flood-context.h revision f8307d2d97a6e202153ae676f974f79e1b0ec5cd
#ifndef __SP_FLOOD_CONTEXT_H__
#define __SP_FLOOD_CONTEXT_H__
/*
* Flood fill drawing context
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* John Bintz <jcoswell@coswellproductions.org>
*
* Released under GNU GPL
*/
#include <stddef.h>
#include "event-context.h"
#include "helper/unit-menu.h"
#define SP_TYPE_FLOOD_CONTEXT (sp_flood_context_get_type ())
#define SP_FLOOD_CONTEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SP_TYPE_FLOOD_CONTEXT, SPFloodContext))
#define SP_FLOOD_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SP_TYPE_FLOOD_CONTEXT, SPFloodContextClass))
#define FLOOD_COLOR_CHANNEL_R 1
#define FLOOD_COLOR_CHANNEL_G 2
#define FLOOD_COLOR_CHANNEL_B 4
#define FLOOD_COLOR_CHANNEL_A 8
};
struct SPFloodContextClass {
};
/* Standard Gtk function */
GType sp_flood_context_get_type (void);
GList* flood_channels_dropdown_items_list (void);
GList* flood_autogap_dropdown_items_list (void);
enum PaintBucketChannels {
};
#endif