sp-feconvolvematrix.cpp revision 1ed1764f573921b7f9d210a3fcca322234c36480
1N/A#define __SP_FECONVOLVEMATRIX_CPP__
1N/A
1N/A/** \file
1N/A * SVG <feConvolveMatrix> implementation.
1N/A *
1N/A */
1N/A/*
1N/A * Authors:
1N/A * hugo Rodrigues <haa.rodrigues@gmail.com>
1N/A *
1N/A * Copyright (C) 2006 Hugo Rodrigues
1N/A *
1N/A * Released under GNU GPL, read the file 'COPYING' for more information
1N/A */
1N/A
1N/A#ifdef HAVE_CONFIG_H
1N/A# include "config.h"
1N/A#endif
1N/A
1N/A#include "attributes.h"
1N/A#include "svg/svg.h"
1N/A#include "sp-feconvolvematrix.h"
1N/A#include "xml/repr.h"
1N/A
1N/A
1N/A/* FeConvolveMatrix base class */
1N/A
1N/Astatic void sp_feConvolveMatrix_class_init(SPFeConvolveMatrixClass *klass);
1N/Astatic void sp_feConvolveMatrix_init(SPFeConvolveMatrix *feConvolveMatrix);
1N/A
1N/Astatic void sp_feConvolveMatrix_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
1N/Astatic void sp_feConvolveMatrix_release(SPObject *object);
1N/Astatic void sp_feConvolveMatrix_set(SPObject *object, unsigned int key, gchar const *value);
1N/Astatic void sp_feConvolveMatrix_update(SPObject *object, SPCtx *ctx, guint flags);
1N/Astatic Inkscape::XML::Node *sp_feConvolveMatrix_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
1N/A
1N/Astatic SPFilterPrimitiveClass *feConvolveMatrix_parent_class;
1N/A
1N/AGType
1N/Asp_feConvolveMatrix_get_type()
1N/A{
1N/A static GType feConvolveMatrix_type = 0;
1N/A
1N/A if (!feConvolveMatrix_type) {
1N/A GTypeInfo feConvolveMatrix_info = {
1N/A sizeof(SPFeConvolveMatrixClass),
1N/A NULL, NULL,
1N/A (GClassInitFunc) sp_feConvolveMatrix_class_init,
1N/A NULL, NULL,
1N/A sizeof(SPFeConvolveMatrix),
1N/A 16,
1N/A (GInstanceInitFunc) sp_feConvolveMatrix_init,
1N/A NULL, /* value_table */
1N/A };
1N/A feConvolveMatrix_type = g_type_register_static(SP_TYPE_FILTER_PRIMITIVE, "SPFeConvolveMatrix", &feConvolveMatrix_info, (GTypeFlags)0);
1N/A }
1N/A return feConvolveMatrix_type;
1N/A}
1N/A
1N/Astatic void
1N/Asp_feConvolveMatrix_class_init(SPFeConvolveMatrixClass *klass)
1N/A{
1N/A SPObjectClass *sp_object_class = (SPObjectClass *)klass;
1N/A
1N/A feConvolveMatrix_parent_class = (SPFilterPrimitiveClass*)g_type_class_peek_parent(klass);
1N/A
1N/A sp_object_class->build = sp_feConvolveMatrix_build;
1N/A sp_object_class->release = sp_feConvolveMatrix_release;
1N/A sp_object_class->write = sp_feConvolveMatrix_write;
1N/A sp_object_class->set = sp_feConvolveMatrix_set;
1N/A sp_object_class->update = sp_feConvolveMatrix_update;
1N/A}
1N/A
1N/Astatic void
1N/Asp_feConvolveMatrix_init(SPFeConvolveMatrix *feConvolveMatrix)
1N/A{
1N/A}
1N/A
1N/A/**
1N/A * Reads the Inkscape::XML::Node, and initializes SPFeConvolveMatrix variables. For this to get called,
1N/A * our name must be associated with a repr via "sp_object_type_register". Best done through
1N/A * sp-object-repr.cpp's repr_name_entries array.
1N/A */
1N/Astatic void
1N/Asp_feConvolveMatrix_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
1N/A{
1N/A if (((SPObjectClass *) feConvolveMatrix_parent_class)->build) {
1N/A ((SPObjectClass *) feConvolveMatrix_parent_class)->build(object, document, repr);
1N/A }
1N/A
1N/A /*LOAD ATTRIBUTES FROM REPR HERE*/
1N/A}
1N/A
1N/A/**
1N/A * Drops any allocated memory.
1N/A */
1N/Astatic void
1N/Asp_feConvolveMatrix_release(SPObject *object)
1N/A{
1N/A if (((SPObjectClass *) feConvolveMatrix_parent_class)->release)
1N/A ((SPObjectClass *) feConvolveMatrix_parent_class)->release(object);
1N/A}
1N/A
1N/A/**
1N/A * Sets a specific value in the SPFeConvolveMatrix.
1N/A */
1N/Astatic void
1N/Asp_feConvolveMatrix_set(SPObject *object, unsigned int key, gchar const *value)
1N/A{
1N/A SPFeConvolveMatrix *feConvolveMatrix = SP_FECONVOLVEMATRIX(object);
1N/A (void)feConvolveMatrix;
1N/A
1N/A switch(key) {
1N/A /*DEAL WITH SETTING ATTRIBUTES HERE*/
1N/A default:
1N/A if (((SPObjectClass *) feConvolveMatrix_parent_class)->set)
1N/A ((SPObjectClass *) feConvolveMatrix_parent_class)->set(object, key, value);
1N/A break;
1N/A }
1N/A
1N/A}
1N/A
1N/A/**
1N/A * Receives update notifications.
1N/A */
1N/Astatic void
1N/Asp_feConvolveMatrix_update(SPObject *object, SPCtx *ctx, guint flags)
1N/A{
1N/A if (flags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG |
1N/A SP_OBJECT_VIEWPORT_MODIFIED_FLAG)) {
1N/A
1N/A /* do something to trigger redisplay, updates? */
1N/A
1N/A }
1N/A
1N/A if (((SPObjectClass *) feConvolveMatrix_parent_class)->update) {
1N/A ((SPObjectClass *) feConvolveMatrix_parent_class)->update(object, ctx, flags);
1N/A }
1N/A}
1N/A
1N/A/**
1N/A * Writes its settings to an incoming repr object, if any.
1N/A */
1N/Astatic Inkscape::XML::Node *
1N/Asp_feConvolveMatrix_write(SPObject *object, Inkscape::XML::Node *repr, guint flags)
1N/A{
1N/A // Inkscape-only object, not copied during an "plain SVG" dump:
1N/A if (flags & SP_OBJECT_WRITE_EXT) {
1N/A if (repr) {
1N/A // is this sane?
1N/A repr->mergeFrom(SP_OBJECT_REPR(object), "id");
1N/A } else {
1N/A repr = SP_OBJECT_REPR(object)->duplicate(NULL); // FIXME
1N/A }
1N/A }
1N/A
1N/A if (((SPObjectClass *) feConvolveMatrix_parent_class)->write) {
1N/A ((SPObjectClass *) feConvolveMatrix_parent_class)->write(object, repr, flags);
1N/A }
1N/A
1N/A return repr;
1N/A}
1N/A
1N/A
1N/A/*
1N/A Local Variables:
1N/A mode:c++
1N/A c-file-style:"stroustrup"
1N/A c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
1N/A indent-tabs-mode:nil
1N/A fill-column:99
1N/A End:
1N/A*/
1N/A// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
1N/A