control-point-selection.cpp revision ee447ac6bc305fa06a1b8fb7e98a657a3bcfe097
/**
* @file
* Node selection - implementation.
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <boost/none.hpp>
#include <2geom/transforms.h>
#include "desktop.h"
#include "preferences.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/event-utils.h"
#include "ui/tool/selectable-control-point.h"
#include "ui/tool/transform-handle-set.h"
#include "ui/tool/node.h"
namespace Inkscape {
namespace UI {
/**
* @class ControlPointSelection
* Group of selected control points.
*
* Some operations can be performed on all selected points regardless of their type, therefore
* this class is also a Manipulator. It handles the transformations of points using
* the keyboard.
*
* The exposed interface is similar to that of an STL set. Internally, a hash map is used.
* @todo Correct iterators (that don't expose the connection list)
*/
/** @var ControlPointSelection::signal_update
* Fires when the display needs to be updated to reflect changes.
*/
/** @var ControlPointSelection::signal_point_changed
* Fires when a control point is added to or removed from the selection.
* The first param contains a pointer to the control point that changed sel. state.
* The second says whether the point is currently selected.
*/
/** @var ControlPointSelection::signal_commit
* Fires when a change that needs to be committed to XML happens.
*/
ControlPointSelection::ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group)
: Manipulator(d)
, _handles(new TransformHandleSet(d, th_group))
, _dragging(false)
, _handles_visible(true)
, _one_node_handles(false)
{
signal_update.connect( sigc::bind(
sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles),
true));
ControlPoint::signal_mouseover_change.connect(
sigc::hide(
sigc::mem_fun(*this, &ControlPointSelection::_mouseoverChanged)));
_handles->signal_transform.connect(
sigc::mem_fun(*this, &ControlPointSelection::transform));
_handles->signal_commit.connect(
sigc::mem_fun(*this, &ControlPointSelection::_commitHandlesTransform));
}
ControlPointSelection::~ControlPointSelection()
{
clear();
delete _handles;
}
/** Add a control point to the selection. */
std::pair<ControlPointSelection::iterator, bool> ControlPointSelection::insert(const value_type &x)
{
iterator found = _points.find(x);
if (found != _points.end()) {
return std::pair<iterator, bool>(found, false);
}
found = _points.insert(x).first;
x->updateState();
_pointChanged(x, true);
return std::pair<iterator, bool>(found, true);
}
/** Remove a point from the selection. */
void ControlPointSelection::erase(iterator pos)
{
SelectableControlPoint *erased = *pos;
_points.erase(pos);
erased->updateState();
_pointChanged(erased, false);
}
ControlPointSelection::size_type ControlPointSelection::erase(const key_type &k)
{
iterator pos = _points.find(k);
if (pos == _points.end()) return 0;
erase(pos);
return 1;
}
void ControlPointSelection::erase(iterator first, iterator last)
{
while (first != last) erase(first++);
}
/** Remove all points from the selection, making it empty. */
void ControlPointSelection::clear()
{
for (iterator i = begin(); i != end(); )
erase(i++);
}
/** Select all points that this selection can contain. */
void ControlPointSelection::selectAll()
{
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
insert(*i);
}
}
/** Select all points inside the given rectangle (in desktop coordinates). */
void ControlPointSelection::selectArea(Geom::Rect const &r)
{
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
if (r.contains(**i))
insert(*i);
}
}
/** Unselect all selected points and select all unselected points. */
void ControlPointSelection::invertSelection()
{
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
if ((*i)->selected()) erase(*i);
else insert(*i);
}
}
void ControlPointSelection::spatialGrow(SelectableControlPoint *origin, int dir)
{
bool grow = (dir > 0);
Geom::Point p = origin->position();
double best_dist = grow ? HUGE_VAL : 0;
SelectableControlPoint *match = NULL;
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
bool selected = (*i)->selected();
if (grow && !selected) {
double dist = Geom::distance((*i)->position(), p);
if (dist < best_dist) {
best_dist = dist;
match = *i;
}
}
if (!grow && selected) {
double dist = Geom::distance((*i)->position(), p);
// use >= to also deselect the origin node when it's the last one selected
if (dist >= best_dist) {
best_dist = dist;
match = *i;
}
}
}
if (match) {
if (grow) insert(match);
else erase(match);
}
}
/** Transform all selected control points by the given affine transformation. */
void ControlPointSelection::transform(Geom::Affine const &m)
{
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = *i;
cur->transform(m);
}
_updateBounds();
// TODO preserving the rotation radius needs some rethinking...
if (_rot_radius) (*_rot_radius) *= m.descrim();
if (_mouseover_rot_radius) (*_mouseover_rot_radius) *= m.descrim();
signal_update.emit();
}
/** Align control points on the specified axis. */
void ControlPointSelection::align(Geom::Dim2 axis)
{
if (empty()) return;
Geom::Dim2 d = static_cast<Geom::Dim2>((axis + 1) % 2);
Geom::OptInterval bound;
for (iterator i = _points.begin(); i != _points.end(); ++i) {
bound.unionWith(Geom::OptInterval((*i)->position()[d]));
}
double new_coord = bound->middle();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
Geom::Point pos = (*i)->position();
pos[d] = new_coord;
(*i)->move(pos);
}
}
/** Equdistantly distribute control points by moving them in the specified dimension. */
void ControlPointSelection::distribute(Geom::Dim2 d)
{
if (empty()) return;
// this needs to be a multimap, otherwise it will fail when some points have the same coord
typedef std::multimap<double, SelectableControlPoint*> SortMap;
SortMap sm;
Geom::OptInterval bound;
// first we insert all points into a multimap keyed by the aligned coord to sort them
// simultaneously we compute the extent of selection
for (iterator i = _points.begin(); i != _points.end(); ++i) {
Geom::Point pos = (*i)->position();
sm.insert(std::make_pair(pos[d], (*i)));
bound.unionWith(Geom::OptInterval(pos[d]));
}
// now we iterate over the multimap and set aligned positions.
double step = size() == 1 ? 0 : bound->extent() / (size() - 1);
double start = bound->min();
unsigned num = 0;
for (SortMap::iterator i = sm.begin(); i != sm.end(); ++i, ++num) {
Geom::Point pos = i->second->position();
pos[d] = start + num * step;
i->second->move(pos);
}
}
/** Get the bounds of the selection.
* @return Smallest rectangle containing the positions of all selected points,
* or nothing if the selection is empty */
Geom::OptRect ControlPointSelection::pointwiseBounds()
{
return _bounds;
}
Geom::OptRect ControlPointSelection::bounds()
{
return size() == 1 ? (*_points.begin())->bounds() : _bounds;
}
void ControlPointSelection::showTransformHandles(bool v, bool one_node)
{
_one_node_handles = one_node;
_handles_visible = v;
_updateTransformHandles(false);
}
void ControlPointSelection::hideTransformHandles()
{
_handles->setVisible(false);
}
void ControlPointSelection::restoreTransformHandles()
{
_updateTransformHandles(true);
}
void ControlPointSelection::toggleTransformHandlesMode()
{
if (_handles->mode() == TransformHandleSet::MODE_SCALE) {
_handles->setMode(TransformHandleSet::MODE_ROTATE_SKEW);
if (size() == 1) _handles->rotationCenter().setVisible(false);
} else {
_handles->setMode(TransformHandleSet::MODE_SCALE);
}
}
void ControlPointSelection::_pointGrabbed(SelectableControlPoint *point)
{
hideTransformHandles();
_dragging = true;
_grabbed_point = point;
_farthest_point = point;
double maxdist = 0;
Geom::Affine m;
m.setIdentity();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
_original_positions.insert(std::make_pair(*i, (*i)->position()));
_last_trans.insert(std::make_pair(*i, m));
double dist = Geom::distance(*_grabbed_point, **i);
if (dist > maxdist) {
maxdist = dist;
_farthest_point = *i;
}
}
}
void ControlPointSelection::_pointDragged(Geom::Point &new_pos, GdkEventMotion *event)
{
Geom::Point abs_delta = new_pos - _original_positions[_grabbed_point];
double fdist = Geom::distance(_original_positions[_grabbed_point], _original_positions[_farthest_point]);
if (held_only_alt(*event) && fdist > 0) {
// Sculpting
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = (*i);
Geom::Affine trans;
trans.setIdentity();
double dist = Geom::distance(_original_positions[cur], _original_positions[_grabbed_point]);
double deltafrac = 0.5 + 0.5 * cos(M_PI * dist/fdist);
if (dist != 0.0) {
// The sculpting transformation is not affine, but it can be
// locally approximated by one. Here we compute the local
// affine approximation of the sculpting transformation near
// the currently transformed point. We then transform the point
// by this approximation. This gives us sensible behavior for node handles.
// NOTE: probably it would be better to transform the node handles,
// but ControlPointSelection is supposed to work for any
// SelectableControlPoints, not only Nodes. We could create a specialized
// NodeSelection class that inherits from this one and move sculpting there.
Geom::Point origdx(Geom::EPSILON, 0);
Geom::Point origdy(0, Geom::EPSILON);
Geom::Point origp = _original_positions[cur];
Geom::Point origpx = _original_positions[cur] + origdx;
Geom::Point origpy = _original_positions[cur] + origdy;
double distdx = Geom::distance(origpx, _original_positions[_grabbed_point]);
double distdy = Geom::distance(origpy, _original_positions[_grabbed_point]);
double deltafracdx = 0.5 + 0.5 * cos(M_PI * distdx/fdist);
double deltafracdy = 0.5 + 0.5 * cos(M_PI * distdy/fdist);
Geom::Point newp = origp + abs_delta * deltafrac;
Geom::Point newpx = origpx + abs_delta * deltafracdx;
Geom::Point newpy = origpy + abs_delta * deltafracdy;
Geom::Point newdx = (newpx - newp) / Geom::EPSILON;
Geom::Point newdy = (newpy - newp) / Geom::EPSILON;
Geom::Affine itrans(newdx[Geom::X], newdx[Geom::Y], newdy[Geom::X], newdy[Geom::Y], 0, 0);
if (itrans.isSingular())
itrans.setIdentity();
trans *= Geom::Translate(-cur->position());
trans *= _last_trans[cur].inverse();
trans *= itrans;
trans *= Geom::Translate(_original_positions[cur] + abs_delta * deltafrac);
_last_trans[cur] = itrans;
} else {
trans *= Geom::Translate(-cur->position() + _original_positions[cur] + abs_delta * deltafrac);
}
cur->transform(trans);
//cur->move(_original_positions[cur] + abs_delta * deltafrac);
}
} else {
Geom::Point delta = new_pos - _grabbed_point->position();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = (*i);
cur->move(_original_positions[cur] + abs_delta);
}
_handles->rotationCenter().move(_handles->rotationCenter().position() + delta);
}
signal_update.emit();
}
void ControlPointSelection::_pointUngrabbed()
{
_original_positions.clear();
_last_trans.clear();
_dragging = false;
_grabbed_point = _farthest_point = NULL;
_updateBounds();
restoreTransformHandles();
signal_commit.emit(COMMIT_MOUSE_MOVE);
}
bool ControlPointSelection::_pointClicked(SelectableControlPoint *p, GdkEventButton *event)
{
// clicking a selected node should toggle the transform handles between rotate and scale mode,
// if they are visible
if (held_no_modifiers(*event) && _handles_visible && p->selected()) {
toggleTransformHandlesMode();
return true;
}
return false;
}
void ControlPointSelection::_pointChanged(SelectableControlPoint *p, bool selected)
{
_updateBounds();
_updateTransformHandles(false);
if (_bounds)
_handles->rotationCenter().move(_bounds->midpoint());
signal_point_changed.emit(p, selected);
}
void ControlPointSelection::_mouseoverChanged()
{
_mouseover_rot_radius = boost::none;
}
void ControlPointSelection::_updateBounds()
{
_rot_radius = boost::none;
_bounds = Geom::OptRect();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = (*i);
Geom::Point p = cur->position();
if (!_bounds) {
_bounds = Geom::Rect(p, p);
} else {
_bounds->expandTo(p);
}
}
}
void ControlPointSelection::_updateTransformHandles(bool preserve_center)
{
if (_dragging) return;
if (_handles_visible && size() > 1) {
_handles->setBounds(*bounds(), preserve_center);
_handles->setVisible(true);
} else if (_one_node_handles && size() == 1) { // only one control point in selection
SelectableControlPoint *p = *begin();
_handles->setBounds(p->bounds());
_handles->rotationCenter().move(p->position());
_handles->rotationCenter().setVisible(false);
_handles->setVisible(true);
} else {
_handles->setVisible(false);
}
}
/** Moves the selected points along the supplied unit vector according to
* the modifier state of the supplied event. */
bool ControlPointSelection::_keyboardMove(GdkEventKey const &event, Geom::Point const &dir)
{
if (held_control(event)) return false;
unsigned num = 1 + combine_key_events(shortcut_key(event), 0);
Geom::Point delta = dir * num;
if (held_shift(event)) delta *= 10;
if (held_alt(event)) {
delta /= _desktop->current_zoom();
} else {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double nudge = prefs->getDoubleLimited("/options/nudgedistance/value", 2, 0, 1000, "px");
delta *= nudge;
}
transform(Geom::Translate(delta));
if (fabs(dir[Geom::X]) > 0) {
signal_commit.emit(COMMIT_KEYBOARD_MOVE_X);
} else {
signal_commit.emit(COMMIT_KEYBOARD_MOVE_Y);
}
return true;
}
/**
* Computes the distance to the farthest corner of the bounding box.
* Used to determine what it means to "rotate by one pixel".
*/
double ControlPointSelection::_rotationRadius(Geom::Point const &rc)
{
if (empty()) return 1.0; // some safe value
Geom::Rect b = *bounds();
double maxlen = 0;
for (unsigned i = 0; i < 4; ++i) {
double len = Geom::distance(b.corner(i), rc);
if (len > maxlen) maxlen = len;
}
return maxlen;
}
/**
* Rotates the selected points in the given direction according to the modifier state
* from the supplied event.
* @param event Key event to take modifier state from
* @param dir Direction of rotation (math convention: 1 = counterclockwise, -1 = clockwise)
*/
bool ControlPointSelection::_keyboardRotate(GdkEventKey const &event, int dir)
{
if (empty()) return false;
Geom::Point rc;
// rotate around the mouseovered point, or the selection's rotation center
// if nothing is mouseovered
double radius;
SelectableControlPoint *scp =
dynamic_cast<SelectableControlPoint*>(ControlPoint::mouseovered_point);
if (scp) {
rc = scp->position();
if (!_mouseover_rot_radius) {
_mouseover_rot_radius = _rotationRadius(rc);
}
radius = *_mouseover_rot_radius;
} else {
rc = _handles->rotationCenter();
if (!_rot_radius) {
_rot_radius = _rotationRadius(rc);
}
radius = *_rot_radius;
}
double angle;
if (held_alt(event)) {
// Rotate by "one pixel". We interpret this as rotating by an angle that causes
// the topmost point of a circle circumscribed about the selection's bounding box
// to move on an arc 1 screen pixel long.
angle = atan2(1.0 / _desktop->current_zoom(), radius) * dir;
} else {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000);
angle = M_PI * dir / snaps;
}
// translate to origin, rotate, translate back to original position
Geom::Affine m = Geom::Translate(-rc)
* Geom::Rotate(angle) * Geom::Translate(rc);
transform(m);
signal_commit.emit(COMMIT_KEYBOARD_ROTATE);
return true;
}
bool ControlPointSelection::_keyboardScale(GdkEventKey const &event, int dir)
{
if (empty()) return false;
double maxext = bounds()->maxExtent();
if (Geom::are_near(maxext, 0)) return false;
Geom::Point center;
SelectableControlPoint *scp =
dynamic_cast<SelectableControlPoint*>(ControlPoint::mouseovered_point);
if (scp) {
center = scp->position();
} else {
center = _handles->rotationCenter().position();
}
double length_change;
if (held_alt(event)) {
// Scale by "one pixel". It means shrink/grow 1px for the larger dimension
// of the bounding box.
length_change = 1.0 / _desktop->current_zoom() * dir;
} else {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
length_change = prefs->getDoubleLimited("/options/defaultscale/value", 2, 1, 1000, "px");
length_change *= dir;
}
double scale = (maxext + length_change) / maxext;
Geom::Affine m = Geom::Translate(-center) * Geom::Scale(scale) * Geom::Translate(center);
transform(m);
signal_commit.emit(COMMIT_KEYBOARD_SCALE_UNIFORM);
return true;
}
bool ControlPointSelection::_keyboardFlip(Geom::Dim2 d)
{
if (empty()) return false;
Geom::Scale scale_transform(1, 1);
if (d == Geom::X) {
scale_transform = Geom::Scale(-1, 1);
} else {
scale_transform = Geom::Scale(1, -1);
}
SelectableControlPoint *scp =
dynamic_cast<SelectableControlPoint*>(ControlPoint::mouseovered_point);
Geom::Point center = scp ? scp->position() : _handles->rotationCenter().position();
Geom::Affine m = Geom::Translate(-center) * scale_transform * Geom::Translate(center);
transform(m);
signal_commit.emit(d == Geom::X ? COMMIT_FLIP_X : COMMIT_FLIP_Y);
return true;
}
void ControlPointSelection::_commitHandlesTransform(CommitEvent ce)
{
_updateBounds();
_updateTransformHandles(true);
signal_commit.emit(ce);
}
bool ControlPointSelection::event(SPEventContext *event_context, GdkEvent *event)
{
// implement generic event handling that should apply for all control point selections here;
// for example, keyboard moves and transformations. This way this functionality doesn't need
// to be duplicated in many places
// Later split out so that it can be reused in object selection
switch (event->type) {
case GDK_KEY_PRESS:
// do not handle key events if the selection is empty
if (empty()) break;
switch(shortcut_key(event->key)) {
// moves
case GDK_Up:
case GDK_KP_Up:
case GDK_KP_8:
return _keyboardMove(event->key, Geom::Point(0, 1));
case GDK_Down:
case GDK_KP_Down:
case GDK_KP_2:
return _keyboardMove(event->key, Geom::Point(0, -1));
case GDK_Right:
case GDK_KP_Right:
case GDK_KP_6:
return _keyboardMove(event->key, Geom::Point(1, 0));
case GDK_Left:
case GDK_KP_Left:
case GDK_KP_4:
return _keyboardMove(event->key, Geom::Point(-1, 0));
// rotates
case GDK_bracketleft:
return _keyboardRotate(event->key, 1);
case GDK_bracketright:
return _keyboardRotate(event->key, -1);
// scaling
case GDK_less:
case GDK_comma:
return _keyboardScale(event->key, -1);
case GDK_greater:
case GDK_period:
return _keyboardScale(event->key, 1);
// TODO: skewing
// flipping
// NOTE: H is horizontal flip, while Shift+H switches transform handle mode!
case GDK_h:
case GDK_H:
if (held_shift(event->key)) {
toggleTransformHandlesMode();
return true;
}
// any modifiers except shift should cause no action
if (held_any_modifiers(event->key)) break;
return _keyboardFlip(Geom::X);
case GDK_v:
case GDK_V:
if (held_any_modifiers(event->key)) break;
return _keyboardFlip(Geom::Y);
default: break;
}
break;
default: break;
}
return false;
}
void ControlPointSelection::getOriginalPoints(std::vector<Inkscape::SnapCandidatePoint> &pts)
{
pts.clear();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
pts.push_back(Inkscape::SnapCandidatePoint(_original_positions[*i], SNAPSOURCE_NODE_HANDLE));
}
}
void ControlPointSelection::getUnselectedPoints(std::vector<Inkscape::SnapCandidatePoint> &pts)
{
pts.clear();
ControlPointSelection::Set &nodes = this->allPoints();
for (ControlPointSelection::Set::iterator i = nodes.begin(); i != nodes.end(); ++i) {
if (!(*i)->selected()) {
Node *n = static_cast<Node*>(*i);
pts.push_back(n->snapCandidatePoint());
}
}
}
void ControlPointSelection::setOriginalPoints()
{
_original_positions.clear();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
_original_positions.insert(std::make_pair(*i, (*i)->position()));
}
}
} // namespace UI
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :