snap.h revision 17e8c293a1792714f56eba5547874234e9ea0dea
#ifndef SEEN_SNAP_H
#define SEEN_SNAP_H
/**
* \file snap.h
* \brief SnapManager class.
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Frank Felfe <innerspace@iname.com>
* Carl Hetherington <inkscape@carlh.net>
* Diederik van Lierop <mail@diedenrezi.nl>
*
* Copyright (C) 2006-2007 Johan Engelen <johan@shouraizou.nl>
* Copyright (C) 2000-2002 Lauris Kaplinski
* Copyright (C) 2000-2008 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <vector>
#include "guide-snapper.h"
#include "object-snapper.h"
#include "snap-preferences.h"
//#include "sp-guide.h"
/// Class to coordinate snapping operations
/**
* Each SPNamedView has one of these. It offers methods to snap points to whatever
* snappers are defined (e.g. grid, guides etc.). It also allows callers to snap
* points which have undergone some transformation (e.g. translation, scaling etc.)
*/
{
enum Transformation {
};
SnapManager(SPNamedView const *v);
bool someSnapperMightSnap() const;
bool gridSnapperMightSnap() const;
bool snapindicator = true,
bool snapindicator,
// freeSnapReturnByRef() is preferred over freeSnap(), because it only returns a
// point if snapping has occurred (by overwriting p); otherwise p is untouched
bool first_point = true,
bool first_point = true,
// constrainedSnapReturnByRef() is preferred over constrainedSnap(), because it only returns a
// point, by overwriting p, if snapping has occurred; otherwise p is untouched
bool snap_projection, //try snapping the projection of p onto the constraint line, not p itself
bool first_point = true,
bool const snap_projection,
bool first_point = true,
bool uniform) const;
SnapperList getSnappers() const;
SnapperList getGridSnappers() const;
SPDocument *getDocument() const;
bool getSnapIndicator() const {return _snapindicator;}
SPNamedView const *_named_view;
SPItem const *_item_to_ignore;
bool _snapindicator;
bool constrained,
bool uniform) const;
bool const uniform) const;
void _displaySnapsource(Inkscape::SnapPreferences::PointType point_type, std::pair<Geom::Point, int> const &p) const;
Inkscape::SnappedPoint findBestSnap(Geom::Point const &p, Inkscape::SnapSourceType const source_type, SnappedConstraints &sc, bool constrained) const;
};
#endif /* !SEEN_SNAP_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
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