shade.cpp revision e4a9f366dbcb54f76b8c42869fa6873808132357
/*
* Copyright (C) 2007 Authors:
* Christopher Brown <audiere@gmail.com>
* Ted Gould <ted@gould.cx>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "shade.h"
namespace Inkscape {
namespace Extension {
namespace Internal {
namespace Bitmap {
void
// I don't know why, but I have to invert colorShading here
}
void
}
#include "../clear-n_.h"
void
{
"<id>org.inkscape.effect.bitmap.shade</id>\n"
"<param name=\"azimuth\" gui-text=\"" N_("Azimuth") "\" type=\"float\" min=\"-180\" max=\"180\">30</param>\n"
"<param name=\"elevation\" gui-text=\"" N_("Elevation") "\" type=\"float\" min=\"-180\" max=\"180\">30</param>\n"
"<param name=\"colorShading\" gui-text=\"" N_("Colored Shading") "\" type=\"boolean\">false</param>\n"
"<effect>\n"
"<object-type>all</object-type>\n"
"<effects-menu>\n"
"</effects-menu>\n"
"</effect>\n"
"</inkscape-extension>\n", new Shade());
}
}; /* namespace Bitmap */
}; /* namespace Internal */
}; /* namespace Extension */
}; /* namespace Inkscape */