flood-context.cpp revision f8307d2d97a6e202153ae676f974f79e1b0ec5cd
/** @file
* @brief Bucket fill drawing context, works by bitmap filling an area on a rendered version
* of the current display and then tracing the result using potrace.
*/
/* Author:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
* John Bintz <jcoswell@coswellproductions.org>
* Jon A. Cruz <jon@joncruz.org>
* Abhishek Sharma
*
* Copyright (C) 2006 Johan Engelen <johan@shouraizou.nl>
* Copyright (C) 2000-2005 authors
* Copyright (C) 2000-2001 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gdk/gdkkeysyms.h>
#include <queue>
#include <deque>
#include "macros.h"
#include "display/sp-canvas.h"
#include "document.h"
#include "sp-namedview.h"
#include "sp-object.h"
#include "sp-rect.h"
#include "selection.h"
#include "desktop-handles.h"
#include "desktop.h"
#include "desktop-style.h"
#include "message-stack.h"
#include "message-context.h"
#include "pixmaps/cursor-paintbucket.xpm"
#include "flood-context.h"
#include "sp-metrics.h"
#include <glibmm/i18n.h>
#include "object-edit.h"
#include "xml/repr.h"
#include "xml/node-event-vector.h"
#include "preferences.h"
#include "context-fns.h"
#include "rubberband.h"
#include "shape-editor.h"
#include "display/nr-arena-item.h"
#include "display/nr-arena.h"
#include "display/nr-arena-image.h"
#include "display/canvas-arena.h"
#include "display/cairo-utils.h"
#include <2geom/pathvector.h>
#include "sp-item.h"
#include "sp-root.h"
#include "sp-defs.h"
#include "sp-path.h"
#include "splivarot.h"
#include "livarot/Path.h"
#include "livarot/Shape.h"
#include "svg/svg.h"
#include "color.h"
#include "trace/trace.h"
#include "trace/imagemap.h"
#include "trace/potrace/inkscape-potrace.h"
using Inkscape::DocumentUndo;
static void sp_flood_context_class_init(SPFloodContextClass *klass);
static void sp_flood_context_init(SPFloodContext *flood_context);
static void sp_flood_context_dispose(GObject *object);
static void sp_flood_context_setup(SPEventContext *ec);
static gint sp_flood_context_root_handler(SPEventContext *event_context, GdkEvent *event);
static gint sp_flood_context_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event);
static void sp_flood_finish(SPFloodContext *rc);
static SPEventContextClass *parent_class;
GType sp_flood_context_get_type()
{
static GType type = 0;
if (!type) {
GTypeInfo info = {
sizeof(SPFloodContextClass),
NULL, NULL,
(GClassInitFunc) sp_flood_context_class_init,
NULL, NULL,
sizeof(SPFloodContext),
4,
(GInstanceInitFunc) sp_flood_context_init,
NULL, /* value_table */
};
type = g_type_register_static(SP_TYPE_EVENT_CONTEXT, "SPFloodContext", &info, (GTypeFlags) 0);
}
return type;
}
static void sp_flood_context_class_init(SPFloodContextClass *klass)
{
GObjectClass *object_class = (GObjectClass *) klass;
SPEventContextClass *event_context_class = (SPEventContextClass *) klass;
parent_class = (SPEventContextClass *) g_type_class_peek_parent(klass);
object_class->dispose = sp_flood_context_dispose;
event_context_class->setup = sp_flood_context_setup;
event_context_class->root_handler = sp_flood_context_root_handler;
event_context_class->item_handler = sp_flood_context_item_handler;
}
static void sp_flood_context_init(SPFloodContext *flood_context)
{
SPEventContext *event_context = SP_EVENT_CONTEXT(flood_context);
event_context->cursor_shape = cursor_paintbucket_xpm;
event_context->hot_x = 11;
event_context->hot_y = 30;
event_context->xp = 0;
event_context->yp = 0;
event_context->tolerance = 4;
event_context->within_tolerance = false;
event_context->item_to_select = NULL;
flood_context->item = NULL;
new (&flood_context->sel_changed_connection) sigc::connection();
}
static void sp_flood_context_dispose(GObject *object)
{
SPFloodContext *rc = SP_FLOOD_CONTEXT(object);
SPEventContext *ec = SP_EVENT_CONTEXT(object);
rc->sel_changed_connection.disconnect();
rc->sel_changed_connection.~connection();
delete ec->shape_editor;
ec->shape_editor = NULL;
/* fixme: This is necessary because we do not grab */
if (rc->item) {
sp_flood_finish(rc);
}
if (rc->_message_context) {
delete rc->_message_context;
}
G_OBJECT_CLASS(parent_class)->dispose(object);
}
/**
\brief Callback that processes the "changed" signal on the selection;
destroys old and creates new knotholder
*/
void sp_flood_context_selection_changed(Inkscape::Selection *selection, gpointer data)
{
SPFloodContext *rc = SP_FLOOD_CONTEXT(data);
SPEventContext *ec = SP_EVENT_CONTEXT(rc);
ec->shape_editor->unset_item(SH_KNOTHOLDER);
SPItem *item = selection->singleItem();
ec->shape_editor->set_item(item, SH_KNOTHOLDER);
}
static void sp_flood_context_setup(SPEventContext *ec)
{
SPFloodContext *rc = SP_FLOOD_CONTEXT(ec);
if (((SPEventContextClass *) parent_class)->setup) {
((SPEventContextClass *) parent_class)->setup(ec);
}
ec->shape_editor = new ShapeEditor(ec->desktop);
SPItem *item = sp_desktop_selection(ec->desktop)->singleItem();
if (item) {
ec->shape_editor->set_item(item, SH_KNOTHOLDER);
}
rc->sel_changed_connection.disconnect();
rc->sel_changed_connection = sp_desktop_selection(ec->desktop)->connectChanged(
sigc::bind(sigc::ptr_fun(&sp_flood_context_selection_changed), (gpointer)rc)
);
rc->_message_context = new Inkscape::MessageContext((ec->desktop)->messageStack());
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
if (prefs->getBool("/tools/paintbucket/selcue")) {
rc->enableSelectionCue();
}
}
inline static guint32
compose_onto (guint32 px, guint32 bg)
{
EXTRACT_ARGB32(px, ap,rp,gp,bp)
EXTRACT_ARGB32(bg, ab,rb,gb,bb)
guint32 ao,ro,bo,go;
ao = 255*255 - (255-ap)*(255-bp); ao = (ao + 127) / 255;
ro = (255-ap)*rb + rp; ro = (ro + 127) / 255;
go = (255-ap)*gb + gp; go = (go + 127) / 255;
bo = (255-ap)*bb + bp; bo = (bo + 127) / 255;
ASSEMBLE_ARGB32(pxout, ao,ro,go,bo)
return pxout;
}
/**
* \brief Get the pointer to a pixel in a pixel buffer.
* \param px The pixel buffer.
* \param x The X coordinate.
* \param y The Y coordinate.
* \param stride The rowstride of the pixel buffer.
*/
inline guint32 get_pixel(guchar *px, int x, int y, int stride) {
return *reinterpret_cast<guint32*>(px + y * stride + x * 4);
}
inline unsigned char * get_trace_pixel(guchar *trace_px, int x, int y, int width) {
return trace_px + (x + y * width);
}
/**
* \brief Generate the list of trace channel selection entries.
*/
GList * flood_channels_dropdown_items_list() {
GList *glist = NULL;
glist = g_list_append (glist, _("Visible Colors"));
glist = g_list_append (glist, _("Red"));
glist = g_list_append (glist, _("Green"));
glist = g_list_append (glist, _("Blue"));
glist = g_list_append (glist, _("Hue"));
glist = g_list_append (glist, _("Saturation"));
glist = g_list_append (glist, _("Lightness"));
glist = g_list_append (glist, _("Alpha"));
return glist;
}
/**
* \brief Generate the list of autogap selection entries.
*/
GList * flood_autogap_dropdown_items_list() {
GList *glist = NULL;
glist = g_list_append (glist, (void*) C_("Flood autogap", "None"));
glist = g_list_append (glist, (void*) C_("Flood autogap", "Small"));
glist = g_list_append (glist, (void*) C_("Flood autogap", "Medium"));
glist = g_list_append (glist, (void*) C_("Flood autogap", "Large"));
return glist;
}
/**
* \brief Compare a pixel in a pixel buffer with another pixel to determine if a point should be included in the fill operation.
* \param check The pixel in the pixel buffer to check.
* \param orig The original selected pixel to use as the fill target color.
* \param merged_orig_pixel The original pixel merged with the background.
* \param dtc The desktop background color.
* \param threshold The fill threshold.
* \param method The fill method to use as defined in PaintBucketChannels.
*/
static bool compare_pixels(guint32 check, guint32 orig, guint32 merged_orig_pixel, guint32 dtc, int threshold, PaintBucketChannels method)
{
int diff = 0;
float hsl_check[3] = {0,0,0}, hsl_orig[3] = {0,0,0};
EXTRACT_ARGB32(check, ac,rc,gc,bc)
EXTRACT_ARGB32(orig, ao,ro,go,bo)
EXTRACT_ARGB32(dtc, ad,rd,gd,bd)
EXTRACT_ARGB32(merged_orig_pixel, amop,rmop,gmop,bmop)
if ((method == FLOOD_CHANNELS_H) ||
(method == FLOOD_CHANNELS_S) ||
(method == FLOOD_CHANNELS_L)) {
double dac = ac;
double dao = ao;
sp_color_rgb_to_hsl_floatv(hsl_check, rc / dac, gc / dac, bc / dac);
sp_color_rgb_to_hsl_floatv(hsl_orig, ro / dao, go / dao, bo / dao);
}
switch (method) {
case FLOOD_CHANNELS_ALPHA:
return abs(static_cast<int>(ac) - ao) <= threshold;
case FLOOD_CHANNELS_R:
return abs(static_cast<int>(ac ? unpremul_alpha(rc, ac) : 0) - (ao ? unpremul_alpha(ro, ao) : 0)) <= threshold;
case FLOOD_CHANNELS_G:
return abs(static_cast<int>(ac ? unpremul_alpha(gc, ac) : 0) - (ao ? unpremul_alpha(go, ao) : 0)) <= threshold;
case FLOOD_CHANNELS_B:
return abs(static_cast<int>(ac ? unpremul_alpha(bc, ac) : 0) - (ao ? unpremul_alpha(bo, ao) : 0)) <= threshold;
case FLOOD_CHANNELS_RGB:
guint32 amc, rmc, bmc, gmc;
amc = 255*255 - (255-ac)*(255-ad); amc = (amc + 127) / 255;
rmc = (255-ac)*rd + rc; rmc = (rmc + 127) / 255;
gmc = (255-ac)*gd + gc; gmc = (gmc + 127) / 255;
bmc = (255-ac)*bd + bc; bmc = (bmc + 127) / 255;
diff += abs(static_cast<int>(amc ? unpremul_alpha(rmc, amc) : 0) - (amop ? unpremul_alpha(rmop, amop) : 0));
diff += abs(static_cast<int>(amc ? unpremul_alpha(gmc, amc) : 0) - (amop ? unpremul_alpha(gmop, amop) : 0));
diff += abs(static_cast<int>(amc ? unpremul_alpha(bmc, amc) : 0) - (amop ? unpremul_alpha(bmop, amop) : 0));
return ((diff / 3) <= ((threshold * 3) / 4));
case FLOOD_CHANNELS_H:
return ((int)(fabs(hsl_check[0] - hsl_orig[0]) * 100.0) <= threshold);
case FLOOD_CHANNELS_S:
return ((int)(fabs(hsl_check[1] - hsl_orig[1]) * 100.0) <= threshold);
case FLOOD_CHANNELS_L:
return ((int)(fabs(hsl_check[2] - hsl_orig[2]) * 100.0) <= threshold);
}
return false;
}
enum {
PIXEL_CHECKED = 1,
PIXEL_QUEUED = 2,
PIXEL_PAINTABLE = 4,
PIXEL_NOT_PAINTABLE = 8,
PIXEL_COLORED = 16
};
static inline bool is_pixel_checked(unsigned char *t) { return (*t & PIXEL_CHECKED) == PIXEL_CHECKED; }
static inline bool is_pixel_queued(unsigned char *t) { return (*t & PIXEL_QUEUED) == PIXEL_QUEUED; }
static inline bool is_pixel_paintability_checked(unsigned char *t) {
return !((*t & PIXEL_PAINTABLE) == 0) && ((*t & PIXEL_NOT_PAINTABLE) == 0);
}
static inline bool is_pixel_paintable(unsigned char *t) { return (*t & PIXEL_PAINTABLE) == PIXEL_PAINTABLE; }
static inline bool is_pixel_colored(unsigned char *t) { return (*t & PIXEL_COLORED) == PIXEL_COLORED; }
static inline void mark_pixel_checked(unsigned char *t) { *t |= PIXEL_CHECKED; }
static inline void mark_pixel_unchecked(unsigned char *t) { *t ^= PIXEL_CHECKED; }
static inline void mark_pixel_queued(unsigned char *t) { *t |= PIXEL_QUEUED; }
static inline void mark_pixel_paintable(unsigned char *t) { *t |= PIXEL_PAINTABLE; *t ^= PIXEL_NOT_PAINTABLE; }
static inline void mark_pixel_not_paintable(unsigned char *t) { *t |= PIXEL_NOT_PAINTABLE; *t ^= PIXEL_PAINTABLE; }
static inline void mark_pixel_colored(unsigned char *t) { *t |= PIXEL_COLORED; }
static inline void clear_pixel_paintability(unsigned char *t) { *t ^= PIXEL_PAINTABLE; *t ^= PIXEL_NOT_PAINTABLE; }
struct bitmap_coords_info {
bool is_left;
unsigned int x;
unsigned int y;
int y_limit;
unsigned int width;
unsigned int height;
unsigned int stride;
unsigned int threshold;
unsigned int radius;
PaintBucketChannels method;
guint32 dtc;
guint32 merged_orig_pixel;
Geom::Rect bbox;
Geom::Rect screen;
unsigned int max_queue_size;
unsigned int current_step;
};
/**
* \brief Check if a pixel can be included in the fill.
* \param px The rendered pixel buffer to check.
* \param trace_t The pixel in the trace pixel buffer to check or mark.
* \param x The X coordinate.
* \param y The y coordinate.
* \param orig_color The original selected pixel to use as the fill target color.
* \param bci The bitmap_coords_info structure.
*/
inline static bool check_if_pixel_is_paintable(guchar *px, unsigned char *trace_t, int x, int y, guint32 orig_color, bitmap_coords_info bci) {
if (is_pixel_paintability_checked(trace_t)) {
return is_pixel_paintable(trace_t);
} else {
guint32 pixel = get_pixel(px, x, y, bci.stride);
if (compare_pixels(pixel, orig_color, bci.merged_orig_pixel, bci.dtc, bci.threshold, bci.method)) {
mark_pixel_paintable(trace_t);
return true;
} else {
mark_pixel_not_paintable(trace_t);
return false;
}
}
}
/**
* \brief Perform the bitmap-to-vector tracing and place the traced path onto the document.
* \param px The trace pixel buffer to trace to SVG.
* \param desktop The desktop on which to place the final SVG path.
* \param transform The transform to apply to the final SVG path.
* \param union_with_selection If true, merge the final SVG path with the current selection.
*/
static void do_trace(bitmap_coords_info bci, guchar *trace_px, SPDesktop *desktop, Geom::Affine transform, unsigned int min_x, unsigned int max_x, unsigned int min_y, unsigned int max_y, bool union_with_selection) {
SPDocument *document = sp_desktop_document(desktop);
unsigned char *trace_t;
GrayMap *gray_map = GrayMapCreate((max_x - min_x + 1), (max_y - min_y + 1));
unsigned int gray_map_y = 0;
for (unsigned int y = min_y; y <= max_y; y++) {
unsigned long *gray_map_t = gray_map->rows[gray_map_y];
trace_t = get_trace_pixel(trace_px, min_x, y, bci.width);
for (unsigned int x = min_x; x <= max_x; x++) {
*gray_map_t = is_pixel_colored(trace_t) ? GRAYMAP_BLACK : GRAYMAP_WHITE;
gray_map_t++;
trace_t++;
}
gray_map_y++;
}
Inkscape::Trace::Potrace::PotraceTracingEngine pte;
pte.keepGoing = 1;
std::vector<Inkscape::Trace::TracingEngineResult> results = pte.traceGrayMap(gray_map);
gray_map->destroy(gray_map);
//XML Tree being used here directly while it shouldn't be...."
Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
long totalNodeCount = 0L;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
double offset = prefs->getDouble("/tools/paintbucket/offset", 0.0);
for (unsigned int i=0 ; i<results.size() ; i++) {
Inkscape::Trace::TracingEngineResult result = results[i];
totalNodeCount += result.getNodeCount();
Inkscape::XML::Node *pathRepr = xml_doc->createElement("svg:path");
/* Set style */
sp_desktop_apply_style_tool (desktop, pathRepr, "/tools/paintbucket", false);
Geom::PathVector pathv = sp_svg_read_pathv(result.getPathData().c_str());
Path *path = new Path;
path->LoadPathVector(pathv);
if (offset != 0) {
Shape *path_shape = new Shape();
path->ConvertWithBackData(0.03);
path->Fill(path_shape, 0);
delete path;
Shape *expanded_path_shape = new Shape();
expanded_path_shape->ConvertToShape(path_shape, fill_nonZero);
path_shape->MakeOffset(expanded_path_shape, offset * desktop->current_zoom(), join_round, 4);
expanded_path_shape->ConvertToShape(path_shape, fill_positive);
Path *expanded_path = new Path();
expanded_path->Reset();
expanded_path_shape->ConvertToForme(expanded_path);
expanded_path->ConvertEvenLines(1.0);
expanded_path->Simplify(1.0);
delete path_shape;
delete expanded_path_shape;
gchar *str = expanded_path->svg_dump_path();
if (str && *str) {
pathRepr->setAttribute("d", str);
g_free(str);
} else {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Too much inset</b>, the result is empty."));
Inkscape::GC::release(pathRepr);
g_free(str);
return;
}
delete expanded_path;
} else {
gchar *str = path->svg_dump_path();
delete path;
pathRepr->setAttribute("d", str);
g_free(str);
}
desktop->currentLayer()->addChild(pathRepr,NULL);
SPObject *reprobj = document->getObjectByRepr(pathRepr);
if (reprobj) {
SP_ITEM(reprobj)->doWriteTransform(pathRepr, transform, NULL);
// premultiply the item transform by the accumulated parent transform in the paste layer
Geom::Affine local (SP_GROUP(desktop->currentLayer())->i2doc_affine());
if (!local.isIdentity()) {
gchar const *t_str = pathRepr->attribute("transform");
Geom::Affine item_t (Geom::identity());
if (t_str)
sp_svg_transform_read(t_str, &item_t);
item_t *= local.inverse();
// (we're dealing with unattached repr, so we write to its attr instead of using sp_item_set_transform)
gchar *affinestr=sp_svg_transform_write(item_t);
pathRepr->setAttribute("transform", affinestr);
g_free(affinestr);
}
Inkscape::Selection *selection = sp_desktop_selection(desktop);
pathRepr->setPosition(-1);
if (union_with_selection) {
desktop->messageStack()->flashF(Inkscape::WARNING_MESSAGE, ngettext("Area filled, path with <b>%d</b> node created and unioned with selection.","Area filled, path with <b>%d</b> nodes created and unioned with selection.",sp_nodes_in_path(SP_PATH(reprobj))), sp_nodes_in_path(SP_PATH(reprobj)));
selection->add(reprobj);
sp_selected_path_union_skip_undo(desktop);
} else {
desktop->messageStack()->flashF(Inkscape::WARNING_MESSAGE, ngettext("Area filled, path with <b>%d</b> node created.","Area filled, path with <b>%d</b> nodes created.",sp_nodes_in_path(SP_PATH(reprobj))), sp_nodes_in_path(SP_PATH(reprobj)));
selection->set(reprobj);
}
}
Inkscape::GC::release(pathRepr);
}
}
/**
* \brief The possible return states of perform_bitmap_scanline_check()
*/
enum ScanlineCheckResult {
SCANLINE_CHECK_OK,
SCANLINE_CHECK_ABORTED,
SCANLINE_CHECK_BOUNDARY
};
/**
* \brief Determine if the provided coordinates are within the pixel buffer limits.
* \param x The X coordinate.
* \param y The Y coordinate.
* \param bci The bitmap_coords_info structure.
*/
inline static bool coords_in_range(unsigned int x, unsigned int y, bitmap_coords_info bci) {
return (x < bci.width) &&
(y < bci.height);
}
#define PAINT_DIRECTION_LEFT 1
#define PAINT_DIRECTION_RIGHT 2
#define PAINT_DIRECTION_UP 4
#define PAINT_DIRECTION_DOWN 8
#define PAINT_DIRECTION_ALL 15
/**
* \brief Paint a pixel or a square (if autogap is enabled) on the trace pixel buffer
* \param px The rendered pixel buffer to check.
* \param trace_px The trace pixel buffer.
* \param orig_color The original selected pixel to use as the fill target color.
* \param bci The bitmap_coords_info structure.
* \param original_point_trace_t The original pixel in the trace pixel buffer to check.
*/
inline static unsigned int paint_pixel(guchar *px, guchar *trace_px, guint32 orig_color, bitmap_coords_info bci, unsigned char *original_point_trace_t) {
if (bci.radius == 0) {
mark_pixel_colored(original_point_trace_t);
return PAINT_DIRECTION_ALL;
} else {
unsigned char *trace_t;
bool can_paint_up = true;
bool can_paint_down = true;
bool can_paint_left = true;
bool can_paint_right = true;
for (unsigned int ty = bci.y - bci.radius; ty <= bci.y + bci.radius; ty++) {
for (unsigned int tx = bci.x - bci.radius; tx <= bci.x + bci.radius; tx++) {
if (coords_in_range(tx, ty, bci)) {
trace_t = get_trace_pixel(trace_px, tx, ty, bci.width);
if (!is_pixel_colored(trace_t)) {
if (check_if_pixel_is_paintable(px, trace_t, tx, ty, orig_color, bci)) {
mark_pixel_colored(trace_t);
} else {
if (tx < bci.x) { can_paint_left = false; }
if (tx > bci.x) { can_paint_right = false; }
if (ty < bci.y) { can_paint_up = false; }
if (ty > bci.y) { can_paint_down = false; }
}
}
}
}
}
unsigned int paint_directions = 0;
if (can_paint_left) { paint_directions += PAINT_DIRECTION_LEFT; }
if (can_paint_right) { paint_directions += PAINT_DIRECTION_RIGHT; }
if (can_paint_up) { paint_directions += PAINT_DIRECTION_UP; }
if (can_paint_down) { paint_directions += PAINT_DIRECTION_DOWN; }
return paint_directions;
}
}
/**
* \brief Push a point to be checked onto the bottom of the rendered pixel buffer check queue.
* \param fill_queue The fill queue to add the point to.
* \param max_queue_size The maximum size of the fill queue.
* \param trace_t The trace pixel buffer pixel.
* \param x The X coordinate.
* \param y The Y coordinate.
*/
static void push_point_onto_queue(std::deque<Geom::Point> *fill_queue, unsigned int max_queue_size, unsigned char *trace_t, unsigned int x, unsigned int y) {
if (!is_pixel_queued(trace_t)) {
if ((fill_queue->size() < max_queue_size)) {
fill_queue->push_back(Geom::Point(x, y));
mark_pixel_queued(trace_t);
}
}
}
/**
* \brief Shift a point to be checked onto the top of the rendered pixel buffer check queue.
* \param fill_queue The fill queue to add the point to.
* \param max_queue_size The maximum size of the fill queue.
* \param trace_t The trace pixel buffer pixel.
* \param x The X coordinate.
* \param y The Y coordinate.
*/
static void shift_point_onto_queue(std::deque<Geom::Point> *fill_queue, unsigned int max_queue_size, unsigned char *trace_t, unsigned int x, unsigned int y) {
if (!is_pixel_queued(trace_t)) {
if ((fill_queue->size() < max_queue_size)) {
fill_queue->push_front(Geom::Point(x, y));
mark_pixel_queued(trace_t);
}
}
}
/**
* \brief Scan a row in the rendered pixel buffer and add points to the fill queue as necessary.
* \param fill_queue The fill queue to add the point to.
* \param px The rendered pixel buffer.
* \param trace_px The trace pixel buffer.
* \param orig_color The original selected pixel to use as the fill target color.
* \param bci The bitmap_coords_info structure.
*/
static ScanlineCheckResult perform_bitmap_scanline_check(std::deque<Geom::Point> *fill_queue, guchar *px, guchar *trace_px, guint32 orig_color, bitmap_coords_info bci, unsigned int *min_x, unsigned int *max_x) {
bool aborted = false;
bool reached_screen_boundary = false;
bool ok;
bool keep_tracing;
bool initial_paint = true;
unsigned char *current_trace_t = get_trace_pixel(trace_px, bci.x, bci.y, bci.width);
unsigned int paint_directions;
bool currently_painting_top = false;
bool currently_painting_bottom = false;
unsigned int top_ty = bci.y - 1;
unsigned int bottom_ty = bci.y + 1;
bool can_paint_top = (top_ty > 0);
bool can_paint_bottom = (bottom_ty < bci.height);
Geom::Point t = fill_queue->front();
do {
ok = false;
if (bci.is_left) {
keep_tracing = (bci.x != 0);
} else {
keep_tracing = (bci.x < bci.width);
}
*min_x = MIN(*min_x, bci.x);
*max_x = MAX(*max_x, bci.x);
if (keep_tracing) {
if (check_if_pixel_is_paintable(px, current_trace_t, bci.x, bci.y, orig_color, bci)) {
paint_directions = paint_pixel(px, trace_px, orig_color, bci, current_trace_t);
if (bci.radius == 0) {
mark_pixel_checked(current_trace_t);
if ((t[Geom::X] == bci.x) && (t[Geom::Y] == bci.y)) {
fill_queue->pop_front(); t = fill_queue->front();
}
}
if (can_paint_top) {
if (paint_directions & PAINT_DIRECTION_UP) {
unsigned char *trace_t = current_trace_t - bci.width;
if (!is_pixel_queued(trace_t)) {
bool ok_to_paint = check_if_pixel_is_paintable(px, trace_t, bci.x, top_ty, orig_color, bci);
if (initial_paint) { currently_painting_top = !ok_to_paint; }
if (ok_to_paint && (!currently_painting_top)) {
currently_painting_top = true;
push_point_onto_queue(fill_queue, bci.max_queue_size, trace_t, bci.x, top_ty);
}
if ((!ok_to_paint) && currently_painting_top) {
currently_painting_top = false;
}
}
}
}
if (can_paint_bottom) {
if (paint_directions & PAINT_DIRECTION_DOWN) {
unsigned char *trace_t = current_trace_t + bci.width;
if (!is_pixel_queued(trace_t)) {
bool ok_to_paint = check_if_pixel_is_paintable(px, trace_t, bci.x, bottom_ty, orig_color, bci);
if (initial_paint) { currently_painting_bottom = !ok_to_paint; }
if (ok_to_paint && (!currently_painting_bottom)) {
currently_painting_bottom = true;
push_point_onto_queue(fill_queue, bci.max_queue_size, trace_t, bci.x, bottom_ty);
}
if ((!ok_to_paint) && currently_painting_bottom) {
currently_painting_bottom = false;
}
}
}
}
if (bci.is_left) {
if (paint_directions & PAINT_DIRECTION_LEFT) {
bci.x--; current_trace_t--;
ok = true;
}
} else {
if (paint_directions & PAINT_DIRECTION_RIGHT) {
bci.x++; current_trace_t++;
ok = true;
}
}
initial_paint = false;
}
} else {
if (bci.bbox.min()[Geom::X] > bci.screen.min()[Geom::X]) {
aborted = true; break;
} else {
reached_screen_boundary = true;
}
}
} while (ok);
if (aborted) { return SCANLINE_CHECK_ABORTED; }
if (reached_screen_boundary) { return SCANLINE_CHECK_BOUNDARY; }
return SCANLINE_CHECK_OK;
}
/**
* \brief Sort the rendered pixel buffer check queue vertically.
*/
static bool sort_fill_queue_vertical(Geom::Point a, Geom::Point b) {
return a[Geom::Y] > b[Geom::Y];
}
/**
* \brief Sort the rendered pixel buffer check queue horizontally.
*/
static bool sort_fill_queue_horizontal(Geom::Point a, Geom::Point b) {
return a[Geom::X] > b[Geom::X];
}
/**
* \brief Perform a flood fill operation.
* \param event_context The event context for this tool.
* \param event The details of this event.
* \param union_with_selection If true, union the new fill with the current selection.
* \param is_point_fill If false, use the Rubberband "touch selection" to get the initial points for the fill.
* \param is_touch_fill If true, use only the initial contact point in the Rubberband "touch selection" as the fill target color.
*/
static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *event, bool union_with_selection, bool is_point_fill, bool is_touch_fill) {
SPDesktop *desktop = event_context->desktop;
SPDocument *document = sp_desktop_document(desktop);
/* Create new arena */
NRArena *arena = NRArena::create();
unsigned dkey = SPItem::display_key_new(1);
document->ensureUpToDate();
SPItem *document_root = SP_ITEM(document->getRoot());
Geom::OptRect bbox = document_root->getBounds(Geom::identity());
if (!bbox) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Area is not bounded</b>, cannot fill."));
return;
}
double zoom_scale = desktop->current_zoom();
// Render 160% of the physical display to the render pixel buffer, so that available
// fill areas off the screen can be included in the fill.
double padding = 1.6;
Geom::Rect screen = desktop->get_display_area();
unsigned int width = (int)ceil(screen.width() * zoom_scale * padding);
unsigned int height = (int)ceil(screen.height() * zoom_scale * padding);
Geom::Point origin(screen.min()[Geom::X],
document->getHeight() - screen.height() - screen.min()[Geom::Y]);
origin[Geom::X] = origin[Geom::X] + (screen.width() * ((1 - padding) / 2));
origin[Geom::Y] = origin[Geom::Y] + (screen.height() * ((1 - padding) / 2));
Geom::Scale scale(zoom_scale, zoom_scale);
Geom::Affine affine = scale * Geom::Translate(-origin * scale);
/* Create ArenaItems and set transform */
NRArenaItem *root = SP_ITEM(document->getRoot())->invoke_show( arena, dkey, SP_ITEM_SHOW_DISPLAY);
nr_arena_item_set_transform(NR_ARENA_ITEM(root), affine);
NRGC gc(NULL);
gc.transform.setIdentity();
NRRectL final_bbox;
final_bbox.x0 = 0;
final_bbox.y0 = 0; //row;
final_bbox.x1 = width;
final_bbox.y1 = height; //row + num_rows;
nr_arena_item_invoke_update(root, &final_bbox, &gc, NR_ARENA_ITEM_STATE_ALL, NR_ARENA_ITEM_STATE_NONE);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
guchar *px = g_new(guchar, stride * height);
cairo_surface_t *s = cairo_image_surface_create_for_data(
px, CAIRO_FORMAT_ARGB32, width, height, stride);
cairo_t *ct = cairo_create(s);
// cairo_translate not necessary here - surface origin is at 0,0
SPNamedView *nv = sp_desktop_namedview(desktop);
guint32 bgcolor = nv->pagecolor;
// bgcolor is 0xrrggbbaa, we need 0xaarrggbb
guint32 dtc = (bgcolor >> 8) | (bgcolor << 24);
ink_cairo_set_source_rgba32(ct, bgcolor);
cairo_set_operator(ct, CAIRO_OPERATOR_SOURCE);
cairo_paint(ct);
cairo_set_operator(ct, CAIRO_OPERATOR_OVER);
nr_arena_item_invoke_render(ct, root, &final_bbox, NULL, NR_ARENA_ITEM_RENDER_NO_CACHE );
cairo_surface_flush(s);
cairo_destroy(ct);
cairo_surface_destroy(s);
// Hide items
SP_ITEM(document->getRoot())->invoke_hide(dkey);
nr_object_unref((NRObject *) arena);
guchar *trace_px = g_new(guchar, width * height);
memset(trace_px, 0x00, width * height);
std::deque<Geom::Point> fill_queue;
std::queue<Geom::Point> color_queue;
std::vector<Geom::Point> fill_points;
bool aborted = false;
int y_limit = height - 1;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
PaintBucketChannels method = (PaintBucketChannels) prefs->getInt("/tools/paintbucket/channels", 0);
int threshold = prefs->getIntLimited("/tools/paintbucket/threshold", 1, 0, 100);
switch(method) {
case FLOOD_CHANNELS_ALPHA:
case FLOOD_CHANNELS_RGB:
case FLOOD_CHANNELS_R:
case FLOOD_CHANNELS_G:
case FLOOD_CHANNELS_B:
threshold = (255 * threshold) / 100;
break;
case FLOOD_CHANNELS_H:
case FLOOD_CHANNELS_S:
case FLOOD_CHANNELS_L:
break;
}
bitmap_coords_info bci;
bci.y_limit = y_limit;
bci.width = width;
bci.height = height;
bci.stride = stride;
bci.threshold = threshold;
bci.method = method;
bci.bbox = *bbox;
bci.screen = screen;
bci.dtc = dtc;
bci.radius = prefs->getIntLimited("/tools/paintbucket/autogap", 0, 0, 3);
bci.max_queue_size = (width * height) / 4;
bci.current_step = 0;
if (is_point_fill) {
fill_points.push_back(Geom::Point(event->button.x, event->button.y));
} else {
Inkscape::Rubberband *r = Inkscape::Rubberband::get(desktop);
fill_points = r->getPoints();
}
for (unsigned int i = 0; i < fill_points.size(); i++) {
Geom::Point pw = Geom::Point(fill_points[i][Geom::X] / zoom_scale, document->getHeight() + (fill_points[i][Geom::Y] / zoom_scale)) * affine;
pw[Geom::X] = (int)MIN(width - 1, MAX(0, pw[Geom::X]));
pw[Geom::Y] = (int)MIN(height - 1, MAX(0, pw[Geom::Y]));
if (is_touch_fill) {
if (i == 0) {
color_queue.push(pw);
} else {
unsigned char *trace_t = get_trace_pixel(trace_px, (int)pw[Geom::X], (int)pw[Geom::Y], width);
push_point_onto_queue(&fill_queue, bci.max_queue_size, trace_t, (int)pw[Geom::X], (int)pw[Geom::Y]);
}
} else {
color_queue.push(pw);
}
}
bool reached_screen_boundary = false;
bool first_run = true;
unsigned long sort_size_threshold = 5;
unsigned int min_y = height;
unsigned int max_y = 0;
unsigned int min_x = width;
unsigned int max_x = 0;
while (!color_queue.empty() && !aborted) {
Geom::Point color_point = color_queue.front();
color_queue.pop();
int cx = (int)color_point[Geom::X];
int cy = (int)color_point[Geom::Y];
guint32 orig_color = get_pixel(px, cx, cy, stride);
bci.merged_orig_pixel = compose_onto(orig_color, dtc);
unsigned char *trace_t = get_trace_pixel(trace_px, cx, cy, width);
if (!is_pixel_checked(trace_t) && !is_pixel_colored(trace_t)) {
if (check_if_pixel_is_paintable(px, trace_px, cx, cy, orig_color, bci)) {
shift_point_onto_queue(&fill_queue, bci.max_queue_size, trace_t, cx, cy);
if (!first_run) {
for (unsigned int y = 0; y < height; y++) {
trace_t = get_trace_pixel(trace_px, 0, y, width);
for (unsigned int x = 0; x < width; x++) {
clear_pixel_paintability(trace_t);
trace_t++;
}
}
}
first_run = false;
}
}
unsigned long old_fill_queue_size = fill_queue.size();
while (!fill_queue.empty() && !aborted) {
Geom::Point cp = fill_queue.front();
if (bci.radius == 0) {
unsigned long new_fill_queue_size = fill_queue.size();
/*
* To reduce the number of points in the fill queue, periodically
* resort all of the points in the queue so that scanline checks
* can complete more quickly. A point cannot be checked twice
* in a normal scanline checks, so forcing scanline checks to start
* from one corner of the rendered area as often as possible
* will reduce the number of points that need to be checked and queued.
*/
if (new_fill_queue_size > sort_size_threshold) {
if (new_fill_queue_size > old_fill_queue_size) {
std::sort(fill_queue.begin(), fill_queue.end(), sort_fill_queue_vertical);
std::deque<Geom::Point>::iterator start_sort = fill_queue.begin();
std::deque<Geom::Point>::iterator end_sort = fill_queue.begin();
unsigned int sort_y = (unsigned int)cp[Geom::Y];
unsigned int current_y = sort_y;
for (std::deque<Geom::Point>::iterator i = fill_queue.begin(); i != fill_queue.end(); i++) {
Geom::Point current = *i;
current_y = (unsigned int)current[Geom::Y];
if (current_y != sort_y) {
if (start_sort != end_sort) {
std::sort(start_sort, end_sort, sort_fill_queue_horizontal);
}
sort_y = current_y;
start_sort = i;
}
end_sort = i;
}
if (start_sort != end_sort) {
std::sort(start_sort, end_sort, sort_fill_queue_horizontal);
}
cp = fill_queue.front();
}
}
old_fill_queue_size = new_fill_queue_size;
}
fill_queue.pop_front();
int x = (int)cp[Geom::X];
int y = (int)cp[Geom::Y];
min_y = MIN((unsigned int)y, min_y);
max_y = MAX((unsigned int)y, max_y);
unsigned char *trace_t = get_trace_pixel(trace_px, x, y, width);
if (!is_pixel_checked(trace_t)) {
mark_pixel_checked(trace_t);
if (y == 0) {
if (bbox->min()[Geom::Y] > screen.min()[Geom::Y]) {
aborted = true; break;
} else {
reached_screen_boundary = true;
}
}
if (y == y_limit) {
if (bbox->max()[Geom::Y] < screen.max()[Geom::Y]) {
aborted = true; break;
} else {
reached_screen_boundary = true;
}
}
bci.is_left = true;
bci.x = x;
bci.y = y;
ScanlineCheckResult result = perform_bitmap_scanline_check(&fill_queue, px, trace_px, orig_color, bci, &min_x, &max_x);
switch (result) {
case SCANLINE_CHECK_ABORTED:
aborted = true;
break;
case SCANLINE_CHECK_BOUNDARY:
reached_screen_boundary = true;
break;
default:
break;
}
if (bci.x < width) {
trace_t++;
if (!is_pixel_checked(trace_t) && !is_pixel_queued(trace_t)) {
mark_pixel_checked(trace_t);
bci.is_left = false;
bci.x = x + 1;
result = perform_bitmap_scanline_check(&fill_queue, px, trace_px, orig_color, bci, &min_x, &max_x);
switch (result) {
case SCANLINE_CHECK_ABORTED:
aborted = true;
break;
case SCANLINE_CHECK_BOUNDARY:
reached_screen_boundary = true;
break;
default:
break;
}
}
}
}
bci.current_step++;
if (bci.current_step > bci.max_queue_size) {
aborted = true;
}
}
}
g_free(px);
if (aborted) {
g_free(trace_px);
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Area is not bounded</b>, cannot fill."));
return;
}
if (reached_screen_boundary) {
desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Only the visible part of the bounded area was filled.</b> If you want to fill all of the area, undo, zoom out, and fill again."));
}
unsigned int trace_padding = bci.radius + 1;
if (min_y > trace_padding) { min_y -= trace_padding; }
if (max_y < (y_limit - trace_padding)) { max_y += trace_padding; }
if (min_x > trace_padding) { min_x -= trace_padding; }
if (max_x < (width - 1 - trace_padding)) { max_x += trace_padding; }
Geom::Point min_start = Geom::Point(min_x, min_y);
affine = scale * Geom::Translate(-origin * scale - min_start);
Geom::Affine inverted_affine = Geom::Affine(affine).inverse();
do_trace(bci, trace_px, desktop, inverted_affine, min_x, max_x, min_y, max_y, union_with_selection);
g_free(trace_px);
DocumentUndo::done(document, SP_VERB_CONTEXT_PAINTBUCKET, _("Fill bounded area"));
}
static gint sp_flood_context_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event)
{
gint ret = FALSE;
SPDesktop *desktop = event_context->desktop;
switch (event->type) {
case GDK_BUTTON_PRESS:
if ((event->button.state & GDK_CONTROL_MASK) && event->button.button == 1 && !event_context->space_panning) {
Geom::Point const button_w(event->button.x,
event->button.y);
SPItem *item = sp_event_context_find_item (desktop, button_w, TRUE, TRUE);
// Set style
desktop->applyCurrentOrToolStyle(item, "/tools/paintbucket", false);
DocumentUndo::done(sp_desktop_document(desktop), SP_VERB_CONTEXT_PAINTBUCKET, _("Set style on object"));
ret = TRUE;
}
break;
default:
break;
}
if (((SPEventContextClass *) parent_class)->item_handler) {
ret = ((SPEventContextClass *) parent_class)->item_handler(event_context, item, event);
}
return ret;
}
static gint sp_flood_context_root_handler(SPEventContext *event_context, GdkEvent *event)
{
static bool dragging;
gint ret = FALSE;
SPDesktop *desktop = event_context->desktop;
switch (event->type) {
case GDK_BUTTON_PRESS:
if (event->button.button == 1 && !event_context->space_panning) {
if (!(event->button.state & GDK_CONTROL_MASK)) {
Geom::Point const button_w(event->button.x,
event->button.y);
if (Inkscape::have_viable_layer(desktop, event_context->defaultMessageContext())) {
// save drag origin
event_context->xp = (gint) button_w[Geom::X];
event_context->yp = (gint) button_w[Geom::Y];
event_context->within_tolerance = true;
dragging = true;
Geom::Point const p(desktop->w2d(button_w));
Inkscape::Rubberband::get(desktop)->setMode(RUBBERBAND_MODE_TOUCHPATH);
Inkscape::Rubberband::get(desktop)->start(desktop, p);
}
}
}
case GDK_MOTION_NOTIFY:
if ( dragging
&& ( event->motion.state & GDK_BUTTON1_MASK ) && !event_context->space_panning)
{
if ( event_context->within_tolerance
&& ( abs( (gint) event->motion.x - event_context->xp ) < event_context->tolerance )
&& ( abs( (gint) event->motion.y - event_context->yp ) < event_context->tolerance ) ) {
break; // do not drag if we're within tolerance from origin
}
event_context->within_tolerance = false;
Geom::Point const motion_pt(event->motion.x, event->motion.y);
Geom::Point const p(desktop->w2d(motion_pt));
if (Inkscape::Rubberband::get(desktop)->is_started()) {
Inkscape::Rubberband::get(desktop)->move(p);
event_context->defaultMessageContext()->set(Inkscape::NORMAL_MESSAGE, _("<b>Draw over</b> areas to add to fill, hold <b>Alt</b> for touch fill"));
gobble_motion_events(GDK_BUTTON1_MASK);
}
}
break;
case GDK_BUTTON_RELEASE:
if (event->button.button == 1 && !event_context->space_panning) {
Inkscape::Rubberband *r = Inkscape::Rubberband::get(desktop);
if (r->is_started()) {
// set "busy" cursor
desktop->setWaitingCursor();
if (SP_IS_EVENT_CONTEXT(event_context)) {
// Since setWaitingCursor runs main loop iterations, we may have already left this tool!
// So check if the tool is valid before doing anything
dragging = false;
bool is_point_fill = event_context->within_tolerance;
bool is_touch_fill = event->button.state & GDK_MOD1_MASK;
sp_flood_do_flood_fill(event_context, event, event->button.state & GDK_SHIFT_MASK, is_point_fill, is_touch_fill);
desktop->clearWaitingCursor();
// restore cursor when done; note that it may already be different if e.g. user
// switched to another tool during interruptible tracing or drawing, in which case do nothing
ret = TRUE;
}
r->stop();
if (SP_IS_EVENT_CONTEXT(event_context)) {
event_context->defaultMessageContext()->clear();
}
}
}
break;
case GDK_KEY_PRESS:
switch (get_group0_keyval (&event->key)) {
case GDK_Up:
case GDK_Down:
case GDK_KP_Up:
case GDK_KP_Down:
// prevent the zoom field from activation
if (!MOD__CTRL_ONLY)
ret = TRUE;
break;
default:
break;
}
break;
default:
break;
}
if (!ret) {
if (((SPEventContextClass *) parent_class)->root_handler) {
ret = ((SPEventContextClass *) parent_class)->root_handler(event_context, event);
}
}
return ret;
}
static void sp_flood_finish(SPFloodContext *rc)
{
rc->_message_context->clear();
if ( rc->item != NULL ) {
SPDesktop * desktop;
desktop = SP_EVENT_CONTEXT_DESKTOP(rc);
SP_OBJECT(rc->item)->updateRepr();
sp_canvas_end_forced_full_redraws(desktop->canvas);
sp_desktop_selection(desktop)->set(rc->item);
DocumentUndo::done(sp_desktop_document(desktop), SP_VERB_CONTEXT_PAINTBUCKET,
_("Fill bounded area"));
rc->item = NULL;
}
}
void flood_channels_set_channels( gint channels )
{
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
prefs->setInt("/tools/paintbucket/channels", channels);
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :