spotlight.h revision 51dc158adbe2c9d1df3c941cbf78b90944d1afc2
#ifndef SP_FESPOTLIGHT_H_SEEN
#define SP_FESPOTLIGHT_H_SEEN
/** \file
* SVG <filter> implementation, see sp-filter.cpp.
*/
/*
* Authors:
* Hugo Rodrigues <haa.rodrigues@gmail.com>
* Niko Kiirala <niko@kiirala.com>
* Jean-Rene Reinhard <jr@komite.net>
*
* Copyright (C) 2006,2007 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
#define SP_TYPE_FESPOTLIGHT (sp_fespotlight_get_type())
#define SP_FESPOTLIGHT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), SP_TYPE_FESPOTLIGHT, SPFeSpotLight))
#define SP_FESPOTLIGHT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), SP_TYPE_FESPOTLIGHT, SPFeSpotLightClass))
#define SP_IS_FESPOTLIGHT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), SP_TYPE_FESPOTLIGHT))
#define SP_IS_FESPOTLIGHT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), SP_TYPE_FESPOTLIGHT))
class CFeSpotLight;
class SPFeSpotLight : public SPObject {
public:
CFeSpotLight* cfespotlight;
/** x coordinate of the light source */
gfloat x;
guint x_set : 1;
/** y coordinate of the light source */
gfloat y;
guint y_set : 1;
/** z coordinate of the light source */
gfloat z;
guint z_set : 1;
/** x coordinate of the point the source is pointing at */
gfloat pointsAtX;
guint pointsAtX_set : 1;
/** y coordinate of the point the source is pointing at */
gfloat pointsAtY;
guint pointsAtY_set : 1;
/** z coordinate of the point the source is pointing at */
gfloat pointsAtZ;
guint pointsAtZ_set : 1;
/** specular exponent (focus of the light) */
gfloat specularExponent;
guint specularExponent_set : 1;
/** limiting cone angle */
gfloat limitingConeAngle;
guint limitingConeAngle_set : 1;
//other fields
};
class CFeSpotLight : public CObject {
public:
CFeSpotLight(SPFeSpotLight* spotlight);
virtual ~CFeSpotLight();
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void set(unsigned int key, const gchar* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
private:
SPFeSpotLight* spfespotlight;
};
struct SPFeSpotLightClass {
SPObjectClass parent_class;
};
GType
sp_fespotlight_get_type();
#endif /* !SP_FESPOTLIGHT_H_SEEN */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :