nr-path.cpp revision 0f5976f2f99301f6f93e9b1a103bfc1a731ebb4e
#define __NR_PATH_C__
/*
* Pixel buffer rendering library
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
*
* This code is in public domain
*/
#include "n-art-bpath.h"
#include "nr-rect.h"
#include "nr-path.h"
static void nr_curve_bbox (NR::Coord x000, NR::Coord y000, NR::Coord x001, NR::Coord y001, NR::Coord x011, NR::Coord y011, NR::Coord x111, NR::Coord y111, NRRect *bbox);
{
int i;
if (!s->path) {
return d;
}
i = 0;
i = 0;
}
i += 1;
}
return d;
}
return nr_path_duplicate_transform(d, s, &tr);
}
}
static void
nr_line_wind_distance (NR::Coord x0, NR::Coord y0, NR::Coord x1, NR::Coord y1, NR::Point &pt, int *wind, NR::Coord *best)
{
/* Find distance */
if (best) {
if (s <= 0.0) {
} else if (s >= 1.0) {
} else {
}
}
if (wind) {
/* Find wind */
/* Ctach upper y bound */
return;
return;
} else {
/* Have to calculate intersection */
}
}
}
}
static void
{
needdist = 0;
needwind = 0;
needline = 0;
if (best) {
/* Quicly adjust to endpoints */
/* Point is inside sloppy bbox */
/* Now we have to decide, whether subdivide */
/* fixme: (Lauris) */
needdist = 1;
} else {
needline = 1;
}
}
}
/* Possible intersection at the left */
/* Now we have to decide, whether subdivide */
/* fixme: (Lauris) */
needwind = 1;
} else {
needline = 1;
}
}
}
t = 0.5;
s = 1 - t;
nr_curve_bbox_wind_distance (x000, y000, x00t, y00t, x0tt, y0tt, xttt, yttt, pt, NULL, wind, best, tolerance);
nr_curve_bbox_wind_distance (xttt, yttt, x1tt, y1tt, x11t, y11t, x111, y111, pt, NULL, wind, best, tolerance);
} else if (1 || needline) {
}
}
void
{
return;
}
// remembering the start of subpath
switch (p->code) {
case NR_MOVETO_OPEN:
case NR_MOVETO:
if (start_set) { // this is a new subpath
if (wind && (x0 != x_start || y0 != y_start)) // for correct fill picking, each subpath must be closed
}
if (bbox) {
}
break;
case NR_LINETO:
if (bbox) {
}
if (wind) { // we need to pick fill, so do what we're told
} else { // only stroke is being picked; skip this segment if it's totally outside the viewbox
//std::cout << "swept: " << swept;
//std::cout << "view: " << *viewbox;
//std::cout << "intersects? " << (swept.intersects(*viewbox)? "YES" : "NO") << "\n";
}
}
break;
case NR_CURVETO:
{
pt,
} else {
if (wind) { // if we need fill, we can just pretend it's a straight line
} else { // otherwise, skip it completely
}
}
}
break;
default:
break;
}
}
if (start_set) {
}
}
static void
{
using NR::X;
using NR::Y;
bbox);
}
/* Fast bbox calculation */
/* Thanks to Nathan Hurst for suggesting it */
static void
nr_curve_bbox (NR::Coord x000, NR::Coord y000, NR::Coord x001, NR::Coord y001, NR::Coord x011, NR::Coord y011, NR::Coord x111, NR::Coord y111, NRRect *bbox)
{
/*
* xttt = s * (s * (s * x000 + t * x001) + t * (s * x001 + t * x011)) + t * (s * (s * x001 + t * x011) + t * (s * x011 + t * x111))
* xttt = s * (s2 * x000 + s * t * x001 + t * s * x001 + t2 * x011) + t * (s2 * x001 + s * t * x011 + t * s * x011 + t2 * x111)
* xttt = s * (s2 * x000 + 2 * st * x001 + t2 * x011) + t * (s2 * x001 + 2 * st * x011 + t2 * x111)
* xttt = s3 * x000 + 2 * s2t * x001 + st2 * x011 + s2t * x001 + 2st2 * x011 + t3 * x111
* xttt = s3 * x000 + 3s2t * x001 + 3st2 * x011 + t3 * x111
* xttt = s3 * x000 + (1 - s) 3s2 * x001 + (1 - s) * (1 - s) * 3s * x011 + (1 - s) * (1 - s) * (1 - s) * x111
* xttt = s3 * x000 + (3s2 - 3s3) * x001 + (3s - 6s2 + 3s3) * x011 + (1 - 2s + s2 - s + 2s2 - s3) * x111
* xttt = (x000 - 3 * x001 + 3 * x011 - x111) * s3 +
* ( 3 * x001 - 6 * x011 + 3 * x111) * s2 +
* ( 3 * x011 - 3 * x111) * s +
* ( x111)
* xttt' = (3 * x000 - 9 * x001 + 9 * x011 - 3 * x111) * s2 +
* ( 6 * x001 - 12 * x011 + 6 * x111) * s +
* ( 3 * x011 - 3 * x111)
*/
/*
* s = (-b +/- sqrt (b * b - 4 * a * c)) / 2 * a;
*/
if (fabs (a) < NR_EPSILON) {
/* s = -c / b */
if (fabs (b) > NR_EPSILON) {
double s, t, xttt;
s = -c / b;
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
}
}
} else {
/* s = (-b +/- sqrt (b * b - 4 * a * c)) / 2 * a; */
D = b * b - 4 * a * c;
if (D >= 0.0) {
/* Have solution */
d = sqrt (D);
s = (-b + d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
}
s = (-b - d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
}
}
}
if (fabs (a) < NR_EPSILON) {
/* s = -c / b */
if (fabs (b) > NR_EPSILON) {
double s, t, yttt;
s = -c / b;
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
}
}
} else {
/* s = (-b +/- sqrt (b * b - 4 * a * c)) / 2 * a; */
D = b * b - 4 * a * c;
if (D >= 0.0) {
/* Have solution */
d = sqrt (D);
s = (-b + d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
}
s = (-b - d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
}
}
}
}
void
{
using NR::X;
using NR::Y;
return;
}
switch (p->code) {
case NR_MOVETO_OPEN:
case NR_MOVETO: {
p->y3);
break;
}
case NR_LINETO: {
p->y3);
break;
}
case NR_CURVETO: {
c1 * m,
c2 * m,
bbox);
break;
}
default:
break;
}
}
}
{
return path;
}