sp-script.h revision 51dc158adbe2c9d1df3c941cbf78b90944d1afc2
#ifndef __SP_SCRIPT_H__
#define __SP_SCRIPT_H__
/*
* SVG <script> implementation
*
* Author:
* Felipe C. da S. Sanches <juca@members.fsf.org>
*
* Copyright (C) 2008 Author
*
* Released under GNU GPL version 2 or later, read the file 'COPYING' for more information
*/
#include "sp-item.h"
#define SP_TYPE_SCRIPT (sp_script_get_type())
#define SP_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), SP_TYPE_SCRIPT, SPScript))
#define SP_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), SP_TYPE_SCRIPT, SPScriptClass))
#define SP_IS_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), SP_TYPE_SCRIPT))
#define SP_IS_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), SP_TYPE_SCRIPT))
/* SPScript */
class CScript;
class SPScript : public SPObject {
public:
CScript* cscript;
gchar *xlinkhref;
};
struct SPScriptClass {
SPObjectClass parent_class;
};
class CScript : public CObject {
public:
CScript(SPScript* script);
virtual ~CScript();
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void set(unsigned int key, const gchar* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual void modified(unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
protected:
SPScript* spscript;
};
GType sp_script_get_type();
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :