lpe-bspline.cpp revision 661acae56125ce551fb3e5a7e2b0702044adab00
#define INKSCAPE_LPE_BSPLINE_C
/*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "xml/repr.h"
#include "svg/svg.h"
#include "display/curve.h"
#include <glib.h>
#include <glibmm/i18n.h>
#include "sp-path.h"
#include "style.h"
#include "document-private.h"
#include "document.h"
#include "document-undo.h"
#include "desktop-handles.h"
#include "verbs.h"
#include "live_effects/lpe-bspline.h"
#include <gtkmm/box.h>
#include <gtkmm/button.h>
#include "sp-lpe-item.h"
#include "live_effects/lpeobject.h"
#include "live_effects/parameter/parameter.h"
#include "display/sp-canvas.h"
#include <typeinfo>
#include <2geom/bezier-curve.h>
#include "helper/geom-curves.h"
#include "ui/widget/scalar.h"
#include "selection.h"
#include "gtkmm/checkbutton.h"
// For handling un-continuous paths:
#include "message-stack.h"
#include "inkscape.h"
#include "desktop.h"
using Inkscape::DocumentUndo;
namespace Inkscape {
namespace LivePathEffect {
LPEBSpline::LPEBSpline(LivePathEffectObject *lpeobject) :
Effect(lpeobject),
// initialise your parameters here:
//testpointA(_("Test Point A"), _("Test A"), "ptA", &wr, this, Geom::Point(100,100)),
steps(_("Steps whith CTRL:"), _("Change number of steps whith CTRL pressed"), "steps", &wr, this, 2),
ignoreCusp(_("Ignore cusp nodes:"), _("Change ignoring cusp nodes"), "ignoreCusp", &wr, this, true),
weight(_("Change weight:"), _("Change weight of the effect"), "weight", &wr, this, 0.3334)
{
registerParameter( dynamic_cast<Parameter *>(&ignoreCusp) );
registerParameter( dynamic_cast<Parameter *>(&weight) );
registerParameter( dynamic_cast<Parameter *>(&steps) );
weight.param_set_range(0.0000, 1);
weight.param_set_increments(0.1, 0.1);
weight.param_set_digits(4);
steps.param_set_range(1, 10);
steps.param_set_increments(1, 1);
steps.param_set_digits(0);
}
LPEBSpline::~LPEBSpline()
{
}
void
LPEBSpline::createAndApply(const char* name, SPDocument *doc, SPItem *item)
{
if (!SP_IS_SHAPE(item)) {
g_warning("LPE BSpline can only be applied to shapes (not groups).");
}else{
// Path effect definition
Inkscape::XML::Document *xml_doc = doc->getReprDoc();
Inkscape::XML::Node *repr = xml_doc->createElement("inkscape:path-effect");
repr->setAttribute("effect", name);
doc->getDefs()->getRepr()->addChild(repr, NULL); // adds to <defs> and assigns the 'id' attribute
const gchar * repr_id = repr->attribute("id");
Inkscape::GC::release(repr);
gchar *href = g_strdup_printf("#%s", repr_id);
sp_lpe_item_add_path_effect(SP_LPE_ITEM(item), href, true);
g_free(href);
}
}
void
LPEBSpline::doEffect(SPCurve * curve)
{
if(curve->get_segment_count() < 2)
return;
// Make copy of old path as it is changed during processing
Geom::PathVector const original_pathv = curve->get_pathvector();
curve->reset();
//Recorremos todos los paths a los que queremos aplicar el efecto, hasta el penúltimo
for(Geom::PathVector::const_iterator path_it = original_pathv.begin(); path_it != original_pathv.end(); ++path_it) {
//Si está vacío...
if (path_it->empty())
continue;
//Itreadores
Geom::Path::const_iterator curve_it1 = path_it->begin(); // incoming curve
Geom::Path::const_iterator curve_it2 = ++(path_it->begin()); // outgoing curve
Geom::Path::const_iterator curve_endit = path_it->end_default(); // this determines when the loop has to stop
//Creamos las lineas rectas que unen todos los puntos del trazado y donde se calcularán
//los puntos clave para los manejadores.
//Esto hace que la curva BSpline no pierda su condición aunque se trasladen
//dichos manejadores
SPCurve *nCurve = new SPCurve();
Geom::Point previousNode(0,0);
Geom::Point node(0,0);
Geom::Point pointAt1(0,0);
Geom::Point pointAt2(0,0);
Geom::Point nextPointAt1(0,0);
Geom::Point nextPointAt2(0,0);
Geom::Point nextPointAt3(0,0);
Geom::D2< Geom::SBasis > SBasisIn;
Geom::D2< Geom::SBasis > SBasisOut;
Geom::D2< Geom::SBasis > SBasisHelper;
Geom::CubicBezier const *cubic = NULL;
if (path_it->closed()) {
// if the path is closed, maybe we have to stop a bit earlier because the closing line segment has zerolength.
const Geom::Curve &closingline = path_it->back_closed(); // the closing line segment is always of type Geom::LineSegment.
if (are_near(closingline.initialPoint(), closingline.finalPoint())) {
// closingline.isDegenerate() did not work, because it only checks for *exact* zero length, which goes wrong for relative coordinates and rounding errors...
// the closing line segment has zero-length. So stop before that one!
curve_endit = path_it->end_open();
}
}
//Si la curva está cerrada calculamos el punto donde
//deveria estar el nodo BSpline de cierre/inicio de la curva
//en posible caso de que se cierre con una linea recta creando un nodo BSPline
//Recorremos todos los segmentos menos el último
while ( curve_it2 != curve_endit )
{
//previousPointAt3 = pointAt3;
//Calculamos los puntos que dividirían en tres segmentos iguales el path recto de entrada y de salida
SPCurve * in = new SPCurve();
in->moveto(curve_it1->initialPoint());
in->lineto(curve_it1->finalPoint());
cubic = dynamic_cast<Geom::CubicBezier const*>(&*curve_it1);
if(cubic){
SBasisIn = in->first_segment()->toSBasis();
pointAt1 = SBasisIn.valueAt(Geom::nearest_point((*cubic)[1],*in->first_segment()));
pointAt2 = SBasisIn.valueAt(Geom::nearest_point((*cubic)[2],*in->first_segment()));
}else{
pointAt1 = in->first_segment()->initialPoint();
pointAt2 = in->first_segment()->finalPoint();
}
in->reset();
delete in;
//Y hacemos lo propio con el path de salida
//nextPointAt0 = curveOut.valueAt(0);
SPCurve * out = new SPCurve();
out->moveto(curve_it2->initialPoint());
out->lineto(curve_it2->finalPoint());
cubic = dynamic_cast<Geom::CubicBezier const*>(&*curve_it2);
if(cubic){
SBasisOut = out->first_segment()->toSBasis();
nextPointAt1 = SBasisOut.valueAt(Geom::nearest_point((*cubic)[1],*out->first_segment()));
nextPointAt2 = SBasisOut.valueAt(Geom::nearest_point((*cubic)[2],*out->first_segment()));;
nextPointAt3 = (*cubic)[3];
}else{
nextPointAt1 = out->first_segment()->initialPoint();
nextPointAt2 = out->first_segment()->finalPoint();
nextPointAt3 = out->first_segment()->finalPoint();
}
out->reset();
delete out;
//La curva BSpline se forma calculando el centro del segmanto de unión
//de el punto situado en las 2/3 partes de el segmento de entrada
//con el punto situado en la posición 1/3 del segmento de salida
//Estos dos puntos ademas estan posicionados en el lugas correspondiente de
//los manejadores de la curva
SPCurve *lineHelper = new SPCurve();
lineHelper->moveto(pointAt2);
lineHelper->lineto(nextPointAt1);
SBasisHelper = lineHelper->first_segment()->toSBasis();
lineHelper->reset();
delete lineHelper;
//almacenamos el punto del anterior bucle -o el de cierre- que nos hara de principio de curva
previousNode = node;
//Y este hará de final de curva
node = SBasisHelper.valueAt(0.5);
SPCurve *curveHelper = new SPCurve();
curveHelper->moveto(previousNode);
curveHelper->curveto(pointAt1, pointAt2, node);
//añadimos la curva generada a la curva pricipal
nCurve->append_continuous(curveHelper, 0.0625);
curveHelper->reset();
delete curveHelper;
//aumentamos los valores para el siguiente paso en el bucle
++curve_it1;
++curve_it2;
}
//Aberiguamos la ultima parte de la curva correspondiente al último segmento
SPCurve *curveHelper = new SPCurve();
curveHelper->moveto(node);
//Si está cerrada la curva, la cerramos sobre el valor guardado previamente
//Si no finalizamos en el punto final
Geom::Point startNode(0,0);
if (path_it->closed()) {
SPCurve * start = new SPCurve();
start->moveto(path_it->begin()->initialPoint());
start->lineto(path_it->begin()->finalPoint());
Geom::D2< Geom::SBasis > SBasisStart = start->first_segment()->toSBasis();
SPCurve *lineHelper = new SPCurve();
cubic = dynamic_cast<Geom::CubicBezier const*>(&*path_it->begin());
if(cubic){
lineHelper->moveto(SBasisStart.valueAt(Geom::nearest_point((*cubic)[1],*start->first_segment())));
}else{
lineHelper->moveto(start->first_segment()->initialPoint());
}
start->reset();
delete start;
SPCurve * end = new SPCurve();
end->moveto(curve_it1->initialPoint());
end->lineto(curve_it1->finalPoint());
Geom::D2< Geom::SBasis > SBasisEnd = end->first_segment()->toSBasis();
//Geom::BezierCurve const *bezier = dynamic_cast<Geom::BezierCurve const*>(&*curve_endit);
cubic = dynamic_cast<Geom::CubicBezier const*>(&*curve_it1);
if(cubic){
lineHelper->lineto(SBasisEnd.valueAt(Geom::nearest_point((*cubic)[2],*end->first_segment())));
}else{
lineHelper->lineto(end->first_segment()->finalPoint());
}
end->reset();
delete end;
SBasisHelper = lineHelper->first_segment()->toSBasis();
lineHelper->reset();
delete lineHelper;
startNode = SBasisHelper.valueAt(0.5);
curveHelper->curveto(nextPointAt1, nextPointAt2, startNode);
nCurve->append_continuous(curveHelper, 0.0625);
nCurve->move_endpoints(startNode,startNode);
}else{
SPCurve * start = new SPCurve();
start->moveto(path_it->begin()->initialPoint());
start->lineto(path_it->begin()->finalPoint());
startNode = start->first_segment()->initialPoint();
start->reset();
delete start;
curveHelper->curveto(nextPointAt1, nextPointAt2, nextPointAt3);
nCurve->append_continuous(curveHelper, 0.0625);
nCurve->move_endpoints(startNode,nextPointAt3);
}
curveHelper->reset();
delete curveHelper;
//y cerramos la curva
if (path_it->closed()) {
nCurve->closepath_current();
}
curve->append(nCurve,false);
nCurve->reset();
delete nCurve;
}
}
Gtk::Widget *
LPEBSpline::newWidget()
{
// use manage here, because after deletion of Effect object, others might still be pointing to this widget.
Gtk::VBox * vbox = Gtk::manage( new Gtk::VBox(Effect::newWidget()) );
vbox->set_border_width(5);
std::vector<Parameter *>::iterator it = param_vector.begin();
while (it != param_vector.end()) {
if ((*it)->widget_is_visible) {
Parameter * param = *it;
Gtk::Widget * widg = dynamic_cast<Gtk::Widget *>(param->param_newWidget());
if(param->param_key == "weight"||param->param_key == "steps"){
Inkscape::UI::Widget::Scalar * widgRegistered = Gtk::manage(dynamic_cast<Inkscape::UI::Widget::Scalar *>(widg));
widgRegistered->signal_value_changed().connect(sigc::mem_fun (*this,&LPEBSpline::toWeight));
widg = dynamic_cast<Gtk::Widget *>(widgRegistered);
}
if(param->param_key == "ignoreCusp"){
Gtk::CheckButton * widgRegistered = Gtk::manage(dynamic_cast<Gtk::CheckButton *>(widg));
widg = dynamic_cast<Gtk::Widget *>(widgRegistered);
}
Glib::ustring * tip = param->param_getTooltip();
if (widg) {
vbox->pack_start(*widg, true, true, 2);
if (tip) {
widg->set_tooltip_text(*tip);
} else {
widg->set_tooltip_text("");
widg->set_has_tooltip(false);
}
}
}
++it;
}
Gtk::Button* defaultWeight = Gtk::manage(new Gtk::Button(Glib::ustring(_("Default weight 0.3334"))));
defaultWeight->set_alignment(0.0, 0.5);
defaultWeight->signal_clicked().connect(sigc::mem_fun (*this,&LPEBSpline::toDefaultWeight));
Gtk::Widget* defaultWeightWidget = dynamic_cast<Gtk::Widget *>(defaultWeight);
vbox->pack_start(*defaultWeightWidget, true, true,2);
return dynamic_cast<Gtk::Widget *>(vbox);
}
void
LPEBSpline::toDefaultWeight(){
Gtk::Widget * widg = dynamic_cast<Gtk::Widget *>(param_vector[2]->param_newWidget());
Inkscape::UI::Widget::Scalar * widgRegistered = Gtk::manage(dynamic_cast<Inkscape::UI::Widget::Scalar *>(widg));
widgRegistered->setValue(0.3334);
widgRegistered->update();
weight.param_set_value(0.3334);
changeWeight(0.3334);
}
void
LPEBSpline::toWeight(){
changeWeight(weight);
}
void
LPEBSpline::changeWeight(double weightValue)
{
SPDesktop *desktop = inkscape_active_desktop();
Inkscape::Selection *selection = sp_desktop_selection(desktop);
GSList *items = (GSList *) selection->itemList();
SPItem *item = (SPItem *)g_slist_nth(items,0)->data;
SPPath *path = SP_PATH(item);
SPCurve *curve = path->get_curve_for_edit();
LPEBSpline::doBSplineFromWidget(curve,weightValue,ignoreCusp);
gchar *str = sp_svg_write_path(curve->get_pathvector());
path->getRepr()->setAttribute("inkscape:original-d", str);
g_free(str);
curve->unref();
desktop->clearWaitingCursor();
DocumentUndo::done(sp_desktop_document(desktop), SP_VERB_CONTEXT_LPE,
_("Modified the weight of the BSpline"));
}
void
LPEBSpline::doBSplineFromWidget(SPCurve * curve, double weightValue , bool ignoreCusp)
{
using Geom::X;
using Geom::Y;
if(curve->get_segment_count() < 2)
return;
// Make copy of old path as it is changed during processing
Geom::PathVector const original_pathv = curve->get_pathvector();
curve->reset();
//Recorremos todos los paths a los que queremos aplicar el efecto, hasta el penúltimo
for(Geom::PathVector::const_iterator path_it = original_pathv.begin(); path_it != original_pathv.end(); ++path_it) {
//Si está vacío...
if (path_it->empty())
continue;
//Itreadores
Geom::Path::const_iterator curve_it1 = path_it->begin(); // incoming curve
Geom::Path::const_iterator curve_it2 = ++(path_it->begin()); // outgoing curve
Geom::Path::const_iterator curve_endit = path_it->end_default(); // this determines when the loop has to stop
//Creamos las lineas rectas que unen todos los puntos del trazado y donde se calcularán
//los puntos clave para los manejadores.
//Esto hace que la curva BSpline no pierda su condición aunque se trasladen
//dichos manejadores
SPCurve *nCurve = new SPCurve();
Geom::Point pointAt0(0,0);
Geom::Point pointAt1(0,0);
Geom::Point pointAt2(0,0);
Geom::Point pointAt3(0,0);
Geom::Point nextPointAt1(0,0);
Geom::Point nextPointAt2(0,0);
Geom::Point nextPointAt3(0,0);
Geom::D2< Geom::SBasis > SBasisIn;
Geom::D2< Geom::SBasis > SBasisOut;
Geom::CubicBezier const *cubic = NULL;
if (path_it->closed()) {
// if the path is closed, maybe we have to stop a bit earlier because the closing line segment has zerolength.
const Geom::Curve &closingline = path_it->back_closed(); // the closing line segment is always of type Geom::LineSegment.
if (are_near(closingline.initialPoint(), closingline.finalPoint())) {
// closingline.isDegenerate() did not work, because it only checks for *exact* zero length, which goes wrong for relative coordinates and rounding errors...
// the closing line segment has zero-length. So stop before that one!
curve_endit = path_it->end_open();
}
}
//Si la curva está cerrada calculamos el punto donde
//deveria estar el nodo BSpline de cierre/inicio de la curva
//en posible caso de que se cierre con una linea recta creando un nodo BSPline
//Recorremos todos los segmentos menos el último
while ( curve_it2 != curve_endit )
{
//previousPointAt3 = pointAt3;
//Calculamos los puntos que dividirían en tres segmentos iguales el path recto de entrada y de salida
SPCurve * in = new SPCurve();
in->moveto(curve_it1->initialPoint());
in->lineto(curve_it1->finalPoint());
cubic = dynamic_cast<Geom::CubicBezier const*>(&*curve_it1);
pointAt0 = in->first_segment()->initialPoint();
SBasisIn = in->first_segment()->toSBasis();
if(cubic){
if((!ignoreCusp || !Geom::are_near((*cubic)[1],in->first_segment()->initialPoint())) && weightValue !=0){
pointAt1 = SBasisIn.valueAt(weightValue);
pointAt1 = Geom::Point(pointAt1[X] + 0.0625,pointAt1[Y] + 0.0625);
}else{
pointAt1 = in->first_segment()->initialPoint();
}
if((!ignoreCusp || !Geom::are_near((*cubic)[2],in->first_segment()->finalPoint())) && weightValue !=0){
pointAt2 = SBasisIn.valueAt(1-weightValue);
pointAt2 = Geom::Point(pointAt2[X] + 0.0625,pointAt2[Y] + 0.0625);
}else{
pointAt2 = in->first_segment()->finalPoint();
}
}else{
if(!ignoreCusp && weightValue !=0){
pointAt1 = SBasisIn.valueAt(weightValue);
pointAt1 = Geom::Point(pointAt1[X] + 0.0625,pointAt1[Y] + 0.0625);
pointAt2 = SBasisIn.valueAt(1-weightValue);
pointAt2 = Geom::Point(pointAt2[X] + 0.0625,pointAt2[Y] + 0.0625);
}else{
pointAt1 = in->first_segment()->initialPoint();
pointAt2 = in->first_segment()->finalPoint();
}
}
pointAt3 = in->first_segment()->finalPoint();
in->reset();
delete in;
//Y hacemos lo propio con el path de salida
//nextPointAt0 = curveOut.valueAt(0);
SPCurve * out = new SPCurve();
out->moveto(curve_it2->initialPoint());
out->lineto(curve_it2->finalPoint());
SBasisOut = out->first_segment()->toSBasis();
cubic = dynamic_cast<Geom::CubicBezier const*>(&*curve_it2);
if(cubic){
if((!ignoreCusp || !Geom::are_near((*cubic)[1],out->first_segment()->initialPoint()))&& weightValue !=0){
nextPointAt1 = SBasisOut.valueAt(weightValue);
nextPointAt1 = Geom::Point(nextPointAt1[X] + 0.0625,nextPointAt1[Y] + 0.0625);
}else{
nextPointAt1 = out->first_segment()->initialPoint();
}
if((!ignoreCusp || !Geom::are_near((*cubic)[2],out->first_segment()->finalPoint()))&& weightValue !=0){
nextPointAt2 = SBasisOut.valueAt(1-weightValue);
nextPointAt2 = Geom::Point(nextPointAt2[X] + 0.0625,nextPointAt2[Y] + 0.0625);
}else{
nextPointAt2 = out->first_segment()->finalPoint();
}
}else{
if(!ignoreCusp && weightValue !=0){
nextPointAt1 = SBasisOut.valueAt(weightValue);
nextPointAt1 = Geom::Point(nextPointAt1[X] + 0.0625,nextPointAt1[Y] + 0.0625);
nextPointAt2 = SBasisOut.valueAt(1-weightValue);
nextPointAt2 = Geom::Point(nextPointAt2[X] + 0.0625,nextPointAt2[Y] + 0.0625);
}else{
nextPointAt1 = out->first_segment()->initialPoint();
nextPointAt2 = out->first_segment()->finalPoint();
}
}
nextPointAt3 = out->first_segment()->finalPoint();
out->reset();
delete out;
//La curva BSpline se forma calculando el centro del segmanto de unión
//de el punto situado en las 2/3 partes de el segmento de entrada
//con el punto situado en la posición 1/3 del segmento de salida
//Estos dos puntos ademas estan posicionados en el lugas correspondiente de
//los manejadores de la curva
SPCurve *curveHelper = new SPCurve();
curveHelper->moveto(pointAt0);
curveHelper->curveto(pointAt1, pointAt2, pointAt3);
//añadimos la curva generada a la curva pricipal
nCurve->append_continuous(curveHelper, 0.0625);
curveHelper->reset();
delete curveHelper;
//aumentamos los valores para el siguiente paso en el bucle
++curve_it1;
++curve_it2;
}
//Aberiguamos la ultima parte de la curva correspondiente al último segmento
SPCurve *curveHelper = new SPCurve();
curveHelper->moveto(pointAt3);
if (path_it->closed()) {
curveHelper->curveto(nextPointAt1, nextPointAt2, path_it->begin()->initialPoint());
nCurve->append_continuous(curveHelper, 0.0625);
nCurve->move_endpoints(path_it->begin()->initialPoint(),path_it->begin()->initialPoint());
}else{
curveHelper->curveto(nextPointAt1, nextPointAt2, nextPointAt3);
nCurve->append_continuous(curveHelper, 0.0625);
nCurve->move_endpoints(path_it->begin()->initialPoint(),nextPointAt3);
}
curveHelper->reset();
delete curveHelper;
//y cerramos la curva
if (path_it->closed()) {
nCurve->closepath_current();
}
curve->append(nCurve,false);
nCurve->reset();
delete nCurve;
}
}
}; //namespace LivePathEffect
}; /* namespace Inkscape */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :