lpeobject.h revision 981b809bc6ed10a21e89444d9447e5475801874f
#ifndef INKSCAPE_LIVEPATHEFFECT_OBJECT_H
#define INKSCAPE_LIVEPATHEFFECT_OBJECT_H
/*
* Inkscape::LivePathEffect
*
* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
#include "effect.h"
#define TYPE_LIVEPATHEFFECT (livepatheffect_get_type())
#define LIVEPATHEFFECT(o) (G_TYPE_CHECK_INSTANCE_CAST((o), TYPE_LIVEPATHEFFECT, LivePathEffectObject))
#define IS_LIVEPATHEFFECT(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), TYPE_LIVEPATHEFFECT))
/*
namespace Inkscape {
namespace LivePathEffect {
class Effect;
};
};
*/
struct LivePathEffectObject : public SPObject {
Inkscape::LivePathEffect::EffectType effecttype; // fixme: i think this is not needed
Inkscape::LivePathEffect::Effect *lpe;
bool effecttype_set;
};
/// The LivePathEffect vtable.
struct LivePathEffectObjectClass {
SPObjectClass parent_class;
};
GType livepatheffect_get_type();
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
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