lpe-angle_bisector.h revision 76addc201c409e81eaaa73fe27cc0f79c4db097c
#ifndef INKSCAPE_LPE_ANGLE_BISECTOR_H
#define INKSCAPE_LPE_ANGLE_BISECTOR_H
/*
* Authors:
* Maximilian Albert <maximilian.albert@gmail.com>
* Johan Engelen <j.b.c.engelen@alumnus.utwente.nl>
*
* Copyright (C) Authors 2007-2012
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "live_effects/effect.h"
#include "live_effects/parameter/parameter.h"
namespace Inkscape {
namespace LivePathEffect {
namespace AB {
// we use a separate namespace to avoid clashes with other LPEs
class KnotHolderEntityLeftEnd;
class KnotHolderEntityRightEnd;
}
class LPEAngleBisector : public Effect {
public:
LPEAngleBisector(LivePathEffectObject *lpeobject);
virtual ~LPEAngleBisector();
virtual Geom::PathVector doEffect_path (Geom::PathVector const & path_in);
friend class AB::KnotHolderEntityLeftEnd;
friend class AB::KnotHolderEntityRightEnd;
void addKnotHolderEntities(KnotHolder *knotholder, SPDesktop *desktop, SPItem *item);
//private:
ScalarParam length_left;
ScalarParam length_right;
Geom::Point ptA;
Geom::Point dir;
LPEAngleBisector(const LPEAngleBisector&);
LPEAngleBisector& operator=(const LPEAngleBisector&);
};
} //namespace LivePathEffect
} //namespace Inkscape
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :