pov-out.cpp revision 29f466534f28f3e06f68e44ba8d11281baa1e312
/*
* A simple utility for exporting Inkscape svg Shapes as PovRay bezier
* prisms. Note that this is output-only, and would thus seem to be
* better placed as an 'export' rather than 'output'. However, Export
* handles all or partial documents, while this outputs ALL shapes in
* the current SVG document.
*
* For information on the PovRay file format, see:
* http://www.povray.org
*
* Authors:
* Bob Jamison <ishmal@inkscape.org>
*
* Copyright (C) 2004-2008 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "pov-out.h"
#include <inkscape.h>
#include <inkscape_version.h>
#include <sp-path.h>
#include <style.h>
#include <display/curve.h>
#include <libnr/n-art-bpath.h>
#include <extension/system.h>
#include <io/sys.h>
#include <string>
#include <stdio.h>
#include <stdarg.h>
namespace Inkscape
{
namespace Extension
{
namespace Internal
{
//########################################################################
//# U T I L I T Y
//########################################################################
/**
* This function searches the Repr tree recursively from the given node,
* and adds refs to all nodes with the given name, to the result vector
*/
static void
findElementsByTagName(std::vector<Inkscape::XML::Node *> &results,
Inkscape::XML::Node *node,
char const *name)
{
if ( !name || strcmp(node->name(), name) == 0 )
results.push_back(node);
for (Inkscape::XML::Node *child = node->firstChild() ; child ;
child = child->next())
findElementsByTagName( results, child, name );
}
static double
effective_opacity(SPItem const *item)
{
double ret = 1.0;
for (SPObject const *obj = item; obj; obj = obj->parent)
{
SPStyle const *const style = SP_OBJECT_STYLE(obj);
g_return_val_if_fail(style, ret);
ret *= SP_SCALE24_TO_FLOAT(style->opacity.value);
}
return ret;
}
//########################################################################
//# OUTPUT FORMATTING
//########################################################################
/**
* We want to control floating output format
*/
static PovOutput::String dstr(double d)
{
char dbuf[G_ASCII_DTOSTR_BUF_SIZE+1];
g_ascii_formatd(dbuf, G_ASCII_DTOSTR_BUF_SIZE,
"%.8f", (gdouble)d);
PovOutput::String s = dbuf;
return s;
}
/**
* Output data to the buffer, printf()-style
*/
void PovOutput::out(const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
gchar *output = g_strdup_vprintf(fmt, args);
va_end(args);
outbuf.append(output);
g_free(output);
}
/**
* Output a 2d vector
*/
void PovOutput::vec2(double a, double b)
{
out("<%s, %s>", dstr(a).c_str(), dstr(b).c_str());
}
/**
* Output a 3d vector
*/
void PovOutput::vec3(double a, double b, double c)
{
out("<%s, %s, %s>", dstr(a).c_str(), dstr(b).c_str(), dstr(c).c_str());
}
/**
* Output a v4d ector
*/
void PovOutput::vec4(double a, double b, double c, double d)
{
out("<%s, %s, %s, %s>", dstr(a).c_str(), dstr(b).c_str(),
dstr(c).c_str(), dstr(d).c_str());
}
/**
* Output an rgbf color vector
*/
void PovOutput::rgbf(double r, double g, double b, double f)
{
//"rgbf < %1.3f, %1.3f, %1.3f %1.3f>"
out("rgbf ");
vec4(r, g, b, f);
}
/**
* Output one bezier's start, start-control, end-control, and end nodes
*/
void PovOutput::segment(int segNr,
double startX, double startY,
double startCtrlX, double startCtrlY,
double endCtrlX, double endCtrlY,
double endX, double endY)
{
//" /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>"
out(" /*%4d*/ ", segNr);
vec2(startX, startY);
out(", ");
vec2(startCtrlX, startCtrlY);
out(", ");
vec2(endCtrlX, endCtrlY);
out(", ");
vec2(endX, endY);
}
/**
* Output the file header
*/
void PovOutput::doHeader()
{
time_t tim = time(NULL);
out("/*###################################################################\n");
out("### This PovRay document was generated by Inkscape\n");
out("### http://www.inkscape.org\n");
out("### Created: %s", ctime(&tim));
out("### Version: %s\n", INKSCAPE_VERSION);
out("#####################################################################\n");
out("### NOTES:\n");
out("### ============\n");
out("### POVRay information can be found at\n");
out("### http://www.povray.org\n");
out("###\n");
out("### The 'AllShapes' objects at the bottom are provided as a\n");
out("### preview of how the output would look in a trace. However,\n");
out("### the main intent of this file is to provide the individual\n");
out("### shapes for inclusion in a POV project.\n");
out("###\n");
out("### For an example of how to use this file, look at\n");
out("### share/examples/istest.pov\n");
out("###\n");
out("### If you have any problems with this output, please see the\n");
out("### Inkscape project at http://www.inkscape.org, or visit\n");
out("### the #inkscape channel on irc.freenode.net . \n");
out("###\n");
out("###################################################################*/\n");
out("\n\n");
out("/*###################################################################\n");
out("## Exports in this file\n");
out("##==========================\n");
out("## Shapes : %d\n", nrShapes);
out("## Segments : %d\n", nrSegments);
out("## Nodes : %d\n", nrNodes);
out("###################################################################*/\n");
out("\n\n\n");
}
/**
* Output the file footer
*/
void PovOutput::doTail()
{
out("\n\n");
out("/*###################################################################\n");
out("### E N D F I L E\n");
out("###################################################################*/\n");
out("\n\n");
}
/**
* Output the curve data to buffer
*/
void PovOutput::doCurves(SPDocument *doc)
{
std::vector<Inkscape::XML::Node *>results;
//findElementsByTagName(results, SP_ACTIVE_DOCUMENT->rroot, "path");
findElementsByTagName(results, SP_ACTIVE_DOCUMENT->rroot, NULL);
if (results.size() == 0)
return;
double bignum = 1000000.0;
double minx = bignum;
double maxx = -bignum;
double miny = bignum;
double maxy = -bignum;
for (unsigned int indx = 0; indx < results.size() ; indx++)
{
//### Fetch the object from the repr info
Inkscape::XML::Node *rpath = results[indx];
char *str = (char *) rpath->attribute("id");
if (!str)
continue;
String id = str;
SPObject *reprobj = SP_ACTIVE_DOCUMENT->getObjectByRepr(rpath);
if (!reprobj)
continue;
//### Get the transform of the item
if (!SP_IS_ITEM(reprobj))
continue;
SPItem *item = SP_ITEM(reprobj);
NR::Matrix tf = from_2geom(sp_item_i2d_affine(item));
//### Get the Shape
if (!SP_IS_SHAPE(reprobj))//Bulia's suggestion. Allow all shapes
continue;
SPShape *shape = SP_SHAPE(reprobj);
SPCurve *curve = shape->curve;
if (curve->is_empty())
continue;
nrShapes++;
PovShapeInfo shapeInfo;
shapeInfo.id = id;
shapeInfo.color = "";
//Try to get the fill color of the shape
SPStyle *style = SP_OBJECT_STYLE(shape);
/* fixme: Handle other fill types, even if this means translating gradients to a single
flat colour. */
if (style && (style->fill.isColor()))
{
// see color.h for how to parse SPColor
float rgb[3];
sp_color_get_rgb_floatv(&style->fill.value.color, rgb);
double const dopacity = ( SP_SCALE24_TO_FLOAT(style->fill_opacity.value)
* effective_opacity(shape) );
//gchar *str = g_strdup_printf("rgbf < %1.3f, %1.3f, %1.3f %1.3f>",
// rgb[0], rgb[1], rgb[2], 1.0 - dopacity);
String rgbf = "rgbf <";
rgbf.append(dstr(rgb[0])); rgbf.append(", ");
rgbf.append(dstr(rgb[1])); rgbf.append(", ");
rgbf.append(dstr(rgb[2])); rgbf.append(", ");
rgbf.append(dstr(1.0 - dopacity)); rgbf.append(">");
shapeInfo.color += rgbf;
}
povShapes.push_back(shapeInfo); //passed all tests. save the info
int curveLength = SP_CURVE_LENGTH(curve);
//Count the NR_CURVETOs/LINETOs
int segmentCount=0;
NArtBpath const *bp = curve->get_bpath();
for (int curveNr=0 ; curveNr<curveLength ; curveNr++, bp++)
if (bp->code == NR_CURVETO || bp->code == NR_LINETO)
segmentCount++;
double cminx = bignum;
double cmaxx = -bignum;
double cminy = bignum;
double cmaxy = -bignum;
double lastx = 0.0;
double lasty = 0.0;
out("/*###################################################\n");
out("### PRISM: %s\n", id.c_str());
out("###################################################*/\n");
out("#declare %s = prism {\n", id.c_str());
out(" linear_sweep\n");
out(" bezier_spline\n");
out(" 1.0, //top\n");
out(" 0.0, //bottom\n");
out(" %d //nr points\n", segmentCount * 4);
int segmentNr = 0;
bp = curve->get_bpath();
nrSegments += curveLength;
for (int curveNr=0 ; curveNr < curveLength ; curveNr++)
{
using NR::X;
using NR::Y;
//transform points. note overloaded '*'
NR::Point const p1(bp->c(1) * tf);
NR::Point const p2(bp->c(2) * tf);
NR::Point const p3(bp->c(3) * tf);
double const x1 = p1[X], y1 = p1[Y];
double const x2 = p2[X], y2 = p2[Y];
double const x3 = p3[X], y3 = p3[Y];
switch (bp->code)
{
case NR_MOVETO:
case NR_MOVETO_OPEN:
{
//fprintf(f, "moveto: %f %f\n", bp->x3, bp->y3);
break;
}
case NR_CURVETO:
{
//fprintf(f, " /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>",
// segmentNr++, lastx, lasty, x1, y1, x2, y2, x3, y3);
segment(segmentNr++,
lastx, lasty, x1, y1, x2, y2, x3, y3);
nrNodes += 8;
if (segmentNr < segmentCount)
out(",\n");
else
out("\n");
if (lastx < cminx)
cminx = lastx;
if (lastx > cmaxx)
cmaxx = lastx;
if (lasty < cminy)
cminy = lasty;
if (lasty > cmaxy)
cmaxy = lasty;
break;
}
case NR_LINETO:
{
//NOTE: we need to carefully handle line->curve and curve->line
// transitions.
//fprintf(f, " /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>",
// segmentNr++, lastx, lasty, lastx, lasty, x3, y3, x3, y3);
segment(segmentNr++,
lastx, lasty, lastx, lasty, x3, y3, x3, y3);
nrNodes += 8;
if (segmentNr < segmentCount)
out(",\n");
else
out("\n");
//fprintf(f, "lineto\n");
if (lastx < cminx)
cminx = lastx;
if (lastx > cmaxx)
cmaxx = lastx;
if (lasty < cminy)
cminy = lasty;
if (lasty > cmaxy)
cmaxy = lasty;
break;
}
case NR_END:
{
//fprintf(f, "end\n");
break;
}
}
lastx = x3;
lasty = y3;
bp++;
}
out("}\n");
//# prefix for following declarations
char *pfx = (char *)id.c_str();
out("#declare %s_MIN_X = %s;\n", pfx, dstr(cminx).c_str());
out("#declare %s_CENTER_X = %s;\n", pfx, dstr((cmaxx+cminx)/2.0).c_str());
out("#declare %s_MAX_X = %s;\n", pfx, dstr(cmaxx).c_str());
out("#declare %s_WIDTH = %s;\n", pfx, dstr(cmaxx-cminx).c_str());
out("#declare %s_MIN_Y = %s;\n", pfx, dstr(cminy).c_str());
out("#declare %s_CENTER_Y = %s;\n", pfx, dstr((cmaxy+cminy)/2.0).c_str());
out("#declare %s_MAX_Y = %s;\n", pfx, dstr(cmaxy).c_str());
out("#declare %s_HEIGHT = %s;\n", pfx, dstr(cmaxy-cminy).c_str());
if (shapeInfo.color.length()>0)
out("#declare %s_COLOR = %s;\n",
pfx, shapeInfo.color.c_str());
out("/*###################################################\n");
out("### end %s\n", id.c_str());
out("###################################################*/\n\n\n\n");
if (cminx < minx)
minx = cminx;
if (cmaxx > maxx)
maxx = cmaxx;
if (cminy < miny)
miny = cminy;
if (cmaxy > maxy)
maxy = cmaxy;
}//for
//## Let's make a union of all of the Shapes
if (povShapes.size()>0)
{
String id = "AllShapes";
char *pfx = (char *)id.c_str();
out("/*###################################################\n");
out("### UNION OF ALL SHAPES IN DOCUMENT\n");
out("###################################################*/\n");
out("\n\n");
out("/**\n");
out(" * Allow the user to redefine the finish{}\n");
out(" * by declaring it before #including this file\n");
out(" */\n");
out("#ifndef (%s_Finish)\n", pfx);
out("#declare %s_Finish = finish {\n", pfx);
out(" phong 0.5\n");
out(" reflection 0.3\n");
out(" specular 0.5\n");
out("}\n");
out("#end\n");
out("\n\n");
out("#declare %s = union {\n", id.c_str());
for (unsigned i = 0 ; i < povShapes.size() ; i++)
{
out(" object { %s\n", povShapes[i].id.c_str());
out(" texture { \n");
if (povShapes[i].color.length()>0)
out(" pigment { %s }\n", povShapes[i].color.c_str());
else
out(" pigment { rgb <0,0,0> }\n");
out(" finish { %s_Finish }\n", pfx);
out(" } \n");
out(" } \n");
}
out("}\n\n\n\n");
double zinc = 0.2 / (double)povShapes.size();
out("/*#### Same union, but with Z-diffs (actually Y in pov) ####*/\n");
out("\n\n");
out("/**\n");
out(" * Allow the user to redefine the Z-Increment\n");
out(" */\n");
out("#ifndef (AllShapes_Z_Increment)\n");
out("#declare AllShapes_Z_Increment = %s;\n", dstr(zinc).c_str());
out("#end\n");
out("\n");
out("#declare AllShapes_Z_Scale = 1.0;\n");
out("\n\n");
out("#declare %s_Z = union {\n", pfx);
for (unsigned i = 0 ; i < povShapes.size() ; i++)
{
out(" object { %s\n", povShapes[i].id.c_str());
out(" texture { \n");
if (povShapes[i].color.length()>0)
out(" pigment { %s }\n", povShapes[i].color.c_str());
else
out(" pigment { rgb <0,0,0> }\n");
out(" finish { %s_Finish }\n", pfx);
out(" } \n");
out(" scale <1, %s_Z_Scale, 1>\n", pfx);
out(" } \n");
out("#declare %s_Z_Scale = %s_Z_Scale + %s_Z_Increment;\n\n",
pfx, pfx, pfx);
}
out("}\n");
out("#declare %s_MIN_X = %s;\n", pfx, dstr(minx).c_str());
out("#declare %s_CENTER_X = %s;\n", pfx, dstr((maxx+minx)/2.0).c_str());
out("#declare %s_MAX_X = %s;\n", pfx, dstr(maxx).c_str());
out("#declare %s_WIDTH = %s;\n", pfx, dstr(maxx-minx).c_str());
out("#declare %s_MIN_Y = %s;\n", pfx, dstr(miny).c_str());
out("#declare %s_CENTER_Y = %s;\n", pfx, dstr((maxy+miny)/2.0).c_str());
out("#declare %s_MAX_Y = %s;\n", pfx, dstr(maxy).c_str());
out("#declare %s_HEIGHT = %s;\n", pfx, dstr(maxy-miny).c_str());
out("/*##############################################\n");
out("### end %s\n", id.c_str());
out("##############################################*/\n");
out("\n\n");
}
}
//########################################################################
//# M A I N O U T P U T
//########################################################################
/**
* Set values back to initial state
*/
void PovOutput::reset()
{
nrNodes = 0;
nrSegments = 0;
nrShapes = 0;
outbuf.clear();
povShapes.clear();
}
/**
* Saves the <paths> of an Inkscape SVG file as PovRay spline definitions
*/
void PovOutput::saveDocument(SPDocument *doc, gchar const *uri)
{
reset();
//###### SAVE IN POV FORMAT TO BUFFER
//# Lets do the curves first, to get the stats
doCurves(doc);
String curveBuf = outbuf;
outbuf.clear();
doHeader();
outbuf.append(curveBuf);
doTail();
//###### WRITE TO FILE
Inkscape::IO::dump_fopen_call(uri, "L");
FILE *f = Inkscape::IO::fopen_utf8name(uri, "w");
if (!f)
return;
for (String::iterator iter = outbuf.begin() ; iter!=outbuf.end(); iter++)
{
int ch = *iter;
fputc(ch, f);
}
fclose(f);
}
//########################################################################
//# EXTENSION API
//########################################################################
#include "clear-n_.h"
/**
* API call to save document
*/
void
PovOutput::save(Inkscape::Extension::Output *mod,
SPDocument *doc, gchar const *uri)
{
saveDocument(doc, uri);
}
/**
* Make sure that we are in the database
*/
bool PovOutput::check (Inkscape::Extension::Extension *module)
{
/* We don't need a Key
if (NULL == Inkscape::Extension::db.get(SP_MODULE_KEY_OUTPUT_POV))
return FALSE;
*/
return true;
}
/**
* This is the definition of PovRay output. This function just
* calls the extension system with the memory allocated XML that
* describes the data.
*/
void
PovOutput::init()
{
Inkscape::Extension::build_from_mem(
"<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("PovRay Output") "</name>\n"
"<id>org.inkscape.output.pov</id>\n"
"<output>\n"
"<extension>.pov</extension>\n"
"<mimetype>text/x-povray-script</mimetype>\n"
"<filetypename>" N_("PovRay (*.pov) (export splines)") "</filetypename>\n"
"<filetypetooltip>" N_("PovRay Raytracer File") "</filetypetooltip>\n"
"</output>\n"
"</inkscape-extension>",
new PovOutput());
}
} // namespace Internal
} // namespace Extension
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :