control-point-selection.cpp revision 16e7cf17a1bc8bb0d79dfa6adc4f75b843fb6d16
/** @file
* Node selection - implementation
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <2geom/transforms.h>
#include "desktop.h"
#include "preferences.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/event-utils.h"
#include "ui/tool/selectable-control-point.h"
#include "ui/tool/transform-handle-set.h"
namespace Inkscape {
namespace UI {
/**
* @class ControlPointSelection
* @brief Group of selected control points.
*
* Some operations can be performed on all selected points regardless of their type, therefore
* this class is also a Manipulator. It handles the transformations of points using
* the keyboard.
*
* The exposed interface is similar to that of an STL set. Internally, a hash map is used.
* @todo Correct iterators (that don't expose the connection list)
*/
/** @var ControlPointSelection::signal_update
* Fires when the display needs to be updated to reflect changes.
*/
/** @var ControlPointSelection::signal_point_changed
* Fires when a control point is added to or removed from the selection.
* The first param contains a pointer to the control point that changed sel. state.
* The second says whether the point is currently selected.
*/
/** @var ControlPointSelection::signal_commit
* Fires when a change that needs to be committed to XML happens.
*/
ControlPointSelection::ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group)
: Manipulator(d)
, _handles(new TransformHandleSet(d, th_group))
, _dragging(false)
, _handles_visible(true)
, _one_node_handles(false)
{
signal_update.connect( sigc::bind(
sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles),
true));
signal_point_changed.connect(
sigc::hide( sigc::hide(
sigc::bind(
sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles),
false))));
_handles->signal_transform.connect(
sigc::mem_fun(*this, &ControlPointSelection::transform));
_handles->signal_commit.connect(
sigc::mem_fun(*this, &ControlPointSelection::_commitTransform));
}
ControlPointSelection::~ControlPointSelection()
{
clear();
delete _handles;
}
/** Add a control point to the selection. */
std::pair<ControlPointSelection::iterator, bool> ControlPointSelection::insert(const value_type &x)
{
iterator found = _points.find(x);
if (found != _points.end()) {
return std::pair<iterator, bool>(found, false);
}
found = _points.insert(x).first;
x->updateState();
_rot_radius.reset();
signal_point_changed.emit(x, true);
return std::pair<iterator, bool>(found, true);
}
/** Remove a point from the selection. */
void ControlPointSelection::erase(iterator pos)
{
SelectableControlPoint *erased = *pos;
_points.erase(pos);
erased->updateState();
_rot_radius.reset();
signal_point_changed.emit(erased, false);
}
ControlPointSelection::size_type ControlPointSelection::erase(const key_type &k)
{
iterator pos = _points.find(k);
if (pos == _points.end()) return 0;
erase(pos);
return 1;
}
void ControlPointSelection::erase(iterator first, iterator last)
{
while (first != last) erase(first++);
}
/** Remove all points from the selection, making it empty. */
void ControlPointSelection::clear()
{
for (iterator i = begin(); i != end(); )
erase(i++);
}
/** Select all points that this selection can contain. */
void ControlPointSelection::selectAll()
{
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
insert(*i);
}
}
/** Select all points inside the given rectangle (in desktop coordinates). */
void ControlPointSelection::selectArea(Geom::Rect const &r)
{
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
if (r.contains(**i))
insert(*i);
}
}
/** Unselect all selected points and select all unselected points. */
void ControlPointSelection::invertSelection()
{
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
if ((*i)->selected()) erase(*i);
else insert(*i);
}
}
void ControlPointSelection::spatialGrow(SelectableControlPoint *origin, int dir)
{
bool grow = (dir > 0);
Geom::Point p = origin->position();
double best_dist = grow ? HUGE_VAL : 0;
SelectableControlPoint *match = NULL;
for (set_type::iterator i = _all_points.begin(); i != _all_points.end(); ++i) {
bool selected = (*i)->selected();
if (grow && !selected) {
double dist = Geom::distance((*i)->position(), p);
if (dist < best_dist) {
best_dist = dist;
match = *i;
}
}
if (!grow && selected) {
double dist = Geom::distance((*i)->position(), p);
// use >= to also deselect the origin node when it's the last one selected
if (dist >= best_dist) {
best_dist = dist;
match = *i;
}
}
}
if (match) {
if (grow) insert(match);
else erase(match);
}
}
/** Transform all selected control points by the given affine transformation. */
void ControlPointSelection::transform(Geom::Matrix const &m)
{
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = *i;
cur->transform(m);
}
// TODO preserving the rotation radius needs some rethinking...
if (_rot_radius) (*_rot_radius) *= m.descrim();
signal_update.emit();
}
/** Align control points on the specified axis. */
void ControlPointSelection::align(Geom::Dim2 axis)
{
if (empty()) return;
Geom::Dim2 d = static_cast<Geom::Dim2>((axis + 1) % 2);
Geom::OptInterval bound;
for (iterator i = _points.begin(); i != _points.end(); ++i) {
bound.unionWith(Geom::OptInterval((*i)->position()[d]));
}
double new_coord = bound->middle();
for (iterator i = _points.begin(); i != _points.end(); ++i) {
Geom::Point pos = (*i)->position();
pos[d] = new_coord;
(*i)->move(pos);
}
}
/** Equdistantly distribute control points by moving them in the specified dimension. */
void ControlPointSelection::distribute(Geom::Dim2 d)
{
if (empty()) return;
// this needs to be a multimap, otherwise it will fail when some points have the same coord
typedef std::multimap<double, SelectableControlPoint*> SortMap;
SortMap sm;
Geom::OptInterval bound;
// first we insert all points into a multimap keyed by the aligned coord to sort them
// simultaneously we compute the extent of selection
for (iterator i = _points.begin(); i != _points.end(); ++i) {
Geom::Point pos = (*i)->position();
sm.insert(std::make_pair(pos[d], (*i)));
bound.unionWith(Geom::OptInterval(pos[d]));
}
// now we iterate over the multimap and set aligned positions.
double step = size() == 1 ? 0 : bound->extent() / (size() - 1);
double start = bound->min();
unsigned num = 0;
for (SortMap::iterator i = sm.begin(); i != sm.end(); ++i, ++num) {
Geom::Point pos = i->second->position();
pos[d] = start + num * step;
i->second->move(pos);
}
}
/** Get the bounds of the selection.
* @return Smallest rectangle containing the positions of all selected points,
* or nothing if the selection is empty */
Geom::OptRect ControlPointSelection::pointwiseBounds()
{
Geom::OptRect bound;
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = (*i);
Geom::Point p = cur->position();
if (!bound) {
bound = Geom::Rect(p, p);
} else {
bound->expandTo(p);
}
}
return bound;
}
Geom::OptRect ControlPointSelection::bounds()
{
Geom::OptRect bound;
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = (*i);
Geom::OptRect r = cur->bounds();
bound.unionWith(r);
}
return bound;
}
void ControlPointSelection::showTransformHandles(bool v, bool one_node)
{
_one_node_handles = one_node;
_handles_visible = v;
_updateTransformHandles(false);
}
void ControlPointSelection::hideTransformHandles()
{
_handles->setVisible(false);
}
void ControlPointSelection::restoreTransformHandles()
{
_updateTransformHandles(true);
}
void ControlPointSelection::toggleTransformHandlesMode()
{
if (_handles->mode() == TransformHandleSet::MODE_SCALE) {
_handles->setMode(TransformHandleSet::MODE_ROTATE_SKEW);
if (size() == 1) _handles->rotationCenter().setVisible(false);
} else {
_handles->setMode(TransformHandleSet::MODE_SCALE);
}
}
void ControlPointSelection::_pointGrabbed()
{
hideTransformHandles();
_dragging = true;
}
void ControlPointSelection::_pointDragged(Geom::Point const &old_pos, Geom::Point &new_pos,
GdkEventMotion */*event*/)
{
Geom::Point delta = new_pos - old_pos;
for (iterator i = _points.begin(); i != _points.end(); ++i) {
SelectableControlPoint *cur = (*i);
cur->move(cur->position() + delta);
}
_handles->rotationCenter().move(_handles->rotationCenter().position() + delta);
signal_update.emit();
}
void ControlPointSelection::_pointUngrabbed()
{
_dragging = false;
_grabbed_point = NULL;
restoreTransformHandles();
signal_commit.emit(COMMIT_MOUSE_MOVE);
}
bool ControlPointSelection::_pointClicked(SelectableControlPoint *p, GdkEventButton *event)
{
// clicking a selected node should toggle the transform handles between rotate and scale mode,
// if they are visible
if (held_no_modifiers(*event) && _handles_visible && p->selected()) {
toggleTransformHandlesMode();
return true;
}
return false;
}
void ControlPointSelection::_updateTransformHandles(bool preserve_center)
{
if (_dragging) return;
if (_handles_visible && size() > 1) {
Geom::OptRect b = pointwiseBounds();
_handles->setBounds(*b, preserve_center);
_handles->setVisible(true);
} else if (_one_node_handles && size() == 1) { // only one control point in selection
SelectableControlPoint *p = *begin();
_handles->setBounds(p->bounds());
_handles->rotationCenter().move(p->position());
_handles->rotationCenter().setVisible(false);
_handles->setVisible(true);
} else {
_handles->setVisible(false);
}
}
/** Moves the selected points along the supplied unit vector according to
* the modifier state of the supplied event. */
bool ControlPointSelection::_keyboardMove(GdkEventKey const &event, Geom::Point const &dir)
{
if (held_control(event)) return false;
unsigned num = 1 + consume_same_key_events(shortcut_key(event), 0);
Geom::Point delta = dir * num;
if (held_shift(event)) delta *= 10;
if (held_alt(event)) {
delta /= _desktop->current_zoom();
} else {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double nudge = prefs->getDoubleLimited("/options/nudgedistance/value", 2, 0, 1000);
delta *= nudge;
}
transform(Geom::Translate(delta));
if (fabs(dir[Geom::X]) > 0) {
signal_commit.emit(COMMIT_KEYBOARD_MOVE_X);
} else {
signal_commit.emit(COMMIT_KEYBOARD_MOVE_Y);
}
return true;
}
/** Rotates the selected points in the given direction according to the modifier state
* from the supplied event.
* @param event Key event to take modifier state from
* @param dir Direction of rotation (math convention: 1 = counterclockwise, -1 = clockwise)
*/
bool ControlPointSelection::_keyboardRotate(GdkEventKey const &event, int dir)
{
if (empty()) return false;
Geom::Point rc = _handles->rotationCenter();
if (!_rot_radius) {
Geom::Rect b = *(size() == 1 ? bounds() : pointwiseBounds());
double maxlen = 0;
for (unsigned i = 0; i < 4; ++i) {
double len = (b.corner(i) - rc).length();
if (len > maxlen) maxlen = len;
}
_rot_radius = maxlen;
}
double angle;
if (held_alt(event)) {
// Rotate by "one pixel". We interpret this as rotating by an angle that causes
// the topmost point of a circle circumscribed about the selection's bounding box
// to move on an arc 1 screen pixel long.
angle = atan2(1.0 / _desktop->current_zoom(), *_rot_radius) * dir;
} else {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000);
angle = M_PI * dir / snaps;
}
// translate to origin, rotate, translate back to original position
Geom::Matrix m = Geom::Translate(-rc)
* Geom::Rotate(angle) * Geom::Translate(rc);
transform(m);
signal_commit.emit(COMMIT_KEYBOARD_ROTATE);
return true;
}
bool ControlPointSelection::_keyboardScale(GdkEventKey const &event, int dir)
{
if (empty()) return false;
// TODO should the saved rotation center or the current center be used?
Geom::Rect bound = (size() == 1 ? *bounds() : *pointwiseBounds());
double maxext = bound.maxExtent();
if (Geom::are_near(maxext, 0)) return false;
Geom::Point center = _handles->rotationCenter().position();
double length_change;
if (held_alt(event)) {
// Scale by "one pixel". It means shrink/grow 1px for the larger dimension
// of the bounding box.
length_change = 1.0 / _desktop->current_zoom() * dir;
} else {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
length_change = prefs->getDoubleLimited("/options/defaultscale/value", 2, 1, 1000);
length_change *= dir;
}
double scale = (maxext + length_change) / maxext;
Geom::Matrix m = Geom::Translate(-center) * Geom::Scale(scale) * Geom::Translate(center);
transform(m);
signal_commit.emit(COMMIT_KEYBOARD_SCALE_UNIFORM);
return true;
}
bool ControlPointSelection::_keyboardFlip(Geom::Dim2 d)
{
if (empty()) return false;
Geom::Scale scale_transform(1, 1);
if (d == Geom::X) {
scale_transform = Geom::Scale(-1, 1);
} else {
scale_transform = Geom::Scale(1, -1);
}
SelectableControlPoint *scp =
dynamic_cast<SelectableControlPoint*>(ControlPoint::mouseovered_point);
Geom::Point center = scp ? scp->position() : _handles->rotationCenter().position();
Geom::Matrix m = Geom::Translate(-center) * scale_transform * Geom::Translate(center);
transform(m);
signal_commit.emit(d == Geom::X ? COMMIT_FLIP_X : COMMIT_FLIP_Y);
return true;
}
void ControlPointSelection::_commitTransform(CommitEvent ce)
{
_updateTransformHandles(true);
signal_commit.emit(ce);
}
bool ControlPointSelection::event(GdkEvent *event)
{
// implement generic event handling that should apply for all control point selections here;
// for example, keyboard moves and transformations. This way this functionality doesn't need
// to be duplicated in many places
// Later split out so that it can be reused in object selection
switch (event->type) {
case GDK_KEY_PRESS:
// do not handle key events if the selection is empty
if (empty()) break;
switch(shortcut_key(event->key)) {
// moves
case GDK_Up:
case GDK_KP_Up:
case GDK_KP_8:
return _keyboardMove(event->key, Geom::Point(0, 1));
case GDK_Down:
case GDK_KP_Down:
case GDK_KP_2:
return _keyboardMove(event->key, Geom::Point(0, -1));
case GDK_Right:
case GDK_KP_Right:
case GDK_KP_6:
return _keyboardMove(event->key, Geom::Point(1, 0));
case GDK_Left:
case GDK_KP_Left:
case GDK_KP_4:
return _keyboardMove(event->key, Geom::Point(-1, 0));
// rotates
case GDK_bracketleft:
return _keyboardRotate(event->key, 1);
case GDK_bracketright:
return _keyboardRotate(event->key, -1);
// scaling
case GDK_less:
case GDK_comma:
return _keyboardScale(event->key, -1);
case GDK_greater:
case GDK_period:
return _keyboardScale(event->key, 1);
// TODO: skewing
// flipping
// NOTE: H is horizontal flip, while Shift+H switches transform handle mode!
case GDK_h:
case GDK_H:
if (held_shift(event->key)) {
toggleTransformHandlesMode();
return true;
}
// any modifiers except shift should cause no action
if (held_any_modifiers(event->key)) break;
return _keyboardFlip(Geom::X);
case GDK_v:
case GDK_V:
if (held_any_modifiers(event->key)) break;
return _keyboardFlip(Geom::Y);
default: break;
}
break;
default: break;
}
return false;
}
} // namespace UI
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :