sp-symbol.h revision 11f343b8117dbf56931f537820c2749a8232fec2
#ifndef SEEN_SP_SYMBOL_H
#define SEEN_SP_SYMBOL_H
/*
* SVG <symbol> implementation
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
*
* Copyright (C) 1999-2003 Lauris Kaplinski
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
/*
* This is quite similar in logic to <svg>
* Maybe we should merge them somehow (Lauris)
*/
#include <2geom/affine.h>
#include "sp-item-group.h"
#include "viewbox.h"
#define SP_TYPE_SYMBOL (sp_symbol_get_type ())
#define SP_SYMBOL(obj) (dynamic_cast<SPSymbol*>((SPObject*)obj))
#define SP_IS_SYMBOL(obj) (dynamic_cast<const SPSymbol*>((SPObject*)obj) != NULL)
class SPSymbol : public SPGroup, public SPViewBox {
public:
SPSymbol();
virtual ~SPSymbol();
virtual void build(SPDocument *document, Inkscape::XML::Node *repr);
virtual void release();
virtual void set(unsigned int key, char const* value);
virtual void update(SPCtx *ctx, unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, unsigned int flags);
virtual void modified(unsigned int flags);
virtual void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref);
virtual Inkscape::DrawingItem* show(Inkscape::Drawing &drawing, unsigned int key, unsigned int flags);
virtual void print(SPPrintContext *ctx);
virtual Geom::OptRect bbox(Geom::Affine const &transform, SPItem::BBoxType type) const;
virtual void hide (unsigned int key);
};
#endif