interface.h revision b58dfff9dae65e0e3194f156e29d43ae4a31d80d
#ifndef SEEN_SP_INTERFACE_H
#define SEEN_SP_INTERFACE_H
/*
* Main UI stuff
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Frank Felfe <innerspace@iname.com>
* Abhishek Sharma
* Kris De Gussem <Kris.DeGussem@gmail.com>
*
* Copyright (C) 2012 Kris De Gussem
* Copyright (C) 1999-2002 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#endif
}
} // namespace View
} // namespace UI
} // namespace Inkscape
/**
* Create a new document window.
*/
/**
* \param widget unused
*/
void sp_ui_new_view (void);
/**
* @todo TODO: not yet working. To be re-enabled (by adding to menu) once it works.
*/
void sp_ui_new_view_preview (void);
/**
* This function is called to exit the program, and iterates through all
* open document view windows, attempting to close each in turn. If the
* view has unsaved information, the user will be prompted to save,
* discard, or cancel.
*
* Returns FALSE if the user cancels the close_all operation, TRUE
* otherwise.
*/
unsigned int sp_ui_close_all (void);
/**
* Build the main tool bar.
*
* Currently the main tool bar is built as a dynamic XML menu using
* \c sp_ui_build_dyn_menus. This function builds the bar, and then
* pass it to get items attached to it.
*
* @param view View to build the bar for
*/
/**
*
*/
/**
* Implements the Inkscape context menu.
*
* For the context menu implementation, the ContextMenu class stores the object
* that was selected in a private data member. This should be farely safe to do
* and a pointer to the SPItem as well as SPObject class are kept.
* All callbacks of the context menu entries are implemented as private
* functions.
*
* @todo add callbacks to destroy the context menu when it is closed (=key or mouse button pressed out of the scope of the context menu)
*/
{
/**
* The ContextMenu constructor contains all code to create and show the
* menu entries (aka child widgets).
*
* @param desktop pointer to the desktop the user is currently working on.
* @param item SPItem pointer to the object selected at the time the ContextMenu is created.
*/
~ContextMenu(void);
SPDesktop *_desktop; //pointer to the desktop the user was currently working on at the time the ContextMenu is created
int positionOfLastDialog;
/**
* auxiliary function that adds a separator line in the context menu
*/
/**
* c++ified version of sp_ui_menu_append_item.
*
* @see sp_ui_menu_append_item_from_verb and synchronize/drop that function when c++ifying other code in interface.cpp
*/
/**
* main function which is responsible for creating the context sensitive menu items,
* calls subfunctions below to create the menu entry widgets.
*/
void MakeObjectMenu (void);
/**
* creates menu entries for an SP_TYPE_ITEM object
*/
void MakeItemMenu (void);
/**
* creates menu entries for a grouped object
*/
void MakeGroupMenu (void);
/**
* creates menu entries for an anchor object
*/
void MakeAnchorMenu (void);
/**
* creates menu entries for a bitmap image object
*/
void MakeImageMenu (void);
/**
* creates menu entries for a shape object
*/
void MakeShapeMenu (void);
/**
* creates menu entries for a text object
*/
void MakeTextMenu (void);
void LeaveGroup(void);
//////////////////////////////////////////
//callbacks for the context menu entries of an SP_TYPE_ITEM object
void ItemProperties(void);
void ItemSelectThis(void);
void ItemMoveTo(void);
void SelectSameFillStroke(void);
void SelectSameFillColor(void);
void SelectSameStrokeColor(void);
void SelectSameStrokeStyle(void);
void SelectSameObjectType(void);
void ItemCreateLink(void);
void CreateGroupClip(void);
void SetMask(void);
void ReleaseMask(void);
void SetClip(void);
void ReleaseClip(void);
//////////////////////////////////////////
/**
* callback, is executed on clicking the anchor "Group" and "Ungroup" menu entry
*/
void ActivateUngroup(void);
void ActivateGroup(void);
void AnchorLinkProperties(void);
/**
* placeholder for callback to be executed on clicking the anchor "Follow link" context menu entry
* @todo add code to follow link externally
*/
void AnchorLinkFollow(void);
/**
* callback, is executed on clicking the anchor "Link remove" menu entry
*/
void AnchorLinkRemove(void);
/**
* callback, opens the image properties dialog and is executed on clicking the context menu entry with similar name
*/
void ImageProperties(void);
/**
* callback, is executed on clicking the image "Edit Externally" menu entry
*/
void ImageEdit(void);
/**
* auxiliary function that loads the external image editor name from the settings.
*/
/**
* callback, is executed on clicking the "Embed Image" menu entry
*/
void ImageEmbed(void);
/**
* callback, is executed on clicking the "Trace Bitmap" menu entry
*/
void ImageTraceBitmap(void);
/**
* callback, is executed on clicking the "Trace Pixel Art" menu entry
*/
void ImageTracePixelArt(void);
/**
* callback, is executed on clicking the "Extract Image" menu entry
*/
void ImageExtract(void);
/**
* callback, is executed on clicking the "Fill and Stroke" menu entry
*/
void FillSettings(void);
/**
* callback, is executed on clicking the "Text and Font" menu entry
*/
void TextSettings(void);
/**
* callback, is executed on clicking the "Check spelling" menu entry
*/
void SpellcheckSettings(void);
};
#endif // SEEN_SP_INTERFACE_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :