blend.h revision d74e415b7dd25ccb70d40a9f11ec99f23b57ed63
/** @file
* @brief SVG blend filter effect
*//*
* Authors:
* Hugo Rodrigues <haa.rodrigues@gmail.com>
* Niko Kiirala <niko@kiirala.com>
*
* Copyright (C) 2006,2007 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifndef SP_FEBLEND_H_SEEN
#define SP_FEBLEND_H_SEEN
#include "sp-filter-primitive.h"
#include "display/nr-filter-blend.h"
#define SP_FEBLEND(obj) ((SPFeBlend*)obj)
#define SP_IS_FEBLEND(obj) (dynamic_cast<const SPFeBlend*>((SPObject*)obj) != NULL)
class SPFeBlend : public SPFilterPrimitive {
public:
SPFeBlend();
virtual ~SPFeBlend();
Inkscape::Filters::FilterBlendMode blend_mode;
int in2;
protected:
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void set(unsigned int key, const gchar* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
virtual void build_renderer(Inkscape::Filters::Filter* filter);
};
#endif /* !SP_FEBLEND_H_SEEN */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :