testnr.cpp revision 6b15695578f07a3f72c4c9475c1a261a3021472a
#define __TESTNR_C__
/*
* Pixel buffer rendering library
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
*
* This code is in public domain
*/
#if defined (_WIN32) || defined (__WIN32__)
# include <windows.h>
#include <glib.h>
#endif
#include "nr-blit.h"
static double
get_time (void)
{
GTimeVal tv;
g_get_current_time (&tv);
return tv.tv_sec + 1e-6 * tv.tv_usec;
}
static unsigned int
rand_byte (void)
{
return (int) (256.0 * rand () / (RAND_MAX + 1.0));
}
int
main (int argc, const char **argv)
{
double start, end;
NRPixBlock d, m[16];
int count, i;
srand (time (NULL));
printf ("Initializing buffers\n");
/* Destination */
nr_pixblock_setup_fast (&d, NR_PIXBLOCK_MODE_R8G8B8A8P, 0, 0, 64, 64, 1);
d.empty = 0;
/* Masks */
for (i = 0; i < 16; i++) {
int r, b, c;
nr_pixblock_setup_fast (&m[i], NR_PIXBLOCK_MODE_A8, 0, 0, 64, 64, 0);
for (r = 0; r < 64; r++) {
unsigned int q;
unsigned char *p;
p = NR_PIXBLOCK_PX (&m[i]) + r * m[i].rs;
for (b = 0; b < 8; b++) {
q = rand_byte ();
if (q < 120) {
for (c = 0; c < 8; c++) *p++ = 0;
} else if (q < 240) {
for (c = 0; c < 8; c++) *p++ = 255;
} else {
for (c = 0; c < 8; c++) *p++ = rand_byte ();
}
}
}
m[i].empty = 0;
}
printf ("Random transparency\n");
count = 0;
start = end = get_time ();
while ((end - start) < 5.0) {
unsigned char r, g, b, a;
r = rand_byte ();
g = rand_byte ();
b = rand_byte ();
a = rand_byte ();
for (i = 0; i < 16; i++) {
nr_blit_pixblock_mask_rgba32 (&d, &m[i], (a << 24) | (g << 16) | (b << 8) | a);
count += 1;
}
end = get_time ();
}
printf ("Did %d [64x64] random buffers in %f sec\n", count, end - start); // localizing ok
printf ("%f buffers per second\n", count / (end - start)); // localizing ok
printf ("%f pixels per second\n", count * (64 * 64) / (end - start)); // localizing ok
return 0;
}