sp-object.cpp revision f4f507228b30d55fd7e39386ba513f3a0a54bd5d
#define __SP_OBJECT_C__
/** \file
* SPObject implementation.
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
*
* Copyright (C) 1999-2005 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
/** \class SPObject
*
* SPObject is an abstract base class of all of the document nodes at the
* SVG document level. Each SPObject subclass implements a certain SVG
* element node type, or is an abstract base class for different node
* types. The SPObject layer is bound to the SPRepr layer, closely
* following the SPRepr mutations via callbacks. During creation,
* SPObject parses and interprets all textual attributes and CSS style
* strings of the SPRepr, and later updates the internal state whenever
* it receives a signal about a change. The opposite is not true - there
* are methods manipulating SPObjects directly and such changes do not
* propagate to the SPRepr layer. This is important for implementation of
* the undo stack, animations and other features.
*
* SPObjects are bound to the higher-level container SPDocument, which
* provides document level functionality such as the undo stack,
* dictionary and so on. Source: doc/architecture.txt
*/
#include "helper/sp-marshal.h"
#include "xml/node-event-vector.h"
#include "attributes.h"
#include "document.h"
#include "style.h"
#include "sp-object-repr.h"
#include "sp-root.h"
#include "streq.h"
#include "strneq.h"
#include "xml/repr.h"
#include "xml/node-fns.h"
#include "debug/event-tracker.h"
#include "debug/simple-event.h"
#include "debug/demangle.h"
#include "util/share.h"
#include "util/format.h"
#include "algorithms/longest-common-suffix.h"
using std::memcpy;
using std::strchr;
using std::strcmp;
using std::strlen;
using std::strstr;
#define noSP_OBJECT_DEBUG_CASCADE
#define noSP_OBJECT_DEBUG
#ifdef SP_OBJECT_DEBUG
# define debug(f, a...) { g_print("%s(%d) %s:", \
__FILE__,__LINE__,__FUNCTION__); \
g_print(f, ## a); \
g_print("\n"); \
}
#else
# define debug(f, a...) /**/
#endif
static void sp_object_class_init(SPObjectClass *klass);
static void sp_object_init(SPObject *object);
static void sp_object_finalize(GObject *object);
static void sp_object_child_added(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *ref);
static void sp_object_remove_child(SPObject *object, Inkscape::XML::Node *child);
static void sp_object_order_changed(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
static void sp_object_release(SPObject *object);
static void sp_object_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
static void sp_object_private_set(SPObject *object, unsigned int key, gchar const *value);
static Inkscape::XML::Node *sp_object_private_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
/* Real handlers of repr signals */
static void sp_object_repr_attr_changed(Inkscape::XML::Node *repr, gchar const *key, gchar const *oldval, gchar const *newval, bool is_interactive, gpointer data);
static void sp_object_repr_content_changed(Inkscape::XML::Node *repr, gchar const *oldcontent, gchar const *newcontent, gpointer data);
static void sp_object_repr_child_added(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *ref, gpointer data);
static void sp_object_repr_child_removed(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *ref, void *data);
static void sp_object_repr_order_changed(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *old, Inkscape::XML::Node *newer, gpointer data);
static gchar *sp_object_get_unique_id(SPObject *object, gchar const *defid);
guint update_in_progress = 0; // guard against update-during-update
Inkscape::XML::NodeEventVector object_event_vector = {
sp_object_repr_child_added,
sp_object_repr_child_removed,
sp_object_repr_attr_changed,
sp_object_repr_content_changed,
sp_object_repr_order_changed
};
static GObjectClass *parent_class;
/**
* Registers the SPObject class with Gdk and returns its type number.
*/
GType
sp_object_get_type(void)
{
static GType type = 0;
if (!type) {
GTypeInfo info = {
sizeof(SPObjectClass),
NULL, NULL,
(GClassInitFunc) sp_object_class_init,
NULL, NULL,
sizeof(SPObject),
16,
(GInstanceInitFunc) sp_object_init,
NULL
};
type = g_type_register_static(G_TYPE_OBJECT, "SPObject", &info, (GTypeFlags)0);
}
return type;
}
/**
* Initializes the SPObject vtable.
*/
static void
sp_object_class_init(SPObjectClass *klass)
{
GObjectClass *object_class;
object_class = (GObjectClass *) klass;
parent_class = (GObjectClass *) g_type_class_ref(G_TYPE_OBJECT);
object_class->finalize = sp_object_finalize;
klass->child_added = sp_object_child_added;
klass->remove_child = sp_object_remove_child;
klass->order_changed = sp_object_order_changed;
klass->release = sp_object_release;
klass->build = sp_object_build;
klass->set = sp_object_private_set;
klass->write = sp_object_private_write;
}
/**
* Callback to initialize the SPObject object.
*/
static void
sp_object_init(SPObject *object)
{
debug("id=%x, typename=%s",object, g_type_name_from_instance((GTypeInstance*)object));
object->hrefcount = 0;
object->_total_hrefcount = 0;
object->document = NULL;
object->children = object->_last_child = NULL;
object->parent = object->next = NULL;
object->repr = NULL;
object->id = NULL;
object->style = NULL;
object->_collection_policy = SPObject::COLLECT_WITH_PARENT;
new (&object->_release_signal) sigc::signal<void, SPObject *>();
new (&object->_modified_signal) sigc::signal<void, SPObject *, unsigned int>();
new (&object->_delete_signal) sigc::signal<void, SPObject *>();
new (&object->_position_changed_signal) sigc::signal<void, SPObject *>();
object->_successor = NULL;
object->_label = NULL;
object->_default_label = NULL;
}
/**
* Callback to destroy all members and connections of object and itself.
*/
static void
sp_object_finalize(GObject *object)
{
SPObject *spobject = (SPObject *)object;
g_free(spobject->_label);
g_free(spobject->_default_label);
spobject->_label = NULL;
spobject->_default_label = NULL;
if (spobject->_successor) {
sp_object_unref(spobject->_successor, NULL);
spobject->_successor = NULL;
}
if (((GObjectClass *) (parent_class))->finalize) {
(* ((GObjectClass *) (parent_class))->finalize)(object);
}
spobject->_release_signal.~signal();
spobject->_modified_signal.~signal();
spobject->_delete_signal.~signal();
spobject->_position_changed_signal.~signal();
}
namespace {
namespace Debug = Inkscape::Debug;
namespace Util = Inkscape::Util;
typedef Debug::SimpleEvent<Debug::Event::REFCOUNT> BaseRefCountEvent;
class RefCountEvent : public BaseRefCountEvent {
public:
RefCountEvent(SPObject *object, int bias, Util::ptr_shared<char> name)
: BaseRefCountEvent(name)
{
_addProperty("object", Util::format("%p", object));
_addProperty("class", Debug::demangle(g_type_name(G_TYPE_FROM_INSTANCE(object))));
_addProperty("new-refcount", Util::format("%d", G_OBJECT(object)->ref_count + bias));
}
};
class RefEvent : public RefCountEvent {
public:
RefEvent(SPObject *object)
: RefCountEvent(object, 1, Util::share_static_string("sp-object-ref"))
{}
};
class UnrefEvent : public RefCountEvent {
public:
UnrefEvent(SPObject *object)
: RefCountEvent(object, -1, Util::share_static_string("sp-object-unref"))
{}
};
}
/**
* Increase reference count of object, with possible debugging.
*
* \param owner If non-NULL, make debug log entry.
* \return object, NULL is error.
* \pre object points to real object
*/
SPObject *
sp_object_ref(SPObject *object, SPObject *owner)
{
g_return_val_if_fail(object != NULL, NULL);
g_return_val_if_fail(SP_IS_OBJECT(object), NULL);
g_return_val_if_fail(!owner || SP_IS_OBJECT(owner), NULL);
Inkscape::Debug::EventTracker<RefEvent> tracker(object);
g_object_ref(G_OBJECT(object));
return object;
}
/**
* Decrease reference count of object, with possible debugging and
* finalization.
*
* \param owner If non-NULL, make debug log entry.
* \return always NULL
* \pre object points to real object
*/
SPObject *
sp_object_unref(SPObject *object, SPObject *owner)
{
g_return_val_if_fail(object != NULL, NULL);
g_return_val_if_fail(SP_IS_OBJECT(object), NULL);
g_return_val_if_fail(!owner || SP_IS_OBJECT(owner), NULL);
Inkscape::Debug::EventTracker<UnrefEvent> tracker(object);
g_object_unref(G_OBJECT(object));
return NULL;
}
/**
* Increase weak refcount.
*
* Hrefcount is used for weak references, for example, to
* determine whether any graphical element references a certain gradient
* node.
* \param owner Ignored.
* \return object, NULL is error
* \pre object points to real object
*/
SPObject *
sp_object_href(SPObject *object, gpointer owner)
{
g_return_val_if_fail(object != NULL, NULL);
g_return_val_if_fail(SP_IS_OBJECT(object), NULL);
object->hrefcount++;
object->_updateTotalHRefCount(1);
return object;
}
/**
* Decrease weak refcount.
*
* Hrefcount is used for weak references, for example, to determine whether
* any graphical element references a certain gradient node.
* \param owner Ignored.
* \return always NULL
* \pre object points to real object and hrefcount>0
*/
SPObject *
sp_object_hunref(SPObject *object, gpointer owner)
{
g_return_val_if_fail(object != NULL, NULL);
g_return_val_if_fail(SP_IS_OBJECT(object), NULL);
g_return_val_if_fail(object->hrefcount > 0, NULL);
object->hrefcount--;
object->_updateTotalHRefCount(-1);
return NULL;
}
/**
* Adds increment to _total_hrefcount of object and its parents.
*/
void
SPObject::_updateTotalHRefCount(int increment) {
SPObject *topmost_collectable = NULL;
for ( SPObject *iter = this ; iter ; iter = SP_OBJECT_PARENT(iter) ) {
iter->_total_hrefcount += increment;
if ( iter->_total_hrefcount < iter->hrefcount ) {
g_critical("HRefs overcounted");
}
if ( iter->_total_hrefcount == 0 &&
iter->_collection_policy != COLLECT_WITH_PARENT )
{
topmost_collectable = iter;
}
}
if (topmost_collectable) {
topmost_collectable->requestOrphanCollection();
}
}
/**
* True if object is non-NULL and this is some in/direct parent of object.
*/
bool
SPObject::isAncestorOf(SPObject const *object) const {
g_return_val_if_fail(object != NULL, false);
object = SP_OBJECT_PARENT(object);
while (object) {
if ( object == this ) {
return true;
}
object = SP_OBJECT_PARENT(object);
}
return false;
}
namespace {
bool same_objects(SPObject const &a, SPObject const &b) {
return &a == &b;
}
}
/**
* Returns youngest object being parent to this and object.
*/
SPObject const *
SPObject::nearestCommonAncestor(SPObject const *object) const {
g_return_val_if_fail(object != NULL, NULL);
using Inkscape::Algorithms::longest_common_suffix;
return longest_common_suffix<SPObject::ConstParentIterator>(this, object, NULL, &same_objects);
}
SPObject const *AncestorSon(SPObject const *obj, SPObject const *ancestor) {
if (obj == NULL || ancestor == NULL)
return NULL;
if (SP_OBJECT_PARENT(obj) == ancestor)
return obj;
return AncestorSon(SP_OBJECT_PARENT(obj), ancestor);
}
/**
* Compares height of objects in tree.
*
* Works for different-parent objects, so long as they have a common ancestor.
* \return \verbatim
* 0 positions are equivalent
* 1 first object's position is greater than the second
* -1 first object's position is less than the second \endverbatim
*/
int
sp_object_compare_position(SPObject const *first, SPObject const *second)
{
if (first == second) return 0;
SPObject const *ancestor = first->nearestCommonAncestor(second);
if (ancestor == NULL) return 0; // cannot compare, no common ancestor!
// we have an object and its ancestor (should not happen when sorting selection)
if (ancestor == first)
return 1;
if (ancestor == second)
return -1;
SPObject const *to_first = AncestorSon(first, ancestor);
SPObject const *to_second = AncestorSon(second, ancestor);
g_assert(SP_OBJECT_PARENT(to_second) == SP_OBJECT_PARENT(to_first));
return sp_repr_compare_position(SP_OBJECT_REPR(to_first), SP_OBJECT_REPR(to_second));
}
/**
* Append repr as child of this object.
* \pre this is not a cloned object
*/
SPObject *
SPObject::appendChildRepr(Inkscape::XML::Node *repr) {
if (!SP_OBJECT_IS_CLONED(this)) {
SP_OBJECT_REPR(this)->appendChild(repr);
return SP_OBJECT_DOCUMENT(this)->getObjectByRepr(repr);
} else {
g_critical("Attempt to append repr as child of cloned object");
return NULL;
}
}
/**
* Retrieves the children as a GSList object, optionally ref'ing the children
* in the process, if add_ref is specified.
*/
GSList *SPObject::childList(bool add_ref, Action) {
GSList *l = NULL;
for (SPObject *child = sp_object_first_child(this) ; child != NULL; child = SP_OBJECT_NEXT(child) ) {
if (add_ref)
g_object_ref (G_OBJECT (child));
l = g_slist_prepend (l, child);
}
return l;
}
/** Gets the label property for the object or a default if no label
* is defined.
*/
gchar const *
SPObject::label() const {
return _label;
}
/** Returns a default label property for the object. */
gchar const *
SPObject::defaultLabel() const {
if (_label) {
return _label;
} else {
if (!_default_label) {
gchar const *id=SP_OBJECT_ID(this);
if (id) {
_default_label = g_strdup_printf("#%s", id);
} else {
_default_label = g_strdup_printf("<%s>", SP_OBJECT_REPR(this)->name());
}
}
return _default_label;
}
}
/** Sets the label property for the object */
void
SPObject::setLabel(gchar const *label) {
SP_OBJECT_REPR(this)->setAttribute("inkscape:label", label, false);
}
/** Queues the object for orphan collection */
void
SPObject::requestOrphanCollection() {
g_return_if_fail(document != NULL);
document->queueForOrphanCollection(this);
/** \todo
* This is a temporary hack added to make fill&stroke rebuild its
* gradient list when the defs are vacuumed. gradient-vector.cpp
* listens to the modified signal on defs, and now we give it that
* signal. Mental says that this should be made automatic by
* merging SPObjectGroup with SPObject; SPObjectGroup would issue
* this signal automatically. Or maybe just derive SPDefs from
* SPObjectGroup?
*/
this->requestModified(SP_OBJECT_CHILD_MODIFIED_FLAG);
}
/** Sends the delete signal to all children of this object recursively */
void
SPObject::_sendDeleteSignalRecursive() {
for (SPObject *child = sp_object_first_child(this); child; child = SP_OBJECT_NEXT(child)) {
child->_delete_signal.emit(child);
child->_sendDeleteSignalRecursive();
}
}
/**
* Deletes the object reference, unparenting it from its parent.
*
* If the \a propagate parameter is set to true, it emits a delete
* signal. If the \a propagate_descendants parameter is true, it
* recursively sends the delete signal to children.
*/
void
SPObject::deleteObject(bool propagate, bool propagate_descendants)
{
sp_object_ref(this, NULL);
if (propagate) {
_delete_signal.emit(this);
}
if (propagate_descendants) {
this->_sendDeleteSignalRecursive();
}
Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
if (repr && sp_repr_parent(repr)) {
sp_repr_unparent(repr);
}
if (_successor) {
_successor->deleteObject(propagate, propagate_descendants);
}
sp_object_unref(this, NULL);
}
/**
* Put object into object tree, under parent, and behind prev;
* also update object's XML space.
*/
void
sp_object_attach(SPObject *parent, SPObject *object, SPObject *prev)
{
g_return_if_fail(parent != NULL);
g_return_if_fail(SP_IS_OBJECT(parent));
g_return_if_fail(object != NULL);
g_return_if_fail(SP_IS_OBJECT(object));
g_return_if_fail(!prev || SP_IS_OBJECT(prev));
g_return_if_fail(!prev || prev->parent == parent);
g_return_if_fail(!object->parent);
sp_object_ref(object, parent);
object->parent = parent;
parent->_updateTotalHRefCount(object->_total_hrefcount);
SPObject *next;
if (prev) {
next = prev->next;
prev->next = object;
} else {
next = parent->children;
parent->children = object;
}
object->next = next;
if (!next) {
parent->_last_child = object;
}
if (!object->xml_space.set)
object->xml_space.value = parent->xml_space.value;
}
/**
* In list of object's siblings, move object behind prev.
*/
void
sp_object_reorder(SPObject *object, SPObject *prev) {
g_return_if_fail(object != NULL);
g_return_if_fail(SP_IS_OBJECT(object));
g_return_if_fail(object->parent != NULL);
g_return_if_fail(object != prev);
g_return_if_fail(!prev || SP_IS_OBJECT(prev));
g_return_if_fail(!prev || prev->parent == object->parent);
SPObject *const parent=object->parent;
SPObject *old_prev=NULL;
for ( SPObject *child = parent->children ; child && child != object ;
child = child->next )
{
old_prev = child;
}
SPObject *next=object->next;
if (old_prev) {
old_prev->next = next;
} else {
parent->children = next;
}
if (!next) {
parent->_last_child = old_prev;
}
if (prev) {
next = prev->next;
prev->next = object;
} else {
next = parent->children;
parent->children = object;
}
object->next = next;
if (!next) {
parent->_last_child = object;
}
}
/**
* Remove object from parent's children, release and unref it.
*/
void
sp_object_detach(SPObject *parent, SPObject *object) {
g_return_if_fail(parent != NULL);
g_return_if_fail(SP_IS_OBJECT(parent));
g_return_if_fail(object != NULL);
g_return_if_fail(SP_IS_OBJECT(object));
g_return_if_fail(object->parent == parent);
object->releaseReferences();
SPObject *prev=NULL;
for ( SPObject *child = parent->children ; child && child != object ;
child = child->next )
{
prev = child;
}
SPObject *next=object->next;
if (prev) {
prev->next = next;
} else {
parent->children = next;
}
if (!next) {
parent->_last_child = prev;
}
object->next = NULL;
object->parent = NULL;
parent->_updateTotalHRefCount(-object->_total_hrefcount);
sp_object_unref(object, parent);
}
/**
* Return object's child whose node pointer equals repr.
*/
SPObject *
sp_object_get_child_by_repr(SPObject *object, Inkscape::XML::Node *repr)
{
g_return_val_if_fail(object != NULL, NULL);
g_return_val_if_fail(SP_IS_OBJECT(object), NULL);
g_return_val_if_fail(repr != NULL, NULL);
if (object->_last_child && SP_OBJECT_REPR(object->_last_child) == repr)
return object->_last_child; // optimization for common scenario
for ( SPObject *child = object->children ; child ; child = child->next ) {
if ( SP_OBJECT_REPR(child) == repr ) {
return child;
}
}
return NULL;
}
/**
* Callback for child_added event.
* Invoked whenever the given mutation event happens in the XML tree.
*/
static void
sp_object_child_added(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *ref)
{
GType type = sp_repr_type_lookup(child);
if (!type) {
return;
}
SPObject *ochild = SP_OBJECT(g_object_new(type, 0));
SPObject *prev = ref ? sp_object_get_child_by_repr(object, ref) : NULL;
sp_object_attach(object, ochild, prev);
sp_object_unref(ochild, NULL);
sp_object_invoke_build(ochild, object->document, child, SP_OBJECT_IS_CLONED(object));
}
/**
* Removes, releases and unrefs all children of object.
*
* This is the opposite of build. It has to be invoked as soon as the
* object is removed from the tree, even if it is still alive according
* to reference count. The frontend unregisters the object from the
* document and releases the SPRepr bindings; implementations should free
* state data and release all child objects. Invoking release on
* SPRoot destroys the whole document tree.
* \see sp_object_build()
*/
static void sp_object_release(SPObject *object)
{
debug("id=%x, typename=%s", object, g_type_name_from_instance((GTypeInstance*)object));
while (object->children) {
sp_object_detach(object, object->children);
}
}
/**
* Remove object's child whose node equals repr, release and
* unref it.
*
* Invoked whenever the given mutation event happens in the XML
* tree, BEFORE removal from the XML tree happens, so grouping
* objects can safely release the child data.
*/
static void
sp_object_remove_child(SPObject *object, Inkscape::XML::Node *child)
{
debug("id=%x, typename=%s", object, g_type_name_from_instance((GTypeInstance*)object));
SPObject *ochild = sp_object_get_child_by_repr(object, child);
g_return_if_fail(ochild != NULL);
sp_object_detach(object, ochild);
}
/**
* Move object corresponding to child after sibling object corresponding
* to new_ref.
* Invoked whenever the given mutation event happens in the XML tree.
* \param old_ref Ignored
*/
static void sp_object_order_changed(SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref,
Inkscape::XML::Node *new_ref)
{
SPObject *ochild = sp_object_get_child_by_repr(object, child);
g_return_if_fail(ochild != NULL);
SPObject *prev = new_ref ? sp_object_get_child_by_repr(object, new_ref) : NULL;
sp_object_reorder(ochild, prev);
ochild->_position_changed_signal.emit(ochild);
}
/**
* Virtual build callback.
*
* This has to be invoked immediately after creation of an SPObject. The
* frontend method ensures that the new object is properly attached to
* the document and repr; implementation then will parse all of the attributes,
* generate the children objects and so on. Invoking build on the SPRoot
* object results in creation of the whole document tree (this is, what
* SPDocument does after the creation of the XML tree).
* \see sp_object_release()
*/
static void
sp_object_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
{
/* Nothing specific here */
debug("id=%x, typename=%s", object, g_type_name_from_instance((GTypeInstance*)object));
sp_object_read_attr(object, "xml:space");
sp_object_read_attr(object, "inkscape:label");
sp_object_read_attr(object, "inkscape:collect");
for (Inkscape::XML::Node *rchild = repr->firstChild() ; rchild != NULL; rchild = rchild->next()) {
GType type = sp_repr_type_lookup(rchild);
if (!type) {
continue;
}
SPObject *child = SP_OBJECT(g_object_new(type, 0));
sp_object_attach(object, child, object->lastChild());
sp_object_unref(child, NULL);
sp_object_invoke_build(child, document, rchild, SP_OBJECT_IS_CLONED(object));
}
}
void
sp_object_invoke_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr, unsigned int cloned)
{
debug("id=%x, typename=%s", object, g_type_name_from_instance((GTypeInstance*)object));
g_assert(object != NULL);
g_assert(SP_IS_OBJECT(object));
g_assert(document != NULL);
g_assert(repr != NULL);
g_assert(object->document == NULL);
g_assert(object->repr == NULL);
g_assert(object->id == NULL);
/* Bookkeeping */
object->document = document;
object->repr = repr;
Inkscape::GC::anchor(repr);
object->cloned = cloned;
if (!SP_OBJECT_IS_CLONED(object)) {
object->document->bindObjectToRepr(object->repr, object);
if (Inkscape::XML::id_permitted(object->repr)) {
/* If we are not cloned, force unique id */
gchar const *id = object->repr->attribute("id");
gchar *realid = sp_object_get_unique_id(object, id);
g_assert(realid != NULL);
object->document->bindObjectToId(realid, object);
object->id = realid;
/* Redefine ID, if required */
if ((id == NULL) || (strcmp(id, realid) != 0)) {
gboolean undo_sensitive=sp_document_get_undo_sensitive(document);
sp_document_set_undo_sensitive(document, FALSE);
object->repr->setAttribute("id", realid);
sp_document_set_undo_sensitive(document, undo_sensitive);
}
}
} else {
g_assert(object->id == NULL);
}
/* Invoke derived methods, if any */
if (((SPObjectClass *) G_OBJECT_GET_CLASS(object))->build) {
(*((SPObjectClass *) G_OBJECT_GET_CLASS(object))->build)(object, document, repr);
}
/* Signalling (should be connected AFTER processing derived methods */
sp_repr_add_listener(repr, &object_event_vector, object);
}
void SPObject::releaseReferences() {
g_assert(this->document);
g_assert(this->repr);
sp_repr_remove_listener_by_data(this->repr, this);
SPObjectClass *klass=(SPObjectClass *)G_OBJECT_GET_CLASS(this);
if (klass->release) {
klass->release(this);
}
this->_release_signal.emit(this);
/* all hrefs should be released by the "release" handlers */
g_assert(this->hrefcount == 0);
if (!SP_OBJECT_IS_CLONED(this)) {
if (this->id) {
this->document->bindObjectToId(this->id, NULL);
}
g_free(this->id);
this->id = NULL;
g_free(this->_default_label);
this->_default_label = NULL;
this->document->bindObjectToRepr(this->repr, NULL);
} else {
g_assert(!this->id);
}
if (this->style) {
this->style = sp_style_unref(this->style);
}
Inkscape::GC::release(this->repr);
this->document = NULL;
this->repr = NULL;
}
/**
* Callback for child_added node event.
*/
static void
sp_object_repr_child_added(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *ref, gpointer data)
{
SPObject *object = SP_OBJECT(data);
if (((SPObjectClass *) G_OBJECT_GET_CLASS(object))->child_added)
(*((SPObjectClass *)G_OBJECT_GET_CLASS(object))->child_added)(object, child, ref);
}
/**
* Callback for remove_child node event.
*/
static void
sp_object_repr_child_removed(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *ref, gpointer data)
{
SPObject *object = SP_OBJECT(data);
if (((SPObjectClass *) G_OBJECT_GET_CLASS(object))->remove_child) {
(* ((SPObjectClass *)G_OBJECT_GET_CLASS(object))->remove_child)(object, child);
}
}
/**
* Callback for order_changed node event.
*
* \todo fixme:
*/
static void
sp_object_repr_order_changed(Inkscape::XML::Node *repr, Inkscape::XML::Node *child, Inkscape::XML::Node *old, Inkscape::XML::Node *newer, gpointer data)
{
SPObject *object = SP_OBJECT(data);
if (((SPObjectClass *) G_OBJECT_GET_CLASS(object))->order_changed) {
(* ((SPObjectClass *)G_OBJECT_GET_CLASS(object))->order_changed)(object, child, old, newer);
}
}
/**
* Callback for set event.
*/
static void
sp_object_private_set(SPObject *object, unsigned int key, gchar const *value)
{
g_assert(key != SP_ATTR_INVALID);
switch (key) {
case SP_ATTR_ID:
if ( !SP_OBJECT_IS_CLONED(object) && object->repr->type() == Inkscape::XML::ELEMENT_NODE ) {
SPDocument *document=object->document;
SPObject *conflict=NULL;
if (value) {
conflict = document->getObjectById((char const *)value);
}
if ( conflict && conflict != object ) {
sp_object_ref(conflict, NULL);
// give the conflicting object a new ID
gchar *new_conflict_id = sp_object_get_unique_id(conflict, NULL);
SP_OBJECT_REPR(conflict)->setAttribute("id", new_conflict_id);
g_free(new_conflict_id);
sp_object_unref(conflict, NULL);
}
if (object->id) {
document->bindObjectToId(object->id, NULL);
g_free(object->id);
}
if (value) {
object->id = g_strdup((char const*)value);
document->bindObjectToId(object->id, object);
} else {
object->id = NULL;
}
g_free(object->_default_label);
object->_default_label = NULL;
}
break;
case SP_ATTR_INKSCAPE_LABEL:
g_free(object->_label);
if (value) {
object->_label = g_strdup(value);
} else {
object->_label = NULL;
}
g_free(object->_default_label);
object->_default_label = NULL;
break;
case SP_ATTR_INKSCAPE_COLLECT:
if ( value && !strcmp(value, "always") ) {
object->setCollectionPolicy(SPObject::ALWAYS_COLLECT);
} else {
object->setCollectionPolicy(SPObject::COLLECT_WITH_PARENT);
}
break;
case SP_ATTR_XML_SPACE:
if (value && !strcmp(value, "preserve")) {
object->xml_space.value = SP_XML_SPACE_PRESERVE;
object->xml_space.set = TRUE;
} else if (value && !strcmp(value, "default")) {
object->xml_space.value = SP_XML_SPACE_DEFAULT;
object->xml_space.set = TRUE;
} else if (object->parent) {
SPObject *parent;
parent = object->parent;
object->xml_space.value = parent->xml_space.value;
}
object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG);
break;
default:
break;
}
}
/**
* Call virtual set() function of object.
*/
void
sp_object_set(SPObject *object, unsigned int key, gchar const *value)
{
g_assert(object != NULL);
g_assert(SP_IS_OBJECT(object));
if (((SPObjectClass *) G_OBJECT_GET_CLASS(object))->set) {
((SPObjectClass *) G_OBJECT_GET_CLASS(object))->set(object, key, value);
}
}
/**
* Read value of key attribute from XML node into object.
*/
void
sp_object_read_attr(SPObject *object, gchar const *key)
{
g_assert(object != NULL);
g_assert(SP_IS_OBJECT(object));
g_assert(key != NULL);
g_assert(object->repr != NULL);
unsigned int keyid = sp_attribute_lookup(key);
if (keyid != SP_ATTR_INVALID) {
/* Retrieve the 'key' attribute from the object's XML representation */
gchar const *value = object->repr->attribute(key);
sp_object_set(object, keyid, value);
}
}
/**
* Callback for attr_changed node event.
*/
static void
sp_object_repr_attr_changed(Inkscape::XML::Node *repr, gchar const *key, gchar const *oldval, gchar const *newval, bool is_interactive, gpointer data)
{
SPObject *object = SP_OBJECT(data);
sp_object_read_attr(object, key);
// manual changes to extension attributes require the normal
// attributes, which depend on them, to be updated immediately
if (is_interactive) {
object->updateRepr(repr, 0);
}
}
/**
* Callback for content_changed node event.
*/
static void
sp_object_repr_content_changed(Inkscape::XML::Node *repr, gchar const *oldcontent, gchar const *newcontent, gpointer data)
{
SPObject *object = SP_OBJECT(data);
if (((SPObjectClass *) G_OBJECT_GET_CLASS(object))->read_content)
(*((SPObjectClass *) G_OBJECT_GET_CLASS(object))->read_content)(object);
}
/**
* Return string representation of space value.
*/
static gchar const*
sp_xml_get_space_string(unsigned int space)
{
switch (space) {
case SP_XML_SPACE_DEFAULT:
return "default";
case SP_XML_SPACE_PRESERVE:
return "preserve";
default:
return NULL;
}
}
/**
* Callback for write event.
*/
static Inkscape::XML::Node *
sp_object_private_write(SPObject *object, Inkscape::XML::Node *repr, guint flags)
{
if (!repr && (flags & SP_OBJECT_WRITE_BUILD)) {
repr = SP_OBJECT_REPR(object)->duplicate();
if (!( flags & SP_OBJECT_WRITE_EXT )) {
repr->setAttribute("inkscape:collect", NULL);
}
} else {
repr->setAttribute("id", object->id);
if (object->xml_space.set) {
char const *xml_space;
xml_space = sp_xml_get_space_string(object->xml_space.value);
repr->setAttribute("xml:space", xml_space);
}
if ( flags & SP_OBJECT_WRITE_EXT &&
object->collectionPolicy() == SPObject::ALWAYS_COLLECT )
{
repr->setAttribute("inkscape:collect", "always");
} else {
repr->setAttribute("inkscape:collect", NULL);
}
}
return repr;
}
/**
* Update this object's XML node with flags value.
*/
Inkscape::XML::Node *
SPObject::updateRepr(unsigned int flags) {
if (!SP_OBJECT_IS_CLONED(this)) {
Inkscape::XML::Node *repr=SP_OBJECT_REPR(this);
if (repr) {
return updateRepr(repr, flags);
} else {
g_critical("Attempt to update non-existent repr");
return NULL;
}
} else {
/* cloned objects have no repr */
return NULL;
}
}
Inkscape::XML::Node *
SPObject::updateRepr(Inkscape::XML::Node *repr, unsigned int flags) {
if (SP_OBJECT_IS_CLONED(this)) {
/* cloned objects have no repr */
return NULL;
}
if (((SPObjectClass *) G_OBJECT_GET_CLASS(this))->write) {
if (!(flags & SP_OBJECT_WRITE_BUILD) && !repr) {
repr = SP_OBJECT_REPR(this);
}
return ((SPObjectClass *) G_OBJECT_GET_CLASS(this))->write(this, repr, flags);
} else {
g_warning("Class %s does not implement ::write", G_OBJECT_TYPE_NAME(this));
if (!repr) {
if (flags & SP_OBJECT_WRITE_BUILD) {
repr = SP_OBJECT_REPR(this)->duplicate();
}
/// \todo fixme: else probably error (Lauris) */
} else {
repr->mergeFrom(SP_OBJECT_REPR(this), "id");
}
return repr;
}
}
/* Modification */
/**
* Add \a flags to \a object's as dirtiness flags, and
* recursively add CHILD_MODIFIED flag to
* parent and ancestors (as far up as necessary).
*/
void
SPObject::requestDisplayUpdate(unsigned int flags)
{
g_return_if_fail( this->document != NULL );
if (update_in_progress) {
g_print("WARNING: Requested update while update in progress, counter = %d\n", update_in_progress);
}
/* requestModified must be used only to set one of SP_OBJECT_MODIFIED_FLAG or
* SP_OBJECT_CHILD_MODIFIED_FLAG */
g_return_if_fail(!(flags & SP_OBJECT_PARENT_MODIFIED_FLAG));
g_return_if_fail((flags & SP_OBJECT_MODIFIED_FLAG) || (flags & SP_OBJECT_CHILD_MODIFIED_FLAG));
g_return_if_fail(!((flags & SP_OBJECT_MODIFIED_FLAG) && (flags & SP_OBJECT_CHILD_MODIFIED_FLAG)));
bool already_propagated = (!(this->uflags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_CHILD_MODIFIED_FLAG)));
this->uflags |= flags;
/* If requestModified has already been called on this object or one of its children, then we
* don't need to set CHILD_MODIFIED on our ancestors because it's already been done.
*/
if (already_propagated) {
SPObject *parent = SP_OBJECT_PARENT(this);
if (parent) {
parent->requestDisplayUpdate(SP_OBJECT_CHILD_MODIFIED_FLAG);
} else {
sp_document_request_modified(SP_OBJECT_DOCUMENT(this));
}
}
}
void
SPObject::updateDisplay(SPCtx *ctx, unsigned int flags)
{
g_return_if_fail(!(flags & ~SP_OBJECT_MODIFIED_CASCADE));
update_in_progress ++;
#ifdef SP_OBJECT_DEBUG_CASCADE
g_print("Update %s:%s %x %x %x\n", g_type_name_from_instance((GTypeInstance *) this), SP_OBJECT_ID(this), flags, this->uflags, this->mflags);
#endif
/* Get this flags */
flags |= this->uflags;
/* Copy flags to modified cascade for later processing */
this->mflags |= this->uflags;
/* We have to clear flags here to allow rescheduling update */
this->uflags = 0;
// Merge style if we have good reasons to think that parent style is changed */
/** \todo
* I am not sure whether we should check only propagated
* flag. We are currently assuming that style parsing is
* done immediately. I think this is correct (Lauris).
*/
if ((flags & SP_OBJECT_STYLE_MODIFIED_FLAG) && (flags & SP_OBJECT_PARENT_MODIFIED_FLAG)) {
if (this->style && this->parent) {
sp_style_merge_from_parent(this->style, this->parent->style);
}
}
if (((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update)
((SPObjectClass *) G_OBJECT_GET_CLASS(this))->update(this, ctx, flags);
update_in_progress --;
}
/**
* Request modified always bubbles *up* the tree, as opposed to
* request display update, which trickles down and relies on the
* flags set during this pass...
*/
void
SPObject::requestModified(unsigned int flags)
{
g_return_if_fail( this->document != NULL );
/* requestModified must be used only to set one of SP_OBJECT_MODIFIED_FLAG or
* SP_OBJECT_CHILD_MODIFIED_FLAG */
g_return_if_fail(!(flags & SP_OBJECT_PARENT_MODIFIED_FLAG));
g_return_if_fail((flags & SP_OBJECT_MODIFIED_FLAG) || (flags & SP_OBJECT_CHILD_MODIFIED_FLAG));
g_return_if_fail(!((flags & SP_OBJECT_MODIFIED_FLAG) && (flags & SP_OBJECT_CHILD_MODIFIED_FLAG)));
bool already_propagated = (!(this->mflags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_CHILD_MODIFIED_FLAG)));
this->mflags |= flags;
/* If requestModified has already been called on this object or one of its children, then we
* don't need to set CHILD_MODIFIED on our ancestors because it's already been done.
*/
if (already_propagated) {
SPObject *parent=SP_OBJECT_PARENT(this);
if (parent) {
parent->requestModified(SP_OBJECT_CHILD_MODIFIED_FLAG);
} else {
sp_document_request_modified(SP_OBJECT_DOCUMENT(this));
}
}
}
/**
* This is what actually delivers the modified signals
*/
void
SPObject::emitModified(unsigned int flags)
{
/* only the MODIFIED_CASCADE flag is legal here */
g_return_if_fail(!(flags & ~SP_OBJECT_MODIFIED_CASCADE));
#ifdef SP_OBJECT_DEBUG_CASCADE
g_print("Modified %s:%s %x %x %x\n", g_type_name_from_instance((GTypeInstance *) this), SP_OBJECT_ID(this), flags, this->uflags, this->mflags);
#endif
flags |= this->mflags;
/* We have to clear mflags beforehand, as signal handlers may
* make changes and therefore queue new modification notifications
* themselves. */
this->mflags = 0;
g_object_ref(G_OBJECT(this));
SPObjectClass *klass=(SPObjectClass *)G_OBJECT_GET_CLASS(this);
if (klass->modified) {
klass->modified(this, flags);
}
_modified_signal.emit(this, flags);
g_object_unref(G_OBJECT(this));
}
/*
* Get and set descriptive parameters
*
* These are inefficent, so they are not intended to be used interactively
*/
gchar const *
sp_object_title_get(SPObject *object)
{
return NULL;
}
gchar const *
sp_object_description_get(SPObject *object)
{
return NULL;
}
unsigned int
sp_object_title_set(SPObject *object, gchar const *title)
{
return FALSE;
}
unsigned int
sp_object_description_set(SPObject *object, gchar const *desc)
{
return FALSE;
}
gchar const *
sp_object_tagName_get(SPObject const *object, SPException *ex)
{
/* If exception is not clear, return */
if (!SP_EXCEPTION_IS_OK(ex)) {
return NULL;
}
/// \todo fixme: Exception if object is NULL? */
return object->repr->name();
}
gchar const *
sp_object_getAttribute(SPObject const *object, gchar const *key, SPException *ex)
{
/* If exception is not clear, return */
if (!SP_EXCEPTION_IS_OK(ex)) {
return NULL;
}
/// \todo fixme: Exception if object is NULL? */
return (gchar const *) object->repr->attribute(key);
}
void
sp_object_setAttribute(SPObject *object, gchar const *key, gchar const *value, SPException *ex)
{
/* If exception is not clear, return */
g_return_if_fail(SP_EXCEPTION_IS_OK(ex));
/// \todo fixme: Exception if object is NULL? */
if (!sp_repr_set_attr(object->repr, key, value)) {
ex->code = SP_NO_MODIFICATION_ALLOWED_ERR;
}
}
void
sp_object_removeAttribute(SPObject *object, gchar const *key, SPException *ex)
{
/* If exception is not clear, return */
g_return_if_fail(SP_EXCEPTION_IS_OK(ex));
/// \todo fixme: Exception if object is NULL? */
if (!sp_repr_set_attr(object->repr, key, NULL)) {
ex->code = SP_NO_MODIFICATION_ALLOWED_ERR;
}
}
/* Helper */
static gchar *
sp_object_get_unique_id(SPObject *object, gchar const *id)
{
static unsigned long count = 0;
g_assert(SP_IS_OBJECT(object));
count++;
gchar const *name = object->repr->name();
g_assert(name != NULL);
gchar const *local = strchr(name, ':');
if (local) {
name = local + 1;
}
if (id != NULL) {
if (object->document->getObjectById(id) == NULL) {
return g_strdup(id);
}
}
size_t const name_len = strlen(name);
size_t const buflen = name_len + (sizeof(count) * 10 / 4) + 1;
gchar *const buf = (gchar *) g_malloc(buflen);
memcpy(buf, name, name_len);
gchar *const count_buf = buf + name_len;
size_t const count_buflen = buflen - name_len;
do {
++count;
g_snprintf(count_buf, count_buflen, "%lu", count);
} while ( object->document->getObjectById(buf) != NULL );
return buf;
}
/* Style */
/**
* Returns an object style property.
*
* \todo
* fixme: Use proper CSS parsing. The current version is buggy
* in a number of situations where key is a substring of the
* style string other than as a property name (including
* where key is a substring of a property name), and is also
* buggy in its handling of inheritance for properties that
* aren't inherited by default. It also doesn't allow for
* the case where the property is specified but with an invalid
* value (in which case I believe the CSS2 error-handling
* behaviour applies, viz. behave as if the property hadn't
* been specified). Also, the current code doesn't use CRSelEng
* stuff to take a value from stylesheets. Also, we aren't
* setting any hooks to force an update for changes in any of
* the inputs (i.e., in any of the elements that this function
* queries).
*
* \par
* Given that the default value for a property depends on what
* property it is (e.g., whether to inherit or not), and given
* the above comment about ignoring invalid values, and that the
* repr parent isn't necessarily the right element to inherit
* from (e.g., maybe we need to inherit from the referencing
* <use> element instead), we should probably make the caller
* responsible for ascending the repr tree as necessary.
*/
gchar const *
sp_object_get_style_property(SPObject const *object, gchar const *key, gchar const *def)
{
g_return_val_if_fail(object != NULL, NULL);
g_return_val_if_fail(SP_IS_OBJECT(object), NULL);
g_return_val_if_fail(key != NULL, NULL);
gchar const *style = object->repr->attribute("style");
if (style) {
size_t const len = strlen(key);
char const *p;
while ( (p = strstr(style, key))
!= NULL )
{
p += len;
while ((*p <= ' ') && *p) p++;
if (*p++ != ':') break;
while ((*p <= ' ') && *p) p++;
size_t const inherit_len = sizeof("inherit") - 1;
if (*p
&& !(strneq(p, "inherit", inherit_len)
&& (p[inherit_len] == '\0'
|| p[inherit_len] == ';'
|| g_ascii_isspace(p[inherit_len])))) {
return p;
}
}
}
gchar const *val = object->repr->attribute(key);
if (val && !streq(val, "inherit")) {
return val;
}
if (object->parent) {
return sp_object_get_style_property(object->parent, key, def);
}
return def;
}
/**
* Lifts SVG version of all root objects to version.
*/
void
SPObject::_requireSVGVersion(Inkscape::Version version) {
for ( SPObject::ParentIterator iter=this ; iter ; ++iter ) {
SPObject *object=iter;
if (SP_IS_ROOT(object)) {
SPRoot *root=SP_ROOT(object);
if ( root->version.svg < version ) {
root->version.svg = version;
}
}
}
}
/**
* Return sodipodi version of first root ancestor or (0,0).
*/
Inkscape::Version
sp_object_get_sodipodi_version(SPObject *object)
{
static Inkscape::Version const zero_version(0, 0);
while (object) {
if (SP_IS_ROOT(object)) {
return SP_ROOT(object)->version.sodipodi;
}
object = SP_OBJECT_PARENT(object);
}
return zero_version;
}
/**
* Returns previous object in sibling list or NULL.
*/
SPObject *
sp_object_prev(SPObject *child)
{
SPObject *parent = SP_OBJECT_PARENT(child);
for ( SPObject *i = sp_object_first_child(parent); i; i = SP_OBJECT_NEXT(i) ) {
if (SP_OBJECT_NEXT(i) == child)
return i;
}
return NULL;
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :