sp-switch.h revision e2d670e999945aa4ab409f5ad368cde00b450c69
#ifndef __SP_SWITCH_H__
#define __SP_SWITCH_H__
/*
* SVG <switch> implementation
*
* Authors:
* Andrius R. <knutux@gmail.com>
*
* Copyright (C) 2006 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-item-group.h"
#include <stddef.h>
#include <sigc++/connection.h>
SPSwitch();
void resetChildEvaluated() { _reevaluate(); }
void _showChildren (Inkscape::Drawing &drawing, Inkscape::DrawingItem *ai, unsigned int key, unsigned int flags);
void _reevaluate(bool add_to_arena = false);
virtual void order_changed(Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
virtual const char* display_name();
};
#endif