nr-rect.h revision 8d10164b2636a9ee8b6ab5c5182143c0e50de3d4
#ifndef LIBNR_NR_RECT_H_SEEN
#define LIBNR_NR_RECT_H_SEEN
/** \file
* Definitions of NRRect and NR::Rect types, and some associated functions \& macros.
*/
/*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Nathan Hurst <njh@mail.csse.monash.edu.au>
* MenTaLguY <mental@rydia.net>
*
* This code is in public domain
*/
#include <stdexcept>
#include <limits>
#include "libnr/nr-values.h"
#include <libnr/nr-coord.h>
#include <libnr/nr-i-coord.h>
#include <libnr/nr-dim2.h>
#include <libnr/nr-point.h>
#include <libnr/nr-maybe.h>
#include <libnr/nr-point-matrix-ops.h>
namespace NR {
struct Matrix;
/** A rectangle is always aligned to the X and Y axis. This means it
* can be defined using only 4 coordinates, and determining
* intersection is very efficient. The points inside a rectangle are
* min[dim] <= _pt[dim] <= max[dim]. Emptiness, however, is defined
* as having zero area, meaning an empty rectangle may still contain
* points. Infinities are also permitted. */
class Rect {
public:
Rect() : _min(-_inf(), -_inf()), _max(_inf(), _inf()) {}
Rect(Point const &p0, Point const &p1);
Point const &min() const { return _min; }
Point const &max() const { return _max; }
/** returns the four corners of the rectangle in order
* (clockwise if +Y is up, anticlockwise if +Y is down) */
Point corner(unsigned i) const;
/** returns a vector from min to max. */
Point dimensions() const;
/** returns the midpoint of this rect. */
Point midpoint() const;
/** does this rectangle have zero area? */
bool isEmpty() const {
return isEmpty<X>() || isEmpty<Y>();
}
bool intersects(Rect const &r) const {
return intersects<X>(r) && intersects<Y>(r);
}
bool contains(Rect const &r) const {
return contains<X>(r) && contains<Y>(r);
}
bool contains(Point const &p) const {
return contains<X>(p) && contains<Y>(p);
}
double area() const {
return extent<X>() * extent<Y>();
}
double maxExtent() const {
return MAX(extent<X>(), extent<Y>());
}
double extent(Dim2 const axis) const {
switch (axis) {
case X: return extent<X>();
case Y: return extent<Y>();
default: g_error("invalid axis value %d", (int) axis); return 0;
};
}
double extent(unsigned i) const throw(std::out_of_range) {
switch (i) {
case 0: return extent<X>();
case 1: return extent<Y>();
default: throw std::out_of_range("Dimension out of range");
};
}
/**
\brief Remove some precision from the Rect
\param places The number of decimal places left in the end
This function just calls round on the \c _min and \c _max points.
*/
inline void round(int places = 0) {
_min.round(places);
_max.round(places);
return;
}
/** Translates the rectangle by p. */
void offset(Point p);
/** Makes this rectangle large enough to include the point p. */
void expandTo(Point p);
/** Makes this rectangle large enough to include the rectangle r. */
void expandTo(Rect const &r);
inline void move_left (gdouble by) {
_min[NR::X] += by;
}
inline void move_right (gdouble by) {
_max[NR::X] += by;
}
inline void move_top (gdouble by) {
_min[NR::Y] += by;
}
inline void move_bottom (gdouble by) {
_max[NR::Y] += by;
}
/** Returns the set of points shared by both rectangles. */
static Maybe<Rect> intersection(Maybe<Rect> const &a, Maybe<Rect> const &b);
/** Returns the smallest rectangle that encloses both rectangles. */
static Maybe<Rect> union_bounds(Maybe<Rect> const &a, Maybe<Rect> const &b)
{
if (!a) {
return b;
} else if (!b) {
return a;
} else {
return union_bounds(*a, *b);
}
}
static Rect union_bounds(Maybe<Rect> const &a, Rect const &b) {
if (a) {
return union_bounds(*a, b);
} else {
return b;
}
}
static Rect union_bounds(Rect const &a, Maybe<Rect> const &b) {
if (b) {
return union_bounds(a, *b);
} else {
return a;
}
}
static Rect union_bounds(Rect const &a, Rect const &b);
/** Scales the rect by s, with origin at 0, 0 */
inline Rect operator*(double const s) const {
return Rect(s * min(), s * max());
}
/** Transforms the rect by m. Note that it gives correct results only for scales and translates */
inline Rect operator*(Matrix const m) const {
return Rect(_min * m, _max * m);
}
inline bool operator==(Rect const &in_rect) {
return ((this->min() == in_rect.min()) && (this->max() == in_rect.max()));
}
friend inline std::ostream &operator<<(std::ostream &out_file, NR::Rect const &in_rect);
private:
static double _inf() {
return std::numeric_limits<double>::infinity();
}
template <NR::Dim2 axis>
double extent() const {
return _max[axis] - _min[axis];
}
template <Dim2 axis>
bool isEmpty() const {
return !( _min[axis] < _max[axis] );
}
template <Dim2 axis>
bool intersects(Rect const &r) const {
return _max[axis] >= r._min[axis] && _min[axis] <= r._max[axis];
}
template <Dim2 axis>
bool contains(Rect const &r) const {
return contains(r._min) && contains(r._max);
}
template <Dim2 axis>
bool contains(Point const &p) const {
return p[axis] >= _min[axis] && p[axis] <= _max[axis];
}
Point _min, _max;
/* evil, but temporary */
friend class Maybe<Rect>;
};
/** A function to print out the rectange if sent to an output
stream. */
inline std::ostream
&operator<<(std::ostream &out_file, NR::Rect const &in_rect)
{
out_file << "Rectangle:\n";
out_file << "\tMin Point -> " << in_rect.min() << "\n";
out_file << "\tMax Point -> " << in_rect.max() << "\n";
return out_file;
}
} /* namespace NR */
/* legacy rect stuff */
struct NRMatrix;
/* NULL rect is infinite */
struct NRRect {
NRRect() {}
NRRect(NR::Coord xmin, NR::Coord ymin, NR::Coord xmax, NR::Coord ymax)
: x0(xmin), y0(ymin), x1(xmin), y1(ymin)
{}
explicit NRRect(NR::Rect const &rect);
explicit NRRect(NR::Maybe<NR::Rect> const &rect);
operator NR::Maybe<NR::Rect>() const { return upgrade(); }
NR::Maybe<NR::Rect> upgrade() const;
NR::Coord x0, y0, x1, y1;
};
#define nr_rect_d_set_empty(r) (*(r) = NR_RECT_EMPTY)
#define nr_rect_l_set_empty(r) (*(r) = NR_RECT_L_EMPTY)
#define nr_rect_d_test_empty(r) ((r) && NR_RECT_DFLS_TEST_EMPTY(r))
#define nr_rect_l_test_empty(r) ((r) && NR_RECT_DFLS_TEST_EMPTY(r))
#define nr_rect_d_test_intersect(r0,r1) \
(!nr_rect_d_test_empty(r0) && !nr_rect_d_test_empty(r1) && \
!((r0) && (r1) && !NR_RECT_DFLS_TEST_INTERSECT(r0, r1)))
#define nr_rect_l_test_intersect(r0,r1) \
(!nr_rect_l_test_empty(r0) && !nr_rect_l_test_empty(r1) && \
!((r0) && (r1) && !NR_RECT_DFLS_TEST_INTERSECT(r0, r1)))
#define nr_rect_d_point_d_test_inside(r,p) ((p) && (!(r) || (!NR_RECT_DF_TEST_EMPTY(r) && NR_RECT_DF_POINT_DF_TEST_INSIDE(r,p))))
#define nr_rect_l_point_l_test_inside(r,p) ((p) && (!(r) || (!NR_RECT_DFLS_TEST_EMPTY(r) && NR_RECT_LS_POINT_LS_TEST_INSIDE(r,p))))
#define nr_rect_l_test_inside(r,x,y) ((!(r) || (!NR_RECT_DFLS_TEST_EMPTY(r) && NR_RECT_LS_TEST_INSIDE(r,x,y))))
// returns minimal rect which covers all of r0 not covered by r1
NRRectL *nr_rect_l_subtract(NRRectL *d, NRRectL const *r0, NRRectL const *r1);
// returns the area of r
NR::ICoord nr_rect_l_area(NRRectL *r);
/* NULL values are OK for r0 and r1, but not for d */
NRRect *nr_rect_d_intersect(NRRect *d, NRRect const *r0, NRRect const *r1);
NRRectL *nr_rect_l_intersect(NRRectL *d, NRRectL const *r0, NRRectL const *r1);
NRRect *nr_rect_d_union(NRRect *d, NRRect const *r0, NRRect const *r1);
NRRectL *nr_rect_l_union(NRRectL *d, NRRectL const *r0, NRRectL const *r1);
NRRect *nr_rect_union_pt(NRRect *dst, NR::Point const &p);
NRRect *nr_rect_d_union_xy(NRRect *d, NR::Coord x, NR::Coord y);
NRRectL *nr_rect_l_union_xy(NRRectL *d, NR::ICoord x, NR::ICoord y);
NRRect *nr_rect_d_matrix_transform(NRRect *d, NRRect const *s, NR::Matrix const &m);
NRRect *nr_rect_d_matrix_transform(NRRect *d, NRRect const *s, NRMatrix const *m);
NRRectL *nr_rect_l_enlarge(NRRectL *d, int amount);
#endif /* !LIBNR_NR_RECT_H_SEEN */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :