system.cpp revision 6881d14837bbf64d06d6c96b1e376fc2d9d31cd7
/*
* This is file is kind of the junk file. Basically everything that
* didn't fit in one of the other well defined areas, well, it's now
* here. Which is good in someways, but this file really needs some
* definition. Hopefully that will come ASAP.
*
* Authors:
* Ted Gould <ted@gould.cx>
*
* Copyright (C) 2002-2004 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <interface.h>
#include "db.h"
#include "input.h"
#include "output.h"
#include "effect.h"
#include "patheffect.h"
#include "print.h"
#include "implementation/script.h"
#include "implementation/xslt.h"
/* #include "implementation/plugin.h" */
namespace Inkscape {
namespace Extension {
static void open_internal(Inkscape::Extension::Extension *in_plug, gpointer in_data);
static void save_internal(Inkscape::Extension::Extension *in_plug, gpointer in_data);
static Extension *build_from_reprdoc(Inkscape::XML::Document *doc, Implementation::Implementation *in_imp);
/**
* \return A new document created from the filename passed in
* \brief This is a generic function to use the open function of
* a module (including Autodetect)
* \param key Identifier of which module to use
* \param filename The file that should be opened
*
* First things first, are we looking at an autodetection? Well if that's the case then the module
* needs to be found, and that is done with a database lookup through the module DB. The foreach
* function is called, with the parameter being a gpointer array. It contains both the filename
* (to find its extension) and where to write the module when it is found.
*
* If there is no autodetection, then the module database is queried with the key given.
*
* If everything is cool at this point, the module is loaded, and there is possibility for
* preferences. If there is a function, then it is executed to get the dialog to be displayed.
* After it is finished the function continues.
*
* Lastly, the open function is called in the module itself.
*/
SPDocument *
open(Extension *key, gchar const *filename)
{
Input *imod = NULL;
if (key == NULL) {
gpointer parray[2];
parray[0] = (gpointer)filename;
parray[1] = (gpointer)&imod;
db.foreach(open_internal, (gpointer)&parray);
} else {
imod = dynamic_cast<Input *>(key);
}
bool last_chance_svg = false;
if (key == NULL && imod == NULL) {
last_chance_svg = true;
imod = dynamic_cast<Input *>(db.get(SP_MODULE_KEY_INPUT_SVG));
}
if (imod == NULL) {
throw Input::no_extension_found();
}
imod->set_state(Extension::STATE_LOADED);
if (!imod->loaded()) {
throw Input::open_failed();
}
if (!imod->prefs(filename))
return NULL;
SPDocument *doc = imod->open(filename);
if (!doc) {
return NULL;
}
if (last_chance_svg) {
/* We can't call sp_ui_error_dialog because we may be
running from the console, in which case calling sp_ui
routines will cause a segfault. See bug 1000350 - bryce */
// sp_ui_error_dialog(_("Format autodetect failed. The file is being opened as SVG."));
g_warning(_("Format autodetect failed. The file is being opened as SVG."));
}
/* This kinda overkill as most of these are already set, but I want
to make sure for this release -- TJG */
Inkscape::XML::Node *repr = sp_document_repr_root(doc);
gboolean saved = sp_document_get_undo_sensitive(doc);
sp_document_set_undo_sensitive(doc, FALSE);
repr->setAttribute("sodipodi:modified", NULL);
sp_document_set_undo_sensitive(doc, saved);
sp_document_set_uri(doc, filename);
return doc;
}
/**
* \return none
* \brief This is the function that searches each module to see
* if it matches the filename for autodetection.
* \param in_plug The module to be tested
* \param in_data An array of pointers containing the filename, and
* the place to put a successfully found module.
*
* Basically this function only looks at input modules as it is part of the open function. If the
* module is an input module, it then starts to take it apart, and the data that is passed in.
* Because the data being passed in is in such a weird format, there are a few casts to make it
* easier to use. While it looks like a lot of local variables, they'll all get removed by the
* compiler.
*
* First thing that is checked is if the filename is shorter than the extension itself. There is
* no way for a match in that case. If it's long enough then there is a string compare of the end
* of the filename (for the length of the extension), and the extension itself. If this passes
* then the pointer passed in is set to the current module.
*/
static void
open_internal(Extension *in_plug, gpointer in_data)
{
if (!in_plug->deactivated() && dynamic_cast<Input *>(in_plug)) {
gpointer *parray = (gpointer *)in_data;
gchar const *filename = (gchar const *)parray[0];
Input **pimod = (Input **)parray[1];
// skip all the rest if we already found a function to open it
// since they're ordered by preference now.
if (!*pimod) {
gchar const *ext = dynamic_cast<Input *>(in_plug)->get_extension();
gchar *filenamelower = g_utf8_strdown(filename, -1);
gchar *extensionlower = g_utf8_strdown(ext, -1);
if (g_str_has_suffix(filenamelower, extensionlower)) {
*pimod = dynamic_cast<Input *>(in_plug);
}
g_free(filenamelower);
g_free(extensionlower);
}
}
return;
}
/**
* \return None
* \brief This is a generic function to use the save function of
* a module (including Autodetect)
* \param key Identifier of which module to use
* \param doc The document to be saved
* \param filename The file that the document should be saved to
* \param official (optional) whether to set :output_module and :modified in the
* document; is true for normal save, false for temporary saves
*
* First things first, are we looking at an autodetection? Well if that's the case then the module
* needs to be found, and that is done with a database lookup through the module DB. The foreach
* function is called, with the parameter being a gpointer array. It contains both the filename
* (to find its extension) and where to write the module when it is found.
*
* If there is no autodetection the module database is queried with the key given.
*
* If everything is cool at this point, the module is loaded, and there is possibility for
* preferences. If there is a function, then it is executed to get the dialog to be displayed.
* After it is finished the function continues.
*
* Lastly, the save function is called in the module itself.
*/
void
save(Extension *key, SPDocument *doc, gchar const *filename, bool setextension, bool check_overwrite, bool official)
{
Output *omod;
if (key == NULL) {
gpointer parray[2];
parray[0] = (gpointer)filename;
parray[1] = (gpointer)&omod;
omod = NULL;
db.foreach(save_internal, (gpointer)&parray);
/* This is a nasty hack, but it is required to ensure that
autodetect will always save with the Inkscape extensions
if they are available. */
if (omod != NULL && !strcmp(omod->get_id(), SP_MODULE_KEY_OUTPUT_SVG)) {
omod = dynamic_cast<Output *>(db.get(SP_MODULE_KEY_OUTPUT_SVG_INKSCAPE));
}
/* If autodetect fails, save as Inkscape SVG */
if (omod == NULL) {
omod = dynamic_cast<Output *>(db.get(SP_MODULE_KEY_OUTPUT_SVG_INKSCAPE));
}
} else {
omod = dynamic_cast<Output *>(key);
}
if (!dynamic_cast<Output *>(omod)) {
g_warning("Unable to find output module to handle file: %s\n", filename);
throw Output::no_extension_found();
return;
}
omod->set_state(Extension::STATE_LOADED);
if (!omod->loaded()) {
throw Output::save_failed();
}
if (!omod->prefs())
return;
gchar *fileName = NULL;
if (setextension) {
gchar *lowerfile = g_utf8_strdown(filename, -1);
gchar *lowerext = g_utf8_strdown(omod->get_extension(), -1);
if (!g_str_has_suffix(lowerfile, lowerext)) {
fileName = g_strdup_printf("%s%s", filename, omod->get_extension());
}
g_free(lowerfile);
g_free(lowerext);
}
if (fileName == NULL) {
fileName = g_strdup(filename);
}
if (check_overwrite && !sp_ui_overwrite_file(fileName)) {
g_free(fileName);
throw Output::no_overwrite();
}
if (official) {
sp_document_set_uri(doc, fileName);
}
omod->save(doc, fileName);
g_free(fileName);
return;
}
/**
* \return none
* \brief This is the function that searches each module to see
* if it matches the filename for autodetection.
* \param in_plug The module to be tested
* \param in_data An array of pointers containing the filename, and
* the place to put a successfully found module.
*
* Basically this function only looks at output modules as it is part of the open function. If the
* module is an output module, it then starts to take it apart, and the data that is passed in.
* Because the data being passed in is in such a weird format, there are a few casts to make it
* easier to use. While it looks like a lot of local variables, they'll all get removed by the
* compiler.
*
* First thing that is checked is if the filename is shorter than the extension itself. There is
* no way for a match in that case. If it's long enough then there is a string compare of the end
* of the filename (for the length of the extension), and the extension itself. If this passes
* then the pointer passed in is set to the current module.
*/
static void
save_internal(Extension *in_plug, gpointer in_data)
{
if (!in_plug->deactivated() && dynamic_cast<Output *>(in_plug)) {
gpointer *parray = (gpointer *)in_data;
gchar const *filename = (gchar const *)parray[0];
Output **pomod = (Output **)parray[1];
// skip all the rest if we already found someone to save it
// since they're ordered by preference now.
if (!*pomod) {
gchar const *ext = dynamic_cast<Output *>(in_plug)->get_extension();
gchar *filenamelower = g_utf8_strdown(filename, -1);
gchar *extensionlower = g_utf8_strdown(ext, -1);
if (g_str_has_suffix(filenamelower, extensionlower)) {
*pomod = dynamic_cast<Output *>(in_plug);
}
g_free(filenamelower);
g_free(extensionlower);
}
}
return;
}
Print *
get_print(gchar const *key)
{
return dynamic_cast<Print *>(db.get(key));
}
/**
* \return The built module
* \brief Creates a module from a Inkscape::XML::Document describing the module
* \param doc The XML description of the module
*
* This function basically has two segments. The first is that it goes through the Repr tree
* provided, and determines what kind of of module this is, and what kind of implementation to use.
* All of these are then stored in two enums that are defined in this function. This makes it
* easier to add additional types (which will happen in the future, I'm sure).
*
* Second, there is case statements for these enums. The first one is the type of module. This is
* the one where the module is actually created. After that, then the implementation is applied to
* get the load and unload functions. If there is no implementation then these are not set. This
* case could apply to modules that are built in (like the SVG load/save functions).
*/
static Extension *
build_from_reprdoc(Inkscape::XML::Document *doc, Implementation::Implementation *in_imp)
{
enum {
MODULE_EXTENSION,
MODULE_XSLT,
/* MODULE_PLUGIN, */
MODULE_UNKNOWN_IMP
} module_implementation_type = MODULE_UNKNOWN_IMP;
enum {
MODULE_INPUT,
MODULE_OUTPUT,
MODULE_FILTER,
MODULE_PRINT,
MODULE_PATH_EFFECT,
MODULE_UNKNOWN_FUNC
} module_functional_type = MODULE_UNKNOWN_FUNC;
g_return_val_if_fail(doc != NULL, NULL);
Inkscape::XML::Node *repr = sp_repr_document_root(doc);
/* sp_repr_print(repr); */
if (strcmp(repr->name(), "inkscape-extension")) {
g_warning("Extension definition started with <%s> instead of <inkscape-extension>. Extension will not be created.\n", repr->name());
return NULL;
}
Inkscape::XML::Node *child_repr = sp_repr_children(repr);
while (child_repr != NULL) {
char const *element_name = child_repr->name();
/* printf("Child: %s\n", child_repr->name()); */
if (!strcmp(element_name, "input")) {
module_functional_type = MODULE_INPUT;
} else if (!strcmp(element_name, "output")) {
module_functional_type = MODULE_OUTPUT;
} else if (!strcmp(element_name, "effect")) {
module_functional_type = MODULE_FILTER;
} else if (!strcmp(element_name, "print")) {
module_functional_type = MODULE_PRINT;
} else if (!strcmp(element_name, "path-effect")) {
module_functional_type = MODULE_PATH_EFFECT;
} else if (!strcmp(element_name, "script")) {
module_implementation_type = MODULE_EXTENSION;
} else if (!strcmp(element_name, "xslt")) {
module_implementation_type = MODULE_XSLT;
#if 0
} else if (!strcmp(element_name, "plugin")) {
module_implementation_type = MODULE_PLUGIN;
#endif
}
//Inkscape::XML::Node *old_repr = child_repr;
child_repr = sp_repr_next(child_repr);
//Inkscape::GC::release(old_repr);
}
Implementation::Implementation *imp;
if (in_imp == NULL) {
switch (module_implementation_type) {
case MODULE_EXTENSION: {
Implementation::Script *script = new Implementation::Script();
imp = static_cast<Implementation::Implementation *>(script);
break;
}
case MODULE_XSLT: {
Implementation::XSLT *xslt = new Implementation::XSLT();
imp = static_cast<Implementation::Implementation *>(xslt);
break;
}
#if 0
case MODULE_PLUGIN: {
Implementation::Plugin *plugin = new Implementation::Plugin();
imp = static_cast<Implementation::Implementation *>(plugin);
break;
}
#endif
default: {
imp = NULL;
break;
}
}
} else {
imp = in_imp;
}
Extension *module = NULL;
switch (module_functional_type) {
case MODULE_INPUT: {
module = new Input(repr, imp);
break;
}
case MODULE_OUTPUT: {
module = new Output(repr, imp);
break;
}
case MODULE_FILTER: {
module = new Effect(repr, imp);
break;
}
case MODULE_PRINT: {
module = new Print(repr, imp);
break;
}
case MODULE_PATH_EFFECT: {
module = new PathEffect(repr, imp);
break;
}
default: {
break;
}
}
return module;
}
/**
* \return The module created
* \brief This function creates a module from a filename of an
* XML description.
* \param filename The file holding the XML description of the module.
*
* This function calls build_from_reprdoc with using sp_repr_read_file to create the reprdoc.
*/
Extension *
build_from_file(gchar const *filename)
{
/* TODO: Need to define namespace here, need to write the
DTD in general for this stuff */
Inkscape::XML::Document *doc = sp_repr_read_file(filename, NULL);
Extension *ext = build_from_reprdoc(doc, NULL);
if (ext != NULL)
Inkscape::GC::release(doc);
else
g_warning("Unable to create extension from definition file %s.\n", filename);
return ext;
}
/**
* \return The module created
* \brief This function creates a module from a buffer holding an
* XML description.
* \param buffer The buffer holding the XML description of the module.
*
* This function calls build_from_reprdoc with using sp_repr_read_mem to create the reprdoc. It
* finds the length of the buffer using strlen.
*/
Extension *
build_from_mem(gchar const *buffer, Implementation::Implementation *in_imp)
{
Inkscape::XML::Document *doc = sp_repr_read_mem(buffer, strlen(buffer), NULL);
Extension *ext = build_from_reprdoc(doc, in_imp);
Inkscape::GC::release(doc);
return ext;
}
} } /* namespace Inkscape::Extension */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :