style.h revision 36a048753a41b465ae130b361fb3b68c605e3e86
#ifndef __SP_STYLE_H__
#define __SP_STYLE_H__
/** \file
* SPStyle - a style object for SPItem objects
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
*
* Copyright (C) 2001-2002 Lauris Kaplinski
* Copyright (C) 2001 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "color.h"
#include "forward.h"
#include "sp-marker-loc.h"
#include "sp-filter.h"
namespace Inkscape {
namespace XML {
class Node;
}
}
class SPCSSAttr;
namespace Inkscape {
gchar *parse_css_url(gchar const *string);
}
class SPIFloat;
class SPIScale24;
class SPIInt;
class SPIShort;
class SPIEnum;
class SPIString;
class SPILength;
class SPIPaint;
class SPIFontSize;
/// Float type internal to SPStyle.
struct SPIFloat {
unsigned set : 1;
unsigned inherit : 1;
unsigned data : 30;
float value;
};
/*
* One might think that the best value for SP_SCALE24_MAX would be ((1<<24)-1), which allows the
* greatest possible precision for fitting [0, 1] fractions into 24 bits.
*
* However, in practice, that gives a problem with 0.5, which falls half way between two fractions
* of ((1<<24)-1). What's worse is that casting double(1<<23) / ((1<<24)-1) to float on x86
* produces wrong rounding behaviour, resulting in a fraction of ((1<<23)+2.0f) / (1<<24) rather
* than ((1<<23)+1.0f) / (1<<24) as one would expect, let alone ((1<<23)+0.0f) / (1<<24) as one
* would ideally like for this example.
*
* The value (1<<23) is thus best if one considers float conversions alone.
*
* The value 0xff0000 can exactly represent all 8-bit alpha channel values,
* and can exactly represent all multiples of 0.1. I haven't yet tested whether
* rounding bugs still get in the way of conversions to & from float, but my instinct is that
* it's fairly safe because 0xff fits three times inside float's significand.
*
* We should probably use the value 0xffff00 once we support 16 bits per channel and/or LittleCMS,
* though that might need to be accompanied by greater use of double instead of float for
* colours and opacities, to be safe from rounding bugs.
*/
#define SP_SCALE24_MAX (0xff0000)
#define SP_SCALE24_TO_FLOAT(v) ((double) (v) / SP_SCALE24_MAX)
#define SP_SCALE24_FROM_FLOAT(v) unsigned(((v) * SP_SCALE24_MAX) + .5)
/** Returns a scale24 for the product of two scale24 values. */
#define SP_SCALE24_MUL(_v1, _v2) unsigned((double)(_v1) * (_v2) / SP_SCALE24_MAX + .5)
/// 24 bit data type internal to SPStyle.
struct SPIScale24 {
unsigned set : 1;
unsigned inherit : 1;
unsigned value : 24;
};
/// Int type internal to SPStyle.
struct SPIInt {
unsigned set : 1;
unsigned inherit : 1;
unsigned data : 30;
int value;
};
/// Short type internal to SPStyle.
struct SPIShort {
unsigned set : 1;
unsigned inherit : 1;
unsigned data : 14;
int value : 16;
};
/// Enum type internal to SPStyle.
struct SPIEnum {
unsigned set : 1;
unsigned inherit : 1;
unsigned value : 8;
unsigned computed : 8;
};
/// String type internal to SPStyle.
struct SPIString {
unsigned set : 1;
unsigned inherit : 1;
unsigned data : 30;
gchar *value;
};
enum {
SP_CSS_UNIT_NONE,
SP_CSS_UNIT_PX,
SP_CSS_UNIT_PT,
SP_CSS_UNIT_PC,
SP_CSS_UNIT_MM,
SP_CSS_UNIT_CM,
SP_CSS_UNIT_IN,
SP_CSS_UNIT_EM,
SP_CSS_UNIT_EX,
SP_CSS_UNIT_PERCENT
};
/// Length type internal to SPStyle.
struct SPILength {
unsigned set : 1;
unsigned inherit : 1;
unsigned unit : 4;
float value;
float computed;
};
#define SP_STYLE_FILL_SERVER(s) (((SPStyle *) (s))->fill.value.paint.server)
#define SP_STYLE_STROKE_SERVER(s) (((SPStyle *) (s))->stroke.value.paint.server)
#define SP_OBJECT_STYLE_FILL_SERVER(o) (SP_OBJECT (o)->style->fill.value.paint.server)
#define SP_OBJECT_STYLE_STROKE_SERVER(o) (SP_OBJECT (o)->style->stroke.value.paint.server)
enum {
SP_PAINT_TYPE_NONE,
SP_PAINT_TYPE_COLOR,
SP_PAINT_TYPE_PAINTSERVER,
SP_PAINT_TYPE_IMPOSSIBLE
};
class SVGICCColor;
/// Paint type internal to SPStyle.
struct SPIPaint {
unsigned set : 1;
unsigned inherit : 1;
unsigned currentcolor : 1;
unsigned type : 2;
union {
SPColor color;
struct {
SPPaintServer *server;
gchar *uri;
} paint;
} value;
SVGICCColor *iccColor;
};
/// Filter type internal to SPStyle
struct SPIFilter {
unsigned set : 1;
unsigned inherit : 1;
SPFilter *filter;
gchar *uri;
};
enum {
SP_FONT_SIZE_LITERAL,
SP_FONT_SIZE_LENGTH,
SP_FONT_SIZE_PERCENTAGE
};
#define SP_FONT_SIZE ((1 << 24) - 1)
#define SP_F8_16_TO_FLOAT(v) ((gdouble) (v) / (1 << 16))
#define SP_F8_16_FROM_FLOAT(v) ((int) ((v) * ((1 << 16) + 0.9999)))
#define SP_STYLE_FLAG_IFSET (1 << 0)
#define SP_STYLE_FLAG_IFDIFF (1 << 1)
#define SP_STYLE_FLAG_ALWAYS (1 << 2)
/// Fontsize type internal to SPStyle.
struct SPIFontSize {
unsigned set : 1;
unsigned inherit : 1;
unsigned type : 2;
unsigned value : 24;
float computed;
};
/// Text decoration type internal to SPStyle.
struct SPITextDecoration {
unsigned set : 1;
unsigned inherit : 1;
unsigned underline : 1;
unsigned overline : 1;
unsigned line_through : 1;
unsigned blink : 1; // "Conforming user agents are not required to support this value." yay!
};
/// Extended length type internal to SPStyle.
struct SPILengthOrNormal {
unsigned set : 1;
unsigned inherit : 1;
unsigned normal : 1;
unsigned unit : 4;
float value;
float computed;
};
class SPTextStyle;
/// Stroke dash details.
class NRVpathDash {
public:
double offset;
int n_dash;
double *dash;
};
/// An SVG style object.
struct SPStyle {
int refcount;
/** Object we are attached to */
SPObject *object;
/** Our text style component */
SPTextStyle *text;
unsigned text_private : 1;
/* CSS2 */
/* Font */
/** Size of the font */
SPIFontSize font_size;
/** Style of the font */
SPIEnum font_style;
/** Which substyle of the font */
SPIEnum font_variant;
/** Weight of the font */
SPIEnum font_weight;
/** Stretch of the font */
SPIEnum font_stretch;
/** First line indent of paragraphs (css2 16.1) */
SPILength text_indent;
/** text alignment (css2 16.2) (not to be confused with text-anchor) */
SPIEnum text_align;
/** text decoration (css2 16.3.1) */
SPITextDecoration text_decoration;
// 16.3.2 is text-shadow. That's complicated.
/** Line spacing (css2 10.8.1) */
SPILengthOrNormal line_height;
/** letter spacing (css2 16.4) */
SPILengthOrNormal letter_spacing;
/** word spacing (also css2 16.4) */
SPILengthOrNormal word_spacing;
/** capitalization (css2 16.5) */
SPIEnum text_transform;
/* CSS3 Text */
/** text direction (css3 text 3.2) */
SPIEnum direction;
/** block progression (css3 text 3.2) */
SPIEnum block_progression;
/** Writing mode (css3 text 3.2 and svg1.1 10.7.2) */
SPIEnum writing_mode;
/* SVG */
/** Anchor of the text (svg1.1 10.9.1) */
SPIEnum text_anchor;
/* Misc attributes */
unsigned clip_set : 1;
unsigned color_set : 1;
unsigned cursor_set : 1;
unsigned overflow_set : 1;
unsigned clip_path_set : 1;
unsigned clip_rule_set : 1;
unsigned mask_set : 1;
/** display */
SPIEnum display;
/** overflow */
SPIEnum overflow;
/** visibility */
SPIEnum visibility;
/** opacity */
SPIScale24 opacity;
/** color */
SPIPaint color;
/** fill */
SPIPaint fill;
/** fill-opacity */
SPIScale24 fill_opacity;
/** fill-rule: 0 nonzero, 1 evenodd */
SPIEnum fill_rule;
/** stroke */
SPIPaint stroke;
/** stroke-width */
SPILength stroke_width;
/** stroke-linecap */
SPIEnum stroke_linecap;
/** stroke-linejoin */
SPIEnum stroke_linejoin;
/** stroke-miterlimit */
SPIFloat stroke_miterlimit;
/** stroke-dash* */
NRVpathDash stroke_dash;
unsigned stroke_dasharray_set : 1;
unsigned stroke_dasharray_inherit : 1;
unsigned stroke_dashoffset_set : 1;
/** stroke-opacity */
SPIScale24 stroke_opacity;
/** Marker list */
SPIString marker[SP_MARKER_LOC_QTY];
/** Filter effect */
SPIFilter filter;
/// style belongs to a cloned object, must not href anything
bool cloned;
/// style has hreffed its fill/stroke paintservers, needs to release.
bool fill_hreffed;
bool stroke_hreffed;
/// style is listening to changes in fill/stroke paintservers, needs to disconnect.
bool fill_listening;
bool stroke_listening;
};
SPStyle *sp_style_new();
SPStyle *sp_style_new_from_object(SPObject *object);
SPStyle *sp_style_ref(SPStyle *style);
SPStyle *sp_style_unref(SPStyle *style);
void sp_style_read_from_object(SPStyle *style, SPObject *object);
void sp_style_read_from_repr(SPStyle *style, Inkscape::XML::Node *repr);
void sp_style_merge_from_style_string(SPStyle *style, gchar const *p);
void sp_style_merge_from_parent(SPStyle *style, SPStyle const *parent);
void sp_style_merge_from_dying_parent(SPStyle *style, SPStyle const *parent);
gchar *sp_style_write_string(SPStyle const *style, guint flags = SP_STYLE_FLAG_IFSET);
gchar *sp_style_write_difference(SPStyle const *from, SPStyle const *to);
/* SPTextStyle */
enum SPCSSFontSize {
SP_CSS_FONT_SIZE_XX_SMALL,
SP_CSS_FONT_SIZE_X_SMALL,
SP_CSS_FONT_SIZE_SMALL,
SP_CSS_FONT_SIZE_MEDIUM,
SP_CSS_FONT_SIZE_LARGE,
SP_CSS_FONT_SIZE_X_LARGE,
SP_CSS_FONT_SIZE_XX_LARGE,
SP_CSS_FONT_SIZE_SMALLER,
SP_CSS_FONT_SIZE_LARGER
};
enum SPCSSFontStyle {
SP_CSS_FONT_STYLE_NORMAL,
SP_CSS_FONT_STYLE_ITALIC,
SP_CSS_FONT_STYLE_OBLIQUE
};
enum SPCSSFontVariant {
SP_CSS_FONT_VARIANT_NORMAL,
SP_CSS_FONT_VARIANT_SMALL_CAPS
};
enum SPCSSFontWeight {
SP_CSS_FONT_WEIGHT_100,
SP_CSS_FONT_WEIGHT_200,
SP_CSS_FONT_WEIGHT_300,
SP_CSS_FONT_WEIGHT_400,
SP_CSS_FONT_WEIGHT_500,
SP_CSS_FONT_WEIGHT_600,
SP_CSS_FONT_WEIGHT_700,
SP_CSS_FONT_WEIGHT_800,
SP_CSS_FONT_WEIGHT_900,
SP_CSS_FONT_WEIGHT_NORMAL,
SP_CSS_FONT_WEIGHT_BOLD,
SP_CSS_FONT_WEIGHT_LIGHTER,
SP_CSS_FONT_WEIGHT_BOLDER
};
enum SPCSSFontStretch {
SP_CSS_FONT_STRETCH_ULTRA_CONDENSED,
SP_CSS_FONT_STRETCH_EXTRA_CONDENSED,
SP_CSS_FONT_STRETCH_CONDENSED,
SP_CSS_FONT_STRETCH_SEMI_CONDENSED,
SP_CSS_FONT_STRETCH_NORMAL,
SP_CSS_FONT_STRETCH_SEMI_EXPANDED,
SP_CSS_FONT_STRETCH_EXPANDED,
SP_CSS_FONT_STRETCH_EXTRA_EXPANDED,
SP_CSS_FONT_STRETCH_ULTRA_EXPANDED,
SP_CSS_FONT_STRETCH_NARROWER,
SP_CSS_FONT_STRETCH_WIDER
};
enum SPCSSTextAlign {
SP_CSS_TEXT_ALIGN_START,
SP_CSS_TEXT_ALIGN_END,
SP_CSS_TEXT_ALIGN_LEFT,
SP_CSS_TEXT_ALIGN_RIGHT,
SP_CSS_TEXT_ALIGN_CENTER,
SP_CSS_TEXT_ALIGN_JUSTIFY
// also <string> is allowed, but only within table calls
};
enum SPCSSTextTransform {
SP_CSS_TEXT_TRANSFORM_CAPITALIZE,
SP_CSS_TEXT_TRANSFORM_UPPERCASE,
SP_CSS_TEXT_TRANSFORM_LOWERCASE,
SP_CSS_TEXT_TRANSFORM_NONE
};
enum SPCSSDirection {
SP_CSS_DIRECTION_LTR,
SP_CSS_DIRECTION_RTL
};
enum SPCSSBlockProgression {
SP_CSS_BLOCK_PROGRESSION_TB,
SP_CSS_BLOCK_PROGRESSION_RL,
SP_CSS_BLOCK_PROGRESSION_LR
};
enum SPCSSWritingMode {
SP_CSS_WRITING_MODE_LR_TB,
SP_CSS_WRITING_MODE_RL_TB,
SP_CSS_WRITING_MODE_TB_RL,
SP_CSS_WRITING_MODE_TB_LR
};
enum SPTextAnchor {
SP_CSS_TEXT_ANCHOR_START,
SP_CSS_TEXT_ANCHOR_MIDDLE,
SP_CSS_TEXT_ANCHOR_END
};
enum SPVisibility {
SP_CSS_VISIBILITY_HIDDEN,
SP_CSS_VISIBILITY_COLLAPSE,
SP_CSS_VISIBILITY_VISIBLE
};
enum SPOverflow {
SP_CSS_OVERFLOW_VISIBLE,
SP_CSS_OVERFLOW_HIDDEN,
SP_CSS_OVERFLOW_SCROLL,
SP_CSS_OVERFLOW_AUTO
};
/// \todo more display types
enum SPCSSDisplay {
SP_CSS_DISPLAY_NONE,
SP_CSS_DISPLAY_INLINE,
SP_CSS_DISPLAY_BLOCK,
SP_CSS_DISPLAY_LIST_ITEM,
SP_CSS_DISPLAY_RUN_IN,
SP_CSS_DISPLAY_COMPACT,
SP_CSS_DISPLAY_MARKER,
SP_CSS_DISPLAY_TABLE,
SP_CSS_DISPLAY_INLINE_TABLE,
SP_CSS_DISPLAY_TABLE_ROW_GROUP,
SP_CSS_DISPLAY_TABLE_HEADER_GROUP,
SP_CSS_DISPLAY_TABLE_FOOTER_GROUP,
SP_CSS_DISPLAY_TABLE_ROW,
SP_CSS_DISPLAY_TABLE_COLUMN_GROUP,
SP_CSS_DISPLAY_TABLE_COLUMN,
SP_CSS_DISPLAY_TABLE_CELL,
SP_CSS_DISPLAY_TABLE_CAPTION
};
/// An SPTextStyle has a refcount, a font family, and a font name.
struct SPTextStyle {
int refcount;
/* CSS font properties */
SPIString font_family;
/** \todo fixme: The 'font' property is ugly, and not working (lauris) */
SPIString font;
};
SPCSSAttr *sp_css_attr_from_style (SPStyle const *const style, guint flags);
SPCSSAttr *sp_css_attr_from_object(SPObject *object, guint flags = SP_STYLE_FLAG_IFSET);
SPCSSAttr *sp_css_attr_unset_text(SPCSSAttr *css);
SPCSSAttr *sp_css_attr_unset_uris(SPCSSAttr *css);
SPCSSAttr *sp_css_attr_scale(SPCSSAttr *css, double ex);
void sp_style_unset_property_attrs(SPObject *o);
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :