sp-object.h revision a8456d6edeb417357e07b9c6bf21ccab9c479b80
#ifndef SP_OBJECT_H_SEEN
#define SP_OBJECT_H_SEEN
/*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Jon A. Cruz <jon@joncruz.org>
* Abhishek Sharma
*
* Copyright (C) 1999-2002 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
/* SPObject flags */
class SPObject;
#define SP_OBJECT(obj) (dynamic_cast<SPObject*>((SPObject*)obj))
#define SP_IS_OBJECT(obj) (dynamic_cast<const SPObject*>((SPObject*)obj) != NULL)
/* Async modification flags */
#define SP_OBJECT_MODIFIED_FLAG (1 << 0)
#define SP_OBJECT_CHILD_MODIFIED_FLAG (1 << 1)
#define SP_OBJECT_PARENT_MODIFIED_FLAG (1 << 2)
#define SP_OBJECT_STYLE_MODIFIED_FLAG (1 << 3)
#define SP_OBJECT_VIEWPORT_MODIFIED_FLAG (1 << 4)
#define SP_OBJECT_USER_MODIFIED_FLAG_A (1 << 5)
#define SP_OBJECT_USER_MODIFIED_FLAG_B (1 << 6)
#define SP_OBJECT_USER_MODIFIED_FLAG_C (1 << 7)
/* Conveneience */
#define SP_OBJECT_FLAGS_ALL 0xff
/* Flags that mark object as modified */
/* Object, Child, Style, Viewport, User */
#define SP_OBJECT_MODIFIED_STATE (SP_OBJECT_FLAGS_ALL & ~(SP_OBJECT_PARENT_MODIFIED_FLAG))
/* Flags that will propagate downstreams */
/* Parent, Style, Viewport, User */
#define SP_OBJECT_MODIFIED_CASCADE (SP_OBJECT_FLAGS_ALL & ~(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_CHILD_MODIFIED_FLAG))
/* Write flags */
#define SP_OBJECT_WRITE_BUILD (1 << 0)
#define SP_OBJECT_WRITE_EXT (1 << 1)
#define SP_OBJECT_WRITE_ALL (1 << 2)
#define SP_OBJECT_WRITE_NO_CHILDREN (1 << 3)
#include <cassert>
#include <stddef.h>
#include <sigc++/connection.h>
#include <sigc++/functors/slot.h>
#include <sigc++/signal.h>
#include <list>
#include <vector>
#include "version.h"
#include "util/forward-pointer-iterator.h"
class SPCSSAttr;
class SPStyle;
typedef struct _GSList GSList;
namespace Inkscape {
namespace XML {
class Node;
struct Document;
}
}
namespace Glib {
class ustring;
}
typedef enum {
SP_NO_EXCEPTION,
SP_INDEX_SIZE_ERR,
SP_DOMSTRING_SIZE_ERR,
SP_HIERARCHY_REQUEST_ERR,
SP_WRONG_DOCUMENT_ERR,
SP_INVALID_CHARACTER_ERR,
SP_NO_DATA_ALLOWED_ERR,
SP_NO_MODIFICATION_ALLOWED_ERR,
SP_NOT_FOUND_ERR,
SP_NOT_SUPPORTED_ERR,
SP_INUSE_ATTRIBUTE_ERR,
SP_INVALID_STATE_ERR,
SP_SYNTAX_ERR,
SP_INVALID_MODIFICATION_ERR,
SP_NAMESPACE_ERR,
SP_INVALID_ACCESS_ERR
} SPExceptionType;
/// An attempt to implement exceptions, unused?
struct SPException {
SPExceptionType code;
};
#define SP_EXCEPTION_INIT(ex) {(ex)->code = SP_NO_EXCEPTION;}
#define SP_EXCEPTION_IS_OK(ex) (!(ex) || ((ex)->code == SP_NO_EXCEPTION))
/// Unused
struct SPCtx {
unsigned int flags;
};
enum {
SP_XML_SPACE_DEFAULT,
SP_XML_SPACE_PRESERVE
};
class SPDocument;
/// Internal class consisting of two bits.
class SPIXmlSpace {
public:
SPIXmlSpace(): set(0), value(SP_XML_SPACE_DEFAULT) {};
unsigned int set : 1;
unsigned int value : 1;
};
/*
* Refcounting
*
* Owner is here for debug reasons, you can set it to NULL safely
* Ref should return object, NULL is error, unref return always NULL
*/
/**
* Increase reference count of object, with possible debugging.
*
* @param owner If non-NULL, make debug log entry.
* @return object, NULL is error.
* \pre object points to real object
* @todo need to move this to be a member of SPObject.
*/
SPObject *sp_object_ref(SPObject *object, SPObject *owner=NULL);
/**
* Decrease reference count of object, with possible debugging and
* finalization.
*
* @param owner If non-NULL, make debug log entry.
* @return always NULL
* \pre object points to real object
* @todo need to move this to be a member of SPObject.
*/
SPObject *sp_object_unref(SPObject *object, SPObject *owner=NULL);
/**
* Increase weak refcount.
*
* Hrefcount is used for weak references, for example, to
* determine whether any graphical element references a certain gradient
* node.
* @param owner Ignored.
* @return object, NULL is error
* \pre object points to real object
* @todo need to move this to be a member of SPObject.
*/
SPObject *sp_object_href(SPObject *object, void* owner);
/**
* Decrease weak refcount.
*
* Hrefcount is used for weak references, for example, to determine whether
* any graphical element references a certain gradient node.
* @param owner Ignored.
* @return always NULL
* \pre object points to real object and hrefcount>0
* @todo need to move this to be a member of SPObject.
*/
SPObject *sp_object_hunref(SPObject *object, void* owner);
/**
* SPObject is an abstract base class of all of the document nodes at the
* SVG document level. Each SPObject subclass implements a certain SVG
* element node type, or is an abstract base class for different node
* types. The SPObject layer is bound to the SPRepr layer, closely
* following the SPRepr mutations via callbacks. During creation,
* SPObject parses and interprets all textual attributes and CSS style
* strings of the SPRepr, and later updates the internal state whenever
* it receives a signal about a change. The opposite is not true - there
* are methods manipulating SPObjects directly and such changes do not
* propagate to the SPRepr layer. This is important for implementation of
* the undo stack, animations and other features.
*
* SPObjects are bound to the higher-level container SPDocument, which
* provides document level functionality such as the undo stack,
* dictionary and so on. Source: doc/architecture.txt
*/
class SPObject {
public:
enum CollectionPolicy {
COLLECT_WITH_PARENT,
ALWAYS_COLLECT
};
SPObject();
virtual ~SPObject();
unsigned int cloned : 1;
unsigned int uflags : 8;
unsigned int mflags : 8;
SPIXmlSpace xml_space;
unsigned int hrefcount; /* number of xlink:href references */
unsigned int _total_hrefcount; /* our hrefcount + total descendants */
SPDocument *document; /* Document we are part of */
SPObject *parent; /* Our parent (only one allowed) */
SPObject *children; /* Our children */
SPObject *_last_child; /* Remembered last child */
SPObject *next; /* Next object in linked list */
private:
SPObject(const SPObject&);
SPObject& operator=(const SPObject&);
char *id; /* Our very own unique id */
Inkscape::XML::Node *repr; /* Our xml representation */
public:
int refCount;
/**
* Returns the objects current ID string.
*/
char const* getId() const;
/**
* Returns the XML representation of tree
*/
//protected:
Inkscape::XML::Node * getRepr();
/**
* Returns the XML representation of tree
*/
Inkscape::XML::Node const* getRepr() const;
public:
/**
* Cleans up an SPObject, releasing its references and
* requesting that references to it be released
*/
void releaseReferences();
/**
* Connects to the release request signal
*
* @param slot the slot to connect
*
* @return the sigc::connection formed
*/
sigc::connection connectRelease(sigc::slot<void, SPObject *> slot) {
return _release_signal.connect(slot);
}
/**
* Represents the style properties, whether from presentation attributes, the <tt>style</tt>
* attribute, or inherited.
*
* private_set() doesn't handle SP_ATTR_STYLE or any presentation attributes at the
* time of writing, so this is probably NULL for all SPObject's that aren't an SPItem.
*
* However, this gives rise to the bugs mentioned in sp_object_get_style_property.
* Note that some non-SPItem SPObject's, such as SPStop, do need styling information,
* and need to inherit properties even through other non-SPItem parents like \<defs\>.
*/
SPStyle *style;
/**
* Represents the style that should be used to resolve 'context-fill' and 'context-stroke'
*/
SPStyle *context_style;
/// Switch containing next() method.
struct ParentIteratorStrategy {
static SPObject const *next(SPObject const *object) {
return object->parent;
}
};
/// Switch containing next() method.
struct SiblingIteratorStrategy {
static SPObject const *next(SPObject const *object) {
return object->next;
}
};
typedef Inkscape::Util::ForwardPointerIterator<SPObject, ParentIteratorStrategy> ParentIterator;
typedef Inkscape::Util::ForwardPointerIterator<SPObject const, ParentIteratorStrategy> ConstParentIterator;
typedef Inkscape::Util::ForwardPointerIterator<SPObject, SiblingIteratorStrategy> SiblingIterator;
typedef Inkscape::Util::ForwardPointerIterator<SPObject const, SiblingIteratorStrategy> ConstSiblingIterator;
bool isSiblingOf(SPObject const *object) const {
if (object == NULL) return false;
return this->parent && this->parent == object->parent;
}
/**
* True if object is non-NULL and this is some in/direct parent of object.
*/
bool isAncestorOf(SPObject const *object) const;
/**
* Returns youngest object being parent to this and object.
*/
SPObject const *nearestCommonAncestor(SPObject const *object) const;
/* A non-const version can be similarly constructed if you want one.
* (Don't just cast away the constness, which would be ill-formed.) */
SPObject *getNext() {return next;}
SPObject const *getNext() const {return next;}
/**
* Returns previous object in sibling list or NULL.
*/
SPObject *getPrev();
bool hasChildren() const { return ( children != NULL ); }
SPObject *firstChild() { return children; }
SPObject const *firstChild() const { return children; }
SPObject *lastChild() { return _last_child; }
SPObject const *lastChild() const { return _last_child; }
enum Action { ActionGeneral, ActionBBox, ActionUpdate, ActionShow };
/**
* Retrieves the children as a std vector object, optionally ref'ing the children
* in the process, if add_ref is specified.
*/
std::vector<SPObject*> childList(bool add_ref, Action action = ActionGeneral);
/**
* Append repr as child of this object.
* \pre this is not a cloned object
*/
SPObject *appendChildRepr(Inkscape::XML::Node *repr);
/**
* Gets the author-visible label property for the object or a default if
* no label is defined.
*/
char const *label() const;
/**
* Returns a default label property for this object.
*/
char const *defaultLabel() const;
/**
* Sets the author-visible label for this object.
*
* @param label the new label.
*/
void setLabel(char const *label);
/**
* Returns the title of this object, or NULL if there is none.
* The caller must free the returned string using g_free() - see comment
* for getTitleOrDesc() below.
*/
char *title() const;
/**
* Sets the title of this object.
* A NULL first argument is interpreted as meaning that the existing title
* (if any) should be deleted.
* The second argument is optional - @see setTitleOrDesc() below for details.
*/
bool setTitle(char const *title, bool verbatim = false);
/**
* Returns the description of this object, or NULL if there is none.
* The caller must free the returned string using g_free() - see comment
* for getTitleOrDesc() below.
*/
char *desc() const;
/**
* Sets the description of this object.
* A NULL first argument is interpreted as meaning that the existing
* description (if any) should be deleted.
* The second argument is optional - @see setTitleOrDesc() below for details.
*/
bool setDesc(char const *desc, bool verbatim=false);
/**
* Set the policy under which this object will be orphan-collected.
*
* Orphan-collection is the process of deleting all objects which no longer have
* hyper-references pointing to them. The policy determines when this happens. Many objects
* should not be deleted simply because they are no longer referred to; other objects (like
* "intermediate" gradients) are more or less throw-away and should always be collected when no
* longer in use.
*
* Along these lines, there are currently two orphan-collection policies:
*
* COLLECT_WITH_PARENT - don't worry about the object's hrefcount;
* if its parent is collected, this object
* will be too
*
* COLLECT_ALWAYS - always collect the object as soon as its
* hrefcount reaches zero
*
* @return the current collection policy in effect for this object
*/
CollectionPolicy collectionPolicy() const { return _collection_policy; }
/**
* Sets the orphan-collection policy in effect for this object.
*
* @param policy the new policy to adopt
*
* @see SPObject::collectionPolicy
*/
void setCollectionPolicy(CollectionPolicy policy) {
_collection_policy = policy;
}
/**
* Requests a later automatic call to collectOrphan().
*
* This method requests that collectOrphan() be called during the document update cycle,
* deleting the object if it is no longer used.
*
* If the current collection policy is COLLECT_WITH_PARENT, this function has no effect.
*
* @see SPObject::collectOrphan
*/
void requestOrphanCollection();
/**
* Unconditionally delete the object if it is not referenced.
*
* Unconditionally delete the object if there are no outstanding hyper-references to it.
* Observers are not notified of the object's deletion (at the SPObject level; XML tree
* notifications still fire).
*
* @see SPObject::deleteObject
*/
void collectOrphan() {
if ( _total_hrefcount == 0 ) {
deleteObject(false);
}
}
/**
* Check if object is referenced by any other object.
*/
bool isReferenced() { return ( _total_hrefcount > 0 ); }
/**
* Deletes an object, unparenting it from its parent.
*
* Detaches the object's repr, and optionally sends notification that the object has been
* deleted.
*
* @param propagate If it is set to true, it emits a delete signal.
*
* @param propagate_descendants If it is is true, it recursively sends the delete signal to children.
*/
void deleteObject(bool propagate, bool propagate_descendants);
/**
* Deletes on object.
*
* @param propagate Notify observers of this object and its children that they have been
* deleted?
*/
void deleteObject(bool propagate = true)
{
deleteObject(propagate, propagate);
}
/**
* Removes all children except for the given object, it's children and it's ancesstors.
*/
void cropToObject(SPObject *except);
/**
* Connects a slot to be called when an object is deleted.
*
* This connects a slot to an object's internal delete signal, which is invoked when the object
* is deleted
*
* The signal is mainly useful for e.g. knowing when to break hrefs or dissociate clones.
*
* @param slot the slot to connect
*
* @see SPObject::deleteObject
*/
sigc::connection connectDelete(sigc::slot<void, SPObject *> slot) {
return _delete_signal.connect(slot);
}
sigc::connection connectPositionChanged(sigc::slot<void, SPObject *> slot) {
return _position_changed_signal.connect(slot);
}
/**
* Returns the object which supercedes this one (if any).
*
* This is mainly useful for ensuring we can correctly perform a series of moves or deletes,
* even if the objects in question have been replaced in the middle of the sequence.
*/
SPObject *successor() { return _successor; }
/**
* Indicates that another object supercedes this one.
*/
void setSuccessor(SPObject *successor) {
assert(successor != NULL);
assert(_successor == NULL);
assert(successor->_successor == NULL);
sp_object_ref(successor, NULL);
_successor = successor;
}
/* modifications; all three sets of methods should probably ultimately be protected, as they
* are not really part of its public interface. However, other parts of the code to
* occasionally use them at present. */
/* the no-argument version of updateRepr() is intended to be a bit more public, however -- it
* essentially just flushes any changes back to the backing store (the repr layer); maybe it
* should be called something else and made public at that point. */
/**
* Updates the object's repr based on the object's state.
*
* This method updates the repr attached to the object to reflect the object's current
* state; see the three-argument version for details.
*
* @param flags object write flags that apply to this update
*
* @return the updated repr
*/
Inkscape::XML::Node *updateRepr(unsigned int flags = SP_OBJECT_WRITE_EXT);
/**
* Updates the given repr based on the object's state.
*
* Used both to create reprs in the original document, and to create reprs
* in another document (e.g. a temporary document used when saving as "Plain SVG".
*
* This method updates the given repr to reflect the object's current state. There are
* several flags that affect this:
*
* SP_OBJECT_WRITE_BUILD - create new reprs
*
* SP_OBJECT_WRITE_EXT - write elements and attributes
* which are not part of pure SVG
* (i.e. the Inkscape and Sodipodi
* namespaces)
*
* SP_OBJECT_WRITE_ALL - create all nodes and attributes,
* even those which might be redundant
*
* @param repr the repr to update
* @param flags object write flags that apply to this update
*
* @return the updated repr
*/
Inkscape::XML::Node *updateRepr(Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, unsigned int flags);
/**
* Queues an deferred update of this object's display.
*
* This method sets flags to indicate updates to be performed later, during the idle loop.
*
* There are several flags permitted here:
*
* SP_OBJECT_MODIFIED_FLAG - the object has been modified
*
* SP_OBJECT_CHILD_MODIFIED_FLAG - a child of the object has been
* modified
*
* SP_OBJECT_STYLE_MODIFIED_FLAG - the object's style has been
* modified
*
* There are also some subclass-specific modified flags which are hardly ever used.
*
* One of either MODIFIED or CHILD_MODIFIED is required.
*
* @param flags flags indicating what to update
*/
void requestDisplayUpdate(unsigned int flags);
/**
* Updates the object's display immediately
*
* This method is called during the idle loop by SPDocument in order to update the object's
* display.
*
* One additional flag is legal here:
*
* SP_OBJECT_PARENT_MODIFIED_FLAG - the parent has been
* modified
*
* @param ctx an SPCtx which accumulates various state
* during the recursive update -- beware! some
* subclasses try to cast this to an SPItemCtx *
*
* @param flags flags indicating what to update (in addition
* to any already set flags)
*/
void updateDisplay(SPCtx *ctx, unsigned int flags);
/**
* Requests that a modification notification signal
* be emitted later (e.g. during the idle loop)
*
* Request modified always bubbles *up* the tree, as opposed to
* request display update, which trickles down and relies on the
* flags set during this pass...
*
* @param flags flags indicating what has been modified
*/
void requestModified(unsigned int flags);
/**
* Emits the MODIFIED signal with the object's flags.
* The object's mflags are the original set aside during the update pass for
* later delivery here. Once emitModified() is called, those flags don't
* need to be stored any longer.
*
* @param flags indicating what has been modified.
*/
void emitModified(unsigned int flags);
/**
* Connects to the modification notification signal
*
* @param slot the slot to connect
*
* @return the connection formed thereby
*/
sigc::connection connectModified(
sigc::slot<void, SPObject *, unsigned int> slot
) {
return _modified_signal.connect(slot);
}
/** Sends the delete signal to all children of this object recursively */
void _sendDeleteSignalRecursive();
/**
* Adds increment to _total_hrefcount of object and its parents.
*/
void _updateTotalHRefCount(int increment);
void _requireSVGVersion(unsigned major, unsigned minor) {
_requireSVGVersion(Inkscape::Version(major, minor));
}
/**
* Lifts SVG version of all root objects to version.
*/
void _requireSVGVersion(Inkscape::Version version);
sigc::signal<void, SPObject *> _release_signal;
sigc::signal<void, SPObject *> _delete_signal;
sigc::signal<void, SPObject *> _position_changed_signal;
sigc::signal<void, SPObject *, unsigned int> _modified_signal;
SPObject *_successor;
CollectionPolicy _collection_policy;
char *_label;
mutable char *_default_label;
// WARNING:
// Methods below should not be used outside of the SP tree,
// as they operate directly on the XML representation.
// In future, they will be made protected.
/**
* Put object into object tree, under parent, and behind prev;
* also update object's XML space.
*/
void attach(SPObject *object, SPObject *prev);
/**
* In list of object's siblings, move object behind prev.
*/
void reorder(SPObject *prev);
/**
* Remove object from parent's children, release and unref it.
*/
void detach(SPObject *object);
/**
* Return object's child whose node pointer equals repr.
*/
SPObject *get_child_by_repr(Inkscape::XML::Node *repr);
void invoke_build(SPDocument *document, Inkscape::XML::Node *repr, unsigned int cloned);
int getIntAttribute(char const *key, int def);
unsigned getPosition();
char const * getAttribute(char const *name,SPException *ex=NULL) const;
void appendChild(Inkscape::XML::Node *child);
void addChild(Inkscape::XML::Node *child,Inkscape::XML::Node *prev=NULL);
/**
* Call virtual set() function of object.
*/
void setKeyValue(unsigned int key, char const *value);
void setAttribute( char const *key, char const *value, SPException *ex=NULL);
void setAttribute( char const *key, Glib::ustring const &value, SPException *ex=NULL);
void setAttribute(Glib::ustring const &key, Glib::ustring const &value, SPException *ex=NULL);
/**
* Read value of key attribute from XML node into object.
*/
void readAttr(char const *key);
char const *getTagName(SPException *ex) const;
void removeAttribute(char const *key, SPException *ex=NULL);
/**
* Returns an object style property.
*
* \todo
* fixme: Use proper CSS parsing. The current version is buggy
* in a number of situations where key is a substring of the
* style string other than as a property name (including
* where key is a substring of a property name), and is also
* buggy in its handling of inheritance for properties that
* aren't inherited by default. It also doesn't allow for
* the case where the property is specified but with an invalid
* value (in which case I believe the CSS2 error-handling
* behaviour applies, viz. behave as if the property hadn't
* been specified). Also, the current code doesn't use CRSelEng
* stuff to take a value from stylesheets. Also, we aren't
* setting any hooks to force an update for changes in any of
* the inputs (i.e., in any of the elements that this function
* queries).
*
* \par
* Given that the default value for a property depends on what
* property it is (e.g., whether to inherit or not), and given
* the above comment about ignoring invalid values, and that the
* repr parent isn't necessarily the right element to inherit
* from (e.g., maybe we need to inherit from the referencing
* <use> element instead), we should probably make the caller
* responsible for ascending the repr tree as necessary.
*/
char const *getStyleProperty(char const *key, char const *def) const;
void setCSS(SPCSSAttr *css, char const *attr);
void changeCSS(SPCSSAttr *css, char const *attr);
bool storeAsDouble( char const *key, double *val ) const;
private:
// Private member functions used in the definitions of setTitle(),
// setDesc(), title() and desc().
/**
* Sets or deletes the title or description of this object.
* A NULL 'value' argument causes the title or description to be deleted.
*
* 'verbatim' parameter:
* If verbatim==true, then the title or description is set to exactly the
* specified value. If verbatim==false then two exceptions are made:
* (1) If the specified value is just whitespace, then the title/description
* is deleted.
* (2) If the specified value is the same as the current value except for
* mark-up, then the current value is left unchanged.
* This is usually the desired behaviour, so 'verbatim' defaults to false for
* setTitle() and setDesc().
*
* The return value is true if a change was made to the title/description,
* and usually false otherwise.
*/
bool setTitleOrDesc(char const *value, char const *svg_tagname, bool verbatim);
/**
* Returns the title or description of this object, or NULL if there is none.
*
* The SVG spec allows 'title' and 'desc' elements to contain text marked up
* using elements from other namespaces. Therefore, this function cannot
* in general just return a pointer to an existing string - it must instead
* construct a string containing the title or description without the mark-up.
* Consequently, the return value is a newly allocated string (or NULL), and
* must be freed (using g_free()) by the caller.
*/
char * getTitleOrDesc(char const *svg_tagname) const;
/**
* Find the first child of this object with a given tag name,
* and return it. Returns NULL if there is no matching child.
*/
SPObject * findFirstChild(char const *tagname) const;
/**
* Return the full textual content of an element (typically all the
* content except the tags).
* Must not be used on anything except elements.
*/
char * textualContent() const;
/* Real handlers of repr signals */
public:
/**
* Callback for attr_changed node event.
*/
static void repr_attr_changed(Inkscape::XML::Node *repr, char const *key, char const *oldval, char const *newval, bool is_interactive, void* data);
/**
* Callback for content_changed node event.
*/
static void repr_content_changed(Inkscape::XML::Node *repr, char const *oldcontent, char const *newcontent, void* data);
/**
* Callback for child_added node event.
*/
static void repr_child_added(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *ref, void* data);
/**
* Callback for remove_child node event.
*/
static void repr_child_removed(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *ref, void *data);
/**
* Callback for order_changed node event.
*
* \todo fixme:
*/
static void repr_order_changed(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *old, Inkscape::XML::Node *newer, void* data);
friend class SPObjectImpl;
protected:
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref);
virtual void remove_child(Inkscape::XML::Node* child);
virtual void order_changed(Inkscape::XML::Node* child, Inkscape::XML::Node* old_repr, Inkscape::XML::Node* new_repr);
virtual void set(unsigned int key, const char* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual void modified(unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags);
public:
virtual void read_content();
void recursivePrintTree(unsigned level = 0); // For debugging
};
/**
* Compares height of objects in tree.
*
* Works for different-parent objects, so long as they have a common ancestor.
* \return \verbatim
* 0 positions are equivalent
* 1 first object's position is greater than the second
* -1 first object's position is less than the second \endverbatim
*/
int sp_object_compare_position(SPObject const *first, SPObject const *second);
#endif // SP_OBJECT_H_SEEN
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :