filter-enums.h revision aa916bee1f1106fa94adb62552cb286b998f4f24
#ifndef __SP_FILTER_ENUMS_H__
#define __SP_FILTER_ENUMS_H__
/*
* Conversion data for filter and filter primitive enumerations
*
* Authors:
* Nicholas Bishop
*
* Copyright (C) 2007 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "display/nr-filter-blend.h"
#include "display/nr-filter-colormatrix.h"
#include "display/nr-filter-component-transfer.h"
#include "display/nr-filter-composite.h"
#include "display/nr-filter-convolve-matrix.h"
#include "display/nr-filter-morphology.h"
#include "display/nr-filter-turbulence.h"
#include "display/nr-filter-types.h"
// Filter primitives
extern const Inkscape::Util::EnumData<NR::FilterPrimitiveType> FPData[NR::NR_FILTER_ENDPRIMITIVETYPE];
enum FilterPrimitiveInput {
};
// Blend mode
// ColorMatrix type
extern const Inkscape::Util::EnumData<NR::FilterColorMatrixType> ColorMatrixTypeData[NR::COLORMATRIX_ENDTYPE];
// ComponentTransfer type
extern const Inkscape::Util::EnumData<NR::FilterComponentTransferType> ComponentTransferTypeData[NR::COMPONENTTRANSFER_TYPE_ERROR];
extern const Inkscape::Util::EnumDataConverter<NR::FilterComponentTransferType> ComponentTransferTypeConverter;
// Composite operator
extern const Inkscape::Util::EnumData<FeCompositeOperator> CompositeOperatorData[COMPOSITE_ENDOPERATOR];
// ConvolveMatrix edgeMode
extern const Inkscape::Util::EnumData<NR::FilterConvolveMatrixEdgeMode> ConvolveMatrixEdgeModeData[NR::CONVOLVEMATRIX_EDGEMODE_ENDTYPE];
extern const Inkscape::Util::EnumDataConverter<NR::FilterConvolveMatrixEdgeMode> ConvolveMatrixEdgeModeConverter;
// DisplacementMap channel
// Morphology operator
extern const Inkscape::Util::EnumData<NR::FilterMorphologyOperator> MorphologyOperatorData[NR::MORPHOLOGY_OPERATOR_END];
extern const Inkscape::Util::EnumDataConverter<NR::FilterMorphologyOperator> MorphologyOperatorConverter;
// Turbulence type
extern const Inkscape::Util::EnumData<NR::FilterTurbulenceType> TurbulenceTypeData[NR::TURBULENCE_ENDTYPE];
// Lighting
enum LightSource {
};
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :