sweep-event-queue.h revision 62d835b4bbb0f1f046e30d9b67f8e9517cc6175c
#ifndef SEEN_LIVAROT_SWEEP_EVENT_QUEUE_H
#define SEEN_LIVAROT_SWEEP_EVENT_QUEUE_H
/** \file
* A container of intersection events.
*/
#include <libnr/nr-forward.h>
class SweepEvent;
class SweepTree;
/**
* The structure to hold the intersections events encountered during the sweep. It's an array of
* SweepEvent (not allocated with "new SweepEvent[n]" but with a malloc). There's a list of
* indices because it's a binary heap: inds[i] tell that events[inds[i]] has position i in the
* heap. Each SweepEvent has a field to store its index in the heap, too.
*/
class SweepEventQueue
{
public:
SweepEventQueue(int s);
virtual ~SweepEventQueue();
int size() const { return nbEvt; }
/// Look for the topmost intersection in the heap
bool peek(SweepTree * &iLeft, SweepTree * &iRight, NR::Point &oPt, double &itl, double &itr);
/// Extract the topmost intersection from the heap
bool extract(SweepTree * &iLeft, SweepTree * &iRight, NR::Point &oPt, double &itl, double &itr);
/// Add one intersection in the binary heap
SweepEvent *add(SweepTree *iLeft, SweepTree *iRight, NR::Point &iPt, double itl, double itr);
void remove(SweepEvent *e);
void relocate(SweepEvent *e, int to);
private:
int nbEvt; ///< Number of events currently in the heap.
int maxEvt; ///< Allocated size of the heap.
int *inds; ///< Indices.
SweepEvent *events; ///< Sweep events.
};
#endif /* !SEEN_LIVAROT_SWEEP_EVENT_QUEUE_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
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