svgz.cpp revision 840c7e40984a84ece8179242a97caa01b52810d9
/*
* Code to handle compressed SVG loading and saving. Almost identical to svg
* routines, but separated for simpler extension maintenance.
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Ted Gould <ted@gould.cx>
* Jon A. Cruz <jon@joncruz.org>
*
* Copyright (C) 2002-2005 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "svgz.h"
#include "extension/system.h"
namespace Inkscape {
namespace Extension {
namespace Internal {
#include "clear-n_.h"
/**
\return None
\brief What would an SVG editor be without loading/saving SVG
files. This function sets that up.
For each module there is a call to Inkscape::Extension::build_from_mem
with a rather large XML file passed in. This is a constant string
that describes the module. At the end of this call a module is
returned that is basically filled out. The one thing that it doesn't
have is the key function for the operation. And that is linked at
the end of each call.
*/
void
Svgz::init(void)
{
Inkscape::Extension::Extension * ext;
/* SVGZ in */
ext = Inkscape::Extension::build_from_mem(
"<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("SVGZ Input") "</name>\n"
"<id>" SP_MODULE_KEY_INPUT_SVGZ "</id>\n"
"<dependency type=\"extension\">" SP_MODULE_KEY_INPUT_SVG "</dependency>\n"
"<input>\n"
"<extension>.svgz</extension>\n"
"<mimetype>image/svg+xml-compressed</mimetype>\n"
"<filetypename>" N_("Compressed Inkscape SVG (*.svgz)") "</filetypename>\n"
"<filetypetooltip>" N_("SVG file format compressed with GZip") "</filetypetooltip>\n"
"<output_extension>" SP_MODULE_KEY_OUTPUT_SVGZ_INKSCAPE "</output_extension>\n"
"</input>\n"
"</inkscape-extension>", new Svgz());
/* SVGZ out Inkscape */
ext = Inkscape::Extension::build_from_mem(
"<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("SVGZ Output") "</name>\n"
"<id>" SP_MODULE_KEY_OUTPUT_SVGZ_INKSCAPE "</id>\n"
"<output>\n"
"<extension>.svgz</extension>\n"
"<mimetype>image/x-inkscape-svg-compressed</mimetype>\n"
"<filetypename>" N_("Compressed Inkscape SVG (*.svgz)") "</filetypename>\n"
"<filetypetooltip>" N_("Inkscape's native file format compressed with GZip") "</filetypetooltip>\n"
"<dataloss>false</dataloss>\n"
"</output>\n"
"</inkscape-extension>", new Svgz());
/* SVGZ out */
ext = Inkscape::Extension::build_from_mem(
"<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("SVGZ Output") "</name>\n"
"<id>" SP_MODULE_KEY_OUTPUT_SVGZ "</id>\n"
"<output>\n"
"<extension>.svgz</extension>\n"
"<mimetype>image/svg+xml-compressed</mimetype>\n"
"<filetypename>" N_("Compressed plain SVG (*.svgz)") "</filetypename>\n"
"<filetypetooltip>" N_("Scalable Vector Graphics format compressed with GZip") "</filetypetooltip>\n"
"</output>\n"
"</inkscape-extension>\n", new Svgz());
return;
}
} } } // namespace inkscape, module, implementation
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :