sp-item-group.h revision cdef31ce8c9e6d220e3a1a6b8a06ac0a3eb5d1ed
#ifndef __SP_ITEM_GROUP_H__
#define __SP_ITEM_GROUP_H__
#include <map>
#include "sp-lpe-item.h"
SPGroup();
return LAYER;
void _showChildren (Inkscape::Drawing &drawing, Inkscape::DrawingItem *ai, unsigned int key, unsigned int flags);
virtual void order_changed(Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, guint flags);
virtual Inkscape::DrawingItem *show (Inkscape::Drawing &drawing, unsigned int key, unsigned int flags);
virtual void snappoints(std::vector<Inkscape::SnapCandidatePoint> &p, Inkscape::SnapPreferences const *snapprefs);