point.h revision 1fca2681505252d251c16493c8df517bb037f9a1
/* This file is part of the libdepixelize project
Copyright (C) 2013 Vinícius dos Santos Oliveira <vini.ipsmaker@gmail.com>
GNU Lesser General Public License Usage
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 2.1 of the License, or (at your
option) any later version.
You should have received a copy of the GNU Lesser General Public License
along with this library. If not, see <http://www.gnu.org/licenses/>.
GNU General Public License Usage
Alternatively, this library may be used under the terms of the GNU General
Public License as published by the Free Software Foundation, either version
2 of the License, or (at your option) any later version.
You should have received a copy of the GNU General Public License along with
this library. If not, see <http://www.gnu.org/licenses/>.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
*/
#ifndef LIBDEPIXELIZE_TRACER_POINT_H
#define LIBDEPIXELIZE_TRACER_POINT_H
namespace Tracer {
template<class T>
struct Point
{
Point() : smooth(false), visible(true) {}
Point(T x, T y) : smooth(false), visible(true), x(x), y(y) {}
Point(T x, T y, bool smooth) : smooth(smooth), visible(true), x(x), y(y) {}
Point operator+(const Point &rhs) const
{
return Point(x + rhs.x, y + rhs.y);
}
Point operator/(T foo) const
{
return Point(x / foo, y / foo);
}
Point invisible() const
{
Point p = *this;
p.visible = false;
return p;
}
bool smooth;
/**
* By default, all points are visible, but the poor amount of information
* that B-Splines (libdepixelize-specific) allows us to represent forces us
* to create additional points. But... these additional points don't need to
* be visible.
*/
bool visible;
T x, y;
};
template<class T>
Point<T> midpoint(const Point<T> &a, const Point<T> &b)
{
return Point<T>((a.x + b.x) / 2, (a.y + b.y) / 2);
}
template<class T>
bool operator==(const Point<T> &lhs, const Point<T> &rhs)
{
return
/*
* Will make a better job identifying which points can be eliminated by
* cells union.
*/
#ifndef LIBDEPIXELIZE_IS_VERY_WELL_TESTED
lhs.smooth == rhs.smooth &&
#endif // LIBDEPIXELIZE_IS_VERY_WELL_TESTED
lhs.x == rhs.x && lhs.y == rhs.y;
}
template<class T>
bool weakly_equal(const Point<T> &a, const Point<T> &b)
{
return a.x == b.x && a.y == b.y;
}
template<class T>
Geom::Point to_geom_point(Point<T> p)
{
return Geom::Point(p.x, p.y);
}
} // namespace Tracer
#endif // LIBDEPIXELIZE_TRACER_POINT_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :