lpe-patternalongpath.cpp revision 51b680543b6cffe94253713bcd5b47175368d811
/*
* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "live_effects/lpe-patternalongpath.h"
#include "live_effects/lpeobject.h"
#include "sp-shape.h"
#include <algorithm>
/* Theory in e-mail from J.F. Barraud
Let B be the skeleton path, and P the pattern (the path to be deformed).
P is a map t --> P(t) = ( x(t), y(t) ).
B is a map t --> B(t) = ( a(t), b(t) ).
The first step is to re-parametrize B by its arc length: this is the parametrization in which a point p on B is located by its distance s from start. One obtains a new map s --> U(s) = (a'(s),b'(s)), that still describes the same path B, but where the distance along B from start to
U(s) is s itself.
We also need a unit normal to the path. This can be obtained by computing a unit tangent vector, and rotate it by 90�. Call this normal vector N(s).
The basic deformation associated to B is then given by:
(x,y) --> U(x)+y*N(x)
(i.e. we go for distance x along the path, and then for distance y along the normal)
Of course this formula needs some minor adaptations (as is it depends on the absolute position of P for instance, so a little translation is needed
first) but I think we can first forget about them.
*/
namespace Inkscape {
namespace LivePathEffect {
};
pattern(_("Pattern source:"), _("Path to put along the skeleton path"), "pattern", &wr, this, "M0,0 L1,0"),
width(_("Width distance"), _("Change the width of pattern path - <b>Ctrl+Alt+Click</b>: reset"), "width", &wr, this),
scale_y_rel(_("Wid_th in units of length"),
_("Scale the width of the pattern in units of its length"),
"scale_y_rel", &wr, this, false),
spacing(_("Spa_cing:"),
// xgettext:no-c-format
_("Space between copies of the pattern. Negative values allowed, but are limited to -90% of pattern width."),
"spacing", &wr, this, 0),
prop_units(_("Offsets in _unit of pattern size"),
"prop_units", &wr, this, false),
"vertical_pattern", &wr, this, false),
fuse_tolerance(_("_Fuse nearby ends:"), _("Fuse ends closer than this number. 0 means don't fuse."),
"fuse_tolerance", &wr, this, 0),
height(0),
original_height(0),
{
}
{
}
void
{
// get the pattern bounding box
if (bbox) {
if (sp_shape) {
if (cubic) {
}
//This Hack is to fix a boring bug in the first call to the function, we have
//a wrong "ptA"
height = 0.1;
Geom::Point default_point = Geom::Point::polar(ray.angle() + Geom::deg_to_rad(90), (original_height/2.0)) + ptA;
} else {
if(prop_scale_from_widget == prop_scale){
} else {
}
}
}
}
}
{
using namespace Geom;
// Don't allow empty path parameter:
return pwd2_in;
}
/* Much credit should go to jfb and mgsloan of lib2geom development for the code below! */
Piecewise<SBasis> x0 = vertical_pattern.get_value() ? Piecewise<SBasis>(patternd2[1]) : Piecewise<SBasis>(patternd2[0]);
Piecewise<SBasis> y0 = vertical_pattern.get_value() ? Piecewise<SBasis>(patternd2[0]) : Piecewise<SBasis>(patternd2[1]);
double noffset = normal_offset;
double toffset = tang_offset;
}
//Prevent more than 90% overlap...
}
//TODO: dynamical update of parameter ranges?
//if (prop_units.get_value()){
// spacing.param_set_range(-.9, Geom::infinity());
// }else{
// spacing.param_set_range(-pattBndsX.extent()*.9, Geom::infinity());
// }
int nbCopies = 0;
double scaling = 1;
switch(type) {
case PAPCT_REPEATED:
nbCopies = static_cast<int>(floor((uskeleton.domain().extent() - toffset + xspace)/(pattBndsX->extent()+xspace)));
break;
case PAPCT_SINGLE:
break;
case PAPCT_SINGLE_STRETCHED:
nbCopies = 1;
break;
case PAPCT_REPEATED_STRETCHED:
// if uskeleton is closed:
nbCopies = static_cast<int>(std::floor((uskeleton.domain().extent() - toffset)/(pattBndsX->extent()+xspace)));
// if not closed: no space at the end
}else{
nbCopies = static_cast<int>(std::floor((uskeleton.domain().extent() - toffset + xspace)/(pattBndsX->extent()+xspace)));
scaling = (uskeleton.domain().extent() - toffset)/(((double)nbCopies)*pattBndsX->extent() - xspace);
}
break;
default:
return pwd2_in;
};
if (scaling != 1.0) {
x*=scaling;
}
if ( scale_y_rel.get_value() ) {
y*=(scaling*prop_scale);
} else {
}
x += toffset;
double offs = 0;
for (int i=0; i<nbCopies; i++){
if (fuse_tolerance > 0){
Geom::Piecewise<Geom::D2<Geom::SBasis> > output_piece = compose(uskeleton,x+offs)+y*compose(n,x+offs);
std::vector<Geom::Piecewise<Geom::D2<Geom::SBasis> > > splited_output_piece = split_at_discontinuities(output_piece);
}else{
}
}
}
if (fuse_tolerance > 0){
for (unsigned i=0; i<pre_output.size(); i++){
}
}
return output;
} else {
return pwd2_in;
}
}
void
{
// overriding the Effect class default method, disabling transform forwarding to the parameters.
// only take translations into account
if (postmul.isTranslation()) {
}
}
void
LPEPatternAlongPath::addCanvasIndicators(SPLPEItem const */*lpeitem*/, std::vector<Geom::PathVector> &hp_vec)
{
}
} // namespace LivePathEffect
} /* namespace Inkscape */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :