lpe-rough-hatches.h revision b45c97a239397bed144bc7922ee8cc5664d2dcc7
#ifndef INKSCAPE_LPE_ROUGH_HATCHES_H
#define INKSCAPE_LPE_ROUGH_HATCHES_H
/** \file
* Fills an area with rough hatches.
*/
/*
* Authors:
* JFBarraud
*
* Copyright (C) JF Barraud 2008.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "live_effects/effect.h"
#include "live_effects/parameter/point.h"
#include "live_effects/parameter/parameter.h"
#include "live_effects/parameter/bool.h"
#include "live_effects/parameter/random.h"
#include "live_effects/parameter/vector.h"
namespace Inkscape {
namespace LivePathEffect {
class LPERoughHatches : public Effect {
public:
LPERoughHatches(LivePathEffectObject *lpeobject);
virtual ~LPERoughHatches();
virtual Geom::Piecewise<Geom::D2<Geom::SBasis> >
doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in);
virtual void resetDefaults(SPItem * item);
virtual void doBeforeEffect(SPLPEItem * item);
std::vector<double>
generateLevels(Geom::Interval const &domain, double x_org);
std::vector<std::vector<Geom::Point> >
linearSnake(Geom::Piecewise<Geom::D2<Geom::SBasis> > const &f, Geom::Point const &org);
Geom::Piecewise<Geom::D2<Geom::SBasis> >
smoothSnake(std::vector<std::vector<Geom::Point> > const &linearSnake);
private:
double hatch_dist;
RandomParam dist_rdm;
ScalarParam growth;
//topfront,topback,bottomfront,bottomback handle scales.
ScalarParam scale_tf, scale_tb, scale_bf, scale_bb;
RandomParam top_edge_variation;
RandomParam bot_edge_variation;
RandomParam top_tgt_variation;
RandomParam bot_tgt_variation;
RandomParam top_smth_variation;
RandomParam bot_smth_variation;
BoolParam fat_output, do_bend;
ScalarParam stroke_width_top;
ScalarParam stroke_width_bot;
ScalarParam front_thickness, back_thickness;
//PointParam bender;
VectorParam direction;
VectorParam bender;
LPERoughHatches(const LPERoughHatches&);
LPERoughHatches& operator=(const LPERoughHatches&);
};
} //namespace LivePathEffect
} //namespace Inkscape
#endif