snapper.cpp revision ef1f6f060487b32a8d532c14794ffa93fa130ee1
/**
* \file src/snapper.cpp
* \brief Snapper class.
*
* Authors:
* Carl Hetherington <inkscape@carlh.net>
*
* Released under GNU GPL, read the file 'COPYING' for more information.
*/
#include "libnr/nr-values.h"
#include "sp-namedview.h"
#include "inkscape.h"
#include "desktop.h"
/**
* Construct new Snapper for named view.
* \param nv Named view.
* \param d Snap distance.
*/
Inkscape::Snapper::Snapper(SPNamedView const *nv, NR::Coord const d) : _named_view(nv), _distance(d), _enabled(true)
{
setSnapTo(BBOX_POINT, true);
}
/**
* Set snap distance.
* \param d New snap distance (desktop coordinates)
*/
{
_distance = d;
}
/**
* \return Snap distance (desktop coordinates); depends on current zoom so that it's always the same in screen pixels
*/
{
}
/**
* \param t Point type.
* \param s true to snap to this point type, otherwise false;
*/
{
if (s) {
_snap_to |= t;
} else {
_snap_to &= ~t;
}
}
/**
* \param t Point type.
* \return true if snapper will snap this type of point, otherwise false.
*/
{
return (_snap_to & t);
}
/**
* \return true if this Snapper will snap at least one kind of point.
*/
{
}
/**
* \param s true to enable this snapper, otherwise false.
*/
{
_enabled = s;
}
/**
* Try to snap a point to whatever this snapper is interested in. Any
* snap that occurs will be to the nearest "interesting" thing (e.g. a
* grid or guide line)
*
* \param t Point type.
* \param p Point to snap (desktop coordinates).
* \param it Item that should not be snapped to.
* \return Snapped point.
*/
{
}
/**
* Try to snap a point to whatever this snapper is interested in. Any
* snap that occurs will be to the nearest "interesting" thing (e.g. a
* grid or guide line)
*
* \param t Point type.
* \param p Point to snap (desktop coordinates).
* \param it Items that should not be snapped to.
* \return Snapped point.
*/
{
return SnappedPoint(p, NR_HUGE);
}
return _doFreeSnap(p, it);
}
/**
* Try to snap a point to whatever this snapper is interested in, where
* the snap point is constrained to lie along a specified vector from the
* original point.
*
* \param p Point to snap (desktop coordinates).
* \param c Vector to constrain the snap to.
* \param it Items that should not be snapped to.
* \return Snapped point.
*/
ConstraintLine const &c,
{
return constrainedSnap(t, p, c, lit);
}
/**
* Try to snap a point to whatever this snapper is interested in, where
* the snap point is constrained to lie along a specified vector from the
* original point.
*
* \param p Point to snap (desktop coordinates).
* \param c Vector to constrain the snap to.
* \param it Items that should not be snapped to.
* \return Snapped point.
*/
ConstraintLine const &c,
{
return SnappedPoint(p, NR_HUGE);
}
return _doConstrainedSnap(p, c, it);
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :