snap.h revision b28c4e3da388087b108e7a5749d75668afcd2d58
#ifndef SEEN_SNAP_H
#define SEEN_SNAP_H
/**
* \file snap.h
* \brief SnapManager class.
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Frank Felfe <innerspace@iname.com>
* Carl Hetherington <inkscape@carlh.net>
*
* Copyright (C) 2006-2007 Johan Engelen <johan@shouraizou.nl>
* Copyright (C) 2000-2002 Lauris Kaplinski
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <vector>
#include <libnr/nr-coord.h>
#include <libnr/nr-forward.h>
#include <libnr/nr-scale.h>
#include "guide-snapper.h"
#include "object-snapper.h"
/// Class to coordinate snapping operations
/**
* Each SPNamedView has one of these. It offers methods to snap points to whatever
* snappers are defined (e.g. grid, guides etc.). It also allows callers to snap
* points which have undergone some transformation (e.g. translation, scaling etc.)
*/
{
SnapManager(SPNamedView const *v);
bool SomeSnapperMightSnap() const;
SnapperList const &snappers ) const;
SnapperList &snappers );
SnapperList &snappers );
bool uniform) const;
SnapperList getSnappers() const;
SnapperList getGridSnappers() const;
void setSnapModeBBox(bool enabled);
void setSnapModeNodes(bool enabled);
bool getSnapModeBBox() const;
bool getSnapModeNodes() const;
SPNamedView const *_named_view;
enum Transformation {
};
bool constrained,
bool uniform) const;
};
#endif /* !SEEN_SNAP_H */
/*
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*/
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