control-point.h revision 0dc33d4ce43e0bb49c63aa53b826ec4a1ff68e28
/** @file
* Desktop-bound visual control object
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifndef SEEN_UI_TOOL_CONTROL_POINT_H
#define SEEN_UI_TOOL_CONTROL_POINT_H
#include <boost/utility.hpp>
#include <sigc++/sigc++.h>
#include <gdkmm.h>
#include <gtkmm.h>
#include <2geom/point.h>
#include "forward.h"
#include "util/accumulators.h"
#include "display/sodipodi-ctrl.h"
namespace Inkscape {
namespace UI {
// most of the documentation is in the .cpp file
class ControlPoint : boost::noncopyable, public sigc::trackable {
public:
typedef Inkscape::Util::ReverseInterruptible RInt;
typedef Inkscape::Util::Interruptible Int;
// these have to be public, because GCC doesn't allow protected types in constructors,
// even if the constructors are protected themselves.
struct ColorEntry {
guint32 fill;
guint32 stroke;
};
struct ColorSet {
ColorEntry normal;
ColorEntry mouseover;
ColorEntry clicked;
};
enum State {
STATE_NORMAL,
STATE_MOUSEOVER,
STATE_CLICKED
};
virtual ~ControlPoint();
/// @name Adjust the position of the control point
/// @{
/** Current position of the control point. */
Geom::Point const &position() const { return _position; }
operator Geom::Point const &() { return _position; }
virtual void move(Geom::Point const &pos);
virtual void setPosition(Geom::Point const &pos);
virtual void transform(Geom::Matrix const &m);
/// @}
/// @name Toggle the point's visibility
/// @{
bool visible() const;
virtual void setVisible(bool v);
/// @}
/// @name Transfer grab from another event handler
/// @{
void transferGrab(ControlPoint *from, GdkEventMotion *event);
/// @}
/// @name Receive notifications about control point events
/// @{
/*sigc::signal<void, Geom::Point const &, Geom::Point &, GdkEventMotion*> signal_dragged;
sigc::signal<bool, GdkEventButton*>::accumulated<RInt> signal_clicked;
sigc::signal<bool, GdkEventButton*>::accumulated<RInt> signal_doubleclicked;
sigc::signal<bool, GdkEventMotion*>::accumulated<Int> signal_grabbed;
sigc::signal<void, GdkEventButton*> signal_ungrabbed;*/
/// @}
/// @name Inspect the state of the control point
/// @{
State state() { return _state; }
bool mouseovered() { return this == mouseovered_point; }
/// @}
static ControlPoint *mouseovered_point;
static sigc::signal<void, ControlPoint*> signal_mouseover_change;
static Glib::ustring format_tip(char const *format, ...) G_GNUC_PRINTF(1,2);
// temporarily public, until snap delay is refactored a little
virtual bool _eventHandler(GdkEvent *event);
protected:
ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, Gtk::AnchorType anchor,
SPCtrlShapeType shape, unsigned int size, ColorSet *cset = 0, SPCanvasGroup *group = 0);
ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, Gtk::AnchorType anchor,
Glib::RefPtr<Gdk::Pixbuf> pixbuf, ColorSet *cset = 0, SPCanvasGroup *group = 0);
/// @name Handle control point events in subclasses
/// @{
/**
* Called when the user moves the point beyond the drag tolerance with the first button held
* down. Return true if you called transferGrab() during this method.
* @param event Motion event when drag tolerance was exceeded */
virtual bool grabbed(GdkEventMotion *event);
/**
* Called while dragging, but before moving the knot to new position.
* @param pos Old position, always equal to position()
* @param new_pos New position (after drag). This is passed as a non-const reference,
* so you can change it from the handler - that's how constrained dragging is implemented.
* @param event Motion event */
virtual void dragged(Geom::Point &new_pos, GdkEventMotion *event);
/**
* @var ControlPoint::signal_ungrabbed
* Emitted when the control point finishes a drag.
* @param event Button release event
*/
virtual void ungrabbed(GdkEventButton *event);
/**
* Called when the control point is clicked, at mouse button release. Your override should
* return true if the click had some effect. If it did nothing, return false. Improperly
* implementing this method can cause the default context menu not to appear when a control
* point is right-clicked.
* @param event Button release event */
virtual bool clicked(GdkEventButton *event);
/**
* Called when the control point is doubleclicked, at mouse button release.
* @param event Button release event */
virtual bool doubleclicked(GdkEventButton *);
/// @}
/// @name Manipulate the control point's appearance in subclasses
/// @{
virtual void _setState(State state);
void _setColors(ColorEntry c);
unsigned int _size() const;
SPCtrlShapeType _shape() const;
GtkAnchorType _anchor() const;
Glib::RefPtr<Gdk::Pixbuf> _pixbuf();
void _setSize(unsigned int size);
void _setShape(SPCtrlShapeType shape);
void _setAnchor(GtkAnchorType anchor);
void _setPixbuf(Glib::RefPtr<Gdk::Pixbuf>);
/// @}
virtual Glib::ustring _getTip(unsigned /*state*/) { return ""; }
virtual Glib::ustring _getDragTip(GdkEventMotion */*event*/) { return ""; }
virtual bool _hasDragTips() { return false; }
SPDesktop *const _desktop; ///< The desktop this control point resides on.
SPCanvasItem * _canvas_item; ///< Visual representation of the control point.
ColorSet *_cset; ///< Colors used to represent the point
State _state;
static int const _grab_event_mask;
static Geom::Point const &_last_click_event_point() { return _drag_event_origin; }
static Geom::Point const &_last_drag_origin() { return _drag_origin; }
private:
ControlPoint(ControlPoint const &other);
void operator=(ControlPoint const &other);
static int _event_handler(SPCanvasItem *item, GdkEvent *event, ControlPoint *point);
static void _setMouseover(ControlPoint *, unsigned state);
static void _clearMouseover();
bool _updateTip(unsigned state);
bool _updateDragTip(GdkEventMotion *event);
void _setDefaultColors();
void _commonInit();
Geom::Point _position; ///< Current position in desktop coordinates
gulong _event_handler_connection;
static Geom::Point _drag_event_origin;
static Geom::Point _drag_origin;
static bool _event_grab;
static bool _drag_initiated;
};
extern ControlPoint::ColorSet invisible_cset;
} // namespace UI
} // namespace Inkscape
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :