selection-chemistry.cpp revision f789e93464ce3e156a12bc353532047015b66e29
/** @file
* Miscellanous operations on selected items.
*/
/* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Frank Felfe <innerspace@iname.com>
* MenTaLguY <mental@rydia.net>
* bulia byak <buliabyak@users.sf.net>
* Andrius R. <knutux@gmail.com>
* Jon A. Cruz <jon@joncruz.org>
* Martin Sucha <martin.sucha-inkscape@jts-sro.sk>
* Abhishek Sharma
* Kris De Gussem <Kris.DeGussem@gmail.com>
* Tavmjong Bah <tavmjong@free.fr> (Symbol additions)
*
* Copyright (C) 1999-2010,2012 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <gtkmm/clipboard.h>
#include "file.h"
#include "selection-chemistry.h"
// TOOD fixme: This should be moved into preference repr
SPCycleType SP_CYCLING = SP_CYCLE_FOCUS;
#include "svg/svg.h"
#include "desktop.h"
#include "desktop-style.h"
#include "dir-util.h"
#include "layer-model.h"
#include "selection.h"
#include "ui/tools-switch.h"
#include "message-stack.h"
#include "sp-item-transform.h"
#include "sp-marker.h"
#include "sp-use.h"
#include "sp-textpath.h"
#include "sp-tspan.h"
#include "sp-tref.h"
#include "sp-flowtext.h"
#include "sp-flowregion.h"
#include "sp-image.h"
#include "sp-rect.h"
#include "sp-ellipse.h"
#include "sp-star.h"
#include "sp-spiral.h"
#include "sp-switch.h"
#include "sp-polyline.h"
#include "sp-line.h"
#include "text-editing.h"
#include "display/sp-canvas.h"
#include "ui/tools/text-tool.h"
#include "ui/tools/connector-tool.h"
#include "sp-path.h"
#include "sp-conn-end.h"
#include "ui/tools/dropper-tool.h"
#include <glibmm/i18n.h>
#include <2geom/transforms.h>
#include "xml/repr.h"
#include "xml/rebase-hrefs.h"
#include "style.h"
#include "document-private.h"
#include "document-undo.h"
#include "sp-gradient.h"
#include "sp-gradient-reference.h"
#include "sp-linear-gradient.h"
#include "sp-pattern.h"
#include "sp-symbol.h"
#include "sp-radial-gradient.h"
#include "ui/tools/gradient-tool.h"
#include "sp-namedview.h"
#include "preferences.h"
#include "sp-offset.h"
#include "sp-clippath.h"
#include "sp-mask.h"
#include "helper/png-write.h"
#include "layer-fns.h"
#include "context-fns.h"
#include <map>
#include <cstring>
#include <string>
#include "sp-item.h"
#include "box3d.h"
#include "persp3d.h"
#include "util/units.h"
#include "xml/simple-document.h"
#include "sp-filter-reference.h"
#include "gradient-drag.h"
#include "uri-references.h"
#include "display/curve.h"
#include "display/canvas-bpath.h"
#include "display/cairo-utils.h"
#include "inkscape.h"
#include "path-chemistry.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/multi-path-manipulator.h"
#include "sp-lpe-item.h"
#include "live_effects/effect.h"
#include "live_effects/effect-enum.h"
#include "live_effects/parameter/originalpath.h"
#include "enums.h"
#include "sp-item-group.h"
// For clippath editing
#include "ui/tools-switch.h"
#include "ui/tools/node-tool.h"
#include "ui/clipboard.h"
#include "verbs.h"
using Inkscape::DocumentUndo;
using Geom::X;
using Geom::Y;
using Inkscape::UI::Tools::NodeTool;
/* The clipboard handling is in ui/clipboard.cpp now. There are some legacy functions left here,
because the layer manipulation code uses them. It should be rewritten specifically
for that purpose. */
// helper for printing error messages, regardless of whether we have a GUI or not
// If desktop == NULL, errors will be shown on stderr
static void
selection_display_message(SPDesktop *desktop, Inkscape::MessageType msgType, Glib::ustring const &msg)
{
if (desktop) {
desktop->messageStack()->flash(msgType, msg);
} else {
if (msgType == Inkscape::IMMEDIATE_MESSAGE ||
msgType == Inkscape::WARNING_MESSAGE ||
msgType == Inkscape::ERROR_MESSAGE) {
g_printerr("%s\n", msg.c_str());
}
}
}
namespace Inkscape {
void SelectionHelper::selectAll(SPDesktop *dt)
{
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
if (!nt->_multipath->empty()) {
nt->_multipath->selectSubpaths();
return;
}
}
sp_edit_select_all(dt);
}
void SelectionHelper::selectAllInAll(SPDesktop *dt)
{
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
nt->_selected_nodes->selectAll();
} else {
sp_edit_select_all_in_all_layers(dt);
}
}
void SelectionHelper::selectNone(SPDesktop *dt)
{
NodeTool *nt = NULL;
if (tools_isactive(dt, TOOLS_NODES)) {
nt = static_cast<NodeTool*>(dt->event_context);
}
if (nt && !nt->_selected_nodes->empty()) {
nt->_selected_nodes->clear();
} else if (!dt->getSelection()->isEmpty()) {
dt->getSelection()->clear();
} else {
// If nothing selected switch to selection tool
tools_switch(dt, TOOLS_SELECT);
}
}
void SelectionHelper::selectSameFillStroke(SPDesktop *dt)
{
sp_select_same_fill_stroke_style(dt, true, true, true);
}
void SelectionHelper::selectSameFillColor(SPDesktop *dt)
{
sp_select_same_fill_stroke_style(dt, true, false, false);
}
void SelectionHelper::selectSameStrokeColor(SPDesktop *dt)
{
sp_select_same_fill_stroke_style(dt, false, true, false);
}
void SelectionHelper::selectSameStrokeStyle(SPDesktop *dt)
{
sp_select_same_fill_stroke_style(dt, false, false, true);
}
void SelectionHelper::selectSameObjectType(SPDesktop *dt)
{
sp_select_same_object_type(dt);
}
void SelectionHelper::invert(SPDesktop *dt)
{
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
nt->_multipath->invertSelectionInSubpaths();
} else {
sp_edit_invert(dt);
}
}
void SelectionHelper::invertAllInAll(SPDesktop *dt)
{
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
nt->_selected_nodes->invertSelection();
} else {
sp_edit_invert_in_all_layers(dt);
}
}
void SelectionHelper::reverse(SPDesktop *dt)
{
// TODO make this a virtual method of event context!
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
nt->_multipath->reverseSubpaths();
} else {
sp_selected_path_reverse(dt);
}
}
void SelectionHelper::selectNext(SPDesktop *dt)
{
Inkscape::UI::Tools::ToolBase *ec = dt->event_context;
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
nt->_multipath->shiftSelection(1);
} else if (tools_isactive(dt, TOOLS_GRADIENT)
&& ec->_grdrag->isNonEmpty()) {
Inkscape::UI::Tools::sp_gradient_context_select_next(ec);
} else {
sp_selection_item_next(dt);
}
}
void SelectionHelper::selectPrev(SPDesktop *dt)
{
Inkscape::UI::Tools::ToolBase *ec = dt->event_context;
if (tools_isactive(dt, TOOLS_NODES)) {
NodeTool *nt = static_cast<NodeTool*>(dt->event_context);
nt->_multipath->shiftSelection(-1);
} else if (tools_isactive(dt, TOOLS_GRADIENT)
&& ec->_grdrag->isNonEmpty()) {
Inkscape::UI::Tools::sp_gradient_context_select_prev(ec);
} else {
sp_selection_item_prev(dt);
}
}
/*
* Fixes the current selection, removing locked objects from it
*/
void SelectionHelper::fixSelection(SPDesktop *dt)
{
if(!dt)
return;
Inkscape::Selection *selection = dt->getSelection();
std::vector<SPItem*> items ;
std::vector<SPItem*> const selList = selection->itemList();
for( std::vector<SPItem*>::const_reverse_iterator i = selList.rbegin(); i != selList.rend(); i++ ) {
SPItem *item = *i;
if( item &&
!dt->isLayer(item) &&
(!item->isLocked()))
{
items.push_back(item);
}
}
selection->setList(items);
}
} // namespace Inkscape
/**
* Copies repr and its inherited css style elements, along with the accumulated transform 'full_t',
* then prepends the copy to 'clip'.
*/
static void sp_selection_copy_one(Inkscape::XML::Node *repr, Geom::Affine full_t, std::vector<Inkscape::XML::Node*> &clip, Inkscape::XML::Document* xml_doc)
{
Inkscape::XML::Node *copy = repr->duplicate(xml_doc);
// copy complete inherited style
SPCSSAttr *css = sp_repr_css_attr_inherited(repr, "style");
sp_repr_css_set(copy, css, "style");
sp_repr_css_attr_unref(css);
// write the complete accumulated transform passed to us
// (we're dealing with unattached repr, so we write to its attr
// instead of using sp_item_set_transform)
gchar *affinestr=sp_svg_transform_write(full_t);
copy->setAttribute("transform", affinestr);
g_free(affinestr);
clip.insert(clip.begin(),copy);
}
static void sp_selection_copy_impl(std::vector<SPItem*> const &items, std::vector<Inkscape::XML::Node*> &clip, Inkscape::XML::Document* xml_doc)
{
// Sort items:
std::vector<SPItem*> sorted_items(items);
sort(sorted_items.begin(),sorted_items.end(),sp_object_compare_position);
// Copy item reprs:
for (std::vector<SPItem*>::const_iterator i = sorted_items.begin(); i != sorted_items.end(); i++) {
SPItem *item = *i;
if (item) {
sp_selection_copy_one(item->getRepr(), item->i2doc_affine(), clip, xml_doc);
} else {
g_assert_not_reached();
}
}
reverse(clip.begin(),clip.end());
}
// TODO check if parent parameter should be changed to SPItem, of if the code should handle non-items.
static std::vector<Inkscape::XML::Node*> sp_selection_paste_impl(SPDocument *doc, SPObject *parent, std::vector<Inkscape::XML::Node*> &clip)
{
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
SPItem *parentItem = dynamic_cast<SPItem *>(parent);
g_assert(parentItem != NULL);
std::vector<Inkscape::XML::Node*> copied;
// add objects to document
for (std::vector<Inkscape::XML::Node*>::const_iterator l = clip.begin(); l != clip.end(); l++) {
Inkscape::XML::Node *repr = *l;
Inkscape::XML::Node *copy = repr->duplicate(xml_doc);
// premultiply the item transform by the accumulated parent transform in the paste layer
Geom::Affine local(parentItem->i2doc_affine());
if (!local.isIdentity()) {
gchar const *t_str = copy->attribute("transform");
Geom::Affine item_t(Geom::identity());
if (t_str)
sp_svg_transform_read(t_str, &item_t);
item_t *= local.inverse();
// (we're dealing with unattached repr, so we write to its attr instead of using sp_item_set_transform)
gchar *affinestr=sp_svg_transform_write(item_t);
copy->setAttribute("transform", affinestr);
g_free(affinestr);
}
parent->appendChildRepr(copy);
copied.push_back(copy);
Inkscape::GC::release(copy);
}
return copied;
}
static void sp_selection_delete_impl(std::vector<SPItem*> const &items, bool propagate = true, bool propagate_descendants = true)
{
for (std::vector<SPItem*>::const_iterator i = items.begin(); i != items.end(); i++) {
sp_object_ref(*i, NULL);
}
for (std::vector<SPItem*>::const_iterator i = items.begin(); i != items.end(); i++) {
SPItem *item = *i;
item->deleteObject(propagate, propagate_descendants);
sp_object_unref(item, NULL);
}
}
void sp_selection_delete(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
if (tools_isactive(desktop, TOOLS_TEXT))
if (Inkscape::UI::Tools::sp_text_delete_selection(desktop->event_context)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_CONTEXT_TEXT,
_("Delete text"));
return;
}
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Nothing</b> was deleted."));
return;
}
std::vector<SPItem*> selected(selection->itemList());
selection->clear();
sp_selection_delete_impl(selected);
desktop->currentLayer()->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
/* a tool may have set up private information in it's selection context
* that depends on desktop items. I think the only sane way to deal with
* this currently is to reset the current tool, which will reset it's
* associated selection context. For example: deleting an object
* while moving it around the canvas.
*/
tools_switch( desktop, tools_active( desktop ) );
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_DELETE,
_("Delete"));
}
static void add_ids_recursive(std::vector<const gchar *> &ids, SPObject *obj)
{
if (obj) {
ids.push_back(obj->getId());
if (dynamic_cast<SPGroup *>(obj)) {
for (SPObject *child = obj->firstChild() ; child; child = child->getNext() ) {
add_ids_recursive(ids, child);
}
}
}
}
void sp_selection_duplicate(SPDesktop *desktop, bool suppressDone)
{
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->doc();
Inkscape::XML::Document* xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to duplicate."));
return;
}
std::vector<Inkscape::XML::Node*> reprs(selection->reprList());
selection->clear();
// sorting items from different parents sorts each parent's subset without possibly mixing
// them, just what we need
sort(reprs.begin(),reprs.end(),sp_repr_compare_position);
std::vector<Inkscape::XML::Node*> newsel;
std::vector<const gchar *> old_ids;
std::vector<const gchar *> new_ids;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool relink_clones = prefs->getBool("/options/relinkclonesonduplicate/value");
const bool fork_livepatheffects = prefs->getBool("/options/forklpeonduplicate/value", true);
for(std::vector<Inkscape::XML::Node*>::const_reverse_iterator i=reprs.rbegin();i!=reprs.rend();i++){
Inkscape::XML::Node *old_repr = *i;
Inkscape::XML::Node *parent = old_repr->parent();
Inkscape::XML::Node *copy = old_repr->duplicate(xml_doc);
parent->appendChild(copy);
if (relink_clones) {
SPObject *old_obj = doc->getObjectByRepr(old_repr);
SPObject *new_obj = doc->getObjectByRepr(copy);
add_ids_recursive(old_ids, old_obj);
add_ids_recursive(new_ids, new_obj);
}
if (fork_livepatheffects) {
SPObject *new_obj = doc->getObjectByRepr(copy);
SPLPEItem *newLPEObj = dynamic_cast<SPLPEItem *>(new_obj);
if (newLPEObj) {
newLPEObj->forkPathEffectsIfNecessary(1);
}
}
newsel.push_back(copy);
Inkscape::GC::release(copy);
}
if (relink_clones) {
g_assert(old_ids.size() == new_ids.size());
for (unsigned int i = 0; i < old_ids.size(); i++) {
const gchar *id = old_ids[i];
SPObject *old_clone = doc->getObjectById(id);
SPUse *use = dynamic_cast<SPUse *>(old_clone);
if (use) {
SPItem *orig = use->get_original();
if (!orig) // orphaned
continue;
for (unsigned int j = 0; j < old_ids.size(); j++) {
if (!strcmp(orig->getId(), old_ids[j])) {
// we have both orig and clone in selection, relink
// std::cout << id << " old, its ori: " << orig->getId() << "; will relink:" << new_ids[i] << " to " << new_ids[j] << "\n";
SPObject *new_clone = doc->getObjectById(new_ids[i]);
new_clone->getRepr()->setAttribute("xlink:href", Glib::ustring("#") + new_ids[j]);
new_clone->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
}
} else {
SPOffset *offset = dynamic_cast<SPOffset *>(old_clone);
if (offset) {
for (guint j = 0; j < old_ids.size(); j++) {
gchar *source_href = offset->sourceHref;
if (source_href && source_href[0]=='#' && !strcmp(source_href+1, old_ids[j])) {
doc->getObjectById(new_ids[i])->getRepr()->setAttribute("xlink:href", Glib::ustring("#") + new_ids[j]);
}
}
}
}
}
}
if ( !suppressDone ) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_DUPLICATE,
_("Duplicate"));
}
selection->setReprList(newsel);
}
void sp_edit_clear_all(Inkscape::Selection *selection)
{
if (!selection)
return;
SPDocument *doc = selection->layers()->getDocument();
selection->clear();
SPGroup *group = dynamic_cast<SPGroup *>(selection->layers()->currentLayer());
g_return_if_fail(group != NULL);
std::vector<SPItem*> items = sp_item_group_item_list(group);
for(unsigned int i = 0; i < items.size(); i++){
items[i]->deleteObject();
}
DocumentUndo::done(doc, SP_VERB_EDIT_CLEAR_ALL,
_("Delete all"));
}
/*
* Return a list of SPItems that are the children of 'list'
*
* list - source list of items to search in
* desktop - desktop associated with the source list
* exclude - list of items to exclude from result
* onlyvisible - TRUE includes only items visible on canvas
* onlysensitive - TRUE includes only non-locked items
* ingroups - TRUE to recursively get grouped items children
*/
std::vector<SPItem*> &get_all_items(std::vector<SPItem*> &list, SPObject *from, SPDesktop *desktop, bool onlyvisible, bool onlysensitive, bool ingroups, std::vector<SPItem*> const &exclude)
{
for ( SPObject *child = from->firstChild() ; child; child = child->getNext() ) {
SPItem *item = dynamic_cast<SPItem *>(child);
if (item &&
!desktop->isLayer(item) &&
(!onlysensitive || !item->isLocked()) &&
(!onlyvisible || !desktop->itemIsHidden(item)) &&
(exclude.empty() || exclude.end() == std::find(exclude.begin(),exclude.end(),child))
)
{
list.insert(list.begin(),item);
}
if (ingroups || (item && desktop->isLayer(item))) {
list = get_all_items(list, child, desktop, onlyvisible, onlysensitive, ingroups, exclude);
}
}
return list;
}
static void sp_edit_select_all_full(SPDesktop *dt, bool force_all_layers, bool invert)
{
if (!dt)
return;
Inkscape::Selection *selection = dt->getSelection();
g_return_if_fail(dynamic_cast<SPGroup *>(dt->currentLayer()));
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
PrefsSelectionContext inlayer = (PrefsSelectionContext) prefs->getInt("/options/kbselection/inlayer", PREFS_SELECTION_LAYER);
bool onlyvisible = prefs->getBool("/options/kbselection/onlyvisible", true);
bool onlysensitive = prefs->getBool("/options/kbselection/onlysensitive", true);
std::vector<SPItem*> items ;
std::vector<SPItem*> exclude;
if (invert) {
exclude = selection->itemList();
}
if (force_all_layers)
inlayer = PREFS_SELECTION_ALL;
switch (inlayer) {
case PREFS_SELECTION_LAYER: {
if ( (onlysensitive && dynamic_cast<SPItem *>(dt->currentLayer())->isLocked()) ||
(onlyvisible && dt->itemIsHidden(dynamic_cast<SPItem *>(dt->currentLayer()))) )
return;
std::vector<SPItem*> all_items = sp_item_group_item_list(dynamic_cast<SPGroup *>(dt->currentLayer()));
for (std::vector<SPItem*>::const_reverse_iterator i=all_items.rbegin();i!=all_items.rend();i++) {
SPItem *item = *i;
if (item && (!onlysensitive || !item->isLocked())) {
if (!onlyvisible || !dt->itemIsHidden(item)) {
if (!dt->isLayer(item)) {
if (!invert || exclude.end() == std::find(exclude.begin(),exclude.end(),item)) {
items.push_back(item); // leave it in the list
}
}
}
}
}
break;
}
case PREFS_SELECTION_LAYER_RECURSIVE: {
std::vector<SPItem*> x;
items = get_all_items(x, dt->currentLayer(), dt, onlyvisible, onlysensitive, FALSE, exclude);
break;
}
default: {
std::vector<SPItem*> x;
items = get_all_items(x, dt->currentRoot(), dt, onlyvisible, onlysensitive, FALSE, exclude);
break;
}
}
selection->setList(items);
}
void sp_edit_select_all(SPDesktop *desktop)
{
sp_edit_select_all_full(desktop, false, false);
}
void sp_edit_select_all_in_all_layers(SPDesktop *desktop)
{
sp_edit_select_all_full(desktop, true, false);
}
void sp_edit_invert(SPDesktop *desktop)
{
sp_edit_select_all_full(desktop, false, true);
}
void sp_edit_invert_in_all_layers(SPDesktop *desktop)
{
sp_edit_select_all_full(desktop, true, true);
}
static void sp_selection_group_impl(std::vector<Inkscape::XML::Node*> p, Inkscape::XML::Node *group, Inkscape::XML::Document *xml_doc, SPDocument *doc) {
sort(p.begin(),p.end(),sp_repr_compare_position);
// Remember the position and parent of the topmost object.
gint topmost = p.back()->position();
Inkscape::XML::Node *topmost_parent = p.back()->parent();
for(std::vector<Inkscape::XML::Node*>::const_iterator i = p.begin(); i != p.end(); i++){
Inkscape::XML::Node *current = *i;
if (current->parent() == topmost_parent) {
Inkscape::XML::Node *spnew = current->duplicate(xml_doc);
sp_repr_unparent(current);
group->appendChild(spnew);
Inkscape::GC::release(spnew);
topmost --; // only reduce count for those items deleted from topmost_parent
} else { // move it to topmost_parent first
std::vector<Inkscape::XML::Node*> temp_clip;
// At this point, current may already have no item, due to its being a clone whose original is already moved away
// So we copy it artificially calculating the transform from its repr->attr("transform") and the parent transform
gchar const *t_str = current->attribute("transform");
Geom::Affine item_t(Geom::identity());
if (t_str)
sp_svg_transform_read(t_str, &item_t);
item_t *= dynamic_cast<SPItem *>(doc->getObjectByRepr(current->parent()))->i2doc_affine();
// FIXME: when moving both clone and original from a transformed group (either by
// grouping into another parent, or by cut/paste) the transform from the original's
// parent becomes embedded into original itself, and this affects its clones. Fix
// this by remembering the transform diffs we write to each item into an array and
// then, if this is clone, looking up its original in that array and pre-multiplying
// it by the inverse of that original's transform diff.
sp_selection_copy_one(current, item_t, temp_clip, xml_doc);
sp_repr_unparent(current);
// paste into topmost_parent (temporarily)
std::vector<Inkscape::XML::Node*> copied = sp_selection_paste_impl(doc, doc->getObjectByRepr(topmost_parent), temp_clip);
if (!temp_clip.empty())temp_clip.clear() ;
if (!copied.empty()) { // if success,
// take pasted object (now in topmost_parent)
Inkscape::XML::Node *in_topmost = copied.back();
// make a copy
Inkscape::XML::Node *spnew = in_topmost->duplicate(xml_doc);
// remove pasted
sp_repr_unparent(in_topmost);
// put its copy into group
group->appendChild(spnew);
Inkscape::GC::release(spnew);
copied.clear();
}
}
}
// Add the new group to the topmost members' parent
topmost_parent->appendChild(group);
// Move to the position of the topmost, reduced by the number of items deleted from topmost_parent
group->setPosition(topmost + 1);
}
void sp_selection_group(Inkscape::Selection *selection, SPDesktop *desktop)
{
SPDocument *doc = selection->layers()->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
// Check if something is selected.
if (selection->isEmpty()) {
selection_display_message(desktop, Inkscape::WARNING_MESSAGE, _("Select <b>some objects</b> to group."));
return;
}
std::vector<Inkscape::XML::Node*> p (selection->reprList());
selection->clear();
Inkscape::XML::Node *group = xml_doc->createElement("svg:g");
sp_selection_group_impl(p, group, xml_doc, doc);
DocumentUndo::done(doc, SP_VERB_SELECTION_GROUP,
C_("Verb", "Group"));
selection->set(group);
Inkscape::GC::release(group);
}
static gint clone_depth_descending(gconstpointer a, gconstpointer b) {
SPUse *use_a = static_cast<SPUse *>(const_cast<gpointer>(a));
SPUse *use_b = static_cast<SPUse *>(const_cast<gpointer>(b));
int depth_a = use_a->cloneDepth();
int depth_b = use_b->cloneDepth();
if (depth_a < depth_b) {
return 1;
} else if (depth_a == depth_b) {
return 0;
} else {
return -1;
}
}
void sp_selection_ungroup(Inkscape::Selection *selection, SPDesktop *desktop)
{
if (selection->isEmpty()) {
selection_display_message(desktop, Inkscape::WARNING_MESSAGE, _("Select a <b>group</b> to ungroup."));
}
// first check whether there is anything to ungroup
std::vector<SPItem*> old_select = selection->itemList();
std::vector<SPItem*> new_select;
GSList *groups = NULL;
for (std::vector<SPItem*>::const_iterator item = old_select.begin(); item!=old_select.end(); item++) {
SPItem *obj = *item;
if (dynamic_cast<SPGroup *>(obj)) {
groups = g_slist_prepend(groups, obj);
}
}
if (groups == NULL) {
selection_display_message(desktop, Inkscape::ERROR_MESSAGE, _("<b>No groups</b> to ungroup in the selection."));
g_slist_free(groups);
return;
}
std::vector<SPItem*> items(old_select);
selection->clear();
// If any of the clones refer to the groups, unlink them and replace them with successors
// in the items list.
GSList *clones_to_unlink = NULL;
for (std::vector<SPItem*>::const_iterator item = items.begin(); item != items.end(); item++) {
SPUse *use = dynamic_cast<SPUse *>(*item);
SPItem *original = use;
while (dynamic_cast<SPUse *>(original)) {
original = dynamic_cast<SPUse *>(original)->get_original();
}
if (g_slist_find(groups, original) != NULL) {
clones_to_unlink = g_slist_prepend(clones_to_unlink, *item);
}
}
// Unlink clones beginning from those with highest clone depth.
// This way we can be sure than no additional automatic unlinking happens,
// and the items in the list remain valid
clones_to_unlink = g_slist_sort(clones_to_unlink, clone_depth_descending);
for (GSList *item = clones_to_unlink; item; item = item->next) {
SPUse *use = static_cast<SPUse *>(item->data);
std::vector<SPItem*>::iterator items_node = std::find(items.begin(),items.end(), item->data);
*items_node = use->unlink();
}
g_slist_free(clones_to_unlink);
// do the actual work
for (std::vector<SPItem*>::iterator item = items.begin(); item != items.end(); item++) {
SPItem *obj = *item;
// ungroup only the groups marked earlier
if (g_slist_find(groups, *item) != NULL) {
std::vector<SPItem*> children;
sp_item_group_ungroup(dynamic_cast<SPGroup *>(obj), children, false);
// add the items resulting from ungrouping to the selection
new_select.insert(new_select.end(),children.begin(),children.end());
*item = NULL; // zero out the original pointer, which is no longer valid
} else {
// if not a group, keep in the selection
new_select.push_back(*item);
}
}
selection->addList(new_select);
DocumentUndo::done(selection->layers()->getDocument(), SP_VERB_SELECTION_UNGROUP,
_("Ungroup"));
}
/** Replace all groups in the list with their member objects, recursively; returns a new list, frees old */
std::vector<SPItem*>
sp_degroup_list(std::vector<SPItem*> &items)
{
std::vector<SPItem*> out;
bool has_groups = false;
for (std::vector<SPItem*>::const_iterator item=items.begin();item!=items.end();item++) {
SPGroup *group = dynamic_cast<SPGroup *>(*item);
if (!group) {
out.push_back(*item);
} else {
has_groups = true;
std::vector<SPItem*> members = sp_item_group_item_list(group);
for (std::vector<SPItem*>::const_iterator member=members.begin();member!=members.end();member++) {
out.push_back(*member);
}
members.clear();
}
}
if (has_groups) { // recurse if we unwrapped a group - it may have contained others
out = sp_degroup_list(out);
}
return out;
}
/** If items in the list have a common parent, return it, otherwise return NULL */
static SPGroup *
sp_item_list_common_parent_group(std::vector<SPItem*> const items)
{
if (items.empty()) {
return NULL;
}
SPObject *parent = SP_OBJECT(items[0])->parent;
// Strictly speaking this CAN happen, if user selects <svg> from Inkscape::XML editor
if (!dynamic_cast<SPGroup *>(parent)) {
return NULL;
}
for (std::vector<SPItem*>::const_iterator item=items.begin();item!=items.end();item++) {
if((*item)==items[0])continue;
if (SP_OBJECT(*item)->parent != parent) {
return NULL;
}
}
return dynamic_cast<SPGroup *>(parent);
}
/** Finds out the minimum common bbox of the selected items. */
static Geom::OptRect
enclose_items(std::vector<SPItem*> const &items)
{
g_assert(!items.empty());
Geom::OptRect r;
for (std::vector<SPItem*>::const_iterator i = items.begin();i!=items.end();i++) {
r.unionWith((*i)->desktopVisualBounds());
}
return r;
}
// TODO determine if this is intentionally different from SPObject::getPrev()
static SPObject *prev_sibling(SPObject *child)
{
SPObject *prev = 0;
if ( child && dynamic_cast<SPGroup *>(child->parent) ) {
prev = child->getPrev();
}
return prev;
}
int sp_item_repr_compare_position_obj(SPObject const *first, SPObject const *second)
{
return sp_repr_compare_position(((SPItem*)first)->getRepr(),
((SPItem*)second)->getRepr())<0;
}
void
sp_selection_raise(Inkscape::Selection *selection, SPDesktop *desktop)
{
std::vector<SPItem*> items= selection->itemList();
if (items.empty()) {
selection_display_message(desktop, Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to raise."));
return;
}
SPGroup const *group = sp_item_list_common_parent_group(items);
if (!group) {
selection_display_message(desktop, Inkscape::ERROR_MESSAGE, _("You cannot raise/lower objects from <b>different groups</b> or <b>layers</b>."));
return;
}
Inkscape::XML::Node *grepr = const_cast<Inkscape::XML::Node *>(group->getRepr());
/* Construct reverse-ordered list of selected children. */
std::vector<SPItem*> rev(items);
sort(rev.begin(),rev.end(),sp_item_repr_compare_position);
// Determine the common bbox of the selected items.
Geom::OptRect selected = enclose_items(items);
// Iterate over all objects in the selection (starting from top).
if (selected) {
for (std::vector<SPItem*>::const_iterator item=rev.begin();item!=rev.end();item++) {
SPObject *child = *item;
// for each selected object, find the next sibling
for (SPObject *newref = child->next; newref; newref = newref->next) {
// if the sibling is an item AND overlaps our selection,
SPItem *newItem = dynamic_cast<SPItem *>(newref);
if (newItem) {
Geom::OptRect newref_bbox = newItem->desktopVisualBounds();
if ( newref_bbox && selected->intersects(*newref_bbox) ) {
// AND if it's not one of our selected objects,
if ( std::find(items.begin(),items.end(),newref)==items.end()) {
// move the selected object after that sibling
grepr->changeOrder(child->getRepr(), newref->getRepr());
}
break;
}
}
}
}
}
DocumentUndo::done(selection->layers()->getDocument(), SP_VERB_SELECTION_RAISE,
//TRANSLATORS: "Raise" means "to raise an object" in the undo history
C_("Undo action", "Raise"));
}
void sp_selection_raise_to_top(Inkscape::Selection *selection, SPDesktop *desktop)
{
SPDocument *document = selection->layers()->getDocument();
if (selection->isEmpty()) {
selection_display_message(desktop, Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to raise to top."));
return;
}
std::vector<SPItem*> items = selection->itemList();
SPGroup const *group = sp_item_list_common_parent_group(items);
if (!group) {
selection_display_message(desktop, Inkscape::ERROR_MESSAGE, _("You cannot raise/lower objects from <b>different groups</b> or <b>layers</b>."));
return;
}
std::vector<Inkscape::XML::Node*> rl(selection->reprList());
sort(rl.begin(),rl.end(),sp_repr_compare_position);
for (std::vector<Inkscape::XML::Node*>::const_iterator l=rl.begin(); l!=rl.end();l++) {
Inkscape::XML::Node *repr =(*l);
repr->setPosition(-1);
}
DocumentUndo::done(document, SP_VERB_SELECTION_TO_FRONT,
_("Raise to top"));
}
void sp_selection_lower(Inkscape::Selection *selection, SPDesktop *desktop)
{
std::vector<SPItem*> items = selection->itemList();
if (items.empty()) {
selection_display_message(desktop, Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to lower."));
return;
}
SPGroup const *group = sp_item_list_common_parent_group(items);
if (!group) {
selection_display_message(desktop, Inkscape::ERROR_MESSAGE, _("You cannot raise/lower objects from <b>different groups</b> or <b>layers</b>."));
return;
}
Inkscape::XML::Node *grepr = const_cast<Inkscape::XML::Node *>(group->getRepr());
// Determine the common bbox of the selected items.
Geom::OptRect selected = enclose_items(items);
/* Construct direct-ordered list of selected children. */
std::vector<SPItem*> rev(items);
sort(rev.begin(),rev.end(),sp_item_repr_compare_position);
// Iterate over all objects in the selection (starting from top).
if (selected) {
for (std::vector<SPItem*>::const_reverse_iterator item=rev.rbegin();item!=rev.rend();item++) {
SPObject *child = *item;
// for each selected object, find the prev sibling
for (SPObject *newref = prev_sibling(child); newref; newref = prev_sibling(newref)) {
// if the sibling is an item AND overlaps our selection,
SPItem *newItem = dynamic_cast<SPItem *>(newref);
if (newItem) {
Geom::OptRect ref_bbox = newItem->desktopVisualBounds();
if ( ref_bbox && selected->intersects(*ref_bbox) ) {
// AND if it's not one of our selected objects,
if (items.end()==std::find(items.begin(),items.end(),newref)) {
// move the selected object before that sibling
SPObject *put_after = prev_sibling(newref);
if (put_after)
grepr->changeOrder(child->getRepr(), put_after->getRepr());
else
child->getRepr()->setPosition(0);
}
break;
}
}
}
}
}
DocumentUndo::done(selection->layers()->getDocument(), SP_VERB_SELECTION_LOWER,
//TRANSLATORS: "Lower" means "to lower an object" in the undo history
C_("Undo action", "Lower"));
}
void sp_selection_lower_to_bottom(Inkscape::Selection *selection, SPDesktop *desktop)
{
SPDocument *document = selection->layers()->getDocument();
if (selection->isEmpty()) {
selection_display_message(desktop, Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to lower to bottom."));
return;
}
std::vector<SPItem*> items =selection->itemList();
SPGroup const *group = sp_item_list_common_parent_group(items);
if (!group) {
selection_display_message(desktop, Inkscape::ERROR_MESSAGE, _("You cannot raise/lower objects from <b>different groups</b> or <b>layers</b>."));
return;
}
std::vector<Inkscape::XML::Node*> rl(selection->reprList());
sort(rl.begin(),rl.end(),sp_repr_compare_position);
for (std::vector<Inkscape::XML::Node*>::const_reverse_iterator l=rl.rbegin();l!=rl.rend();l++) {
gint minpos;
SPObject *pp, *pc;
Inkscape::XML::Node *repr = (*l);
pp = document->getObjectByRepr(repr->parent());
minpos = 0;
g_assert(dynamic_cast<SPGroup *>(pp));
pc = pp->firstChild();
while (!dynamic_cast<SPItem *>(pc)) {
minpos += 1;
pc = pc->next;
}
repr->setPosition(minpos);
}
DocumentUndo::done(document, SP_VERB_SELECTION_TO_BACK,
_("Lower to bottom"));
}
void
sp_undo(SPDesktop *desktop, SPDocument *)
{
// No re/undo while dragging, too dangerous.
if(desktop->getCanvas()->is_dragging) return;
if (!DocumentUndo::undo(desktop->getDocument())) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Nothing to undo."));
}
}
void
sp_redo(SPDesktop *desktop, SPDocument *)
{
// No re/undo while dragging, too dangerous.
if(desktop->getCanvas()->is_dragging) return;
if (!DocumentUndo::redo(desktop->getDocument())) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Nothing to redo."));
}
}
void sp_selection_cut(SPDesktop *desktop)
{
sp_selection_copy(desktop);
sp_selection_delete(desktop);
}
/**
* \pre item != NULL
*/
SPCSSAttr *
take_style_from_item(SPObject *object)
{
// CPPIFY:
// This function should only take SPItems, but currently SPString is not an Item.
// write the complete cascaded style, context-free
SPCSSAttr *css = sp_css_attr_from_object(object, SP_STYLE_FLAG_ALWAYS);
if (css == NULL)
return NULL;
if ((dynamic_cast<SPGroup *>(object) && object->children) ||
(dynamic_cast<SPText *>(object) && object->children && object->children->next == NULL)) {
// if this is a text with exactly one tspan child, merge the style of that tspan as well
// If this is a group, merge the style of its topmost (last) child with style
for (SPObject *last_element = object->lastChild(); last_element != NULL; last_element = last_element->getPrev()) {
if ( last_element->style ) {
SPCSSAttr *temp = sp_css_attr_from_object(last_element, SP_STYLE_FLAG_IFSET);
if (temp) {
sp_repr_css_merge(css, temp);
sp_repr_css_attr_unref(temp);
}
break;
}
}
}
// Remove black-listed properties (those that should not be used in a default style)
css = sp_css_attr_unset_blacklist(css);
if (!(dynamic_cast<SPText *>(object) || dynamic_cast<SPTSpan *>(object) || dynamic_cast<SPTRef *>(object) || dynamic_cast<SPString *>(object))) {
// do not copy text properties from non-text objects, it's confusing
css = sp_css_attr_unset_text(css);
}
SPItem *item = dynamic_cast<SPItem *>(object);
if (item) {
// FIXME: also transform gradient/pattern fills, by forking? NO, this must be nondestructive
double ex = item->i2doc_affine().descrim();
if (ex != 1.0) {
css = sp_css_attr_scale(css, ex);
}
}
return css;
}
void sp_selection_copy(SPDesktop *desktop)
{
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
cm->copy(desktop);
}
void sp_selection_paste(SPDesktop *desktop, bool in_place)
{
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
if (cm->paste(desktop, in_place)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_PASTE, _("Paste"));
}
}
void sp_selection_paste_style(SPDesktop *desktop)
{
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
if (cm->pasteStyle(desktop)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_PASTE_STYLE, _("Paste style"));
}
}
void sp_selection_paste_livepatheffect(SPDesktop *desktop)
{
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
if (cm->pastePathEffect(desktop)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_PASTE_LIVEPATHEFFECT,
_("Paste live path effect"));
}
}
static void sp_selection_remove_livepatheffect_impl(SPItem *item)
{
if ( SPLPEItem *lpeitem = dynamic_cast<SPLPEItem*>(item) ) {
if ( lpeitem->hasPathEffect() ) {
lpeitem->removeAllPathEffects(false);
}
}
}
void sp_selection_remove_livepatheffect(SPDesktop *desktop)
{
if (desktop == NULL) return;
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to remove live path effects from."));
return;
}
std::vector<SPItem*> list=selection->itemList();
for ( std::vector<SPItem*>::const_iterator itemlist=list.begin();itemlist!=list.end();itemlist++) {
SPItem *item = *itemlist;
sp_selection_remove_livepatheffect_impl(item);
}
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_REMOVE_LIVEPATHEFFECT,
_("Remove live path effect"));
}
void sp_selection_remove_filter(SPDesktop *desktop)
{
if (desktop == NULL) return;
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to remove filters from."));
return;
}
SPCSSAttr *css = sp_repr_css_attr_new();
sp_repr_css_unset_property(css, "filter");
sp_desktop_set_style(desktop, css);
sp_repr_css_attr_unref(css);
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_REMOVE_FILTER,
_("Remove filter"));
}
void sp_selection_paste_size(SPDesktop *desktop, bool apply_x, bool apply_y)
{
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
if (cm->pasteSize(desktop, false, apply_x, apply_y)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_PASTE_SIZE,
_("Paste size"));
}
}
void sp_selection_paste_size_separately(SPDesktop *desktop, bool apply_x, bool apply_y)
{
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
if (cm->pasteSize(desktop, true, apply_x, apply_y)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_PASTE_SIZE_SEPARATELY,
_("Paste size separately"));
}
}
/**
* Ensures that the clones of objects are not modified when moving objects between layers.
* Calls the same function as ungroup
*/
void sp_selection_change_layer_maintain_clones(std::vector<SPItem*> const &items,SPObject *where)
{
for (std::vector<SPItem*>::const_iterator i = items.begin(); i != items.end(); i++) {
SPItem *item = *i;
if (item) {
SPItem *oldparent = dynamic_cast<SPItem *>(item->parent);
SPItem *newparent = dynamic_cast<SPItem *>(where);
sp_item_group_ungroup_handle_clones(item,
(oldparent->i2doc_affine())
*((newparent->i2doc_affine()).inverse()));
}
}
}
void sp_selection_to_next_layer(SPDesktop *dt, bool suppressDone)
{
Inkscape::Selection *selection = dt->getSelection();
// check if something is selected
if (selection->isEmpty()) {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to move to the layer above."));
return;
}
std::vector<SPItem*> items(selection->itemList());
bool no_more = false; // Set to true, if no more layers above
SPObject *next=Inkscape::next_layer(dt->currentRoot(), dt->currentLayer());
if (next) {
sp_selection_change_layer_maintain_clones(items,next);
std::vector<Inkscape::XML::Node*> temp_clip;
sp_selection_copy_impl(items, temp_clip, dt->doc()->getReprDoc());
sp_selection_delete_impl(items, false, false);
next=Inkscape::next_layer(dt->currentRoot(), dt->currentLayer()); // Fixes bug 1482973: crash while moving layers
std::vector<Inkscape::XML::Node*> copied;
if (next) {
copied = sp_selection_paste_impl(dt->getDocument(), next, temp_clip);
} else {
copied = sp_selection_paste_impl(dt->getDocument(), dt->currentLayer(), temp_clip);
no_more = true;
}
selection->setReprList(copied);
if (next) dt->setCurrentLayer(next);
if ( !suppressDone ) {
DocumentUndo::done(dt->getDocument(), SP_VERB_LAYER_MOVE_TO_NEXT,
_("Raise to next layer"));
}
} else {
no_more = true;
}
if (no_more) {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("No more layers above."));
}
}
void sp_selection_to_prev_layer(SPDesktop *dt, bool suppressDone)
{
Inkscape::Selection *selection = dt->getSelection();
// check if something is selected
if (selection->isEmpty()) {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to move to the layer below."));
return;
}
const std::vector<SPItem*> items(selection->itemList());
bool no_more = false; // Set to true, if no more layers below
SPObject *next=Inkscape::previous_layer(dt->currentRoot(), dt->currentLayer());
if (next) {
sp_selection_change_layer_maintain_clones(items,next);
std::vector<Inkscape::XML::Node*> temp_clip;
sp_selection_copy_impl(items, temp_clip, dt->doc()->getReprDoc()); // we're in the same doc, so no need to copy defs
sp_selection_delete_impl(items, false, false);
next=Inkscape::previous_layer(dt->currentRoot(), dt->currentLayer()); // Fixes bug 1482973: crash while moving layers
std::vector<Inkscape::XML::Node*> copied;
if (next) {
copied = sp_selection_paste_impl(dt->getDocument(), next, temp_clip);
} else {
copied = sp_selection_paste_impl(dt->getDocument(), dt->currentLayer(), temp_clip);
no_more = true;
}
selection->setReprList( copied);
if (next) dt->setCurrentLayer(next);
if ( !suppressDone ) {
DocumentUndo::done(dt->getDocument(), SP_VERB_LAYER_MOVE_TO_PREV,
_("Lower to previous layer"));
}
} else {
no_more = true;
}
if (no_more) {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("No more layers below."));
}
}
void sp_selection_to_layer(SPDesktop *dt, SPObject *moveto, bool suppressDone)
{
Inkscape::Selection *selection = dt->getSelection();
// check if something is selected
if (selection->isEmpty()) {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to move."));
return;
}
std::vector<SPItem*> items(selection->itemList());
if (moveto) {
sp_selection_change_layer_maintain_clones(items,moveto);
std::vector<Inkscape::XML::Node*> temp_clip;
sp_selection_copy_impl(items, temp_clip, dt->doc()->getReprDoc()); // we're in the same doc, so no need to copy defs
sp_selection_delete_impl(items, false, false);
std::vector<Inkscape::XML::Node*> copied = sp_selection_paste_impl(dt->getDocument(), moveto, temp_clip);
selection->setReprList(copied);
if (!temp_clip.empty()) temp_clip.clear();
if (moveto) dt->setCurrentLayer(moveto);
if ( !suppressDone ) {
DocumentUndo::done(dt->getDocument(), SP_VERB_LAYER_MOVE_TO,
_("Move selection to layer"));
}
}
}
static bool
selection_contains_original(SPItem *item, Inkscape::Selection *selection)
{
bool contains_original = false;
SPItem *item_use = item;
SPItem *item_use_first = item;
SPUse *use = dynamic_cast<SPUse *>(item_use);
while (use && item_use && !contains_original)
{
item_use = use->get_original();
use = dynamic_cast<SPUse *>(item_use);
contains_original |= selection->includes(item_use);
if (item_use == item_use_first)
break;
}
// If it's a tref, check whether the object containing the character
// data is part of the selection
SPTRef *tref = dynamic_cast<SPTRef *>(item);
if (!contains_original && tref) {
contains_original = selection->includes(tref->getObjectReferredTo());
}
return contains_original;
}
static bool
selection_contains_both_clone_and_original(Inkscape::Selection *selection)
{
bool clone_with_original = false;
std::vector<SPItem*> items = selection->itemList();
for (std::vector<SPItem*>::const_iterator l=items.begin();l!=items.end() ;l++) {
SPItem *item = *l;
if (item) {
clone_with_original |= selection_contains_original(item, selection);
if (clone_with_original)
break;
}
}
return clone_with_original;
}
/** Apply matrix to the selection. \a set_i2d is normally true, which means objects are in the
original transform, synced with their reprs, and need to jump to the new transform in one go. A
value of set_i2d==false is only used by seltrans when it's dragging objects live (not outlines); in
that case, items are already in the new position, but the repr is in the old, and this function
then simply updates the repr from item->transform.
*/
void sp_selection_apply_affine(Inkscape::Selection *selection, Geom::Affine const &affine, bool set_i2d, bool compensate, bool adjust_transf_center)
{
if (selection->isEmpty())
return;
// For each perspective with a box in selection, check whether all boxes are selected and
// unlink all non-selected boxes.
Persp3D *persp;
Persp3D *transf_persp;
std::list<Persp3D *> plist = selection->perspList();
for (std::list<Persp3D *>::iterator i = plist.begin(); i != plist.end(); ++i) {
persp = (Persp3D *) (*i);
if (!persp3d_has_all_boxes_in_selection (persp, selection)) {
std::list<SPBox3D *> selboxes = selection->box3DList(persp);
// create a new perspective as a copy of the current one and link the selected boxes to it
transf_persp = persp3d_create_xml_element (persp->document, persp->perspective_impl);
for (std::list<SPBox3D *>::iterator b = selboxes.begin(); b != selboxes.end(); ++b)
box3d_switch_perspectives(*b, persp, transf_persp);
} else {
transf_persp = persp;
}
persp3d_apply_affine_transformation(transf_persp, affine);
}
std::vector<SPItem*> items = selection->itemList();
for (std::vector<SPItem*>::const_iterator l=items.begin();l!=items.end() ;l++) {
SPItem *item = *l;
if( dynamic_cast<SPRoot *>(item) ) {
// An SVG element cannot have a transform. We could change 'x' and 'y' in response
// to a translation... but leave that for another day.
selection->desktop()->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot transform an embedded SVG."));
break;
}
Geom::Point old_center(0,0);
if (set_i2d && item->isCenterSet())
old_center = item->getCenter();
#if 0 /* Re-enable this once persistent guides have a graphical indication.
At the time of writing, this is the only place to re-enable. */
sp_item_update_cns(*item, selection->desktop());
#endif
// we're moving both a clone and its original or any ancestor in clone chain?
bool transform_clone_with_original = selection_contains_original(item, selection);
// ...both a text-on-path and its path?
bool transform_textpath_with_path = ((dynamic_cast<SPText *>(item) && item->firstChild() && dynamic_cast<SPTextPath *>(item->firstChild()))
&& selection->includes( sp_textpath_get_path_item(dynamic_cast<SPTextPath *>(item->firstChild())) ));
// ...both a flowtext and its frame?
bool transform_flowtext_with_frame = (dynamic_cast<SPFlowtext *>(item) && selection->includes( dynamic_cast<SPFlowtext *>(item)->get_frame(NULL))); // (only the first frame is checked so far)
// ...both an offset and its source?
bool transform_offset_with_source = (dynamic_cast<SPOffset *>(item) && dynamic_cast<SPOffset *>(item)->sourceHref) && selection->includes( sp_offset_get_source(dynamic_cast<SPOffset *>(item)) );
// If we're moving a connector, we want to detach it
// from shapes that aren't part of the selection, but
// leave it attached if they are
if (Inkscape::UI::Tools::cc_item_is_connector(item)) {
SPPath *path = dynamic_cast<SPPath *>(item);
if (path) {
SPItem *attItem[2] = {0, 0};
path->connEndPair.getAttachedItems(attItem);
for (int n = 0; n < 2; ++n) {
if (!selection->includes(attItem[n])) {
sp_conn_end_detach(item, n);
}
}
} else {
g_assert_not_reached();
}
}
// "clones are unmoved when original is moved" preference
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
int compensation = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
bool prefs_unmoved = (compensation == SP_CLONE_COMPENSATION_UNMOVED);
bool prefs_parallel = (compensation == SP_CLONE_COMPENSATION_PARALLEL);
/* If this is a clone and it's selected along with its original, do not move it;
* it will feel the transform of its original and respond to it itself.
* Without this, a clone is doubly transformed, very unintuitive.
*
* Same for textpath if we are also doing ANY transform to its path: do not touch textpath,
* letters cannot be squeezed or rotated anyway, they only refill the changed path.
* Same for linked offset if we are also moving its source: do not move it. */
if (transform_textpath_with_path) {
// Restore item->transform field from the repr, in case it was changed by seltrans.
item->readAttr( "transform" );
} else if (transform_flowtext_with_frame) {
// apply the inverse of the region's transform to the <use> so that the flow remains
// the same (even though the output itself gets transformed)
for ( SPObject *region = item->firstChild() ; region ; region = region->getNext() ) {
if (dynamic_cast<SPFlowregion *>(region) || dynamic_cast<SPFlowregionExclude *>(region)) {
for ( SPObject *item = region->firstChild() ; item ; item = item->getNext() ) {
SPUse *use = dynamic_cast<SPUse *>(item);
if ( use ) {
use->doWriteTransform(use->getRepr(), use->transform.inverse(), NULL, compensate);
}
}
}
}
} else if (transform_clone_with_original || transform_offset_with_source) {
// We are transforming a clone along with its original. The below matrix juggling is
// necessary to ensure that they transform as a whole, i.e. the clone's induced
// transform and its move compensation are both cancelled out.
// restore item->transform field from the repr, in case it was changed by seltrans
item->readAttr( "transform" );
// calculate the matrix we need to apply to the clone to cancel its induced transform from its original
Geom::Affine parent2dt;
{
SPItem *parentItem = dynamic_cast<SPItem *>(item->parent);
if (parentItem) {
parent2dt = parentItem->i2dt_affine();
} else {
g_assert_not_reached();
}
}
Geom::Affine t = parent2dt * affine * parent2dt.inverse();
Geom::Affine t_inv = t.inverse();
Geom::Affine result = t_inv * item->transform * t;
if (transform_clone_with_original && (prefs_parallel || prefs_unmoved) && affine.isTranslation()) {
// we need to cancel out the move compensation, too
// find out the clone move, same as in sp_use_move_compensate
Geom::Affine parent;
{
SPUse *use = dynamic_cast<SPUse *>(item);
if (use) {
parent = use->get_parent_transform();
} else {
g_assert_not_reached();
}
}
Geom::Affine clone_move = parent.inverse() * t * parent;
if (prefs_parallel) {
Geom::Affine move = result * clone_move * t_inv;
item->doWriteTransform(item->getRepr(), move, &move, compensate);
} else if (prefs_unmoved) {
//if (dynamic_cast<SPUse *>(sp_use_get_original(dynamic_cast<SPUse *>(item))))
// clone_move = Geom::identity();
Geom::Affine move = result * clone_move;
item->doWriteTransform(item->getRepr(), move, &t, compensate);
}
} else if (transform_offset_with_source && (prefs_parallel || prefs_unmoved) && affine.isTranslation()){
Geom::Affine parent = item->transform;
Geom::Affine offset_move = parent.inverse() * t * parent;
if (prefs_parallel) {
Geom::Affine move = result * offset_move * t_inv;
item->doWriteTransform(item->getRepr(), move, &move, compensate);
} else if (prefs_unmoved) {
Geom::Affine move = result * offset_move;
item->doWriteTransform(item->getRepr(), move, &t, compensate);
}
} else {
// just apply the result
item->doWriteTransform(item->getRepr(), result, &t, compensate);
}
} else {
if (set_i2d) {
item->set_i2d_affine(item->i2dt_affine() * (Geom::Affine)affine);
}
item->doWriteTransform(item->getRepr(), item->transform, NULL, compensate);
}
if (adjust_transf_center) { // The transformation center should not be touched in case of pasting or importing, which is allowed by this if clause
// if we're moving the actual object, not just updating the repr, we can transform the
// center by the same matrix (only necessary for non-translations)
if (set_i2d && item->isCenterSet() && !(affine.isTranslation() || affine.isIdentity())) {
item->setCenter(old_center * affine);
item->updateRepr();
}
}
}
}
void sp_selection_remove_transform(SPDesktop *desktop)
{
if (desktop == NULL)
return;
Inkscape::Selection *selection = desktop->getSelection();
std::vector<Inkscape::XML::Node*> items = selection->reprList();
for (std::vector<Inkscape::XML::Node*>::const_iterator l=items.begin();l!=items.end() ;l++) {
(*l)->setAttribute("transform", NULL, false);
}
DocumentUndo::done(desktop->getDocument(), SP_VERB_OBJECT_FLATTEN,
_("Remove transform"));
}
void
sp_selection_scale_absolute(Inkscape::Selection *selection,
double const x0, double const x1,
double const y0, double const y1)
{
if (selection->isEmpty())
return;
Geom::OptRect bbox = selection->visualBounds();
if ( !bbox ) {
return;
}
Geom::Translate const p2o(-bbox->min());
Geom::Scale const newSize(x1 - x0,
y1 - y0);
Geom::Scale const scale( newSize * Geom::Scale(bbox->dimensions()).inverse() );
Geom::Translate const o2n(x0, y0);
Geom::Affine const final( p2o * scale * o2n );
sp_selection_apply_affine(selection, final);
}
void sp_selection_scale_relative(Inkscape::Selection *selection, Geom::Point const &align, Geom::Scale const &scale)
{
if (selection->isEmpty())
return;
Geom::OptRect bbox = selection->visualBounds();
if ( !bbox ) {
return;
}
// FIXME: ARBITRARY LIMIT: don't try to scale above 1 Mpx, it won't display properly and will crash sooner or later anyway
if ( bbox->dimensions()[Geom::X] * scale[Geom::X] > 1e6 ||
bbox->dimensions()[Geom::Y] * scale[Geom::Y] > 1e6 )
{
return;
}
Geom::Translate const n2d(-align);
Geom::Translate const d2n(align);
Geom::Affine const final( n2d * scale * d2n );
sp_selection_apply_affine(selection, final);
}
void
sp_selection_rotate_relative(Inkscape::Selection *selection, Geom::Point const &center, gdouble const angle_degrees)
{
Geom::Translate const d2n(center);
Geom::Translate const n2d(-center);
Geom::Rotate const rotate(Geom::Rotate::from_degrees(angle_degrees));
Geom::Affine const final( Geom::Affine(n2d) * rotate * d2n );
sp_selection_apply_affine(selection, final);
}
void
sp_selection_skew_relative(Inkscape::Selection *selection, Geom::Point const &align, double dx, double dy)
{
Geom::Translate const d2n(align);
Geom::Translate const n2d(-align);
Geom::Affine const skew(1, dy,
dx, 1,
0, 0);
Geom::Affine const final( n2d * skew * d2n );
sp_selection_apply_affine(selection, final);
}
void sp_selection_move_relative(Inkscape::Selection *selection, Geom::Point const &move, bool compensate)
{
sp_selection_apply_affine(selection, Geom::Affine(Geom::Translate(move)), true, compensate);
}
void sp_selection_move_relative(Inkscape::Selection *selection, double dx, double dy)
{
sp_selection_apply_affine(selection, Geom::Affine(Geom::Translate(dx, dy)));
}
/**
* Rotates selected objects 90 degrees, either clock-wise or counter-clockwise, depending on the value of ccw.
*/
void sp_selection_rotate_90(SPDesktop *desktop, bool ccw)
{
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty())
return;
std::vector<SPItem*> items = selection->itemList();
Geom::Rotate const rot_90(Geom::Point(0, ccw ? 1 : -1)); // pos. or neg. rotation, depending on the value of ccw
for (std::vector<SPItem*>::const_iterator l=items.begin();l!=items.end() ;l++) {
SPItem *item = *l;
if (item) {
sp_item_rotate_rel(item, rot_90);
} else {
g_assert_not_reached();
}
}
DocumentUndo::done(desktop->getDocument(),
ccw ? SP_VERB_OBJECT_ROTATE_90_CCW : SP_VERB_OBJECT_ROTATE_90_CW,
ccw ? _("Rotate 90\xc2\xb0 CCW") : _("Rotate 90\xc2\xb0 CW"));
}
void
sp_selection_rotate(Inkscape::Selection *selection, gdouble const angle_degrees)
{
if (selection->isEmpty())
return;
boost::optional<Geom::Point> center = selection->center();
if (!center) {
return;
}
sp_selection_rotate_relative(selection, *center, angle_degrees);
DocumentUndo::maybeDone(selection->desktop()->getDocument(),
( ( angle_degrees > 0 )
? "selector:rotate:ccw"
: "selector:rotate:cw" ),
SP_VERB_CONTEXT_SELECT,
_("Rotate"));
}
/*
* Selects all the visible items with the same fill and/or stroke color/style as the items in the current selection
*
* Params:
* desktop - set the selection on this desktop
* fill - select objects matching fill
* stroke - select objects matching stroke
*/
void sp_select_same_fill_stroke_style(SPDesktop *desktop, gboolean fill, gboolean stroke, gboolean style)
{
if (!desktop) {
return;
}
if (!fill && !stroke && !style) {
return;
}
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool onlyvisible = prefs->getBool("/options/kbselection/onlyvisible", true);
bool onlysensitive = prefs->getBool("/options/kbselection/onlysensitive", true);
bool ingroups = TRUE;
std::vector<SPItem*> x,y;
std::vector<SPItem*> all_list = get_all_items(x, desktop->currentRoot(), desktop, onlyvisible, onlysensitive, ingroups, y);
std::vector<SPItem*> all_matches;
Inkscape::Selection *selection = desktop->getSelection();
std::vector<SPItem*> items = selection->itemList();
for (std::vector<SPItem*>::const_iterator sel_iter=items.begin();sel_iter!=items.end();sel_iter++) {
SPItem *sel = *sel_iter;
std::vector<SPItem*> matches = all_list;
if (fill && stroke && style) {
matches = sp_get_same_style(sel, matches);
}
else if (fill) {
matches = sp_get_same_style(sel, matches, SP_FILL_COLOR);
}
else if (stroke) {
matches = sp_get_same_style(sel, matches, SP_STROKE_COLOR);
}
else if (style) {
matches = sp_get_same_style(sel, matches,SP_STROKE_STYLE_ALL);
}
all_matches.insert(all_matches.end(), matches.begin(),matches.end());
}
selection->clear();
selection->setList(all_matches);
}
/*
* Selects all the visible items with the same object type as the items in the current selection
*
* Params:
* desktop - set the selection on this desktop
*/
void sp_select_same_object_type(SPDesktop *desktop)
{
if (!desktop) {
return;
}
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool onlyvisible = prefs->getBool("/options/kbselection/onlyvisible", true);
bool onlysensitive = prefs->getBool("/options/kbselection/onlysensitive", true);
bool ingroups = TRUE;
std::vector<SPItem*> x,y;
std::vector<SPItem*> all_list = get_all_items(x, desktop->currentRoot(), desktop, onlyvisible, onlysensitive, ingroups, y);
std::vector<SPItem*> matches = all_list;
Inkscape::Selection *selection = desktop->getSelection();
std::vector<SPItem*> items=selection->itemList();
for (std::vector<SPItem*>::const_iterator sel_iter=items.begin();sel_iter!=items.end();sel_iter++) {
SPItem *sel = *sel_iter;
if (sel) {
matches = sp_get_same_object_type(sel, matches);
} else {
g_assert_not_reached();
}
}
selection->clear();
selection->setList(matches);
}
/*
* Find all items in src list that have the same fill or stroke style as sel
* Return the list of matching items
*/
std::vector<SPItem*> sp_get_same_fill_or_stroke_color(SPItem *sel, std::vector<SPItem*> &src, SPSelectStrokeStyleType type)
{
std::vector<SPItem*> matches ;
gboolean match = false;
SPIPaint *sel_paint = (type == SP_FILL_COLOR) ? &(sel->style->fill) : &(sel->style->stroke);
for (std::vector<SPItem*>::const_reverse_iterator i=src.rbegin();i!=src.rend();i++) {
SPItem *iter = *i;
if (iter) {
SPIPaint *iter_paint = (type == SP_FILL_COLOR) ? &(iter->style->fill) : &(iter->style->stroke);
match = false;
if (sel_paint->isColor() && iter_paint->isColor() // color == color comparision doesnt seem to work here.
&& (sel_paint->value.color.toRGBA32(1.0) == iter_paint->value.color.toRGBA32(1.0))) {
match = true;
} else if (sel_paint->isPaintserver() && iter_paint->isPaintserver()) {
SPPaintServer *sel_server =
(type == SP_FILL_COLOR) ? sel->style->getFillPaintServer() : sel->style->getStrokePaintServer();
SPPaintServer *iter_server =
(type == SP_FILL_COLOR) ? iter->style->getFillPaintServer() : iter->style->getStrokePaintServer();
if ((dynamic_cast<SPLinearGradient *>(sel_server) || dynamic_cast<SPRadialGradient *>(sel_server) ||
(dynamic_cast<SPGradient *>(sel_server) && dynamic_cast<SPGradient *>(sel_server)->getVector()->isSwatch()))
&&
(dynamic_cast<SPLinearGradient *>(iter_server) || dynamic_cast<SPRadialGradient *>(iter_server) ||
(dynamic_cast<SPGradient *>(iter_server) && dynamic_cast<SPGradient *>(iter_server)->getVector()->isSwatch()))) {
SPGradient *sel_vector = dynamic_cast<SPGradient *>(sel_server)->getVector();
SPGradient *iter_vector = dynamic_cast<SPGradient *>(iter_server)->getVector();
if (sel_vector == iter_vector) {
match = true;
}
} else if (dynamic_cast<SPPattern *>(sel_server) && dynamic_cast<SPPattern *>(iter_server)) {
SPPattern *sel_pat = pattern_getroot(dynamic_cast<SPPattern *>(sel_server));
SPPattern *iter_pat = pattern_getroot(dynamic_cast<SPPattern *>(iter_server));
if (sel_pat == iter_pat) {
match = true;
}
}
} else if (sel_paint->isNone() && iter_paint->isNone()) {
match = true;
} else if (sel_paint->isNoneSet() && iter_paint->isNoneSet()) {
match = true;
}
if (match) {
matches.push_back(iter);
}
} else {
g_assert_not_reached();
}
}
return matches;
}
static bool item_type_match (SPItem *i, SPItem *j)
{
if ( dynamic_cast<SPRect *>(i)) {
return ( dynamic_cast<SPRect *>(j) );
} else if (dynamic_cast<SPGenericEllipse *>(i)) {
return (dynamic_cast<SPGenericEllipse *>(j));
} else if (dynamic_cast<SPStar *>(i) || dynamic_cast<SPPolygon *>(i)) {
return (dynamic_cast<SPStar *>(j) || dynamic_cast<SPPolygon *>(j)) ;
} else if (dynamic_cast<SPSpiral *>(i)) {
return (dynamic_cast<SPSpiral *>(j));
} else if (dynamic_cast<SPPath *>(i) || dynamic_cast<SPLine *>(i) || dynamic_cast<SPPolyLine *>(i)) {
return (dynamic_cast<SPPath *>(j) || dynamic_cast<SPLine *>(j) || dynamic_cast<SPPolyLine *>(j));
} else if (dynamic_cast<SPText *>(i) || dynamic_cast<SPFlowtext *>(i) || dynamic_cast<SPTSpan *>(i) || dynamic_cast<SPTRef *>(i) || dynamic_cast<SPString *>(i)) {
return (dynamic_cast<SPText *>(j) || dynamic_cast<SPFlowtext *>(j) || dynamic_cast<SPTSpan *>(j) || dynamic_cast<SPTRef *>(j) || dynamic_cast<SPString *>(j));
} else if (dynamic_cast<SPUse *>(i)) {
return (dynamic_cast<SPUse *>(j)) ;
} else if (dynamic_cast<SPImage *>(i)) {
return (dynamic_cast<SPImage *>(j));
} else if (dynamic_cast<SPOffset *>(i) && dynamic_cast<SPOffset *>(i)->sourceHref) { // Linked offset
return (dynamic_cast<SPOffset *>(j) && dynamic_cast<SPOffset *>(j)->sourceHref);
} else if (dynamic_cast<SPOffset *>(i) && !dynamic_cast<SPOffset *>(i)->sourceHref) { // Dynamic offset
return (dynamic_cast<SPOffset *>(j) && !dynamic_cast<SPOffset *>(j)->sourceHref);
}
return false;
}
/*
* Find all items in src list that have the same object type as sel by type
* Return the list of matching items
*/
std::vector<SPItem*> sp_get_same_object_type(SPItem *sel, std::vector<SPItem*> &src)
{
std::vector<SPItem*> matches;
for (std::vector<SPItem*>::const_reverse_iterator i=src.rbegin();i!=src.rend();i++) {
SPItem *item = *i;
if (item && item_type_match(sel, item) && !item->cloned) {
matches.push_back(item);
}
}
return matches;
}
GSList *sp_get_same_fill_or_stroke_color(SPItem *sel, GSList *src, SPSelectStrokeStyleType type);
/*
* Find all items in src list that have the same stroke style as sel by type
* Return the list of matching items
*/
std::vector<SPItem*> sp_get_same_style(SPItem *sel, std::vector<SPItem*> &src, SPSelectStrokeStyleType type)
{
std::vector<SPItem*> matches;
bool match = false;
SPStyle *sel_style = sel->style;
if (type == SP_FILL_COLOR || type == SP_STYLE_ALL) {
src = sp_get_same_fill_or_stroke_color(sel, src, SP_FILL_COLOR);
}
if (type == SP_STROKE_COLOR || type == SP_STYLE_ALL) {
src = sp_get_same_fill_or_stroke_color(sel, src, SP_STROKE_COLOR);
}
/*
* Stroke width needs to handle transformations, so call this function
* to get the transformed stroke width
*/
std::vector<SPItem*> objects;
SPStyle *sel_style_for_width = NULL;
if (type == SP_STROKE_STYLE_WIDTH || type == SP_STROKE_STYLE_ALL || type==SP_STYLE_ALL ) {
objects.push_back(sel);
sel_style_for_width = new SPStyle(SP_ACTIVE_DOCUMENT);
objects_query_strokewidth (objects, sel_style_for_width);
}
bool match_g;
for (std::vector<SPItem*>::const_iterator i=src.begin();i!=src.end();i++) {
SPItem *iter = *i;
if (iter) {
match_g=true;
SPStyle *iter_style = iter->style;
match = true;
if (type == SP_STROKE_STYLE_WIDTH|| type == SP_STROKE_STYLE_ALL|| type==SP_STYLE_ALL) {
match = (sel_style->stroke_width.set == iter_style->stroke_width.set);
if (sel_style->stroke_width.set && iter_style->stroke_width.set) {
std::vector<SPItem*> objects;
objects.insert(objects.begin(),iter);
SPStyle tmp_style(SP_ACTIVE_DOCUMENT);
objects_query_strokewidth (objects, &tmp_style);
if (sel_style_for_width) {
match = (sel_style_for_width->stroke_width.computed == tmp_style.stroke_width.computed);
}
}
}
match_g = match_g && match;
if (type == SP_STROKE_STYLE_DASHES|| type == SP_STROKE_STYLE_ALL || type==SP_STYLE_ALL) {
match = (sel_style->stroke_dasharray.set == iter_style->stroke_dasharray.set);
if (sel_style->stroke_dasharray.set && iter_style->stroke_dasharray.set) {
match = (sel_style->stroke_dasharray.values == iter_style->stroke_dasharray.values);
}
}
match_g = match_g && match;
if (type == SP_STROKE_STYLE_MARKERS|| type == SP_STROKE_STYLE_ALL|| type==SP_STYLE_ALL) {
match = true;
int len = sizeof(sel_style->marker)/sizeof(SPIString);
for (int i = 0; i < len; i++) {
match = (sel_style->marker_ptrs[i]->set == iter_style->marker_ptrs[i]->set);
if (sel_style->marker_ptrs[i]->set && iter_style->marker_ptrs[i]->set &&
(strcmp(sel_style->marker_ptrs[i]->value, iter_style->marker_ptrs[i]->value))) {
match = false;
break;
}
}
}
match_g = match_g && match;
if (match_g) {
while (iter->cloned) iter=dynamic_cast<SPItem *>(iter->parent);
matches.insert(matches.begin(),iter);
}
} else {
g_assert_not_reached();
}
}
if( sel_style_for_width != NULL ) delete sel_style_for_width;
return matches;
}
// helper function:
static
Geom::Point
cornerFarthestFrom(Geom::Rect const &r, Geom::Point const &p){
Geom::Point m = r.midpoint();
unsigned i = 0;
if (p[X] < m[X]) {
i = 1;
}
if (p[Y] < m[Y]) {
i = 3 - i;
}
return r.corner(i);
}
/**
\param angle the angle in "angular pixels", i.e. how many visible pixels must move the outermost point of the rotated object
*/
void
sp_selection_rotate_screen(Inkscape::Selection *selection, gdouble angle)
{
if (selection->isEmpty())
return;
Geom::OptRect bbox = selection->visualBounds();
boost::optional<Geom::Point> center = selection->center();
if ( !bbox || !center ) {
return;
}
gdouble const zoom = selection->desktop()->current_zoom();
gdouble const zmove = angle / zoom;
gdouble const r = Geom::L2(cornerFarthestFrom(*bbox, *center) - *center);
gdouble const zangle = 180 * atan2(zmove, r) / M_PI;
sp_selection_rotate_relative(selection, *center, zangle);
DocumentUndo::maybeDone(selection->desktop()->getDocument(),
( (angle > 0)
? "selector:rotate:ccw"
: "selector:rotate:cw" ),
SP_VERB_CONTEXT_SELECT,
_("Rotate by pixels"));
}
void
sp_selection_scale(Inkscape::Selection *selection, gdouble grow)
{
if (selection->isEmpty())
return;
Geom::OptRect bbox = selection->visualBounds();
if (!bbox) {
return;
}
Geom::Point const center(bbox->midpoint());
// you can't scale "do nizhe pola" (below zero)
double const max_len = bbox->maxExtent();
if ( max_len + grow <= 1e-3 ) {
return;
}
double const times = 1.0 + grow / max_len;
sp_selection_scale_relative(selection, center, Geom::Scale(times, times));
DocumentUndo::maybeDone(selection->desktop()->getDocument(),
( (grow > 0)
? "selector:scale:larger"
: "selector:scale:smaller" ),
SP_VERB_CONTEXT_SELECT,
_("Scale"));
}
void
sp_selection_scale_screen(Inkscape::Selection *selection, gdouble grow_pixels)
{
sp_selection_scale(selection,
grow_pixels / selection->desktop()->current_zoom());
}
void
sp_selection_scale_times(Inkscape::Selection *selection, gdouble times)
{
if (selection->isEmpty())
return;
Geom::OptRect sel_bbox = selection->visualBounds();
if (!sel_bbox) {
return;
}
Geom::Point const center(sel_bbox->midpoint());
sp_selection_scale_relative(selection, center, Geom::Scale(times, times));
DocumentUndo::done(selection->desktop()->getDocument(), SP_VERB_CONTEXT_SELECT,
_("Scale by whole factor"));
}
void
sp_selection_move(Inkscape::Selection *selection, gdouble dx, gdouble dy)
{
if (selection->isEmpty()) {
return;
}
sp_selection_move_relative(selection, dx, dy);
SPDocument *doc = selection->layers()->getDocument();
if (dx == 0) {
DocumentUndo::maybeDone(doc, "selector:move:vertical", SP_VERB_CONTEXT_SELECT,
_("Move vertically"));
} else if (dy == 0) {
DocumentUndo::maybeDone(doc, "selector:move:horizontal", SP_VERB_CONTEXT_SELECT,
_("Move horizontally"));
} else {
DocumentUndo::done(doc, SP_VERB_CONTEXT_SELECT,
_("Move"));
}
}
void
sp_selection_move_screen(Inkscape::Selection *selection, gdouble dx, gdouble dy)
{
if (selection->isEmpty() || !selection->desktop()) {
return;
}
// same as sp_selection_move but divide deltas by zoom factor
gdouble const zoom = selection->desktop()->current_zoom();
gdouble const zdx = dx / zoom;
gdouble const zdy = dy / zoom;
sp_selection_move_relative(selection, zdx, zdy);
SPDocument *doc = selection->layers()->getDocument();
if (dx == 0) {
DocumentUndo::maybeDone(doc, "selector:move:vertical", SP_VERB_CONTEXT_SELECT,
_("Move vertically by pixels"));
} else if (dy == 0) {
DocumentUndo::maybeDone(doc, "selector:move:horizontal", SP_VERB_CONTEXT_SELECT,
_("Move horizontally by pixels"));
} else {
DocumentUndo::done(doc, SP_VERB_CONTEXT_SELECT,
_("Move"));
}
}
typedef struct Forward {
typedef SPObject *Iterator;
static Iterator children(SPObject *o) { return o->firstChild(); }
static Iterator siblings_after(SPObject *o) { return o->getNext(); }
static void dispose(Iterator /*i*/) {}
static SPObject *object(Iterator i) { return i; }
static Iterator next(Iterator i) { return i->getNext(); }
} Forward;
typedef struct ListReverse {
typedef GSList *Iterator;
static Iterator children(SPObject *o) {
return make_list(o->firstChild(), NULL);
}
static Iterator siblings_after(SPObject *o) {
return make_list(o->parent->firstChild(), o);
}
static void dispose(Iterator i) {
g_slist_free(i);
}
static SPObject *object(Iterator i) {
return reinterpret_cast<SPObject *>(i->data);
}
static Iterator next(Iterator i) { return i->next; }
private:
static GSList *make_list(SPObject *object, SPObject *limit) {
GSList *list = NULL;
while ( object != limit ) {
if (!object) { // TODO check if this happens in practice
g_warning("Unexpected list overrun");
break;
}
list = g_slist_prepend(list, object);
object = object->getNext();
}
return list;
}
} ListReverse;
template <typename D>
SPItem *next_item(SPDesktop *desktop, GSList *path, SPObject *root,
bool only_in_viewport, PrefsSelectionContext inlayer, bool onlyvisible, bool onlysensitive)
{
typename D::Iterator children;
typename D::Iterator iter;
SPItem *found=NULL;
if (path) {
SPObject *object=reinterpret_cast<SPObject *>(path->data);
g_assert(object->parent == root);
if (desktop->isLayer(object)) {
found = next_item<D>(desktop, path->next, object, only_in_viewport, inlayer, onlyvisible, onlysensitive);
}
iter = children = D::siblings_after(object);
} else {
iter = children = D::children(root);
}
while ( iter && !found ) {
SPObject *object=D::object(iter);
if (desktop->isLayer(object)) {
if (PREFS_SELECTION_LAYER != inlayer) { // recurse into sublayers
found = next_item<D>(desktop, NULL, object, only_in_viewport, inlayer, onlyvisible, onlysensitive);
}
} else {
SPItem *item = dynamic_cast<SPItem *>(object);
if ( item &&
( !only_in_viewport || desktop->isWithinViewport(item) ) &&
( !onlyvisible || !desktop->itemIsHidden(item)) &&
( !onlysensitive || !item->isLocked()) &&
!desktop->isLayer(item) )
{
found = item;
}
}
iter = D::next(iter);
}
D::dispose(children);
return found;
}
template <typename D>
SPItem *next_item_from_list(SPDesktop *desktop, std::vector<SPItem*> const items,
SPObject *root, bool only_in_viewport, PrefsSelectionContext inlayer, bool onlyvisible, bool onlysensitive)
{
SPObject *current=root;
for(std::vector<SPItem*>::const_iterator i = items.begin();i!=items.end();i++) {
SPItem *item = *i;
if ( root->isAncestorOf(item) &&
( !only_in_viewport || desktop->isWithinViewport(item) ) )
{
current = item;
break;
}
}
GSList *path=NULL;
while ( current != root ) {
path = g_slist_prepend(path, current);
current = current->parent;
}
SPItem *next;
// first, try from the current object
next = next_item<D>(desktop, path, root, only_in_viewport, inlayer, onlyvisible, onlysensitive);
g_slist_free(path);
if (!next) { // if we ran out of objects, start over at the root
next = next_item<D>(desktop, NULL, root, only_in_viewport, inlayer, onlyvisible, onlysensitive);
}
return next;
}
void
sp_selection_item_next(SPDesktop *desktop)
{
g_return_if_fail(desktop != NULL);
Inkscape::Selection *selection = desktop->getSelection();
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
PrefsSelectionContext inlayer = (PrefsSelectionContext)prefs->getInt("/options/kbselection/inlayer", PREFS_SELECTION_LAYER);
bool onlyvisible = prefs->getBool("/options/kbselection/onlyvisible", true);
bool onlysensitive = prefs->getBool("/options/kbselection/onlysensitive", true);
SPObject *root;
if (PREFS_SELECTION_ALL != inlayer) {
root = selection->activeContext();
} else {
root = desktop->currentRoot();
}
SPItem *item=next_item_from_list<Forward>(desktop, selection->itemList(), root, SP_CYCLING == SP_CYCLE_VISIBLE, inlayer, onlyvisible, onlysensitive);
if (item) {
selection->set(item, PREFS_SELECTION_LAYER_RECURSIVE == inlayer);
if ( SP_CYCLING == SP_CYCLE_FOCUS ) {
scroll_to_show_item(desktop, item);
}
}
}
void
sp_selection_item_prev(SPDesktop *desktop)
{
SPDocument *document = desktop->getDocument();
g_return_if_fail(document != NULL);
g_return_if_fail(desktop != NULL);
Inkscape::Selection *selection = desktop->getSelection();
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
PrefsSelectionContext inlayer = (PrefsSelectionContext) prefs->getInt("/options/kbselection/inlayer", PREFS_SELECTION_LAYER);
bool onlyvisible = prefs->getBool("/options/kbselection/onlyvisible", true);
bool onlysensitive = prefs->getBool("/options/kbselection/onlysensitive", true);
SPObject *root;
if (PREFS_SELECTION_ALL != inlayer) {
root = selection->activeContext();
} else {
root = desktop->currentRoot();
}
SPItem *item=next_item_from_list<ListReverse>(desktop, selection->itemList(), root, SP_CYCLING == SP_CYCLE_VISIBLE, inlayer, onlyvisible, onlysensitive);
if (item) {
selection->set(item, PREFS_SELECTION_LAYER_RECURSIVE == inlayer);
if ( SP_CYCLING == SP_CYCLE_FOCUS ) {
scroll_to_show_item(desktop, item);
}
}
}
void sp_selection_next_patheffect_param(SPDesktop * dt)
{
if (!dt) return;
Inkscape::Selection *selection = dt->getSelection();
if ( selection && !selection->isEmpty() ) {
SPItem *item = selection->singleItem();
if ( SPLPEItem *lpeitem = dynamic_cast<SPLPEItem*>(item) ) {
if (lpeitem->hasPathEffect()) {
lpeitem->editNextParamOncanvas(dt);
} else {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("The selection has no applied path effect."));
}
}
}
}
/*bool has_path_recursive(SPObject *obj)
{
if (!obj) return false;
if (SP_IS_PATH(obj)) {
return true;
}
if (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj)) {
for (SPObject *c = obj->children; c; c = c->next) {
if (has_path_recursive(c)) return true;
}
}
return false;
}*/
void sp_selection_edit_clip_or_mask(SPDesktop * /*dt*/, bool /*clip*/)
{
return;
/*if (!dt) return;
using namespace Inkscape::UI;
Inkscape::Selection *selection = dt->getSelection();
if (!selection || selection->isEmpty()) return;
GSList const *items = selection->itemList();
bool has_path = false;
for (GSList *i = const_cast<GSList*>(items); i; i= i->next) {
SPItem *item = SP_ITEM(i->data);
SPObject *search = clip
? (item->clip_ref ? item->clip_ref->getObject() : NULL)
: item->mask_ref ? item->mask_ref->getObject() : NULL;
has_path |= has_path_recursive(search);
if (has_path) break;
}
if (has_path) {
if (!tools_isactive(dt, TOOLS_NODES)) {
tools_switch(dt, TOOLS_NODES);
}
ink_node_tool_set_mode(INK_NODE_TOOL(dt->event_context),
clip ? NODE_TOOL_EDIT_CLIPPING_PATHS : NODE_TOOL_EDIT_MASKS);
} else if (clip) {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE,
_("The selection has no applied clip path."));
} else {
dt->messageStack()->flash(Inkscape::WARNING_MESSAGE,
_("The selection has no applied mask."));
}*/
}
/**
* If \a item is not entirely visible then adjust visible area to centre on the centre on of
* \a item.
*/
void scroll_to_show_item(SPDesktop *desktop, SPItem *item)
{
Geom::Rect dbox = desktop->get_display_area();
Geom::OptRect sbox = item->desktopVisualBounds();
if ( sbox && dbox.contains(*sbox) == false ) {
Geom::Point const s_dt = sbox->midpoint();
Geom::Point const s_w = desktop->d2w(s_dt);
Geom::Point const d_dt = dbox.midpoint();
Geom::Point const d_w = desktop->d2w(d_dt);
Geom::Point const moved_w( d_w - s_w );
gint const dx = (gint) moved_w[X];
gint const dy = (gint) moved_w[Y];
desktop->scroll_world(dx, dy);
}
}
void sp_selection_clone(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
Inkscape::Selection *selection = desktop->getSelection();
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select an <b>object</b> to clone."));
return;
}
std::vector<Inkscape::XML::Node*> reprs (selection->reprList());
selection->clear();
// sorting items from different parents sorts each parent's subset without possibly mixing them, just what we need
sort(reprs.begin(),reprs.end(),sp_repr_compare_position);
std::vector<Inkscape::XML::Node*> newsel;
for(std::vector<Inkscape::XML::Node*>::const_reverse_iterator i=reprs.rbegin();i!=reprs.rend();i++){
Inkscape::XML::Node *sel_repr = *i;
Inkscape::XML::Node *parent = sel_repr->parent();
Inkscape::XML::Node *clone = xml_doc->createElement("svg:use");
clone->setAttribute("x", "0", false);
clone->setAttribute("y", "0", false);
gchar *href_str = g_strdup_printf("#%s", sel_repr->attribute("id"));
clone->setAttribute("xlink:href", href_str, false);
g_free(href_str);
clone->setAttribute("inkscape:transform-center-x", sel_repr->attribute("inkscape:transform-center-x"), false);
clone->setAttribute("inkscape:transform-center-y", sel_repr->attribute("inkscape:transform-center-y"), false);
// add the new clone to the top of the original's parent
parent->appendChild(clone);
newsel.push_back(clone);
Inkscape::GC::release(clone);
}
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_CLONE,
C_("Action", "Clone"));
selection->setReprList(newsel);
}
void
sp_selection_relink(SPDesktop *desktop)
{
if (!desktop)
return;
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>clones</b> to relink."));
return;
}
Inkscape::UI::ClipboardManager *cm = Inkscape::UI::ClipboardManager::get();
const gchar *newid = cm->getFirstObjectID();
if (!newid) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Copy an <b>object</b> to clipboard to relink clones to."));
return;
}
gchar *newref = g_strdup_printf("#%s", newid);
// Get a copy of current selection.
bool relinked = false;
std::vector<SPItem*> items=selection->itemList();
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
SPItem *item = *i;
if (dynamic_cast<SPUse *>(item)) {
item->getRepr()->setAttribute("xlink:href", newref);
item->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
relinked = true;
}
}
g_free(newref);
if (!relinked) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No clones to relink</b> in the selection."));
} else {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_UNLINK_CLONE,
_("Relink clone"));
}
}
void
sp_selection_unlink(SPDesktop *desktop)
{
if (!desktop)
return;
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>clones</b> to unlink."));
return;
}
// Get a copy of current selection.
std::vector<SPItem*> new_select;
bool unlinked = false;
std::vector<SPItem*> items=selection->itemList();
for (std::vector<SPItem*>::const_reverse_iterator i=items.rbegin();i!=items.rend();i++){
SPItem *item = *i;
if (dynamic_cast<SPText *>(item)) {
SPObject *tspan = sp_tref_convert_to_tspan(item);
if (tspan) {
item->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
// Set unlink to true, and fall into the next if which
// will include this text item in the new selection
unlinked = true;
}
if (!(dynamic_cast<SPUse *>(item) || dynamic_cast<SPTRef *>(item))) {
// keep the non-use item in the new selection
new_select.push_back(item);
continue;
}
SPItem *unlink = NULL;
SPUse *use = dynamic_cast<SPUse *>(item);
if (use) {
unlink = use->unlink();
// Unable to unlink use (external or invalid href?)
if (!unlink) {
new_select.push_back(item);
continue;
}
} else /*if (SP_IS_TREF(use))*/ {
unlink = dynamic_cast<SPItem *>(sp_tref_convert_to_tspan(item));
g_assert(unlink != NULL);
}
unlinked = true;
// Add ungrouped items to the new selection.
new_select.push_back(unlink);
}
if (!new_select.empty()) { // set new selection
selection->clear();
selection->setList(new_select);
}
if (!unlinked) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No clones to unlink</b> in the selection."));
}
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_UNLINK_CLONE,
_("Unlink clone"));
}
void
sp_select_clone_original(SPDesktop *desktop)
{
if (desktop == NULL)
return;
Inkscape::Selection *selection = desktop->getSelection();
SPItem *item = selection->singleItem();
gchar const *error = _("Select a <b>clone</b> to go to its original. Select a <b>linked offset</b> to go to its source. Select a <b>text on path</b> to go to the path. Select a <b>flowed text</b> to go to its frame.");
// Check if other than two objects are selected
std::vector<SPItem*> items=selection->itemList();
if (items.size() != 1 || !item) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, error);
return;
}
SPItem *original = NULL;
SPUse *use = dynamic_cast<SPUse *>(item);
if (use) {
original = use->get_original();
} else {
SPOffset *offset = dynamic_cast<SPOffset *>(item);
if (offset && offset->sourceHref) {
original = sp_offset_get_source(offset);
} else {
SPText *text = dynamic_cast<SPText *>(item);
SPTextPath *textpath = (text) ? dynamic_cast<SPTextPath *>(text->firstChild()) : NULL;
if (text && textpath) {
original = sp_textpath_get_path_item(textpath);
} else {
SPFlowtext *flowtext = dynamic_cast<SPFlowtext *>(item);
if (flowtext) {
original = flowtext->get_frame(NULL); // first frame only
} else {
SPLPEItem *lpeItem = dynamic_cast<SPLPEItem *>(item);
if (lpeItem) {
// check if the applied LPE is Clone original, if so, go to the refered path
Inkscape::LivePathEffect::Effect* lpe = lpeItem->getPathEffectOfType(Inkscape::LivePathEffect::CLONE_ORIGINAL);
if (lpe) {
Inkscape::LivePathEffect::Parameter *lpeparam = lpe->getParameter("linkedpath");
if (Inkscape::LivePathEffect::OriginalPathParam *pathparam = dynamic_cast<Inkscape::LivePathEffect::OriginalPathParam *>(lpeparam)) {
original = pathparam->getObject();
}
}
}
}
}
}
}
if (original == NULL) { // it's an object that we don't know what to do with
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, error);
return;
}
if (!original) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>Cannot find</b> the object to select (orphaned clone, offset, textpath, flowed text?)"));
return;
}
for (SPObject *o = original; o && !dynamic_cast<SPRoot *>(o); o = o->parent) {
if (dynamic_cast<SPDefs *>(o)) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("The object you're trying to select is <b>not visible</b> (it is in &lt;defs&gt;)"));
return;
}
}
if (original) {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool highlight = prefs->getBool("/options/highlightoriginal/value");
if (highlight) {
Geom::OptRect a = item->desktopVisualBounds();
Geom::OptRect b = original->desktopVisualBounds();
if ( a && b ) {
// draw a flashing line between the objects
SPCurve *curve = new SPCurve();
curve->moveto(a->midpoint());
curve->lineto(b->midpoint());
SPCanvasItem * canvasitem = sp_canvas_bpath_new(desktop->getTempGroup(), curve);
sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(canvasitem), 0x0000ddff, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT, 5, 3);
sp_canvas_item_show(canvasitem);
curve->unref();
desktop->add_temporary_canvasitem(canvasitem, 1000);
}
}
selection->clear();
selection->set(original);
if (SP_CYCLING == SP_CYCLE_FOCUS) {
scroll_to_show_item(desktop, original);
}
}
}
/**
* This creates a new path, applies the Original Path LPE, and has it refer to the selection.
*/
void sp_selection_clone_original_path_lpe(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
Inkscape::Selection *selection = desktop->getSelection();
Inkscape::SVGOStringStream os;
SPObject * firstItem = NULL;
std::vector<SPItem*> items=selection->itemList();
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
if (SP_IS_SHAPE(*i) || SP_IS_TEXT(*i)) {
if (firstItem) {
os << "|";
} else {
firstItem = SP_ITEM(*i);
}
os << '#' << SP_ITEM(*i)->getId() << ",0";
}
}
if (firstItem) {
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
SPObject *parent = firstItem->parent;
// create the LPE
Inkscape::XML::Node *lpe_repr = xml_doc->createElement("inkscape:path-effect");
{
lpe_repr->setAttribute("effect", "fill_between_many");
lpe_repr->setAttribute("linkedpaths", os.str());
desktop->doc()->getDefs()->getRepr()->addChild(lpe_repr, NULL); // adds to <defs> and assigns the 'id' attribute
}
std::string lpe_id_href = std::string("#") + lpe_repr->attribute("id");
Inkscape::GC::release(lpe_repr);
// create the new path
Inkscape::XML::Node *clone = xml_doc->createElement("svg:path");
{
clone->setAttribute("d", "M 0 0", false);
// add the new clone to the top of the original's parent
parent->appendChildRepr(clone);
SPObject *clone_obj = desktop->doc()->getObjectById(clone->attribute("id"));
SPLPEItem *clone_lpeitem = dynamic_cast<SPLPEItem *>(clone_obj);
if (clone_lpeitem) {
clone_lpeitem->addPathEffect(lpe_id_href, false);
}
}
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_CLONE_ORIGINAL_PATH_LPE, _("Fill between many"));
// select the new object:
selection->set(clone);
Inkscape::GC::release(clone);
} else {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select path(s) to fill."));
}
}
void sp_selection_to_marker(SPDesktop *desktop, bool apply)
{
// sp_selection_tile has similar code
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to convert to marker."));
return;
}
doc->ensureUpToDate();
Geom::OptRect r = selection->visualBounds();
boost::optional<Geom::Point> c = selection->center();
if ( !r || !c ) {
return;
}
// FIXME: Inverted Y coodinate
Geom::Point doc_height( 0, doc->getHeight().value("px"));
// calculate the transform to be applied to objects to move them to 0,0
Geom::Point corner( r->min()[Geom::X], r->max()[Geom::Y] ); // FIXME: Inverted Y coodinate
Geom::Point move_p = doc_height - corner;
move_p[Geom::Y] = -move_p[Geom::Y];
Geom::Affine move = Geom::Affine(Geom::Translate(move_p));
Geom::Point center( *c - corner ); // As defined by rotation center
center[Geom::Y] = -center[Geom::Y];
std::vector<SPItem*> items(selection->itemList());
//items = g_slist_sort(items, (GCompareFunc) sp_object_compare_position); // Why needed?
// bottommost object, after sorting
SPObject *parent = SP_OBJECT(items[0])->parent;
Geom::Affine parent_transform;
{
SPItem *parentItem = dynamic_cast<SPItem *>(parent);
if (parent) {
parent_transform = parentItem->i2doc_affine();
} else {
g_assert_not_reached();
}
}
// Create a list of duplicates, to be pasted inside marker element.
std::vector<Inkscape::XML::Node*> repr_copies;
for (std::vector<SPItem*>::const_reverse_iterator i=items.rbegin();i!=items.rend();i++){
Inkscape::XML::Node *dup = SP_OBJECT(*i)->getRepr()->duplicate(xml_doc);
repr_copies.push_back(dup);
}
Geom::Rect bbox(desktop->dt2doc(r->min()), desktop->dt2doc(r->max()));
if (apply) {
// Delete objects so that their clones don't get alerted;
// the objects will be restored inside the marker element.
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
SPObject *item = *i;
item->deleteObject(false);
}
}
// Hack: Temporarily set clone compensation to unmoved, so that we can move clone-originals
// without disturbing clones.
// See ActorAlign::on_button_click() in src/ui/dialog/align-and-distribute.cpp
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
int saved_compensation = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
prefs->setInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
gchar const *mark_id = generate_marker(repr_copies, bbox, doc, center, parent_transform * move);
(void)mark_id;
// restore compensation setting
prefs->setInt("/options/clonecompensation/value", saved_compensation);
DocumentUndo::done(doc, SP_VERB_EDIT_SELECTION_2_MARKER,
_("Objects to marker"));
}
static void sp_selection_to_guides_recursive(SPItem *item, bool wholegroups) {
SPGroup *group = dynamic_cast<SPGroup *>(item);
if (group && !dynamic_cast<SPBox3D *>(item) && !wholegroups) {
std::vector<SPItem*> items=sp_item_group_item_list(group);
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
sp_selection_to_guides_recursive(*i, wholegroups);
}
} else {
item->convert_to_guides();
}
}
void sp_selection_to_guides(SPDesktop *desktop)
{
if (desktop == NULL)
return;
SPDocument *doc = desktop->getDocument();
Inkscape::Selection *selection = desktop->getSelection();
// we need to copy the list because it gets reset when objects are deleted
std::vector<SPItem*> items(selection->itemList());
if (items.empty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to convert to guides."));
return;
}
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool deleteitems = !prefs->getBool("/tools/cvg_keep_objects", 0);
bool wholegroups = prefs->getBool("/tools/cvg_convert_whole_groups", 0);
// If an object is earlier in the selection list than its clone, and it is deleted, then the clone will have changed
// and its entry in the selection list is invalid (crash).
// Therefore: first convert all, then delete all.
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
sp_selection_to_guides_recursive(*i, wholegroups);
}
if (deleteitems) {
selection->clear();
sp_selection_delete_impl(items);
}
DocumentUndo::done(doc, SP_VERB_EDIT_SELECTION_2_GUIDES, _("Objects to guides"));
}
/*
* Convert objects to <symbol>. How that happens depends on what is selected:
*
* 1) A random selection of objects will be embedded into a single <symbol> element.
*
* 2) Except, a single <g> will have its content directly embedded into a <symbol>; the 'id' and
* 'style' of the <g> are transferred to the <symbol>.
*
* 3) Except, a single <g> with a transform that isn't a translation will keep the group when
* embedded into a <symbol> (with 'id' and 'style' transferred to <symbol>). This is because a
* <symbol> cannot have a transform. (If the transform is a pure translation, the translation
* is moved to the referencing <use> element that is created.)
*
* Possible improvements:
*
* Move objects inside symbol so bbox corner at 0,0 (see marker/pattern)
*
* For SVG2, set 'refX' 'refY' to object center (with compensating shift in <use>
* transformation).
*/
void sp_selection_symbol(SPDesktop *desktop, bool /*apply*/ )
{
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// Check if something is selected.
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>objects</b> to convert to symbol."));
return;
}
doc->ensureUpToDate();
std::vector<SPObject*> items(selection->list());
// Keep track of parent, this is where <use> will be inserted.
Inkscape::XML::Node *the_first_repr = items[0]->getRepr();
Inkscape::XML::Node *the_parent_repr = the_first_repr->parent();
// Find out if we have a single group
bool single_group = false;
SPGroup *the_group = NULL;
Geom::Affine transform;
if( items.size() == 1 ) {
SPObject *object = items[0];
the_group = dynamic_cast<SPGroup *>(object);
if ( the_group ) {
single_group = true;
if( !sp_svg_transform_read( object->getAttribute("transform"), &transform ))
transform = Geom::identity();
if( transform.isTranslation() ) {
// Create new list from group children.
items = object->childList(false);
// Hack: Temporarily set clone compensation to unmoved, so that we can move clone-originals
// without disturbing clones.
// See ActorAlign::on_button_click() in src/ui/dialog/align-and-distribute.cpp
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
int saved_compensation = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
prefs->setInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
// Remove transform on group, updating clones.
the_group->doWriteTransform(object->getRepr(), Geom::identity());
// restore compensation setting
prefs->setInt("/options/clonecompensation/value", saved_compensation);
}
}
}
// Create new <symbol>
Inkscape::XML::Node *defsrepr = doc->getDefs()->getRepr();
Inkscape::XML::Node *symbol_repr = xml_doc->createElement("svg:symbol");
defsrepr->appendChild(symbol_repr);
// For a single group, copy relevant attributes.
if( single_group ) {
symbol_repr->setAttribute("style", the_group->getAttribute("style"));
symbol_repr->setAttribute("class", the_group->getAttribute("class"));
symbol_repr->setAttribute("id", the_group->getAttribute("id") );
// This should eventually be replaced by 'refX' and 'refY' once SVG WG approves it.
// It is done here for round-tripping
symbol_repr->setAttribute("inkscape:transform-center-x",
the_group->getAttribute("inkscape:transform-center-x"));
symbol_repr->setAttribute("inkscape:transform-center-y",
the_group->getAttribute("inkscape:transform-center-y"));
the_group->setAttribute("style", NULL);
Glib::ustring id = symbol_repr->attribute("id");
id += "_transform";
the_group->setAttribute("id", id);
}
// Move selected items to new <symbol>
for (std::vector<SPObject*>::const_iterator i=items.begin();i!=items.end();i++){
Inkscape::XML::Node *repr = (*i)->getRepr();
repr->parent()->removeChild(repr);
symbol_repr->addChild(repr,NULL);
}
if( single_group && transform.isTranslation() ) {
the_group->deleteObject(true);
}
// Create <use> pointing to new symbol (to replace the moved objects).
Inkscape::XML::Node *clone = xml_doc->createElement("svg:use");
clone->setAttribute("xlink:href", Glib::ustring("#")+symbol_repr->attribute("id"), false);
the_parent_repr->appendChild(clone);
if( single_group && transform.isTranslation() ) {
if( !transform.isIdentity() )
clone->setAttribute("transform", sp_svg_transform_write( transform ));
}
// Change selection to new <use> element.
selection->set(clone);
// Clean up
Inkscape::GC::release(symbol_repr);
DocumentUndo::done(doc, SP_VERB_EDIT_SYMBOL, _("Group to symbol"));
}
/*
* Convert <symbol> to <g>. All <use> elements referencing symbol remain unchanged.
*/
void sp_selection_unsymbol(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// Check if something is selected.
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select a <b>symbol</b> to extract objects from."));
return;
}
SPObject* symbol = selection->single();
// Make sure we have only one object in selection.
// Require that we really have a <symbol>.
if( symbol == NULL || !dynamic_cast<SPSymbol *>( symbol )) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select only one <b>symbol</b> in Symbol dialog to convert to group."));
return;
}
doc->ensureUpToDate();
// Create new <g> and insert in current layer
Inkscape::XML::Node *group = xml_doc->createElement("svg:g");
desktop->currentLayer()->getRepr()->appendChild(group);
// Move all children of symbol to group
std::vector<SPObject*> children = symbol->childList(false);
// Converting a group to a symbol inserts a group for non-translational transform.
// In converting a symbol back to a group we strip out the inserted group (or any other
// group that only adds a transform to the symbol content).
if( children.size() == 1 ) {
SPObject *object = children[0];
if ( dynamic_cast<SPGroup *>( object ) ) {
if( object->getAttribute("style") == NULL ||
object->getAttribute("class") == NULL ) {
group->setAttribute("transform", object->getAttribute("transform"));
children = object->childList(false);
}
}
}
for (std::vector<SPObject*>::const_reverse_iterator i=children.rbegin();i!=children.rend();i++){
Inkscape::XML::Node *repr = (*i)->getRepr();
repr->parent()->removeChild(repr);
group->addChild(repr,NULL);
}
// Copy relevant attributes
group->setAttribute("style", symbol->getAttribute("style"));
group->setAttribute("class", symbol->getAttribute("class"));
group->setAttribute("inkscape:transform-center-x",
symbol->getAttribute("inkscape:transform-center-x"));
group->setAttribute("inkscape:transform-center-y",
symbol->getAttribute("inkscape:transform-center-y"));
// Need to delete <symbol>; all <use> elements that referenced <symbol> should
// auto-magically reference <g> (if <symbol> deleted after setting <g> 'id').
Glib::ustring id = symbol->getAttribute("id");
group->setAttribute("id", id);
symbol->deleteObject(true);
// Change selection to new <g> element.
SPItem *group_item = static_cast<SPItem *>(desktop->getDocument()->getObjectByRepr(group));
selection->set(group_item);
// Clean up
Inkscape::GC::release(group);
DocumentUndo::done(doc, SP_VERB_EDIT_UNSYMBOL, _("Group from symbol"));
}
void
sp_selection_tile(SPDesktop *desktop, bool apply)
{
// sp_selection_to_marker has similar code
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to convert to pattern."));
return;
}
doc->ensureUpToDate();
Geom::OptRect r = selection->visualBounds();
if ( !r ) {
return;
}
// calculate the transform to be applied to objects to move them to 0,0
Geom::Point move_p = Geom::Point(0, doc->getHeight().value("px")) - (r->min() + Geom::Point(0, r->dimensions()[Geom::Y]));
move_p[Geom::Y] = -move_p[Geom::Y];
Geom::Affine move = Geom::Affine(Geom::Translate(move_p));
std::vector<SPItem*> items (selection->itemList());
sort(items.begin(),items.end(),sp_object_compare_position);
// bottommost object, after sorting
SPObject *parent = SP_OBJECT(items[0])->parent;
Geom::Affine parent_transform;
{
SPItem *parentItem = dynamic_cast<SPItem *>(parent);
if (parentItem) {
parent_transform = parentItem->i2doc_affine();
} else {
g_assert_not_reached();
}
}
// remember the position of the first item
gint pos = SP_OBJECT(items[0])->getRepr()->position();
// create a list of duplicates
std::vector<Inkscape::XML::Node*> repr_copies;
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
Inkscape::XML::Node *dup = SP_OBJECT(*i)->getRepr()->duplicate(xml_doc);
repr_copies.push_back(dup);
}
Geom::Rect bbox(desktop->dt2doc(r->min()), desktop->dt2doc(r->max()));
if (apply) {
// delete objects so that their clones don't get alerted; this object will be restored shortly
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
SPObject *item = *i;
item->deleteObject(false);
}
}
// Hack: Temporarily set clone compensation to unmoved, so that we can move clone-originals
// without disturbing clones.
// See ActorAlign::on_button_click() in src/ui/dialog/align-and-distribute.cpp
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
int saved_compensation = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
prefs->setInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_UNMOVED);
gchar const *pat_id = pattern_tile(repr_copies, bbox, doc,
( Geom::Affine(Geom::Translate(desktop->dt2doc(Geom::Point(r->min()[Geom::X],
r->max()[Geom::Y]))))
* parent_transform.inverse() ),
parent_transform * move);
// restore compensation setting
prefs->setInt("/options/clonecompensation/value", saved_compensation);
if (apply) {
Inkscape::XML::Node *rect = xml_doc->createElement("svg:rect");
gchar *style_str = g_strdup_printf("stroke:none;fill:url(#%s)", pat_id);
rect->setAttribute("style", style_str);
g_free(style_str);
Geom::Point min = bbox.min() * parent_transform.inverse();
Geom::Point max = bbox.max() * parent_transform.inverse();
sp_repr_set_svg_double(rect, "width", max[Geom::X] - min[Geom::X]);
sp_repr_set_svg_double(rect, "height", max[Geom::Y] - min[Geom::Y]);
sp_repr_set_svg_double(rect, "x", min[Geom::X]);
sp_repr_set_svg_double(rect, "y", min[Geom::Y]);
// restore parent and position
parent->getRepr()->appendChild(rect);
rect->setPosition(pos > 0 ? pos : 0);
SPItem *rectangle = static_cast<SPItem *>(desktop->getDocument()->getObjectByRepr(rect));
Inkscape::GC::release(rect);
selection->clear();
selection->set(rectangle);
}
DocumentUndo::done(doc, SP_VERB_EDIT_TILE,
_("Objects to pattern"));
}
void sp_selection_untile(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select an <b>object with pattern fill</b> to extract objects from."));
return;
}
std::vector<SPItem*> new_select;
bool did = false;
std::vector<SPItem*> items(selection->itemList());
for (std::vector<SPItem*>::const_reverse_iterator i=items.rbegin();i!=items.rend();i++){
SPItem *item = *i;
SPStyle *style = item->style;
if (!style || !style->fill.isPaintserver())
continue;
SPPaintServer *server = item->style->getFillPaintServer();
SPPattern *basePat = dynamic_cast<SPPattern *>(server);
if (!basePat) {
continue;
}
did = true;
SPPattern *pattern = pattern_getroot(basePat);
Geom::Affine pat_transform = pattern_patternTransform(basePat);
pat_transform *= item->transform;
for (SPObject *child = pattern->firstChild() ; child != NULL; child = child->next ) {
if (dynamic_cast<SPItem *>(child)) {
Inkscape::XML::Node *copy = child->getRepr()->duplicate(xml_doc);
SPItem *i = dynamic_cast<SPItem *>(desktop->currentLayer()->appendChildRepr(copy));
// FIXME: relink clones to the new canvas objects
// use SPObject::setid when mental finishes it to steal ids of
// this is needed to make sure the new item has curve (simply requestDisplayUpdate does not work)
doc->ensureUpToDate();
if (i) {
Geom::Affine transform( i->transform * pat_transform );
i->doWriteTransform(i->getRepr(), transform);
new_select.push_back(i);
} else {
g_assert_not_reached();
}
}
}
SPCSSAttr *css = sp_repr_css_attr_new();
sp_repr_css_set_property(css, "fill", "none");
sp_repr_css_change(item->getRepr(), css, "style");
}
if (!did) {
desktop->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("<b>No pattern fills</b> in the selection."));
} else {
DocumentUndo::done(desktop->getDocument(), SP_VERB_EDIT_UNTILE,
_("Pattern to objects"));
selection->setList(new_select);
}
}
void sp_selection_get_export_hints(Inkscape::Selection *selection, Glib::ustring &filename, float *xdpi, float *ydpi)
{
if (selection->isEmpty()) {
return;
}
std::vector<Inkscape::XML::Node*> const reprlst = selection->reprList();
bool filename_search = TRUE;
bool xdpi_search = TRUE;
bool ydpi_search = TRUE;
for (std::vector<Inkscape::XML::Node*>::const_iterator i=reprlst.begin();filename_search&&xdpi_search&&ydpi_search&&i!=reprlst.end();i++){
gchar const *dpi_string;
Inkscape::XML::Node *repr = *i;
if (filename_search) {
const gchar* tmp = repr->attribute("inkscape:export-filename");
if (tmp){
filename = tmp;
filename_search = FALSE;
}
else{
filename.clear();
}
}
if (xdpi_search) {
dpi_string = repr->attribute("inkscape:export-xdpi");
if (dpi_string != NULL) {
*xdpi = atof(dpi_string);
xdpi_search = FALSE;
}
}
if (ydpi_search) {
dpi_string = repr->attribute("inkscape:export-ydpi");
if (dpi_string != NULL) {
*ydpi = atof(dpi_string);
ydpi_search = FALSE;
}
}
}
}
void sp_document_get_export_hints(SPDocument *doc, Glib::ustring &filename, float *xdpi, float *ydpi)
{
Inkscape::XML::Node * repr = doc->getReprRoot();
const gchar* tmp = repr->attribute("inkscape:export-filename");
if(tmp)
{
filename = tmp;
}
else
{
filename.clear();
}
gchar const *dpi_string = repr->attribute("inkscape:export-xdpi");
if (dpi_string != NULL) {
*xdpi = atof(dpi_string);
}
dpi_string = NULL;
dpi_string = repr->attribute("inkscape:export-ydpi");
if (dpi_string != NULL) {
*ydpi = atof(dpi_string);
}
}
void sp_selection_create_bitmap_copy(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
SPDocument *document = desktop->getDocument();
Inkscape::XML::Document *xml_doc = document->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to make a bitmap copy."));
return;
}
desktop->messageStack()->flash(Inkscape::IMMEDIATE_MESSAGE, _("Rendering bitmap..."));
// set "busy" cursor
desktop->setWaitingCursor();
// Get the bounding box of the selection
document->ensureUpToDate();
Geom::OptRect bbox = selection->visualBounds();
if (!bbox) {
desktop->clearWaitingCursor();
return; // exceptional situation, so not bother with a translatable error message, just quit quietly
}
// List of the items to show; all others will be hidden
std::vector<SPItem*> items(selection->itemList());
// Sort items so that the topmost comes last
sort(items.begin(),items.end(),sp_item_repr_compare_position);
// Generate a random value from the current time (you may create bitmap from the same object(s)
// multiple times, and this is done so that they don't clash)
GTimeVal cu;
g_get_current_time(&cu);
guint current = (int) (cu.tv_sec * 1000000 + cu.tv_usec) % 1024;
// Create the filename.
gchar *const basename = g_strdup_printf("%s-%s-%u.png",
document->getName(),
SP_OBJECT(items[0])->getRepr()->attribute("id"),
current);
// Imagemagick is known not to handle spaces in filenames, so we replace anything but letters,
// digits, and a few other chars, with "_"
g_strcanon(basename, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.=+~$#@^&!?", '_');
// Build the complete path by adding document base dir, if set, otherwise home dir
gchar *directory = NULL;
if ( document->getURI() ) {
directory = g_path_get_dirname( document->getURI() );
}
if (directory == NULL) {
directory = INKSCAPE.homedir_path(NULL);
}
gchar *filepath = g_build_filename(directory, basename, NULL);
g_free(directory);
//g_print("%s\n", filepath);
// Remember parent and z-order of the topmost one
gint pos = SP_OBJECT(items.back())->getRepr()->position();
SPObject *parent_object = SP_OBJECT(items.back())->parent;
Inkscape::XML::Node *parent = parent_object->getRepr();
// Calculate resolution
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double res;
int const prefs_res = prefs->getInt("/options/createbitmap/resolution", 0);
int const prefs_min = prefs->getInt("/options/createbitmap/minsize", 0);
if (0 < prefs_res) {
// If it's given explicitly in prefs, take it
res = prefs_res;
} else if (0 < prefs_min) {
// If minsize is given, look up minimum bitmap size (default 250 pixels) and calculate resolution from it
res = Inkscape::Util::Quantity::convert(prefs_min, "in", "px") / MIN(bbox->width(), bbox->height());
} else {
float hint_xdpi = 0, hint_ydpi = 0;
Glib::ustring hint_filename;
// take resolution hint from the selected objects
sp_selection_get_export_hints(selection, hint_filename, &hint_xdpi, &hint_ydpi);
if (hint_xdpi != 0) {
res = hint_xdpi;
} else {
// take resolution hint from the document
sp_document_get_export_hints(document, hint_filename, &hint_xdpi, &hint_ydpi);
if (hint_xdpi != 0) {
res = hint_xdpi;
} else {
// if all else fails, take the default 96 dpi
res = Inkscape::Util::Quantity::convert(1, "in", "px");
}
}
}
// The width and height of the bitmap in pixels
unsigned width = (unsigned) floor(bbox->width() * Inkscape::Util::Quantity::convert(res, "px", "in"));
unsigned height =(unsigned) floor(bbox->height() * Inkscape::Util::Quantity::convert(res, "px", "in"));
// Find out if we have to run an external filter
gchar const *run = NULL;
Glib::ustring filter = prefs->getString("/options/createbitmap/filter");
if (!filter.empty()) {
// filter command is given;
// see if we have a parameter to pass to it
Glib::ustring param1 = prefs->getString("/options/createbitmap/filter_param1");
if (!param1.empty()) {
if (param1[param1.length() - 1] == '%') {
// if the param string ends with %, interpret it as a percentage of the image's max dimension
gchar p1[256];
g_ascii_dtostr(p1, 256, ceil(g_ascii_strtod(param1.data(), NULL) * MAX(width, height) / 100));
// the first param is always the image filename, the second is param1
run = g_strdup_printf("%s \"%s\" %s", filter.data(), filepath, p1);
} else {
// otherwise pass the param1 unchanged
run = g_strdup_printf("%s \"%s\" %s", filter.data(), filepath, param1.data());
}
} else {
// run without extra parameter
run = g_strdup_printf("%s \"%s\"", filter.data(), filepath);
}
}
// Calculate the matrix that will be applied to the image so that it exactly overlaps the source objects
Geom::Affine eek;
{
SPItem *parentItem = dynamic_cast<SPItem *>(parent_object);
if (parentItem) {
eek = parentItem->i2dt_affine();
} else {
g_assert_not_reached();
}
}
Geom::Affine t;
double shift_x = bbox->min()[Geom::X];
double shift_y = bbox->max()[Geom::Y];
if (res == Inkscape::Util::Quantity::convert(1, "in", "px")) { // for default 96 dpi, snap it to pixel grid
shift_x = round(shift_x);
shift_y = -round(-shift_y); // this gets correct rounding despite coordinate inversion, remove the negations when the inversion is gone
}
t = Geom::Scale(1, -1) * Geom::Translate(shift_x, shift_y) * eek.inverse(); /// @fixme hardcoded doc2dt transform?
// TODO: avoid roundtrip via file
// Do the export
sp_export_png_file(document, filepath,
bbox->min()[Geom::X], bbox->min()[Geom::Y],
bbox->max()[Geom::X], bbox->max()[Geom::Y],
width, height, res, res,
(guint32) 0xffffff00,
NULL, NULL,
true, /*bool force_overwrite,*/
items);
// Run filter, if any
if (run) {
g_print("Running external filter: %s\n", run);
int result = system(run);
if(result == -1)
g_warning("Could not run external filter: %s\n", run);
}
// Import the image back
Inkscape::Pixbuf *pb = Inkscape::Pixbuf::create_from_file(filepath);
if (pb) {
// Create the repr for the image
// TODO: avoid unnecessary roundtrip between data URI and decoded pixbuf
Inkscape::XML::Node * repr = xml_doc->createElement("svg:image");
sp_embed_image(repr, pb);
if (res == Inkscape::Util::Quantity::convert(1, "in", "px")) { // for default 96 dpi, snap it to pixel grid
sp_repr_set_svg_double(repr, "width", width);
sp_repr_set_svg_double(repr, "height", height);
} else {
sp_repr_set_svg_double(repr, "width", bbox->width());
sp_repr_set_svg_double(repr, "height", bbox->height());
}
// Write transform
gchar *c=sp_svg_transform_write(t);
repr->setAttribute("transform", c);
g_free(c);
// add the new repr to the parent
parent->appendChild(repr);
// move to the saved position
repr->setPosition(pos > 0 ? pos + 1 : 1);
// Set selection to the new image
selection->clear();
selection->add(repr);
// Clean up
Inkscape::GC::release(repr);
g_object_unref(pb);
// Complete undoable transaction
DocumentUndo::done(document, SP_VERB_SELECTION_CREATE_BITMAP,
_("Create bitmap"));
}
desktop->clearWaitingCursor();
g_free(basename);
g_free(filepath);
}
/* Creates a mask or clipPath from selection.
* What is a clip group?
* A clip group is a tangled mess of XML that allows an object inside a group
* to clip the entire group using a few <use>s and generally irritating me.
*/
void sp_selection_set_clipgroup(SPDesktop *desktop)
{
if (desktop == NULL) {
return;
}
SPDocument* doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to create clippath or mask from."));
return;
}
std::vector<Inkscape::XML::Node*> p(selection->reprList());
sort(p.begin(),p.end(),sp_repr_compare_position);
selection->clear();
int topmost = (p.back())->position();
Inkscape::XML::Node *topmost_parent = (p.back())->parent();
Inkscape::XML::Node *inner = xml_doc->createElement("svg:g");
inner->setAttribute("inkscape:label", "Clip");
for(std::vector<Inkscape::XML::Node*>::const_iterator i=p.begin();i!=p.end();i++){
Inkscape::XML::Node *current = *i;
if (current->parent() == topmost_parent) {
Inkscape::XML::Node *spnew = current->duplicate(xml_doc);
sp_repr_unparent(current);
inner->appendChild(spnew);
Inkscape::GC::release(spnew);
topmost --; // only reduce count for those items deleted from topmost_parent
} else { // move it to topmost_parent first
std::vector<Inkscape::XML::Node*> temp_clip;
// At this point, current may already have no item, due to its being a clone whose original is already moved away
// So we copy it artificially calculating the transform from its repr->attr("transform") and the parent transform
gchar const *t_str = current->attribute("transform");
Geom::Affine item_t(Geom::identity());
if (t_str)
sp_svg_transform_read(t_str, &item_t);
item_t *= SP_ITEM(doc->getObjectByRepr(current->parent()))->i2doc_affine();
// FIXME: when moving both clone and original from a transformed group (either by
// grouping into another parent, or by cut/paste) the transform from the original's
// parent becomes embedded into original itself, and this affects its clones. Fix
// this by remembering the transform diffs we write to each item into an array and
// then, if this is clone, looking up its original in that array and pre-multiplying
// it by the inverse of that original's transform diff.
sp_selection_copy_one(current, item_t, temp_clip, xml_doc);
sp_repr_unparent(current);
// paste into topmost_parent (temporarily)
std::vector<Inkscape::XML::Node*> copied = sp_selection_paste_impl(doc, doc->getObjectByRepr(topmost_parent), temp_clip);
if (!copied.empty()) { // if success,
// take pasted object (now in topmost_parent)
Inkscape::XML::Node *in_topmost = copied.back();
// make a copy
Inkscape::XML::Node *spnew = in_topmost->duplicate(xml_doc);
// remove pasted
sp_repr_unparent(in_topmost);
// put its copy into group
inner->appendChild(spnew);
Inkscape::GC::release(spnew);
}
}
}
Inkscape::XML::Node *outer = xml_doc->createElement("svg:g");
outer->appendChild(inner);
topmost_parent->appendChild(outer);
outer->setPosition(topmost + 1);
Inkscape::XML::Node *clone = xml_doc->createElement("svg:use");
clone->setAttribute("x", "0", false);
clone->setAttribute("y", "0", false);
clone->setAttribute("xlink:href", g_strdup_printf("#%s", inner->attribute("id")), false);
clone->setAttribute("inkscape:transform-center-x", inner->attribute("inkscape:transform-center-x"), false);
clone->setAttribute("inkscape:transform-center-y", inner->attribute("inkscape:transform-center-y"), false);
const Geom::Affine maskTransform(Geom::Affine::identity());
GSList *templist = NULL;
templist = g_slist_append(templist, clone);
// add the new clone to the top of the original's parent
gchar const *mask_id = SPClipPath::create(templist, doc, &maskTransform);
g_slist_free(templist);
outer->setAttribute("clip-path", g_strdup_printf("url(#%s)", mask_id));
Inkscape::GC::release(clone);
selection->set(outer);
DocumentUndo::done(doc, SP_VERB_OBJECT_SET_CLIPPATH, _("Create Clip Group"));
}
/**
* Creates a mask or clipPath from selection.
* Two different modes:
* if applyToLayer, all selection is moved to DEFS as mask/clippath
* and is applied to current layer
* otherwise, topmost object is used as mask for other objects
* If \a apply_clip_path parameter is true, clipPath is created, otherwise mask
*
*/
void sp_selection_set_mask(SPDesktop *desktop, bool apply_clip_path, bool apply_to_layer)
{
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
bool is_empty = selection->isEmpty();
if ( apply_to_layer && is_empty) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to create clippath or mask from."));
return;
} else if (!apply_to_layer && ( is_empty || selection->itemList().size()==1 )) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select mask object and <b>object(s)</b> to apply clippath or mask to."));
return;
}
// FIXME: temporary patch to prevent crash!
// Remove this when bboxes are fixed to not blow up on an item clipped/masked with its own clone
bool clone_with_original = selection_contains_both_clone_and_original(selection);
if (clone_with_original) {
return; // in this version, you cannot clip/mask an object with its own clone
}
// /END FIXME
doc->ensureUpToDate();
std::vector<SPItem*> items(selection->itemList());
sort(items.begin(),items.end(),sp_object_compare_position);
// See lp bug #542004
selection->clear();
// create a list of duplicates
GSList *mask_items = NULL;
GSList *apply_to_items = NULL;
GSList *items_to_delete = NULL;
std::vector<SPItem*> items_to_select;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool topmost = prefs->getBool("/options/maskobject/topmost", true);
bool remove_original = prefs->getBool("/options/maskobject/remove", true);
int grouping = prefs->getInt("/options/maskobject/grouping", PREFS_MASKOBJECT_GROUPING_NONE);
if (apply_to_layer) {
// all selected items are used for mask, which is applied to a layer
apply_to_items = g_slist_prepend(apply_to_items, desktop->currentLayer());
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++) {
Inkscape::XML::Node *dup = SP_OBJECT(*i)->getRepr()->duplicate(xml_doc);
mask_items = g_slist_prepend(mask_items, dup);
SPObject *item = *i;
if (remove_original) {
items_to_delete = g_slist_prepend(items_to_delete, item);
}
else {
items_to_select.push_back((SPItem*)item);
}
}
} else if (!topmost) {
// topmost item is used as a mask, which is applied to other items in a selection
Inkscape::XML::Node *dup = SP_OBJECT(items[0])->getRepr()->duplicate(xml_doc);
mask_items = g_slist_prepend(mask_items, dup);
if (remove_original) {
SPObject *item = items.front();
items_to_delete = g_slist_prepend(items_to_delete, item);
}
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++) {
if(i==items.begin())continue;
apply_to_items = g_slist_prepend(apply_to_items, *i);
items_to_select.push_back(*i);
}
} else {
GSList *i = NULL;
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++) {
apply_to_items = g_slist_prepend(apply_to_items, *i);
items_to_select.push_back(*i);
}
Inkscape::XML::Node *dup = SP_OBJECT(i->data)->getRepr()->duplicate(xml_doc);
mask_items = g_slist_prepend(mask_items, dup);
if (remove_original) {
SPObject *item = reinterpret_cast<SPObject*>(i->data);
items_to_delete = g_slist_prepend(items_to_delete, item);
}
}
items.clear();
if (apply_to_items && grouping == PREFS_MASKOBJECT_GROUPING_ALL) {
// group all those objects into one group
// and apply mask to that
Inkscape::XML::Node *group = xml_doc->createElement("svg:g");
// make a note we should ungroup this when unsetting mask
group->setAttribute("inkscape:groupmode", "maskhelper");
std::vector<Inkscape::XML::Node*> reprs_to_group;
for (GSList *i = apply_to_items ; NULL != i ; i = i->next) {
reprs_to_group.push_back(static_cast<SPObject*>(i->data)->getRepr());
items_to_select.erase(find(items_to_select.begin(),items_to_select.end(),static_cast<SPObject*>(i->data)));
}
sp_selection_group_impl(reprs_to_group, group, xml_doc, doc);
// apply clip/mask only to newly created group
g_slist_free(apply_to_items);
apply_to_items = NULL;
apply_to_items = g_slist_prepend(apply_to_items, doc->getObjectByRepr(group));
items_to_select.push_back((SPItem*)(doc->getObjectByRepr(group)));
Inkscape::GC::release(group);
}
gchar const *attributeName = apply_clip_path ? "clip-path" : "mask";
for (GSList *i = apply_to_items; NULL != i; i = i->next) {
SPItem *item = reinterpret_cast<SPItem *>(i->data);
// inverted object transform should be applied to a mask object,
// as mask is calculated in user space (after applying transform)
Geom::Affine maskTransform(item->transform.inverse());
GSList *mask_items_dup = NULL;
for (GSList *mask_item = mask_items; NULL != mask_item; mask_item = mask_item->next) {
Inkscape::XML::Node *dup = reinterpret_cast<Inkscape::XML::Node *>(mask_item->data)->duplicate(xml_doc);
mask_items_dup = g_slist_prepend(mask_items_dup, dup);
}
gchar const *mask_id = NULL;
if (apply_clip_path) {
mask_id = SPClipPath::create(mask_items_dup, doc, &maskTransform);
} else {
mask_id = sp_mask_create(mask_items_dup, doc, &maskTransform);
}
g_slist_free(mask_items_dup);
mask_items_dup = NULL;
Inkscape::XML::Node *current = SP_OBJECT(i->data)->getRepr();
// Node to apply mask to
Inkscape::XML::Node *apply_mask_to = current;
if (grouping == PREFS_MASKOBJECT_GROUPING_SEPARATE) {
// enclose current node in group, and apply crop/mask on that
Inkscape::XML::Node *group = xml_doc->createElement("svg:g");
// make a note we should ungroup this when unsetting mask
group->setAttribute("inkscape:groupmode", "maskhelper");
Inkscape::XML::Node *spnew = current->duplicate(xml_doc);
gint position = current->position();
items_to_select.erase(find(items_to_select.begin(),items_to_select.end(),item));
current->parent()->appendChild(group);
sp_repr_unparent(current);
group->appendChild(spnew);
group->setPosition(position);
// Apply clip/mask to group instead
apply_mask_to = group;
items_to_select.push_back((SPItem*)(doc->getObjectByRepr(group)));
Inkscape::GC::release(spnew);
Inkscape::GC::release(group);
}
apply_mask_to->setAttribute(attributeName, Glib::ustring("url(#") + mask_id + ')');
}
g_slist_free(mask_items);
g_slist_free(apply_to_items);
for (GSList *i = items_to_delete; NULL != i; i = i->next) {
SPObject *item = reinterpret_cast<SPObject*>(i->data);
item->deleteObject(false);
items_to_select.erase(find(items_to_select.begin(),items_to_select.end(),item));
}
g_slist_free(items_to_delete);
selection->addList(items_to_select);
if (apply_clip_path) {
DocumentUndo::done(doc, SP_VERB_OBJECT_SET_CLIPPATH, _("Set clipping path"));
} else {
DocumentUndo::done(doc, SP_VERB_OBJECT_SET_MASK, _("Set mask"));
}
}
void sp_selection_unset_mask(SPDesktop *desktop, bool apply_clip_path) {
if (desktop == NULL) {
return;
}
SPDocument *doc = desktop->getDocument();
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::Selection *selection = desktop->getSelection();
// check if something is selected
if (selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to remove clippath or mask from."));
return;
}
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool remove_original = prefs->getBool("/options/maskobject/remove", true);
bool ungroup_masked = prefs->getBool("/options/maskobject/ungrouping", true);
doc->ensureUpToDate();
gchar const *attributeName = apply_clip_path ? "clip-path" : "mask";
std::map<SPObject*,SPItem*> referenced_objects;
std::vector<SPItem*> items(selection->itemList());
selection->clear();
GSList *items_to_ungroup = NULL;
std::vector<SPItem*> items_to_select(items);
// SPObject* refers to a group containing the clipped path or mask itself,
// whereas SPItem* refers to the item being clipped or masked
for (std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();i++){
if (remove_original) {
// remember referenced mask/clippath, so orphaned masks can be moved back to document
SPItem *item = *i;
Inkscape::URIReference *uri_ref = NULL;
if (apply_clip_path) {
uri_ref = item->clip_ref;
} else {
uri_ref = item->mask_ref;
}
// collect distinct mask object (and associate with item to apply transform)
if ((NULL != uri_ref) && (NULL != uri_ref->getObject())) {
referenced_objects[uri_ref->getObject()] = item;
}
}
SP_OBJECT(*i)->getRepr()->setAttribute(attributeName, "none");
SPGroup *group = dynamic_cast<SPGroup *>(*i);
if (ungroup_masked && group) {
// if we had previously enclosed masked object in group,
// add it to list so we can ungroup it later
// ungroup only groups we created when setting clip/mask
if (group->layerMode() == SPGroup::MASK_HELPER) {
items_to_ungroup = g_slist_prepend(items_to_ungroup, group);
}
}
}
// restore mask objects into a document
for ( std::map<SPObject*,SPItem*>::iterator it = referenced_objects.begin() ; it != referenced_objects.end() ; ++it) {
SPObject *obj = (*it).first; // Group containing the clipped paths or masks
GSList *items_to_move = NULL;
for ( SPObject *child = obj->firstChild() ; child; child = child->getNext() ) {
// Collect all clipped paths and masks within a single group
Inkscape::XML::Node *copy = SP_OBJECT(child)->getRepr()->duplicate(xml_doc);
if(copy->attribute("inkscape:original-d") && copy->attribute("inkscape:path-effect"))
{
copy->setAttribute("d", copy->attribute("inkscape:original-d"));
}
items_to_move = g_slist_prepend(items_to_move, copy);
}
if (!obj->isReferenced()) {
// delete from defs if no other object references this mask
obj->deleteObject(false);
}
// remember parent and position of the item to which the clippath/mask was applied
Inkscape::XML::Node *parent = ((*it).second)->getRepr()->parent();
gint pos = ((*it).second)->getRepr()->position();
// Iterate through all clipped paths / masks
for (GSList *i = items_to_move; NULL != i; i = i->next) {
Inkscape::XML::Node *repr = static_cast<Inkscape::XML::Node *>(i->data);
// insert into parent, restore pos
parent->appendChild(repr);
repr->setPosition((pos + 1) > 0 ? (pos + 1) : 0);
SPItem *mask_item = static_cast<SPItem *>(desktop->getDocument()->getObjectByRepr(repr));
items_to_select.push_back(mask_item);
// transform mask, so it is moved the same spot where mask was applied
Geom::Affine transform(mask_item->transform);
transform *= (*it).second->transform;
mask_item->doWriteTransform(mask_item->getRepr(), transform);
}
g_slist_free(items_to_move);
}
// ungroup marked groups added when setting mask
for (GSList *i = items_to_ungroup ; NULL != i ; i = i->next) {
SPGroup *group = dynamic_cast<SPGroup *>(static_cast<SPObject *>(i->data));
if (group) {
items_to_select.erase(find(items_to_select.begin(),items_to_select.end(),group));
std::vector<SPItem*> children;
sp_item_group_ungroup(group, children, false);
items_to_select.insert(items_to_select.end(),children.rbegin(),children.rend());
} else {
g_assert_not_reached();
}
}
g_slist_free(items_to_ungroup);
// rebuild selection
selection->addList(items_to_select);
if (apply_clip_path) {
DocumentUndo::done(doc, SP_VERB_OBJECT_UNSET_CLIPPATH, _("Release clipping path"));
} else {
DocumentUndo::done(doc, SP_VERB_OBJECT_UNSET_MASK, _("Release mask"));
}
}
/**
* \param with_margins margins defined in the xml under <sodipodi:namedview>
* "fit-margin-..." attributes. See SPDocument::fitToRect.
* \return true if an undoable change should be recorded.
*/
bool
fit_canvas_to_selection(SPDesktop *desktop, bool with_margins)
{
g_return_val_if_fail(desktop != NULL, false);
SPDocument *doc = desktop->getDocument();
g_return_val_if_fail(doc != NULL, false);
g_return_val_if_fail(desktop->selection != NULL, false);
if (desktop->selection->isEmpty()) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Select <b>object(s)</b> to fit canvas to."));
return false;
}
Geom::OptRect const bbox(desktop->selection->visualBounds());
if (bbox) {
doc->fitToRect(*bbox, with_margins);
return true;
} else {
return false;
}
}
/**
* Fit canvas to the bounding box of the selection, as an undoable action.
*/
void
verb_fit_canvas_to_selection(SPDesktop *const desktop)
{
if (fit_canvas_to_selection(desktop)) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_FIT_CANVAS_TO_SELECTION,
_("Fit Page to Selection"));
}
}
/**
* \param with_margins margins defined in the xml under <sodipodi:namedview>
* "fit-margin-..." attributes. See SPDocument::fitToRect.
*/
bool
fit_canvas_to_drawing(SPDocument *doc, bool with_margins)
{
g_return_val_if_fail(doc != NULL, false);
doc->ensureUpToDate();
SPItem const *const root = doc->getRoot();
Geom::OptRect bbox = root->desktopVisualBounds();
if (bbox) {
doc->fitToRect(*bbox, with_margins);
return true;
} else {
return false;
}
}
void
verb_fit_canvas_to_drawing(SPDesktop *desktop)
{
if (fit_canvas_to_drawing(desktop->getDocument())) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_FIT_CANVAS_TO_DRAWING,
_("Fit Page to Drawing"));
}
}
/**
* Fits canvas to selection or drawing with margins from <sodipodi:namedview>
* "fit-margin-..." attributes. See SPDocument::fitToRect and
* ui/dialog/page-sizer.
*/
void fit_canvas_to_selection_or_drawing(SPDesktop *desktop) {
g_return_if_fail(desktop != NULL);
SPDocument *doc = desktop->getDocument();
g_return_if_fail(doc != NULL);
g_return_if_fail(desktop->selection != NULL);
bool const changed = ( desktop->selection->isEmpty()
? fit_canvas_to_drawing(doc, true)
: fit_canvas_to_selection(desktop, true) );
if (changed) {
DocumentUndo::done(desktop->getDocument(), SP_VERB_FIT_CANVAS_TO_SELECTION_OR_DRAWING,
_("Fit Page to Selection or Drawing"));
}
};
static void itemtree_map(void (*f)(SPItem *, SPDesktop *), SPObject *root, SPDesktop *desktop) {
// don't operate on layers
{
SPItem *item = dynamic_cast<SPItem *>(root);
if (item && !desktop->isLayer(item)) {
f(item, desktop);
}
}
for ( SPObject::SiblingIterator iter = root->firstChild() ; iter ; ++iter ) {
//don't recurse into locked layers
SPItem *item = dynamic_cast<SPItem *>(&*iter);
if (!(item && desktop->isLayer(item) && item->isLocked())) {
itemtree_map(f, iter, desktop);
}
}
}
static void unlock(SPItem *item, SPDesktop */*desktop*/) {
if (item->isLocked()) {
item->setLocked(FALSE);
}
}
static void unhide(SPItem *item, SPDesktop *desktop) {
if (desktop->itemIsHidden(item)) {
item->setExplicitlyHidden(FALSE);
}
}
static void process_all(void (*f)(SPItem *, SPDesktop *), SPDesktop *dt, bool layer_only) {
if (!dt) return;
SPObject *root;
if (layer_only) {
root = dt->currentLayer();
} else {
root = dt->currentRoot();
}
itemtree_map(f, root, dt);
}
void unlock_all(SPDesktop *dt) {
process_all(&unlock, dt, true);
}
void unlock_all_in_all_layers(SPDesktop *dt) {
process_all(&unlock, dt, false);
}
void unhide_all(SPDesktop *dt) {
process_all(&unhide, dt, true);
}
void unhide_all_in_all_layers(SPDesktop *dt) {
process_all(&unhide, dt, false);
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :