lpe-curvestitch.cpp revision e2c729e5eabb411c2d82911c427d6bc8df2e6ea0
#define INKSCAPE_LPE_CURVESTITCH_CPP
/** \file
* LPE Curve Stitching implementation, used as an example for a base starting class
* when implementing new LivePathEffects.
*
*/
/*
* Authors:
* Johan Engelen
*
* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "live_effects/lpe-curvestitch.h"
#include "display/curve.h"
#include <libnr/n-art-bpath.h>
#include "sp-item.h"
#include "sp-path.h"
#include "libnr/n-art-bpath-2geom.h"
#include "xml/repr.h"
#include <2geom/path.h>
#include <2geom/piecewise.h>
#include <2geom/sbasis.h>
#include <2geom/sbasis-geometric.h>
#include <2geom/bezier-to-sbasis.h>
#include <2geom/sbasis-to-bezier.h>
#include <2geom/d2.h>
#include <2geom/matrix.h>
#include "ui/widget/scalar.h"
#include "libnr/nr-values.h"
namespace Inkscape {
namespace LivePathEffect {
using namespace Geom;
LPECurveStitch::LPECurveStitch(LivePathEffectObject *lpeobject) :
Effect(lpeobject),
strokepath(_("Stitch path"), _("The path that will be used as stitch."), "strokepath", &wr, this, "M0,0 L1,0"),
nrofpaths(_("Number of paths"), _("The number of paths that will be generated."), "count", &wr, this, 5),
startpoint_edge_variation(_("Start edge variance"), _("The amount of random jitter to move the start points of the stitches inside & outside the guide path"), "startpoint_edge_variation", &wr, this, 0),
startpoint_spacing_variation(_("Start spacing variance"), _("The amount of random shifting to move the start points of the stitches back & forth along the guide path"), "startpoint_spacing_variation", &wr, this, 0),
endpoint_edge_variation(_("End edge variance"), _("The amount of randomness that moves the end points of the stitches inside & outside the guide path"), "endpoint_edge_variation", &wr, this, 0),
endpoint_spacing_variation(_("End spacing variance"), _("The amount of random shifting to move the end points of the stitches back & forth along the guide path"), "endpoint_spacing_variation", &wr, this, 0),
prop_scale(_("Scale width"), _("Scale the width of the stitch path"), "prop_scale", &wr, this, 1),
scale_y_rel(_("Scale width relative to length"), _("Scale the width of the stitch path relative to its length"), "scale_y_rel", &wr, this, false)
{
registerParameter( dynamic_cast<Parameter *>(&nrofpaths) );
registerParameter( dynamic_cast<Parameter *>(&startpoint_edge_variation) );
registerParameter( dynamic_cast<Parameter *>(&startpoint_spacing_variation) );
registerParameter( dynamic_cast<Parameter *>(&endpoint_edge_variation) );
registerParameter( dynamic_cast<Parameter *>(&endpoint_spacing_variation) );
registerParameter( dynamic_cast<Parameter *>(&strokepath) );
registerParameter( dynamic_cast<Parameter *>(&prop_scale) );
registerParameter( dynamic_cast<Parameter *>(&scale_y_rel) );
nrofpaths.param_make_integer();
nrofpaths.param_set_range(2, NR_HUGE);
prop_scale.param_set_digits(3);
prop_scale.param_set_increments(0.01, 0.10);
}
LPECurveStitch::~LPECurveStitch()
{
}
std::vector<Geom::Path>
LPECurveStitch::doEffect_path (std::vector<Geom::Path> const & path_in)
{
if (path_in.size() >= 2) {
startpoint_edge_variation.resetRandomizer();
endpoint_edge_variation.resetRandomizer();
startpoint_spacing_variation.resetRandomizer();
endpoint_spacing_variation.resetRandomizer();
D2<Piecewise<SBasis> > stroke = make_cuts_independant(strokepath.get_pwd2());
Interval bndsStroke = bounds_exact(stroke[0]);
gdouble scaling = bndsStroke.max() - bndsStroke.min();
Interval bndsStrokeY = bounds_exact(stroke[1]);
Point stroke_origin(bndsStroke.min(), (bndsStrokeY.max()+bndsStrokeY.min())/2);
std::vector<Geom::Path> path_out;
// do this for all permutations (ii,jj) if there are more than 2 paths? realllly cool!
for (unsigned ii = 0 ; ii < path_in.size() - 1; ii++)
for (unsigned jj = ii+1; jj < path_in.size(); jj++)
{
Piecewise<D2<SBasis> > A = arc_length_parametrization(Piecewise<D2<SBasis> >(path_in[ii].toPwSb()),2,.1);
Piecewise<D2<SBasis> > B = arc_length_parametrization(Piecewise<D2<SBasis> >(path_in[jj].toPwSb()),2,.1);
Interval bndsA = A.domain();
Interval bndsB = B.domain();
gdouble incrementA = (bndsA.max()-bndsA.min()) / (nrofpaths-1);
gdouble incrementB = (bndsB.max()-bndsB.min()) / (nrofpaths-1);
gdouble tA = bndsA.min();
gdouble tB = bndsB.min();
gdouble tAclean = tA; // the tA without spacing_variation
gdouble tBclean = tB; // the tB without spacing_variation
for (int i = 0; i < nrofpaths; i++) {
Point start = A(tA);
Point end = B(tB);
if (startpoint_edge_variation.get_value() != 0)
start = start + (startpoint_edge_variation - startpoint_edge_variation.get_value()/2) * (end - start);
if (endpoint_edge_variation.get_value() != 0)
end = end + (endpoint_edge_variation - endpoint_edge_variation.get_value()/2)* (end - start);
if (!Geom::are_near(start,end)) {
gdouble scaling_y = 1.0;
if (scale_y_rel.get_value()) {
scaling_y = (L2(end-start)/scaling)*prop_scale;
} else {
scaling_y = prop_scale;
}
Matrix transform;
transform.setXAxis( (end-start) / scaling );
transform.setYAxis( rot90(unit_vector(end-start)) * scaling_y);
transform.setTranslation( start );
Piecewise<D2<SBasis> > pwd2_out = (strokepath.get_pwd2()-stroke_origin) * transform;
// add stuff to one big pw<d2<sbasis> > and then outside the loop convert to path?
// No: this way, the separate result paths are kept separate which might come in handy some time!
std::vector<Geom::Path> result = Geom::path_from_piecewise(pwd2_out, LPE_CONVERSION_TOLERANCE);
path_out.push_back(result[0]);
}
gdouble svA = startpoint_spacing_variation - startpoint_spacing_variation.get_value()/2;
gdouble svB = endpoint_spacing_variation - endpoint_spacing_variation.get_value()/2;
tAclean += incrementA;
tBclean += incrementB;
tA = tAclean + incrementA * svA;
tB = tBclean + incrementB * svB;
if (tA > bndsA.max())
tA = bndsA.max();
if (tB > bndsB.max())
tB = bndsB.max();
}
}
return path_out;
} else {
return path_in;
}
}
void
LPECurveStitch::resetDefaults(SPItem * item)
{
if (!SP_IS_PATH(item)) return;
using namespace Geom;
// set the stroke path to run horizontally in the middle of the bounding box of the original path
// calculate bounding box: (isn't there a simpler way?)
Piecewise<D2<SBasis> > pwd2;
std::vector<Geom::Path> temppath = SVGD_to_2GeomPath( SP_OBJECT_REPR(item)->attribute("inkscape:original-d"));
for (unsigned int i=0; i < temppath.size(); i++) {
pwd2.concat( temppath[i].toPwSb() );
}
D2<Piecewise<SBasis> > d2pw = make_cuts_independant(pwd2);
Interval bndsX = bounds_exact(d2pw[0]);
Interval bndsY = bounds_exact(d2pw[1]);
Point start(bndsX.min(), (bndsY.max()+bndsY.min())/2);
Point end(bndsX.max(), (bndsY.max()+bndsY.min())/2);
if ( !Geom::are_near(start,end) ) {
Geom::Path path;
path.start( start );
path.appendNew<Geom::LineSegment>( end );
strokepath.param_set_and_write_new_value( path.toPwSb() );
} else {
// bounding box is too small to make decent path. set to default default. :-)
strokepath.param_set_and_write_default();
}
}
void
LPECurveStitch::transform_multiply(Geom::Matrix const& postmul, bool set)
{
// only take translations into account
if (postmul.isTranslation()) {
strokepath.param_transform_multiply(postmul, set);
} else if (!scale_y_rel.get_value()) {
// this basically means that for this transformation, the result should be the same as normal scaling the result path
// don't know how to do this yet.
// Geom::Matrix new_postmul;
//new_postmul.setIdentity();
// new_postmul.setTranslation(postmul.translation());
// Effect::transform_multiply(new_postmul, set);
}
}
} //namespace LivePathEffect
} /* namespace Inkscape */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :