curve-drag-point.cpp revision 24cd4c083c480d02226e8120b6211fea650a0004
/** @file
* Control point that is dragged during path drag
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <glib/gi18n.h>
#include <2geom/bezier-curve.h>
#include "desktop.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/curve-drag-point.h"
#include "ui/tool/event-utils.h"
#include "ui/tool/multi-path-manipulator.h"
#include "ui/tool/path-manipulator.h"
#include "ui/tool/node.h"
namespace Inkscape {
namespace UI {
/**
* @class CurveDragPoint
* An invisible point used to drag curves. This point is used by PathManipulator to allow editing
* of path segments by dragging them. It is defined in a separate file so that the node tool
* can check if the mouseovered control point is a curve drag point and update the cursor
* accordingly, without the need to drag in the full PathManipulator header.
*/
// This point should be invisible to the user - use the invisible_cset from control-point.h
// TODO make some methods from path-manipulator.cpp public so that this point doesn't have
// to be declared as a friend
bool CurveDragPoint::_drags_stroke = false;
CurveDragPoint::CurveDragPoint(PathManipulator &pm)
: ControlPoint(pm._multi_path_manipulator._path_data.node_data.desktop, Geom::Point(),
Gtk::ANCHOR_CENTER, SP_CTRL_SHAPE_CIRCLE, 1.0, &invisible_cset,
pm._multi_path_manipulator._path_data.dragpoint_group)
, _pm(pm)
{
setVisible(false);
signal_grabbed.connect(
sigc::bind_return(
sigc::mem_fun(*this, &CurveDragPoint::_grabbedHandler),
false));
signal_dragged.connect(
sigc::hide(
sigc::mem_fun(*this, &CurveDragPoint::_draggedHandler)));
signal_ungrabbed.connect(
sigc::hide(
sigc::mem_fun(*this, &CurveDragPoint::_ungrabbedHandler)));
signal_clicked.connect(
sigc::mem_fun(*this, &CurveDragPoint::_clickedHandler));
signal_doubleclicked.connect(
sigc::mem_fun(*this, &CurveDragPoint::_doubleclickedHandler));
}
void CurveDragPoint::_grabbedHandler(GdkEventMotion */*event*/)
{
_pm._selection.hideTransformHandles();
NodeList::iterator second = first.next();
// move the handles to 1/3 the length of the segment for line segments
if (first->front()->isDegenerate() && second->back()->isDegenerate()) {
// delta is a vector equal 1/3 of distance from first to second
Geom::Point delta = (second->position() - first->position()) / 3.0;
first->front()->move(first->front()->position() + delta);
second->back()->move(second->back()->position() - delta);
signal_update.emit();
}
}
void CurveDragPoint::_draggedHandler(Geom::Point const &old_pos, Geom::Point const &new_pos)
{
if (_drags_stroke) {
// TODO
} else {
NodeList::iterator second = first.next();
// Magic Bezier Drag Equations follow!
// "weight" describes how the influence of the drag should be distributed
// among the handles; 0 = front handle only, 1 = back handle only.
double weight, t = _t;
if (t <= 1.0 / 6.0) weight = 0;
else if (t <= 0.5) weight = (pow((6 * t - 1) / 2.0, 3)) / 2;
else if (t <= 5.0 / 6.0) weight = (1 - pow((6 * (1-t) - 1) / 2.0, 3)) / 2 + 0.5;
else weight = 1;
Geom::Point delta = new_pos - old_pos;
Geom::Point offset0 = ((1-weight)/(3*t*(1-t)*(1-t))) * delta;
Geom::Point offset1 = (weight/(3*t*t*(1-t))) * delta;
first->front()->move(first->front()->position() + offset0);
second->back()->move(second->back()->position() + offset1);
}
signal_update.emit();
}
void CurveDragPoint::_ungrabbedHandler()
{
_pm._updateDragPoint(_desktop->d2w(position()));
_pm._commit(_("Drag curve"));
_pm._selection.restoreTransformHandles();
}
bool CurveDragPoint::_clickedHandler(GdkEventButton *event)
{
// This check is probably redundant
if (!first || event->button != 1) return false;
// the next iterator can be invalid if we click very near the end of path
NodeList::iterator second = first.next();
if (!second) return false;
if (held_shift(*event)) {
// if both nodes of the segment are selected, deselect;
// otherwise add to selection
if (first->selected() && second->selected()) {
_pm._selection.erase(first.ptr());
_pm._selection.erase(second.ptr());
} else {
_pm._selection.insert(first.ptr());
_pm._selection.insert(second.ptr());
}
} else {
// without Shift, take selection
_pm._selection.clear();
_pm._selection.insert(first.ptr());
_pm._selection.insert(second.ptr());
}
return true;
}
bool CurveDragPoint::_doubleclickedHandler(GdkEventButton *event)
{
if (event->button != 1 || !first || !first.next()) return false;
// The purpose of this call is to make way for the just created node.
// Otherwise clicks on the new node would only work after the user moves the mouse a bit.
// PathManipulator will restore visibility when necessary.
setVisible(false);
NodeList::iterator inserted = _pm.subdivideSegment(first, _t);
_pm._selection.clear();
_pm._selection.insert(inserted.ptr());
signal_update.emit();
_pm._commit(_("Add node"));
return true;
}
Glib::ustring CurveDragPoint::_getTip(unsigned state)
{
if (!first || !first.next()) return NULL;
bool linear = first->front()->isDegenerate() && first.next()->back()->isDegenerate();
if (state_held_shift(state)) {
return C_("Path segment statusbar tip",
"<b>Shift:</b> click to toggle segment selection");
}
if (linear) {
return C_("Path segment statusbar tip",
"<b>Linear segment:</b> drag to convert to a Bezier segment, "
"doubleclick to insert node, click to select this segment");
} else {
return C_("Path segment statusbar tip",
"<b>Bezier segment:</b> drag to shape the segment, doubleclick to insert node, "
"click to select this segment");
}
}
} // namespace UI
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :