sp-object-repr.cpp revision b32d3b4a02d7d02cfa6202993ad6899eb02dfede
/*
* Object type dictionary and build frontend
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Abhishek Sharma
*
* Copyright (C) 1999-2003 Lauris Kaplinski
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-defs.h"
#include "sp-symbol.h"
#include "marker.h"
#include "sp-use.h"
#include "sp-root.h"
#include "sp-image.h"
#include "sp-linear-gradient-fns.h"
#include "sp-mesh-gradient-fns.h"
#include "sp-mesh-row-fns.h"
#include "sp-mesh-patch-fns.h"
#include "sp-object-repr.h"
#include "sp-path.h"
#include "sp-radial-gradient-fns.h"
#include "sp-rect.h"
#include "box3d.h"
#include "box3d-side.h"
#include "persp3d.h"
#include "sp-ellipse.h"
#include "sp-star.h"
#include "sp-stop.h"
#include "sp-spiral.h"
#include "sp-offset.h"
#include "sp-line.h"
#include "sp-metadata.h"
#include "sp-polyline.h"
#include "sp-textpath.h"
#include "sp-tref.h"
#include "sp-tspan.h"
#include "sp-pattern.h"
#include "sp-clippath.h"
#include "sp-mask.h"
#include "sp-anchor.h"
#include "sp-flowdiv.h"
#include "sp-flowregion.h"
#include "sp-flowtext.h"
#include "sp-script.h"
#include "config.h"
#ifdef ENABLE_SVG_FONTS
#include "sp-font.h"
#include "sp-font-face.h"
#include "sp-glyph.h"
#include "sp-missing-glyph.h"
#include "sp-glyph-kerning.h"
#endif
#include "sp-style-elem.h"
#include "sp-switch.h"
#include "color-profile.h"
#include "xml/repr.h"
#include "sp-filter.h"
#include "filters/blend.h"
#include "filters/colormatrix.h"
#include "filters/componenttransfer.h"
#include "filters/componenttransfer-funcnode.h"
#include "filters/composite.h"
#include "filters/convolvematrix.h"
#include "filters/diffuselighting.h"
#include "filters/distantlight.h"
#include "filters/displacementmap.h"
#include "filters/flood.h"
#include "filters/gaussian-blur.h"
#include "filters/image.h"
#include "filters/merge.h"
#include "filters/morphology.h"
#include "filters/offset.h"
#include "filters/pointlight.h"
#include "filters/specularlighting.h"
#include "filters/spotlight.h"
#include "filters/tile.h"
#include "filters/turbulence.h"
#include "filters/mergenode.h"
#include "live_effects/lpeobject.h"
#include "sp-title.h"
#include "sp-desc.h"
enum NameType { REPR_NAME, SODIPODI_TYPE };
static unsigned const N_NAME_TYPES = SODIPODI_TYPE + 1;
static GType name_to_gtype(NameType name_type, gchar const *name);
SPRoot *sp_object_repr_build_tree(SPDocument *document, Inkscape::XML::Node *repr)
{
g_assert(document != NULL);
g_assert(repr != NULL);
gchar const * const name = repr->name();
g_assert(name != NULL);
GType const type = name_to_gtype(REPR_NAME, name);
g_assert(g_type_is_a(type, SP_TYPE_ROOT));
gpointer newobj = g_object_new(type, 0);
g_assert(newobj != NULL);
SPObject *const object = SP_OBJECT(newobj);
g_assert(object != NULL);
object->invoke_build(document, repr, FALSE);
return SP_ROOT(object);
}
GType
sp_repr_type_lookup(Inkscape::XML::Node *repr)
{
if ( repr->type() == Inkscape::XML::TEXT_NODE ) {
return SP_TYPE_STRING;
} else if ( repr->type() == Inkscape::XML::ELEMENT_NODE ) {
gchar const * const type_name = repr->attribute("sodipodi:type");
return ( type_name
? name_to_gtype(SODIPODI_TYPE, type_name)
: name_to_gtype(REPR_NAME, repr->name()) );
} else {
return 0;
}
}
static GHashTable *t2dtable[N_NAME_TYPES] = {NULL};
static void
populate_dtables()
{
struct NameTypeEntry { char const *const name; GType const type_id; };
NameTypeEntry const repr_name_entries[] = {
{ "svg:a", SP_TYPE_ANCHOR },
//{ "svg:animate", SP_TYPE_ANIMATE },
{ "svg:circle", SP_TYPE_CIRCLE },
{ "svg:color-profile", COLORPROFILE_TYPE },
{ "svg:clipPath", SP_TYPE_CLIPPATH },
{ "svg:defs", SP_TYPE_DEFS },
{ "svg:desc", SP_TYPE_DESC },
{ "svg:ellipse", SP_TYPE_ELLIPSE },
{ "svg:filter", SP_TYPE_FILTER },
/* Note: flow* elements are proposed additions for SVG 1.2, they aren't in
SVG 1.1. */
{ "svg:flowDiv", SP_TYPE_FLOWDIV },
{ "svg:flowLine", SP_TYPE_FLOWLINE },
{ "svg:flowPara", SP_TYPE_FLOWPARA },
{ "svg:flowRegion", SP_TYPE_FLOWREGION },
{ "svg:flowRegionBreak", SP_TYPE_FLOWREGIONBREAK },
{ "svg:flowRegionExclude", SP_TYPE_FLOWREGIONEXCLUDE },
{ "svg:flowRoot", SP_TYPE_FLOWTEXT },
{ "svg:flowSpan", SP_TYPE_FLOWTSPAN },
#ifdef ENABLE_SVG_FONTS
{ "svg:font", SP_TYPE_FONT },
{ "svg:font-face", SP_TYPE_FONTFACE },
{ "svg:glyph", SP_TYPE_GLYPH },
{ "svg:missing-glyph", SP_TYPE_MISSING_GLYPH },
{ "svg:hkern", SP_TYPE_HKERN },
{ "svg:vkern", SP_TYPE_VKERN },
#endif
{ "svg:g", SP_TYPE_GROUP },
{ "svg:feBlend", SP_TYPE_FEBLEND },
{ "svg:feColorMatrix", SP_TYPE_FECOLORMATRIX },
{ "svg:feComponentTransfer", SP_TYPE_FECOMPONENTTRANSFER },
{ "svg:feComposite", SP_TYPE_FECOMPOSITE },
{ "svg:feConvolveMatrix", SP_TYPE_FECONVOLVEMATRIX },
{ "svg:feDiffuseLighting", SP_TYPE_FEDIFFUSELIGHTING },
{ "svg:feDistantLight", SP_TYPE_FEDISTANTLIGHT },
{ "svg:feDisplacementMap", SP_TYPE_FEDISPLACEMENTMAP },
{ "svg:feFlood", SP_TYPE_FEFLOOD },
{ "svg:feFuncR", SP_TYPE_FEFUNCR },
{ "svg:feFuncG", SP_TYPE_FEFUNCG },
{ "svg:feFuncB", SP_TYPE_FEFUNCB },
{ "svg:feFuncA", SP_TYPE_FEFUNCA },
{ "svg:feGaussianBlur", SP_TYPE_GAUSSIANBLUR },
{ "svg:feImage", SP_TYPE_FEIMAGE },
{ "svg:feMerge", SP_TYPE_FEMERGE },
{ "svg:feMorphology", SP_TYPE_FEMORPHOLOGY },
{ "svg:feOffset", SP_TYPE_FEOFFSET },
{ "svg:fePointLight", SP_TYPE_FEPOINTLIGHT },
{ "svg:feSpecularLighting", SP_TYPE_FESPECULARLIGHTING },
{ "svg:feSpotLight", SP_TYPE_FESPOTLIGHT },
{ "svg:feTile", SP_TYPE_FETILE },
{ "svg:feTurbulence", SP_TYPE_FETURBULENCE },
{ "svg:feMergeNode", SP_TYPE_FEMERGENODE },
{ "svg:image", SP_TYPE_IMAGE },
{ "svg:line", SP_TYPE_LINE },
{ "svg:linearGradient", SP_TYPE_LINEARGRADIENT },
{ "svg:marker", SP_TYPE_MARKER },
{ "svg:mask", SP_TYPE_MASK },
{ "svg:meshGradient", SP_TYPE_MESHGRADIENT },
{ "svg:meshRow", SP_TYPE_MESHROW },
{ "svg:meshPatch", SP_TYPE_MESHPATCH },
{ "svg:metadata", SP_TYPE_METADATA },
{ "svg:path", SP_TYPE_PATH },
{ "svg:pattern", SP_TYPE_PATTERN },
{ "svg:polygon", SP_TYPE_POLYGON },
{ "svg:polyline", SP_TYPE_POLYLINE },
{ "svg:radialGradient", SP_TYPE_RADIALGRADIENT },
{ "svg:rect", SP_TYPE_RECT },
{ "svg:stop", SP_TYPE_STOP },
{ "svg:script", SP_TYPE_SCRIPT },
{ "svg:svg", SP_TYPE_ROOT },
{ "svg:style", SP_TYPE_STYLE_ELEM },
{ "svg:switch", SP_TYPE_SWITCH },
{ "svg:symbol", SP_TYPE_SYMBOL },
{ "svg:text", SP_TYPE_TEXT },
{ "svg:textPath", SP_TYPE_TEXTPATH },
{ "svg:title", SP_TYPE_TITLE },
{ "svg:tref", SP_TYPE_TREF },
{ "svg:tspan", SP_TYPE_TSPAN },
{ "svg:use", SP_TYPE_USE },
{ "inkscape:path-effect", TYPE_LIVEPATHEFFECT }
};
NameTypeEntry const sodipodi_name_entries[] = {
{ "arc", SP_TYPE_ARC },
{ "inkscape:offset", SP_TYPE_OFFSET },
{ "spiral", SP_TYPE_SPIRAL },
{ "star", SP_TYPE_STAR },
{ "inkscape:box3d", SP_TYPE_BOX3D },
{ "inkscape:box3dside", SP_TYPE_BOX3D_SIDE },
{ "inkscape:persp3d", SP_TYPE_PERSP3D }
};
NameTypeEntry const *const t2entries[] = {
repr_name_entries,
sodipodi_name_entries
};
unsigned const t2n_entries[] = {
G_N_ELEMENTS(repr_name_entries),
G_N_ELEMENTS(sodipodi_name_entries)
};
for (unsigned nt = 0; nt < N_NAME_TYPES; ++nt) {
NameTypeEntry const *const entries = t2entries[nt];
unsigned const n_entries = t2n_entries[nt];
GHashTable *&dtable = t2dtable[nt];
dtable = g_hash_table_new(g_str_hash, g_str_equal);
for (unsigned i = 0; i < n_entries; ++i) {
g_hash_table_insert(dtable,
(void *)entries[i].name,
(gpointer) entries[i].type_id);
}
}
}
static inline void
ensure_dtables_populated()
{
if (!*t2dtable) {
populate_dtables();
}
}
static GType
name_to_gtype(NameType const name_type, gchar const *name)
{
ensure_dtables_populated();
gpointer const data = g_hash_table_lookup(t2dtable[name_type], name);
return ( ( data == NULL )
? SP_TYPE_OBJECT
: (GType) data );
}
void
sp_object_type_register(gchar const *name, GType const gtype)
{
GType const current = name_to_gtype(REPR_NAME, name);
if (current == SP_TYPE_OBJECT) {
g_hash_table_insert(t2dtable[REPR_NAME],
const_cast<gchar *>(name),
(gpointer) gtype);
} else {
/* Already registered. */
if (current != gtype) {
g_warning("repr type `%s' already registered as type #%lu, ignoring attempt to re-register as #%lu.",
name, current, gtype);
}
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :