star-context.cpp revision 42bf7a7d4548ff8aea6834cf77b843423a4eeacb
/*
* Star drawing context
*
* Authors:
* Mitsuru Oka <oka326@parkcity.ne.jp>
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
* Jon A. Cruz <jon@joncruz.org>
* Abhishek Sharma
*
* Copyright (C) 1999-2002 Lauris Kaplinski
* Copyright (C) 2001-2002 Mitsuru Oka
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <cstring>
#include <string>
#include <gdk/gdkkeysyms.h>
#include "macros.h"
#include "display/sp-canvas.h"
#include "sp-star.h"
#include "document.h"
#include "document-undo.h"
#include "sp-namedview.h"
#include "selection.h"
#include "desktop-handles.h"
#include "snap.h"
#include "desktop.h"
#include "desktop-style.h"
#include "message-context.h"
#include "pixmaps/cursor-star.xpm"
#include "sp-metrics.h"
#include "preferences.h"
#include "xml/node-event-vector.h"
#include "context-fns.h"
#include "shape-editor.h"
#include "verbs.h"
#include "display/sp-canvas-item.h"
#include "star-context.h"
using Inkscape::DocumentUndo;
#include "tool-factory.h"
namespace {
return new SPStarContext();
}
bool starContextRegistered = ToolFactory::instance().registerObject("/tools/shapes/star", createStarContext);
}
return SPStarContext::prefsPath;
}
this->randomized = 0;
this->rounded = 0;
this->cursor_shape = cursor_star_xpm;
this->hot_x = 4;
this->hot_y = 4;
this->xp = 0;
this->yp = 0;
this->tolerance = 0;
this->within_tolerance = false;
this->item_to_select = NULL;
this->magnitude = 5;
this->proportion = 0.5;
this->isflatsided = false;
}
void SPStarContext::finish() {
this->finishItem();
this->sel_changed_connection.disconnect();
SPEventContext::finish();
}
SPStarContext::~SPStarContext() {
this->enableGrDrag(false);
this->sel_changed_connection.disconnect();
delete this->shape_editor;
this->shape_editor = NULL;
/* fixme: This is necessary because we do not grab */
if (this->star) {
this->finishItem();
}
}
/**
* Callback that processes the "changed" signal on the selection;
* destroys old and creates new knotholder.
*
* @param selection Should not be NULL.
*/
}
void SPStarContext::setup() {
SPEventContext::setup();
sp_event_context_read(this, "magnitude");
sp_event_context_read(this, "proportion");
sp_event_context_read(this, "isflatsided");
sp_event_context_read(this, "rounded");
sp_event_context_read(this, "randomized");
if (item) {
}
this->sel_changed_connection.disconnect();
this->sel_changed_connection = selection->connectChanged(sigc::mem_fun(this, &SPStarContext::selection_changed));
this->enableSelectionCue();
}
this->enableGrDrag();
}
}
if (path == "magnitude") {
} else if (path == "proportion") {
} else if (path == "isflatsided") {
} else if (path == "rounded") {
} else if (path == "randomized") {
}
}
static bool dragging;
case GDK_BUTTON_PRESS:
dragging = true;
/* Snap center */
m.unSetup();
}
break;
case GDK_MOTION_NOTIFY:
if ( this->within_tolerance
break; // do not drag if we're within tolerance from origin
}
// Once the user has moved farther than tolerance from the original location
// (indicating they intend to draw, not click), then always process the
// motion notify coordinates as given (no snapping back to origin)
this->within_tolerance = false;
} else if (!sp_event_context_knot_mouseover(this)) {
m.unSetup();
}
break;
case GDK_BUTTON_RELEASE:
dragging = false;
if (!this->within_tolerance) {
// we've been dragging, finish the star
this->finishItem();
} else if (this->item_to_select) {
// no dragging, select clicked item if any
} else {
}
} else {
// click in an empty space
}
this->item_to_select = NULL;
}
break;
case GDK_KEY_PRESS:
case GDK_KEY_Alt_R:
case GDK_KEY_Control_L:
case GDK_KEY_Control_R:
case GDK_KEY_Shift_L:
case GDK_KEY_Shift_R:
case GDK_KEY_Meta_L: // Meta is when you press Shift+Alt (at least on my machine)
case GDK_KEY_Meta_R:
_("<b>Ctrl</b>: snap angle; keep rays radial"),
NULL,
NULL);
break;
case GDK_KEY_Up:
case GDK_KEY_Down:
case GDK_KEY_KP_Up:
case GDK_KEY_KP_Down:
// prevent the zoom field from activation
if (!MOD__CTRL_ONLY(event))
break;
case GDK_KEY_x:
case GDK_KEY_X:
if (MOD__ALT_ONLY(event)) {
}
break;
case GDK_KEY_Escape:
if (dragging) {
dragging = false;
// if drawing, cancel, otherwise pass it up for deselecting
this->cancel();
}
break;
case GDK_KEY_space:
if (dragging) {
dragging = false;
if (!this->within_tolerance) {
// we've been dragging, finish the star
this->finishItem();
}
// do not return true, so that space would work switching to selector
}
break;
case GDK_KEY_Delete:
case GDK_KEY_KP_Delete:
case GDK_KEY_BackSpace:
break;
default:
break;
}
break;
case GDK_KEY_RELEASE:
case GDK_KEY_Alt_L:
case GDK_KEY_Alt_R:
case GDK_KEY_Control_L:
case GDK_KEY_Control_R:
case GDK_KEY_Shift_L:
case GDK_KEY_Shift_R:
case GDK_KEY_Meta_L: // Meta is when you press Shift+Alt
case GDK_KEY_Meta_R:
this->defaultMessageContext()->clear();
break;
default:
break;
}
break;
default:
break;
}
if (!ret) {
}
return ret;
}
{
if (!this->star) {
return;
}
// Create object
// Set style
this->star->updateRepr();
}
/* Snap corner point with no constraints */
m.unSetup();
if (state & GDK_CONTROL_MASK) {
/* Snap angle */
}
/* status text */
( this->isflatsided?
_("<b>Polygon</b>: radius %s, angle %5g°; with <b>Ctrl</b> to snap angle")
: _("<b>Star</b>: radius %s, angle %5g°; with <b>Ctrl</b> to snap angle") ),
}
void SPStarContext::finishItem() {
this->message_context->clear();
if (this->star->r[1] == 0) {
// Don't allow the creating of zero sized arc, for example
// when the start and and point snap to the snap grid point
this->cancel();
return;
}
// Set transform center, so that odd stars rotate correctly
// LP #462157
_("Create star"));
}
}
void SPStarContext::cancel() {
this->star->deleteObject();
}
this->within_tolerance = false;
this->xp = 0;
this->yp = 0;
this->item_to_select = NULL;
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :