turbulence.h revision 6bbadb7dace9a9325f05c20ab8401ef71e857c10
/** @file
* @brief SVG turbulence filter effect
*//*
* Authors:
* Felipe CorrĂȘa da Silva Sanches <juca@members.fsf.org>
* Hugo Rodrigues <haa.rodrigues@gmail.com>
*
* Copyright (C) 2006 Hugo Rodrigues
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifndef SP_FETURBULENCE_H_SEEN
#define SP_FETURBULENCE_H_SEEN
#include "sp-filter-primitive.h"
#include "number-opt-number.h"
#include "display/nr-filter-turbulence.h"
#define SP_TYPE_FETURBULENCE (sp_feTurbulence_get_type())
#define SP_FETURBULENCE(obj) ((SPFeTurbulence*)obj)
#define SP_IS_FETURBULENCE(obj) (obj != NULL && static_cast<const SPObject*>(obj)->typeHierarchy.count(typeid(SPFeTurbulence)))
/* FeTurbulence base class */
class CFeTurbulence;
class SPFeTurbulence : public SPFilterPrimitive {
public:
CFeTurbulence* cfeturbulence;
/** TURBULENCE ATTRIBUTES HERE */
NumberOptNumber baseFrequency;
int numOctaves;
double seed;
bool stitchTiles;
Inkscape::Filters::FilterTurbulenceType type;
SVGLength x, y, height, width;
bool updated;
};
struct SPFeTurbulenceClass {
SPFilterPrimitiveClass parent_class;
};
class CFeTurbulence : public CFilterPrimitive {
public:
CFeTurbulence(SPFeTurbulence* turb);
virtual ~CFeTurbulence();
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void set(unsigned int key, const gchar* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
virtual void build_renderer(Inkscape::Filters::Filter* filter);
private:
SPFeTurbulence* spfeturbulence;
};
GType sp_feTurbulence_get_type();
#endif /* !SP_FETURBULENCE_H_SEEN */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :