lpeobject.h revision 6bbadb7dace9a9325f05c20ab8401ef71e857c10
#ifndef INKSCAPE_LIVEPATHEFFECT_OBJECT_H
#define INKSCAPE_LIVEPATHEFFECT_OBJECT_H
/*
* Inkscape::LivePathEffect
*
* Copyright (C) Johan Engelen 2007-2008 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
#include "effect-enum.h"
struct Document;
}
}
}
#define IS_LIVEPATHEFFECT(obj) (obj != NULL && static_cast<const SPObject*>(obj)->typeHierarchy.count(typeid(LivePathEffectObject)))
/// The LivePathEffect vtable.
struct LivePathEffectObjectClass {
};
bool effecttype_set;
/* Note that the returned pointer can be NULL in a valid LivePathEffectObject contained in a valid list of lpeobjects in an lpeitem!
* So one should always check whether the returned value is NULL or not */
//private:
/* C-style class functions: */
//public:
static GType livepatheffect_get_type();
//private:
};
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
};
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :