snap-candidate.h revision f97876b1e4e2c78370cd576e5dfb9fbab89c98a4
#ifndef SEEN_SNAP_CANDIDATE_H
#define SEEN_SNAP_CANDIDATE_H
/**
* @file
* Some utility classes to store various kinds of snap candidates.
*/
/*
* Authors:
* Diederik van Lierop <mail@diedenrezi.nl>
*
* Copyright (C) 2010 - 2012 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
//#include "snapped-point.h"
#include "snap-enums.h"
class SPItem; // forward declaration
namespace Inkscape {
/// Class to store data for points which are snap candidates, either as a source or as a target
class SnapCandidatePoint
{
public:
SnapCandidatePoint(Geom::Point const &point, Inkscape::SnapSourceType const source, long const source_num, Inkscape::SnapTargetType const target, Geom::OptRect const &bbox)
: _point(point),
_source_type(source),
_target_type(target),
_source_num(source_num),
_target_bbox(bbox),
_dist()
{
};
SnapCandidatePoint(Geom::Point const &point, Inkscape::SnapSourceType const source, Inkscape::SnapTargetType const target)
: _point(point),
_source_type(source),
_target_type(target),
_target_bbox(Geom::OptRect()),
_dist()
{
_source_num = -1;
}
SnapCandidatePoint(Geom::Point const &point, Inkscape::SnapSourceType const source)
: _point(point),
_source_type(source),
_target_type(Inkscape::SNAPTARGET_UNDEFINED),
_source_num(-1),
_target_bbox(Geom::OptRect()),
_dist()
{
};
inline Geom::Point const & getPoint() const {return _point;}
inline Inkscape::SnapSourceType getSourceType() const {return _source_type;}
inline Inkscape::SnapTargetType getTargetType() const {return _target_type;}
bool isSingleHandle() const {return (_source_type == SNAPSOURCE_NODE_HANDLE || _source_type == SNAPSOURCE_OTHER_HANDLE) && _source_num == -1;}
inline long getSourceNum() const {return _source_num;}
void setSourceNum(long num) {_source_num = num;}
void setDistance(Geom::Coord dist) {_dist = dist;}
Geom::Coord getDistance() { return _dist;}
void addOrigin(Geom::Point pt) { _origins_and_vectors.push_back(std::make_pair(pt, false)); }
void addVector(Geom::Point v) { _origins_and_vectors.push_back(std::make_pair(v, true)); }
std::vector<std::pair<Geom::Point, bool> > const & getOriginsAndVectors() const {return _origins_and_vectors;}
bool operator <(const SnapCandidatePoint &other) const { return _dist < other._dist; } // Needed for sorting the SnapCandidatePoints
inline Geom::OptRect const getTargetBBox() const {return _target_bbox;}
private:
// Coordinates of the point
Geom::Point _point;
// For perpendicular or tangential snapping of a ROTATING line we need to know its (stationary) starting point.
// In case of editing with the node tool, a node can be connected to two lines simultaneously, in which case we
// need to consider two starting points; Therefore a vector containing multiple starting points is used here. However,
// for perpendicular or tangential snapping of a TRANSLATING line we need to know its direction vector instead. This
// vector will be stored in the same way as the starting point is, i.e. as a Geom::Point. A boolean is paired to this
// point, which is true for vectors but false for origins
std::vector<std::pair<Geom::Point, bool> > _origins_and_vectors;
// If this SnapCandidatePoint is a snap source, then _source_type must be defined. If it
// is a snap target, then _target_type must be defined. If it's yet unknown whether it will
// be a source or target, then both may be defined
Inkscape::SnapSourceType _source_type;
Inkscape::SnapTargetType _target_type;
//Sequence number of the source point within the set of points that is to be snapped.
// - Starts counting at zero, but only if there might be more points following (e.g. in the selector tool)
// - Minus one (-1) if we're sure that we have only a single point
long _source_num;
// If this is a target and it belongs to a bounding box, e.g. when the target type is
// SNAPTARGET_BBOX_EDGE_MIDPOINT, then _target_bbox stores the relevant bounding box
Geom::OptRect _target_bbox;
// For finding the snap candidate closest to the mouse pointer
Geom::Coord _dist;
};
class SnapCandidateItem
{
public:
SnapCandidateItem(SPItem* item, bool clip_or_mask, Geom::Affine additional_affine)
: item(item), clip_or_mask(clip_or_mask), additional_affine(additional_affine) {}
~SnapCandidateItem() {};
SPItem* item; // An item that is to be considered for snapping to
bool clip_or_mask; // If true, then item refers to a clipping path or a mask
/* To find out the absolute position of a clipping path or mask, we not only need to know
* the transformation of the clipping path or mask itself, but also the transformation of
* the object to which the clip or mask is being applied; that transformation is stored here
*/
Geom::Affine additional_affine;
}
;
class SnapCandidatePath
{
public:
SnapCandidatePath(Geom::PathVector* path, SnapTargetType target, Geom::OptRect bbox, bool edited = false)
: path_vector(path), target_type(target), target_bbox(bbox), currently_being_edited(edited) {};
~SnapCandidatePath() {};
Geom::PathVector* path_vector;
SnapTargetType target_type;
Geom::OptRect target_bbox;
bool currently_being_edited; // true for the path that's currently being edited in the node tool (if any)
};
} // end of namespace Inkscape
#endif /* !SEEN_SNAP_CANDIDATE_H */