selection.cpp revision d5ad05ac17abfd7d2eae333a8c1233971e1c1a8f
/** \file
* Per-desktop selection container
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* MenTaLguY <mental@rydia.net>
* bulia byak <buliabyak@users.sf.net>
* Andrius R. <knutux@gmail.com>
*
* Copyright (C) 2006 Andrius R.
* Copyright (C) 2004-2005 MenTaLguY
* Copyright (C) 1999-2002 Lauris Kaplinski
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "macros.h"
#include "inkscape-private.h"
#include "desktop.h"
#include "desktop-handles.h"
#include "document.h"
#include "selection.h"
#include "helper/recthull.h"
#include "xml/repr.h"
#include "sp-shape.h"
#include "sp-path.h"
#include "sp-item-group.h"
#include "box3d.h"
#include "box3d.h"
#include "persp3d.h"
#include <sigc++/functors/mem_fun.h>
#define SP_SELECTION_UPDATE_PRIORITY (G_PRIORITY_HIGH_IDLE + 1)
namespace Inkscape {
Selection::Selection(SPDesktop *desktop) :
_objs(NULL),
_reprs(NULL),
_items(NULL),
_desktop(desktop),
_selection_context(NULL),
_flags(0),
_idle(0)
{
}
Selection::~Selection() {
_clear();
_desktop = NULL;
if (_idle) {
g_source_remove(_idle);
_idle = 0;
}
}
/* Handler for selected objects "modified" signal */
void Selection::_schedule_modified(SPObject */*obj*/, guint flags) {
if (!this->_idle) {
/* Request handling to be run in _idle loop */
this->_idle = g_idle_add_full(SP_SELECTION_UPDATE_PRIORITY, GSourceFunc(&Selection::_emit_modified), this, NULL);
}
/* Collect all flags */
this->_flags |= flags;
}
gboolean
Selection::_emit_modified(Selection *selection)
{
/* force new handler to be created if requested before we return */
selection->_idle = 0;
guint flags = selection->_flags;
selection->_flags = 0;
selection->_emitModified(flags);
/* drop this handler */
return FALSE;
}
void Selection::_emitModified(guint flags) {
inkscape_selection_modified(this, flags);
_modified_signal.emit(this, flags);
}
void Selection::_emitChanged(bool persist_selection_context/* = false */) {
if (persist_selection_context) {
if (NULL == _selection_context) {
_selection_context = desktop()->currentLayer();
sp_object_ref(_selection_context, NULL);
_context_release_connection = _selection_context->connectRelease(sigc::mem_fun(*this, &Selection::_releaseContext));
}
} else {
_releaseContext(_selection_context);
}
inkscape_selection_changed(this);
_changed_signal.emit(this);
}
void
Selection::_releaseContext(SPObject *obj)
{
if (NULL == _selection_context || _selection_context != obj)
return;
_context_release_connection.disconnect();
sp_object_unref(_selection_context, NULL);
_selection_context = NULL;
}
void Selection::_invalidateCachedLists() {
g_slist_free(_items);
_items = NULL;
g_slist_free(_reprs);
_reprs = NULL;
}
void Selection::_clear() {
_invalidateCachedLists();
while (_objs) {
SPObject *obj=reinterpret_cast<SPObject *>(_objs->data);
_remove(obj);
}
}
SPObject *Selection::activeContext() {
if (NULL != _selection_context)
return _selection_context;
return desktop()->currentLayer();
}
bool Selection::includes(SPObject *obj) const {
if (obj == NULL)
return FALSE;
g_return_val_if_fail(SP_IS_OBJECT(obj), FALSE);
return ( g_slist_find(_objs, obj) != NULL );
}
void Selection::add(SPObject *obj, bool persist_selection_context/* = false */) {
g_return_if_fail(obj != NULL);
g_return_if_fail(SP_IS_OBJECT(obj));
if (includes(obj)) {
return;
}
_invalidateCachedLists();
_add(obj);
_emitChanged(persist_selection_context);
}
void Selection::add_3D_boxes_recursively(SPObject *obj) {
std::list<SPBox3D *> boxes = box3d_extract_boxes(obj);
for (std::list<SPBox3D *>::iterator i = boxes.begin(); i != boxes.end(); ++i) {
SPBox3D *box = *i;
_3dboxes.push_back(box);
}
}
void Selection::_add(SPObject *obj) {
// unselect any of the item's ancestors and descendants which may be selected
// (to prevent double-selection)
_removeObjectDescendants(obj);
_removeObjectAncestors(obj);
_objs = g_slist_prepend(_objs, obj);
add_3D_boxes_recursively(obj);
_release_connections[obj] = obj->connectRelease(sigc::mem_fun(*this, (void (Selection::*)(SPObject *))&Selection::remove));
_modified_connections[obj] = obj->connectModified(sigc::mem_fun(*this, &Selection::_schedule_modified));
}
void Selection::set(SPObject *object, bool persist_selection_context) {
_clear();
add(object, persist_selection_context);
}
void Selection::toggle(SPObject *obj) {
if (includes (obj)) {
remove (obj);
} else {
add(obj);
}
}
void Selection::remove(SPObject *obj) {
g_return_if_fail(obj != NULL);
g_return_if_fail(SP_IS_OBJECT(obj));
g_return_if_fail(includes(obj));
_invalidateCachedLists();
_remove(obj);
_emitChanged();
}
void Selection::remove_3D_boxes_recursively(SPObject *obj) {
std::list<SPBox3D *> boxes = box3d_extract_boxes(obj);
for (std::list<SPBox3D *>::iterator i = boxes.begin(); i != boxes.end(); ++i) {
SPBox3D *box = *i;
std::list<SPBox3D *>::iterator b = std::find(_3dboxes.begin(), _3dboxes.end(), box);
if (b == _3dboxes.end()) {
g_print ("Warning! Trying to remove unselected box from selection.\n");
return;
}
_3dboxes.erase(b);
}
}
void Selection::_remove(SPObject *obj) {
_modified_connections[obj].disconnect();
_modified_connections.erase(obj);
_release_connections[obj].disconnect();
_release_connections.erase(obj);
remove_3D_boxes_recursively(obj);
_objs = g_slist_remove(_objs, obj);
}
void Selection::setList(GSList const *list) {
_clear();
if ( list != NULL ) {
for ( GSList const *iter = list ; iter != NULL ; iter = iter->next ) {
_add(reinterpret_cast<SPObject *>(iter->data));
}
}
_emitChanged();
}
void Selection::addList(GSList const *list) {
if (list == NULL)
return;
_invalidateCachedLists();
for ( GSList const *iter = list ; iter != NULL ; iter = iter->next ) {
SPObject *obj = reinterpret_cast<SPObject *>(iter->data);
if (includes(obj)) {
continue;
}
_add (obj);
}
_emitChanged();
}
void Selection::setReprList(GSList const *list) {
_clear();
for ( GSList const *iter = list ; iter != NULL ; iter = iter->next ) {
SPObject *obj=_objectForXMLNode(reinterpret_cast<Inkscape::XML::Node *>(iter->data));
if (obj) {
_add(obj);
}
}
_emitChanged();
}
void Selection::clear() {
_clear();
_emitChanged();
}
GSList const *Selection::list() {
return _objs;
}
GSList const *Selection::itemList() {
if (_items) {
return _items;
}
for ( GSList const *iter=_objs ; iter != NULL ; iter = iter->next ) {
SPObject *obj=reinterpret_cast<SPObject *>(iter->data);
if (SP_IS_ITEM(obj)) {
_items = g_slist_prepend(_items, SP_ITEM(obj));
}
}
_items = g_slist_reverse(_items);
return _items;
}
GSList const *Selection::reprList() {
if (_reprs) { return _reprs; }
for ( GSList const *iter=itemList() ; iter != NULL ; iter = iter->next ) {
SPObject *obj=reinterpret_cast<SPObject *>(iter->data);
_reprs = g_slist_prepend(_reprs, SP_OBJECT_REPR(obj));
}
_reprs = g_slist_reverse(_reprs);
return _reprs;
}
std::list<Persp3D *> const Selection::perspList() {
std::list<Persp3D *> pl;
for (std::list<SPBox3D *>::iterator i = _3dboxes.begin(); i != _3dboxes.end(); ++i) {
Persp3D *persp = box3d_get_perspective(*i);
if (std::find(pl.begin(), pl.end(), persp) == pl.end())
pl.push_back(persp);
}
return pl;
}
std::list<SPBox3D *> const Selection::box3DList(Persp3D *persp) {
std::list<SPBox3D *> boxes;
if (persp) {
SPBox3D *box;
for (std::list<SPBox3D *>::iterator i = _3dboxes.begin(); i != _3dboxes.end(); ++i) {
box = *i;
if (persp == box3d_get_perspective(box))
boxes.push_back(box);
}
} else {
boxes = _3dboxes;
}
return boxes;
}
SPObject *Selection::single() {
if ( _objs != NULL && _objs->next == NULL ) {
return reinterpret_cast<SPObject *>(_objs->data);
} else {
return NULL;
}
}
SPItem *Selection::singleItem() {
GSList const *items=itemList();
if ( items != NULL && items->next == NULL ) {
return reinterpret_cast<SPItem *>(items->data);
} else {
return NULL;
}
}
Inkscape::XML::Node *Selection::singleRepr() {
SPObject *obj=single();
return obj ? SP_OBJECT_REPR(obj) : NULL;
}
NRRect *Selection::bounds(NRRect *bbox, SPItem::BBoxType type) const
{
g_return_val_if_fail (bbox != NULL, NULL);
*bbox = NRRect(bounds(type));
return bbox;
}
Geom::OptRect Selection::bounds(SPItem::BBoxType type) const
{
GSList const *items = const_cast<Selection *>(this)->itemList();
Geom::OptRect bbox;
for ( GSList const *i = items ; i != NULL ; i = i->next ) {
bbox = unify(bbox, SP_ITEM(i->data)->getBboxDesktop(type));
}
return bbox;
}
NRRect *Selection::boundsInDocument(NRRect *bbox, SPItem::BBoxType type) const {
g_return_val_if_fail (bbox != NULL, NULL);
GSList const *items=const_cast<Selection *>(this)->itemList();
if (!items) {
bbox->x0 = bbox->y0 = bbox->x1 = bbox->y1 = 0.0;
return bbox;
}
bbox->x0 = bbox->y0 = 1e18;
bbox->x1 = bbox->y1 = -1e18;
for ( GSList const *iter=items ; iter != NULL ; iter = iter->next ) {
SPItem *item=SP_ITEM(iter->data);
Geom::Matrix i2doc(item->i2doc_affine());
item->invoke_bbox( bbox, i2doc, FALSE, type);
}
return bbox;
}
Geom::OptRect Selection::boundsInDocument(SPItem::BBoxType type) const {
NRRect r;
return to_2geom(boundsInDocument(&r, type)->upgrade());
}
/** Extract the position of the center from the first selected object */
boost::optional<Geom::Point> Selection::center() const {
GSList *items = (GSList *) const_cast<Selection *>(this)->itemList();
Geom::Point center;
if (items) {
SPItem *first = reinterpret_cast<SPItem*>(g_slist_last(items)->data); // from the first item in selection
if (first->isCenterSet()) { // only if set explicitly
return first->getCenter();
}
}
Geom::OptRect bbox = bounds();
if (bbox) {
return bounds()->midpoint();
} else {
return boost::optional<Geom::Point>();
}
}
/**
* Compute the list of points in the selection that are to be considered for snapping from.
*/
std::vector<Inkscape::SnapCandidatePoint> Selection::getSnapPoints(SnapPreferences const *snapprefs) const {
GSList const *items = const_cast<Selection *>(this)->itemList();
SnapPreferences snapprefs_dummy = *snapprefs; // create a local copy of the snapping prefs
snapprefs_dummy.setIncludeItemCenter(false); // locally disable snapping to the item center
snapprefs_dummy.setSnapToItemNode(true); // consider any type of nodes as a snap source
snapprefs_dummy.setSnapSmoothNodes(true); // i.e. disregard the smooth / cusp node preference
std::vector<Inkscape::SnapCandidatePoint> p;
for (GSList const *iter = items; iter != NULL; iter = iter->next) {
SPItem *this_item = SP_ITEM(iter->data);
this_item->getSnappoints(p, &snapprefs_dummy);
//Include the transformation origin for snapping
//For a selection or group only the overall origin is considered
if (snapprefs != NULL && snapprefs->getIncludeItemCenter()) {
p.push_back(Inkscape::SnapCandidatePoint(this_item->getCenter(), SNAPSOURCE_ROTATION_CENTER));
}
}
return p;
}
// TODO: both getSnapPoints and getSnapPointsConvexHull are called, subsequently. Can we do this more efficient?
// Why do we need to include the transformation center in one case and not the other?
std::vector<Inkscape::SnapCandidatePoint> Selection::getSnapPointsConvexHull(SnapPreferences const *snapprefs) const {
GSList const *items = const_cast<Selection *>(this)->itemList();
SnapPreferences snapprefs_dummy = *snapprefs; // create a local copy of the snapping prefs
snapprefs_dummy.setSnapToItemNode(true); // consider any type of nodes as a snap source
snapprefs_dummy.setSnapSmoothNodes(true); // i.e. disregard the smooth / cusp node preference
std::vector<Inkscape::SnapCandidatePoint> p;
for (GSList const *iter = items; iter != NULL; iter = iter->next) {
SP_ITEM(iter->data)->getSnappoints(p, &snapprefs_dummy);
}
std::vector<Inkscape::SnapCandidatePoint> pHull;
if (!p.empty()) {
std::vector<Inkscape::SnapCandidatePoint>::iterator i;
Geom::RectHull cvh((p.front()).getPoint());
for (i = p.begin(); i != p.end(); i++) {
// these are the points we get back
cvh.add((*i).getPoint());
}
Geom::OptRect rHull = cvh.bounds();
if (rHull) {
for ( unsigned i = 0 ; i < 4 ; ++i ) {
pHull.push_back(Inkscape::SnapCandidatePoint(rHull->corner(i), SNAPSOURCE_CONVEX_HULL_CORNER));
}
}
}
return pHull;
}
void Selection::_removeObjectDescendants(SPObject *obj) {
GSList *iter, *next;
for ( iter = _objs ; iter ; iter = next ) {
next = iter->next;
SPObject *sel_obj=reinterpret_cast<SPObject *>(iter->data);
SPObject *parent=SP_OBJECT_PARENT(sel_obj);
while (parent) {
if ( parent == obj ) {
_remove(sel_obj);
break;
}
parent = SP_OBJECT_PARENT(parent);
}
}
}
void Selection::_removeObjectAncestors(SPObject *obj) {
SPObject *parent=SP_OBJECT_PARENT(obj);
while (parent) {
if (includes(parent)) {
_remove(parent);
}
parent = SP_OBJECT_PARENT(parent);
}
}
SPObject *Selection::_objectForXMLNode(Inkscape::XML::Node *repr) const {
g_return_val_if_fail(repr != NULL, NULL);
gchar const *id = repr->attribute("id");
g_return_val_if_fail(id != NULL, NULL);
SPObject *object=sp_desktop_document(_desktop)->getObjectById(id);
g_return_val_if_fail(object != NULL, NULL);
return object;
}
guint Selection::numberOfLayers() {
GSList const *items = const_cast<Selection *>(this)->itemList();
GSList *layers = NULL;
for (GSList const *iter = items; iter != NULL; iter = iter->next) {
SPObject *layer = desktop()->layerForObject(SP_OBJECT(iter->data));
if (g_slist_find (layers, layer) == NULL) {
layers = g_slist_prepend (layers, layer);
}
}
guint ret = g_slist_length (layers);
g_slist_free (layers);
return ret;
}
guint Selection::numberOfParents() {
GSList const *items = const_cast<Selection *>(this)->itemList();
GSList *parents = NULL;
for (GSList const *iter = items; iter != NULL; iter = iter->next) {
SPObject *parent = SP_OBJECT_PARENT(iter->data);
if (g_slist_find (parents, parent) == NULL) {
parents = g_slist_prepend (parents, parent);
}
}
guint ret = g_slist_length (parents);
g_slist_free (parents);
return ret;
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :