pointlight.h revision aded4b44e9194df7c9905c5787d1c7a9553d12cd
#ifndef SP_FEPOINTLIGHT_H_SEEN
#define SP_FEPOINTLIGHT_H_SEEN
/** \file
* SVG <filter> implementation, see sp-filter.cpp.
*/
/*
* Authors:
* Hugo Rodrigues <haa.rodrigues@gmail.com>
* Niko Kiirala <niko@kiirala.com>
* Jean-Rene Reinhard <jr@komite.net>
*
* Copyright (C) 2006,2007 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
/** x coordinate of the light source */
gfloat x;
/** y coordinate of the light source */
gfloat y;
/** z coordinate of the light source */
gfloat z;
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
};
#endif /* !SP_FEPOINTLIGHT_H_SEEN */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :