png-write.cpp revision 90a3966dd44e306d23febc15ebd65cde07d7a4dd
#define __SP_PNG_WRITE_C__
/*
* PNG file format utilities
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Whoever wrote this example in libpng documentation
*
* Copyright (C) 1999-2002 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <interface.h>
#include <libnr/nr-pixops.h>
#include <libnr/nr-translate-scale-ops.h>
#include <glib/gmessages.h>
#include <png.h>
#include "png-write.h"
#include <display/nr-arena-item.h>
#include <display/nr-arena.h>
#include <document.h>
#include <sp-item.h>
#include <sp-root.h>
#include <sp-defs.h>
#include "prefs-utils.h"
/* This is an example of how to use libpng to read and write PNG files.
* The file libpng.txt is much more verbose then this. If you have not
* read it, do so first. This was designed to be a starting point of an
* implementation. This is not officially part of libpng, and therefore
* does not require a copyright notice.
*
* This file does not currently compile, because it is missing certain
* parts, like allocating memory to hold an image. You will have to
* supply these parts to get it to compile. For an example of a minimal
*/
struct SPEBP {
guchar r, g, b, a;
unsigned (*status)(float, void *);
void *data;
};
/* write a png file */
typedef struct SPPNGBD {
int rowstride;
} SPPNGBD;
/**
* A simple wrapper to list png_text.
*/
class PngTextList {
public:
~PngTextList();
private:
};
PngTextList::~PngTextList() {
}
}
}
}
{
if (count < 0) {
count = 0;
textItems = 0;
}
if (tmp) {
count++;
item->text_length = 0;
#ifdef PNG_iTXt_SUPPORTED
item->itxt_length = 0;
#endif // PNG_iTXt_SUPPORTED
} else {
textItems = 0;
count = 0;
}
}
static bool
void *data)
{
png_uint_32 r;
/* open the file */
/* Create and initialize the png_struct with the desired error handler
* functions. If you want to use the default stderr and longjump method,
* you can supply NULL for the last three parameters. We also check that
* the library version is compatible with the one used at compile time,
* in case we are using dynamically linked libraries. REQUIRED.
*/
return false;
}
/* Allocate/initialize the image information data. REQUIRED */
return false;
}
/* Set error handling. REQUIRED if you aren't supplying your own
* error hadnling functions in the png_create_write_struct() call.
*/
/* If we get here, we had a problem reading the file */
return false;
}
/* set up the output control if you are using standard C streams */
/* Set the image information here. Width and height are up to 2^31,
* bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
* the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
* PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
* or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
* PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
* currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
*/
8, /* bit_depth */
/* otherwise, if we are dealing with a color image then */
/* if the image has an alpha channel then */
{
"Author", "creator",
"Description", "description",
//"Copyright", "",
"Creation Time", "date",
//"Disclaimer", "",
//"Warning", "",
"Source", "source"
//"Comment", ""
};
if (entity) {
}
} else {
}
}
if (license) {
}
}
}
}
/* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
/* note that if sRGB is present the cHRM chunk must be ignored
* on read and must be written in accordance with the sRGB profile */
png_set_pHYs(png_ptr, info_ptr, unsigned(xdpi / 0.0254 + 0.5), unsigned(ydpi / 0.0254 + 0.5), PNG_RESOLUTION_METER);
/* Write the file header information. REQUIRED */
/* Once we write out the header, the compression type on the text
* chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
* PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
* at the end.
*/
/* set up the transformations you want. Note that these are
* all optional. Only call them if you want them.
*/
/* --- CUT --- */
/* The easiest way to write the image (you may have a different memory
* layout, however, so choose what fits your needs best). You need to
* use the first method if you aren't handling interlacing yourself.
*/
r = 0;
while (r < static_cast< png_uint_32 > (height) ) {
if (!n) break;
r += n;
}
delete[] row_pointers;
/* You can write optional chunks like tEXt, zTXt, and tIME at the end
* as well.
*/
/* It is REQUIRED to call this to finish writing the rest of the file */
/* if you allocated any text comments, free them here */
/* clean up after the write, and free any memory allocated */
/* close the file */
/* that's it */
return true;
}
/**
*
*/
static int
{
}
/* Set area of interest */
// bbox is now set to the entire image to prevent discontinuities
// in the image when blur is used (the borders may still be a bit
// off, but that's less noticeable).
/* Update to renderable state */
for (int r = 0; r < num_rows; r++) {
*p++ = ebp->r;
*p++ = ebp->g;
*p++ = ebp->b;
*p++ = ebp->a;
}
}
/* Render */
for (int r = 0; r < num_rows; r++) {
}
return num_rows;
}
/**
* Hide all items that are not listed in list, recursively, skipping groups and defs.
*/
static void
{
if ( SP_IS_ITEM(o)
&& !SP_IS_DEFS(o)
&& !SP_IS_ROOT(o)
&& !SP_IS_GROUP(o)
&& !g_slist_find(list, o) )
{
}
// recurse
if (!g_slist_find(list, o)) {
}
}
}
/**
* Export the given document as a Portable Network Graphics (PNG) file.
*
* \return true if succeeded (or if no action was taken), false if an error occurred.
*/
bool
unsigned long bgcolor,
unsigned (*status)(float, void *),
void *data, bool force_overwrite,
{
/* Remark: We return true so as not to invoke an error dialog in case export is cancelled
by the user; currently this is safe because the callers only act when false is returned.
If this changes in the future we need better distinction of return types (e.g., use int)
*/
return true;
}
// export with maximum blur rendering quality
/* Go to document coordinates */
{
}
/*
* 1) a[0] * x0 + a[2] * y1 + a[4] = 0.0
* 2) a[1] * x0 + a[3] * y1 + a[5] = 0.0
* 3) a[0] * x1 + a[2] * y1 + a[4] = width
* 4) a[1] * x0 + a[3] * y0 + a[5] = height
* 5) a[1] = 0.0;
* 6) a[2] = 0.0;
*
* (1,3) a[0] * x1 - a[0] * x0 = width
* a[0] = width / (x1 - x0)
* (2,4) a[3] * y0 - a[3] * y1 = height
* a[3] = height / (y0 - y1)
* (1) a[4] = -a[0] * x0
* (2) a[5] = -a[3] * y1
*/
//SP_PRINT_MATRIX("SVG2PNG", &affine);
/* Create new arena */
/* Create ArenaItems and set transform */
// We show all and then hide all items we don't want, instead of showing only requested items,
// because that would not work if the shown item references something in defs
if (items_only) {
}
bool write_status;
write_status = sp_png_write_rgba_striped(doc, filename, width, height, xdpi, ydpi, sp_export_get_rows, &ebp);
} else {
write_status = sp_png_write_rgba_striped(doc, filename, width, height, xdpi, ydpi, sp_export_get_rows, &ebp);
}
// Hide items, this releases arenaitem
/* Free arena */
// restore saved blur quality
return write_status;
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :