path-string.h revision a4030d5ca449e7e384bc699cd249ee704faaeab0
/**
* Inkscape::SVG::PathString - builder for SVG path strings
*
* Copyright 2007 MenTaLguY <mental@rydia.net>
* Copyright 2008 Jasper van de Gronde <th.v.d.gronde@hccnet.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* See the file COPYING for details.
*
*/
#ifndef SEEN_INKSCAPE_SVG_PATH_STRING_H
#define SEEN_INKSCAPE_SVG_PATH_STRING_H
#include <glibmm/ustring.h>
#include <string>
#include <stdio.h>
#include <2geom/point.h>
namespace Inkscape {
namespace SVG {
class PathString {
public:
PathString();
// default copy
// default assign
std::string const &string() {
std::string const &t = tail();
final.reserve(commonbase.size()+t.size());
final = commonbase;
final += tail();
return final;
}
operator std::string const &() {
return string();
}
operator Glib::ustring const () const {
return commonbase + tail();
}
char const *c_str() {
return string().c_str();
}
PathString &moveTo(Geom::Coord x, Geom::Coord y) {
return moveTo(Geom::Point(x, y));
}
PathString &moveTo(Geom::Point p) {
_appendOp('M','m');
_appendPoint(p, true);
_initial_point = _current_point;
return *this;
}
PathString &lineTo(Geom::Coord x, Geom::Coord y) {
return lineTo(Geom::Point(x, y));
}
PathString &lineTo(Geom::Point p) {
_appendOp('L','l');
_appendPoint(p, true);
return *this;
}
PathString &horizontalLineTo(Geom::Coord x) {
_appendOp('H','h');
_appendX(x, true);
return *this;
}
PathString &verticalLineTo(Geom::Coord y) {
_appendOp('V','v');
_appendY(y, true);
return *this;
}
PathString &quadTo(Geom::Coord cx, Geom::Coord cy, Geom::Coord x, Geom::Coord y) {
return quadTo(Geom::Point(cx, cy), Geom::Point(x, y));
}
PathString &quadTo(Geom::Point c, Geom::Point p) {
_appendOp('Q','q');
_appendPoint(c, false);
_appendPoint(p, true);
return *this;
}
PathString &curveTo(Geom::Coord x0, Geom::Coord y0,
Geom::Coord x1, Geom::Coord y1,
Geom::Coord x, Geom::Coord y)
{
return curveTo(Geom::Point(x0, y0), Geom::Point(x1, y1), Geom::Point(x, y));
}
PathString &curveTo(Geom::Point c0, Geom::Point c1, Geom::Point p) {
_appendOp('C','c');
_appendPoint(c0, false);
_appendPoint(c1, false);
_appendPoint(p, true);
return *this;
}
/**
* \param rot the angle in degrees
*/
PathString &arcTo(Geom::Coord rx, Geom::Coord ry, Geom::Coord rot,
bool large_arc, bool sweep,
Geom::Point p)
{
_appendOp('A','a');
_appendValue(Geom::Point(rx,ry));
_appendValue(rot);
_appendFlag(large_arc);
_appendFlag(sweep);
_appendPoint(p, true);
return *this;
}
PathString &closePath() {
_abs_state.appendOp('z');
_rel_state.appendOp('z');
_current_point = _initial_point;
return *this;
}
private:
void _appendOp(char abs_op, char rel_op);
void _appendFlag(bool flag) {
_abs_state.append(flag);
_rel_state.append(flag);
}
void _appendValue(Geom::Coord v) {
_abs_state.append(v);
_rel_state.append(v);
}
void _appendValue(Geom::Point p) {
_abs_state.append(p);
_rel_state.append(p);
}
void _appendX(Geom::Coord x, bool sc) {
double rx;
_abs_state.append(x, rx);
_rel_state.appendRelative(rx, _current_point[Geom::X]);
if (sc) _current_point[Geom::X] = rx;
}
void _appendY(Geom::Coord y, bool sc) {
double ry;
_abs_state.append(y, ry);
_rel_state.appendRelative(ry, _current_point[Geom::Y]);
if (sc) _current_point[Geom::Y] = ry;
}
void _appendPoint(Geom::Point p, bool sc) {
Geom::Point rp;
_abs_state.append(p, rp);
_rel_state.appendRelative(rp, _current_point);
if (sc) _current_point = rp;
}
struct State {
State() { prevop = 0; switches = 0; }
void appendOp(char op) {
if (prevop != 0) str += ' ';
str += op;
prevop = ( op == 'M' ? 'L' : op == 'm' ? 'l' : op );
}
void append(bool flag) {
str += ' ';
str += ( flag ? '1' : '0' );
}
void append(Geom::Coord v);
void append(Geom::Point v);
void append(Geom::Coord v, Geom::Coord& rv);
void append(Geom::Point p, Geom::Point& rp);
void appendRelative(Geom::Coord v, Geom::Coord r);
void appendRelative(Geom::Point p, Geom::Point r);
bool operator<=(const State& s) const {
if ( str.size() < s.str.size() ) return true;
if ( str.size() > s.str.size() ) return false;
if ( switches < s.switches ) return true;
if ( switches > s.switches ) return false;
return true;
}
// Note: changing this to Glib::ustring might cause problems in path-string.cpp because it assumes that
// size() returns the size of the string in BYTES (and Glib::ustring::resize is terribly slow)
std::string str;
unsigned int switches;
char prevop;
private:
void appendNumber(double v, int precision=numericprecision, int minexp=minimumexponent);
void appendNumber(double v, double &rv, int precision=numericprecision, int minexp=minimumexponent);
void appendRelativeCoord(Geom::Coord v, Geom::Coord r);
} _abs_state, _rel_state; // State with the last operator being an absolute/relative operator
Geom::Point _initial_point;
Geom::Point _current_point;
// If both states have a common prefix it is stored here.
// Separating out the common prefix prevents repeated copying between the states
// to cause a quadratic time complexity (in the number of characters/operators)
std::string commonbase;
std::string final;
std::string const &tail() const { return ((_abs_state <= _rel_state || !allow_relative_coordinates) ? _abs_state.str : _rel_state.str); }
bool const allow_relative_coordinates;
bool const force_repeat_commands;
static int numericprecision;
static int minimumexponent;
};
}
}
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :