geom.cpp revision f67a75bb4c4161ab143d87600e60b7763bc2a937
#define INKSCAPE_HELPER_GEOM_CPP
/**
* Specific geometry functions for Inkscape, not provided my lib2geom.
*
* Author:
* Johan Engelen <goejendaagh@zonnet.nl>
*
* Copyright (C) 2008 Johan Engelen
*
* Released under GNU GPL
*/
#include "helper/geom.h"
#include <2geom/pathvector.h>
#include <2geom/path.h>
#include <2geom/transforms.h>
#include <2geom/rect.h>
#include <2geom/coord.h>
#include <2geom/sbasis-to-bezier.h>
#include <libnr/nr-convert2geom.h>
#include <glibmm.h>
using Geom::X;
using Geom::Y;
#define NR_HUGE 1e18
//#################################################################################
// BOUNDING BOX CALCULATIONS
/* Fast bbox calculation */
/* Thanks to Nathan Hurst for suggesting it */
static void
cubic_bbox (Geom::Coord x000, Geom::Coord y000, Geom::Coord x001, Geom::Coord y001, Geom::Coord x011, Geom::Coord y011, Geom::Coord x111, Geom::Coord y111, Geom::Rect &bbox)
{
Geom::Coord a, b, c, D;
bbox[0].extendTo(x111);
bbox[1].extendTo(y111);
/*
* xttt = s * (s * (s * x000 + t * x001) + t * (s * x001 + t * x011)) + t * (s * (s * x001 + t * x011) + t * (s * x011 + t * x111))
* xttt = s * (s2 * x000 + s * t * x001 + t * s * x001 + t2 * x011) + t * (s2 * x001 + s * t * x011 + t * s * x011 + t2 * x111)
* xttt = s * (s2 * x000 + 2 * st * x001 + t2 * x011) + t * (s2 * x001 + 2 * st * x011 + t2 * x111)
* xttt = s3 * x000 + 2 * s2t * x001 + st2 * x011 + s2t * x001 + 2st2 * x011 + t3 * x111
* xttt = s3 * x000 + 3s2t * x001 + 3st2 * x011 + t3 * x111
* xttt = s3 * x000 + (1 - s) 3s2 * x001 + (1 - s) * (1 - s) * 3s * x011 + (1 - s) * (1 - s) * (1 - s) * x111
* xttt = s3 * x000 + (3s2 - 3s3) * x001 + (3s - 6s2 + 3s3) * x011 + (1 - 2s + s2 - s + 2s2 - s3) * x111
* xttt = (x000 - 3 * x001 + 3 * x011 - x111) * s3 +
* ( 3 * x001 - 6 * x011 + 3 * x111) * s2 +
* ( 3 * x011 - 3 * x111) * s +
* ( x111)
* xttt' = (3 * x000 - 9 * x001 + 9 * x011 - 3 * x111) * s2 +
* ( 6 * x001 - 12 * x011 + 6 * x111) * s +
* ( 3 * x011 - 3 * x111)
*/
a = 3 * x000 - 9 * x001 + 9 * x011 - 3 * x111;
b = 6 * x001 - 12 * x011 + 6 * x111;
c = 3 * x011 - 3 * x111;
/*
* s = (-b +/- sqrt (b * b - 4 * a * c)) / 2 * a;
*/
if (fabs (a) < Geom::EPSILON) {
/* s = -c / b */
if (fabs (b) > Geom::EPSILON) {
double s, t, xttt;
s = -c / b;
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
xttt = s * s * s * x000 + 3 * s * s * t * x001 + 3 * s * t * t * x011 + t * t * t * x111;
bbox[0].extendTo(xttt);
}
}
} else {
/* s = (-b +/- sqrt (b * b - 4 * a * c)) / 2 * a; */
D = b * b - 4 * a * c;
if (D >= 0.0) {
Geom::Coord d, s, t, xttt;
/* Have solution */
d = sqrt (D);
s = (-b + d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
xttt = s * s * s * x000 + 3 * s * s * t * x001 + 3 * s * t * t * x011 + t * t * t * x111;
bbox[0].extendTo(xttt);
}
s = (-b - d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
xttt = s * s * s * x000 + 3 * s * s * t * x001 + 3 * s * t * t * x011 + t * t * t * x111;
bbox[0].extendTo(xttt);
}
}
}
a = 3 * y000 - 9 * y001 + 9 * y011 - 3 * y111;
b = 6 * y001 - 12 * y011 + 6 * y111;
c = 3 * y011 - 3 * y111;
if (fabs (a) < Geom::EPSILON) {
/* s = -c / b */
if (fabs (b) > Geom::EPSILON) {
double s, t, yttt;
s = -c / b;
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
yttt = s * s * s * y000 + 3 * s * s * t * y001 + 3 * s * t * t * y011 + t * t * t * y111;
bbox[1].extendTo(yttt);
}
}
} else {
/* s = (-b +/- sqrt (b * b - 4 * a * c)) / 2 * a; */
D = b * b - 4 * a * c;
if (D >= 0.0) {
Geom::Coord d, s, t, yttt;
/* Have solution */
d = sqrt (D);
s = (-b + d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
yttt = s * s * s * y000 + 3 * s * s * t * y001 + 3 * s * t * t * y011 + t * t * t * y111;
bbox[1].extendTo(yttt);
}
s = (-b - d) / (2 * a);
if ((s > 0.0) && (s < 1.0)) {
t = 1.0 - s;
yttt = s * s * s * y000 + 3 * s * s * t * y001 + 3 * s * t * t * y011 + t * t * t * y111;
bbox[1].extendTo(yttt);
}
}
}
}
Geom::Rect
bounds_fast_transformed(Geom::PathVector const & pv, Geom::Matrix const & t)
{
return bounds_exact_transformed(pv, t); //use this as it is faster for now! :)
// return Geom::bounds_fast(pv * t);
}
Geom::Rect
bounds_exact_transformed(Geom::PathVector const & pv, Geom::Matrix const & t)
{
Geom::Rect bbox;
if (pv.empty())
return bbox;
Geom::Point initial = pv.front().initialPoint() * t;
bbox = Geom::Rect(initial, initial); // obtain well defined bbox as starting point to unionWith
for (Geom::PathVector::const_iterator it = pv.begin(); it != pv.end(); ++it) {
bbox.expandTo(it->initialPoint() * t);
// don't loop including closing segment, since that segment can never increase the bbox
for (Geom::Path::const_iterator cit = it->begin(); cit != it->end_open(); ++cit) {
Geom::Curve const *c = &*cit;
if(Geom::LineSegment const *line_segment = dynamic_cast<Geom::LineSegment const *>(c))
{
bbox.expandTo( (*line_segment)[1] * t );
}
else if(Geom::CubicBezier const *cubic_bezier = dynamic_cast<Geom::CubicBezier const *>(c))
{
Geom::Point c0 = (*cubic_bezier)[0] * t;
Geom::Point c1 = (*cubic_bezier)[1] * t;
Geom::Point c2 = (*cubic_bezier)[2] * t;
Geom::Point c3 = (*cubic_bezier)[3] * t;
cubic_bbox( c0[0], c0[1],
c1[0], c1[1],
c2[0], c2[1],
c3[0], c3[1],
bbox );
}
else
{
// should handle all not-so-easy curves:
Geom::Curve *ctemp = cit->transformed(t);
bbox.unionWith( ctemp->boundsExact());
delete ctemp;
}
}
}
//return Geom::bounds_exact(pv * t);
return bbox;
}
static void
geom_line_wind_distance (Geom::Coord x0, Geom::Coord y0, Geom::Coord x1, Geom::Coord y1, Geom::Point &pt, int *wind, Geom::Coord *best)
{
Geom::Coord Ax, Ay, Bx, By, Dx, Dy, s;
Geom::Coord dist2;
/* Find distance */
Ax = x0;
Ay = y0;
Bx = x1;
By = y1;
Dx = x1 - x0;
Dy = y1 - y0;
const Geom::Coord Px = pt[X];
const Geom::Coord Py = pt[Y];
if (best) {
s = ((Px - Ax) * Dx + (Py - Ay) * Dy) / (Dx * Dx + Dy * Dy);
if (s <= 0.0) {
dist2 = (Px - Ax) * (Px - Ax) + (Py - Ay) * (Py - Ay);
} else if (s >= 1.0) {
dist2 = (Px - Bx) * (Px - Bx) + (Py - By) * (Py - By);
} else {
Geom::Coord Qx, Qy;
Qx = Ax + s * Dx;
Qy = Ay + s * Dy;
dist2 = (Px - Qx) * (Px - Qx) + (Py - Qy) * (Py - Qy);
}
if (dist2 < (*best * *best)) *best = sqrt (dist2);
}
if (wind) {
/* Find wind */
if ((Ax >= Px) && (Bx >= Px)) return;
if ((Ay >= Py) && (By >= Py)) return;
if ((Ay < Py) && (By < Py)) return;
if (Ay == By) return;
/* Ctach upper y bound */
if (Ay == Py) {
if (Ax < Px) *wind -= 1;
return;
} else if (By == Py) {
if (Bx < Px) *wind += 1;
return;
} else {
Geom::Coord Qx;
/* Have to calculate intersection */
Qx = Ax + Dx * (Py - Ay) / Dy;
if (Qx < Px) {
*wind += (Dy > 0.0) ? 1 : -1;
}
}
}
}
static void
geom_cubic_bbox_wind_distance (Geom::Coord x000, Geom::Coord y000,
Geom::Coord x001, Geom::Coord y001,
Geom::Coord x011, Geom::Coord y011,
Geom::Coord x111, Geom::Coord y111,
Geom::Point &pt,
Geom::Rect *bbox, int *wind, Geom::Coord *best,
Geom::Coord tolerance)
{
Geom::Coord x0, y0, x1, y1, len2;
int needdist, needwind, needline;
const Geom::Coord Px = pt[X];
const Geom::Coord Py = pt[Y];
needdist = 0;
needwind = 0;
needline = 0;
if (bbox) cubic_bbox (x000, y000, x001, y001, x011, y011, x111, y111, *bbox);
x0 = MIN (x000, x001);
x0 = MIN (x0, x011);
x0 = MIN (x0, x111);
y0 = MIN (y000, y001);
y0 = MIN (y0, y011);
y0 = MIN (y0, y111);
x1 = MAX (x000, x001);
x1 = MAX (x1, x011);
x1 = MAX (x1, x111);
y1 = MAX (y000, y001);
y1 = MAX (y1, y011);
y1 = MAX (y1, y111);
if (best) {
/* Quickly adjust to endpoints */
len2 = (x000 - Px) * (x000 - Px) + (y000 - Py) * (y000 - Py);
if (len2 < (*best * *best)) *best = (Geom::Coord) sqrt (len2);
len2 = (x111 - Px) * (x111 - Px) + (y111 - Py) * (y111 - Py);
if (len2 < (*best * *best)) *best = (Geom::Coord) sqrt (len2);
if (((x0 - Px) < *best) && ((y0 - Py) < *best) && ((Px - x1) < *best) && ((Py - y1) < *best)) {
/* Point is inside sloppy bbox */
/* Now we have to decide, whether subdivide */
/* fixme: (Lauris) */
if (((y1 - y0) > 5.0) || ((x1 - x0) > 5.0)) {
needdist = 1;
} else {
needline = 1;
}
}
}
if (!needdist && wind) {
if ((y1 >= Py) && (y0 < Py) && (x0 < Px)) {
/* Possible intersection at the left */
/* Now we have to decide, whether subdivide */
/* fixme: (Lauris) */
if (((y1 - y0) > 5.0) || ((x1 - x0) > 5.0)) {
needwind = 1;
} else {
needline = 1;
}
}
}
if (needdist || needwind) {
Geom::Coord x00t, x0tt, xttt, x1tt, x11t, x01t;
Geom::Coord y00t, y0tt, yttt, y1tt, y11t, y01t;
Geom::Coord s, t;
t = 0.5;
s = 1 - t;
x00t = s * x000 + t * x001;
x01t = s * x001 + t * x011;
x11t = s * x011 + t * x111;
x0tt = s * x00t + t * x01t;
x1tt = s * x01t + t * x11t;
xttt = s * x0tt + t * x1tt;
y00t = s * y000 + t * y001;
y01t = s * y001 + t * y011;
y11t = s * y011 + t * y111;
y0tt = s * y00t + t * y01t;
y1tt = s * y01t + t * y11t;
yttt = s * y0tt + t * y1tt;
geom_cubic_bbox_wind_distance (x000, y000, x00t, y00t, x0tt, y0tt, xttt, yttt, pt, NULL, wind, best, tolerance);
geom_cubic_bbox_wind_distance (xttt, yttt, x1tt, y1tt, x11t, y11t, x111, y111, pt, NULL, wind, best, tolerance);
} else if (1 || needline) {
geom_line_wind_distance (x000, y000, x111, y111, pt, wind, best);
}
}
static void
geom_curve_bbox_wind_distance(Geom::Curve const * c, Geom::Matrix const &m,
Geom::Point &pt,
Geom::Rect *bbox, int *wind, Geom::Coord *dist,
Geom::Coord tolerance, Geom::Rect *viewbox,
Geom::Point &p0) // pass p0 through as it represents the last endpoint added (the finalPoint of last curve)
{
if(Geom::LineSegment const *line_segment = dynamic_cast<Geom::LineSegment const *>(c)) { // TODO: make it work for HLineSegment too! (use finalPoint)
Geom::Point pe = (*line_segment)[1] * m;
if (bbox) {
bbox->expandTo(pe);
}
if (dist || wind) {
if (wind) { // we need to pick fill, so do what we're told
geom_line_wind_distance (p0[X], p0[Y], pe[X], pe[Y], pt, wind, dist);
} else { // only stroke is being picked; skip this segment if it's totally outside the viewbox
Geom::Rect swept(p0, pe);
if (!viewbox || swept.intersects(*viewbox))
geom_line_wind_distance (p0[X], p0[Y], pe[X], pe[Y], pt, wind, dist);
}
}
p0 = pe;
}
else if(Geom::CubicBezier const *cubic_bezier = dynamic_cast<Geom::CubicBezier const *>(c)) {
Geom::Point p1 = (*cubic_bezier)[1] * m;
Geom::Point p2 = (*cubic_bezier)[2] * m;
Geom::Point p3 = (*cubic_bezier)[3] * m;
// get approximate bbox from handles (convex hull property of beziers):
Geom::Rect swept(p0, p3);
swept.expandTo(p1);
swept.expandTo(p2);
if (!viewbox || swept.intersects(*viewbox)) { // we see this segment, so do full processing
geom_cubic_bbox_wind_distance ( p0[X], p0[Y],
p1[X], p1[Y],
p2[X], p2[Y],
p3[X], p3[Y],
pt,
bbox, wind, dist, tolerance);
} else {
if (wind) { // if we need fill, we can just pretend it's a straight line
geom_line_wind_distance (p0[X], p0[Y], p3[X], p3[Y], pt, wind, dist);
} else { // otherwise, skip it completely
}
}
p0 = p3;
} else {
//this case handles sbasis as well as all other curve types
Geom::Path sbasis_path = Geom::path_from_sbasis(c->toSBasis(), 0.1);
//recurse to convert the new path resulting from the sbasis to svgd
for(Geom::Path::iterator iter = sbasis_path.begin(); iter != sbasis_path.end(); ++iter) {
geom_curve_bbox_wind_distance(&(*iter), m, pt, bbox, wind, dist, tolerance, viewbox, p0);
}
}
}
/* Calculates...
and returns ... in *wind and the distance to ... in *dist.
Returns bounding box in *bbox if bbox!=NULL.
*/
void
pathv_matrix_point_bbox_wind_distance (Geom::PathVector const & pathv, Geom::Matrix const &m, Geom::Point &pt,
Geom::Rect *bbox, int *wind, Geom::Coord *dist,
Geom::Coord tolerance, Geom::Rect *viewbox)
{
if (pathv.empty()) {
if (wind) *wind = 0;
if (dist) *dist = NR_HUGE;
return;
}
// remember last point of last curve
Geom::Point p0(0,0);
// remembering the start of subpath
Geom::Point p_start(0,0);
bool start_set = false;
for (Geom::PathVector::const_iterator it = pathv.begin(); it != pathv.end(); ++it) {
if (start_set) { // this is a new subpath
if (wind && (p0 != p_start)) // for correct fill picking, each subpath must be closed
geom_line_wind_distance (p0[X], p0[Y], p_start[X], p_start[Y], pt, wind, dist);
}
p0 = it->initialPoint() * m;
p_start = p0;
start_set = true;
if (bbox) {
bbox->expandTo(p0);
}
// loop including closing segment if path is closed
for (Geom::Path::const_iterator cit = it->begin(); cit != it->end_default(); ++cit) {
geom_curve_bbox_wind_distance(&*cit, m, pt, bbox, wind, dist, tolerance, viewbox, p0);
}
}
if (start_set) {
if (wind && (p0 != p_start)) // for correct picking, each subpath must be closed
geom_line_wind_distance (p0[X], p0[Y], p_start[X], p_start[Y], pt, wind, dist);
}
}
// temporary wrapper
void
pathv_matrix_point_bbox_wind_distance (Geom::PathVector const & pathv, NR::Matrix const &m, NR::Point &pt,
NR::Rect *bbox, int *wind, NR::Coord *dist,
NR::Coord tolerance, NR::Rect *viewbox)
{
Geom::Point _pt(to_2geom(pt));
Geom::Rect _bbox;
if (bbox)
_bbox = to_2geom(*bbox);
Geom::Coord _dist;
if (dist)
_dist = *dist;
Geom::Rect _viewbox;
if (viewbox)
_viewbox = to_2geom(*viewbox);
pathv_matrix_point_bbox_wind_distance( pathv, to_2geom(m), _pt,
bbox ? &_bbox : NULL,
wind,
dist ? &_dist : NULL,
tolerance,
viewbox ? &_viewbox : NULL );
if (bbox)
*bbox = from_2geom(_bbox);
if (dist)
*dist = _dist;
if (viewbox)
*viewbox = from_2geom(_viewbox);
}
//#################################################################################
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :