distantlight.h revision 81092741e7a5b65552e8224f5cb152a618d54a48
#ifndef SP_FEDISTANTLIGHT_H_SEEN
#define SP_FEDISTANTLIGHT_H_SEEN
/** \file
* SVG <filter> implementation, see sp-filter.cpp.
*/
/*
* Authors:
* Hugo Rodrigues <haa.rodrigues@gmail.com>
* Niko Kiirala <niko@kiirala.com>
* Jean-Rene Reinhard <jr@komite.net>
*
* Copyright (C) 2006,2007 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
#define SP_FEDISTANTLIGHT(obj) ((SPFeDistantLight*)obj)
#define SP_IS_FEDISTANTLIGHT(obj) (dynamic_cast<const SPFeDistantLight*>((SPObject*)obj))
/* Distant light class */
class SPFeDistantLight : public SPObject {
public:
SPFeDistantLight();
virtual ~SPFeDistantLight();
/** azimuth attribute */
gfloat azimuth;
guint azimuth_set : 1;
/** elevation attribute */
gfloat elevation;
guint elevation_set : 1;
protected:
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void set(unsigned int key, const gchar* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
};
#endif /* !SP_FEDISTANTLIGHT_H_SEEN */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :