event-context.cpp revision 30300a7093477ffb7f436470e79e232fec88436e
/*
* Main event handling, and related helper functions.
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Frank Felfe <innerspace@iname.com>
* bulia byak <buliabyak@users.sf.net>
* Jon A. Cruz <jon@joncruz.org>
* Kris De Gussem <Kris.DeGussem@gmail.com>
*
* Copyright (C) 1999-2012 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "file.h"
#include "event-context.h"
#include <string.h>
#include <gdk/gdkkeysyms.h>
#include <gtk/gtk.h>
#include <glibmm/i18n.h>
#include <cstring>
#include <string>
#include "display/sp-canvas.h"
#include "xml/node-event-vector.h"
#include "sp-cursor.h"
#include "shortcuts.h"
#include "desktop.h"
#include "desktop-handles.h"
#include "desktop-events.h"
#include "desktop-style.h"
#include "widgets/desktop-widget.h"
#include "sp-namedview.h"
#include "selection.h"
#include "interface.h"
#include "macros.h"
#include "tools-switch.h"
#include "preferences.h"
#include "message-context.h"
#include "gradient-drag.h"
#include "attributes.h"
#include "rubberband.h"
#include "selcue.h"
#include "lpe-tool-context.h"
#include "ui/tool/control-point.h"
#include "shape-editor.h"
#include "sp-guide.h"
#include "color.h"
static void sp_event_context_dispose(GObject *object);
static void sp_event_context_private_setup(SPEventContext *ec);
static gint sp_event_context_private_root_handler(
SPEventContext *event_context, GdkEvent *event);
static gint sp_event_context_private_item_handler(
SPEventContext *event_context, SPItem *item, GdkEvent *event);
static void set_event_location(SPDesktop * desktop, GdkEvent * event);
// globals for temporary switching to selector by space
static bool selector_toggled = FALSE;
static int switch_selector_to = 0;
// globals for temporary switching to dropper by 'D'
static bool dropper_toggled = FALSE;
static int switch_dropper_to = 0;
static gint xp = 0, yp = 0; // where drag started
static gint tolerance = 0;
static bool within_tolerance = false;
// globals for keeping track of keyboard scroll events in order to accelerate
static guint32 scroll_event_time = 0;
static gdouble scroll_multiply = 1;
static guint scroll_keyval = 0;
G_DEFINE_TYPE(SPEventContext, sp_event_context, G_TYPE_OBJECT);
/**
* Callback to set up the SPEventContext vtable.
*/
static void sp_event_context_class_init(SPEventContextClass *klass) {
GObjectClass *object_class = G_OBJECT_CLASS(klass);
object_class->dispose = sp_event_context_dispose;
klass->setup = sp_event_context_private_setup;
klass->root_handler = sp_event_context_private_root_handler;
klass->item_handler = sp_event_context_private_item_handler;
}
/**
* Clears all SPEventContext object members.
*/
static void sp_event_context_init(SPEventContext *event_context) {
event_context->desktop = NULL;
event_context->cursor = NULL;
event_context->_message_context = NULL;
event_context->_selcue = NULL;
event_context->_grdrag = NULL;
event_context->space_panning = false;
event_context->shape_editor = NULL;
event_context->_delayed_snap_event = NULL;
event_context->_dse_callback_in_process = false;
event_context->tool_url = NULL;
}
/**
* Callback to free and null member variables of SPEventContext object.
*/
static void sp_event_context_dispose(GObject *object) {
SPEventContext *ec;
ec = SP_EVENT_CONTEXT(object);
if (ec->_message_context) {
delete ec->_message_context;
}
if (ec->cursor != NULL) {
#if GTK_CHECK_VERSION(3,0,0)
g_object_unref(ec->cursor);
#else
gdk_cursor_unref(ec->cursor);
#endif
ec->cursor = NULL;
}
if (ec->desktop) {
ec->desktop = NULL;
}
if (ec->pref_observer) {
delete ec->pref_observer;
}
if (ec->_delayed_snap_event) {
delete ec->_delayed_snap_event;
}
G_OBJECT_CLASS(sp_event_context_parent_class)->dispose(object);
}
/**
* Set the cursor to a standard GDK cursor
*/
static void sp_event_context_set_cursor(SPEventContext *event_context, GdkCursorType cursor_type) {
GtkWidget *w = GTK_WIDGET(sp_desktop_canvas(event_context->desktop));
GdkDisplay *display = gdk_display_get_default();
GdkCursor *cursor = gdk_cursor_new_for_display(display, cursor_type);
#if WITH_GTKMM_3_0
if (cursor) {
gdk_window_set_cursor (gtk_widget_get_window (w), cursor);
g_object_unref (cursor);
}
#else
gdk_window_set_cursor (gtk_widget_get_window (w), cursor);
gdk_cursor_unref (cursor);
#endif
}
/**
* Recreates and draws cursor on desktop related to SPEventContext.
*/
void sp_event_context_update_cursor(SPEventContext *ec) {
GtkWidget *w = GTK_WIDGET(sp_desktop_canvas(ec->desktop));
if (gtk_widget_get_window (w)) {
GtkStyle *style = gtk_widget_get_style(w);
/* fixme: */
if (ec->cursor_shape) {
GdkDisplay *display = gdk_display_get_default();
if (ec->tool_url && gdk_display_supports_cursor_alpha(display) && gdk_display_supports_cursor_color(display)) {
bool fillHasColor=false, strokeHasColor=false;
guint32 fillColor = sp_desktop_get_color_tool(ec->desktop, ec->tool_url, true, &fillHasColor);
guint32 strokeColor = sp_desktop_get_color_tool(ec->desktop, ec->tool_url, false, &strokeHasColor);
double fillOpacity = fillHasColor ? sp_desktop_get_opacity_tool(ec->desktop, ec->tool_url, true) : 0;
double strokeOpacity = strokeHasColor ? sp_desktop_get_opacity_tool(ec->desktop, ec->tool_url, false) : 0;
GdkPixbuf *pixbuf = sp_cursor_pixbuf_from_xpm(
ec->cursor_shape,
style->black, style->white,
SP_RGBA32_U_COMPOSE(SP_RGBA32_R_U(fillColor),SP_RGBA32_G_U(fillColor),SP_RGBA32_B_U(fillColor),SP_COLOR_F_TO_U(fillOpacity)),
SP_RGBA32_U_COMPOSE(SP_RGBA32_R_U(strokeColor),SP_RGBA32_G_U(strokeColor),SP_RGBA32_B_U(strokeColor),SP_COLOR_F_TO_U(strokeOpacity))
);
if (pixbuf != NULL) {
if (ec->cursor) {
#if GTK_CHECK_VERSION(3,0,0)
g_object_unref(ec->cursor);
#else
gdk_cursor_unref(ec->cursor);
#endif
}
ec->cursor = gdk_cursor_new_from_pixbuf(display, pixbuf, ec->hot_x, ec->hot_y);
g_object_unref(pixbuf);
}
} else {
GdkPixbuf *pixbuf = gdk_pixbuf_new_from_xpm_data((const gchar **)ec->cursor_shape);
if (pixbuf) {
if (ec->cursor) {
#if GTK_CHECK_VERSION(3,0,0)
g_object_unref(ec->cursor);
#else
gdk_cursor_unref(ec->cursor);
#endif
}
ec->cursor = gdk_cursor_new_from_pixbuf(display,
pixbuf, ec->hot_x, ec->hot_y);
g_object_unref(pixbuf);
}
}
}
gdk_window_set_cursor(gtk_widget_get_window (w), ec->cursor);
gdk_flush();
}
ec->desktop->waiting_cursor = false;
}
/**
* Callback that gets called on initialization of SPEventContext object.
* Redraws mouse cursor, at the moment.
*/
static void sp_event_context_private_setup(SPEventContext *ec) {
sp_event_context_update_cursor(ec);
}
/**
* Gobbles next key events on the queue with the same keyval and mask. Returns the number of events consumed.
*/
gint gobble_key_events(guint keyval, gint mask) {
GdkEvent *event_next;
gint i = 0;
event_next = gdk_event_get();
// while the next event is also a key notify with the same keyval and mask,
while (event_next && (event_next->type == GDK_KEY_PRESS || event_next->type
== GDK_KEY_RELEASE) && event_next->key.keyval == keyval && (!mask
|| (event_next->key.state & mask))) {
if (event_next->type == GDK_KEY_PRESS)
i++;
// kill it
gdk_event_free(event_next);
// get next
event_next = gdk_event_get();
}
// otherwise, put it back onto the queue
if (event_next)
gdk_event_put(event_next);
return i;
}
/**
* Gobbles next motion notify events on the queue with the same mask. Returns the number of events consumed.
*/
gint gobble_motion_events(gint mask) {
GdkEvent *event_next;
gint i = 0;
event_next = gdk_event_get();
// while the next event is also a key notify with the same keyval and mask,
while (event_next && event_next->type == GDK_MOTION_NOTIFY
&& (event_next->motion.state & mask)) {
// kill it
gdk_event_free(event_next);
// get next
event_next = gdk_event_get();
i++;
}
// otherwise, put it back onto the queue
if (event_next)
gdk_event_put(event_next);
return i;
}
/**
* Toggles current tool between active tool and selector tool.
* Subroutine of sp_event_context_private_root_handler().
*/
static void sp_toggle_selector(SPDesktop *dt) {
if (!dt->event_context)
return;
if (tools_isactive(dt, TOOLS_SELECT)) {
if (selector_toggled) {
if (switch_selector_to)
tools_switch(dt, switch_selector_to);
selector_toggled = FALSE;
} else
return;
} else {
selector_toggled = TRUE;
switch_selector_to = tools_active(dt);
tools_switch(dt, TOOLS_SELECT);
}
}
/**
* Toggles current tool between active tool and dropper tool.
* Subroutine of sp_event_context_private_root_handler().
*/
void sp_toggle_dropper(SPDesktop *dt) {
if (!dt->event_context)
return;
if (tools_isactive(dt, TOOLS_DROPPER)) {
if (dropper_toggled) {
if (switch_dropper_to)
tools_switch(dt, switch_dropper_to);
dropper_toggled = FALSE;
} else
return;
} else {
dropper_toggled = TRUE;
switch_dropper_to = tools_active(dt);
tools_switch(dt, TOOLS_DROPPER);
}
}
/**
* Calculates and keeps track of scroll acceleration.
* Subroutine of sp_event_context_private_root_handler().
*/
static gdouble accelerate_scroll(GdkEvent *event, gdouble acceleration,
SPCanvas */*canvas*/) {
guint32 time_diff = ((GdkEventKey *) event)->time - scroll_event_time;
/* key pressed within 500ms ? (1/2 second) */
if (time_diff > 500 || event->key.keyval != scroll_keyval) {
scroll_multiply = 1; // abort acceleration
} else {
scroll_multiply += acceleration; // continue acceleration
}
scroll_event_time = ((GdkEventKey *) event)->time;
scroll_keyval = event->key.keyval;
return scroll_multiply;
}
/**
* Main event dispatch, gets called from Gdk.
*/
static gint sp_event_context_private_root_handler(
SPEventContext *event_context, GdkEvent *event) {
static Geom::Point button_w;
static unsigned int panning = 0;
static unsigned int panning_cursor = 0;
static unsigned int zoom_rb = 0;
SPDesktop *desktop = event_context->desktop;
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
/// @todo REmove redundant /value in preference keys
tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100);
gint ret = FALSE;
switch (event->type) {
case GDK_2BUTTON_PRESS:
if (panning) {
panning = 0;
sp_canvas_item_ungrab(SP_CANVAS_ITEM(desktop->acetate),
event->button.time);
ret = TRUE;
} else {
/* sp_desktop_dialog(); */
}
break;
case GDK_BUTTON_PRESS:
// save drag origin
xp = (gint) event->button.x;
yp = (gint) event->button.y;
within_tolerance = true;
button_w = Geom::Point(event->button.x, event->button.y);
switch (event->button.button) {
case 1:
if (event_context->space_panning) {
// When starting panning, make sure there are no snap events pending because these might disable the panning again
sp_event_context_discard_delayed_snap_event(event_context);
panning = 1;
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
GDK_KEY_RELEASE_MASK | GDK_BUTTON_RELEASE_MASK
| GDK_POINTER_MOTION_MASK
| GDK_POINTER_MOTION_HINT_MASK, NULL,
event->button.time - 1);
ret = TRUE;
}
break;
case 2:
if (event->button.state & GDK_SHIFT_MASK) {
zoom_rb = 2;
} else {
// When starting panning, make sure there are no snap events pending because these might disable the panning again
sp_event_context_discard_delayed_snap_event(event_context);
panning = 2;
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK
| GDK_POINTER_MOTION_HINT_MASK, NULL,
event->button.time - 1);
}
ret = TRUE;
break;
case 3:
if (event->button.state & GDK_SHIFT_MASK || event->button.state
& GDK_CONTROL_MASK) {
// When starting panning, make sure there are no snap events pending because these might disable the panning again
sp_event_context_discard_delayed_snap_event(event_context);
panning = 3;
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK
| GDK_POINTER_MOTION_HINT_MASK, NULL,
event->button.time);
ret = TRUE;
} else {
sp_event_root_menu_popup(desktop, NULL, event);
}
break;
default:
break;
}
break;
case GDK_MOTION_NOTIFY:
if (panning) {
if (panning == 4 && !xp && !yp ) {
// <Space> + mouse panning started, save location and grab canvas
xp = event->motion.x;
yp = event->motion.y;
button_w = Geom::Point(event->motion.x, event->motion.y);
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
GDK_KEY_RELEASE_MASK | GDK_BUTTON_RELEASE_MASK
| GDK_POINTER_MOTION_MASK
| GDK_POINTER_MOTION_HINT_MASK, NULL,
event->motion.time - 1);
}
if ((panning == 2 && !(event->motion.state & GDK_BUTTON2_MASK))
|| (panning == 1 && !(event->motion.state & GDK_BUTTON1_MASK))
|| (panning == 3 && !(event->motion.state & GDK_BUTTON3_MASK))) {
/* Gdk seems to lose button release for us sometimes :-( */
panning = 0;
sp_canvas_item_ungrab(SP_CANVAS_ITEM(desktop->acetate),
event->button.time);
ret = TRUE;
} else {
if (within_tolerance && (abs((gint) event->motion.x - xp)
< tolerance) && (abs((gint) event->motion.y - yp)
< tolerance)) {
// do not drag if we're within tolerance from origin
break;
}
// Once the user has moved farther than tolerance from
// the original location (indicating they intend to move
// the object, not click), then always process the motion
// notify coordinates as given (no snapping back to origin)
within_tolerance = false;
// gobble subsequent motion events to prevent "sticking"
// when scrolling is slow
gobble_motion_events(panning == 2 ? GDK_BUTTON2_MASK : (panning
== 1 ? GDK_BUTTON1_MASK : GDK_BUTTON3_MASK));
if (panning_cursor == 0) {
panning_cursor = 1;
sp_event_context_set_cursor(event_context, GDK_FLEUR);
}
Geom::Point const motion_w(event->motion.x, event->motion.y);
Geom::Point const moved_w(motion_w - button_w);
event_context->desktop->scroll_world(moved_w, true); // we're still scrolling, do not redraw
ret = TRUE;
}
} else if (zoom_rb) {
Geom::Point const motion_w(event->motion.x, event->motion.y);
Geom::Point const motion_dt(desktop->w2d(motion_w));
if (within_tolerance && (abs((gint) event->motion.x - xp)
< tolerance) && (abs((gint) event->motion.y - yp)
< tolerance)) {
break; // do not drag if we're within tolerance from origin
}
// Once the user has moved farther than tolerance from the original location
// (indicating they intend to move the object, not click), then always process the
// motion notify coordinates as given (no snapping back to origin)
within_tolerance = false;
if (Inkscape::Rubberband::get(desktop)->is_started()) {
Inkscape::Rubberband::get(desktop)->move(motion_dt);
} else {
Inkscape::Rubberband::get(desktop)->start(desktop, motion_dt);
}
if (zoom_rb == 2)
gobble_motion_events(GDK_BUTTON2_MASK);
}
break;
case GDK_BUTTON_RELEASE:
xp = yp = 0;
if (panning_cursor == 1) {
panning_cursor = 0;
GtkWidget *w = GTK_WIDGET(sp_desktop_canvas(event_context->desktop));
gdk_window_set_cursor(gtk_widget_get_window (w), event_context->cursor);
}
if (within_tolerance && (panning || zoom_rb)) {
zoom_rb = 0;
if (panning) {
panning = 0;
sp_canvas_item_ungrab(SP_CANVAS_ITEM(desktop->acetate),
event->button.time);
}
Geom::Point const event_w(event->button.x, event->button.y);
Geom::Point const event_dt(desktop->w2d(event_w));
double const zoom_inc = prefs->getDoubleLimited(
"/options/zoomincrement/value", M_SQRT2, 1.01, 10);
desktop->zoom_relative_keep_point(event_dt, (event->button.state
& GDK_SHIFT_MASK) ? 1 / zoom_inc : zoom_inc);
desktop->updateNow();
ret = TRUE;
} else if (panning == event->button.button) {
panning = 0;
sp_canvas_item_ungrab(SP_CANVAS_ITEM(desktop->acetate),
event->button.time);
// in slow complex drawings, some of the motion events are lost;
// to make up for this, we scroll it once again to the button-up event coordinates
// (i.e. canvas will always get scrolled all the way to the mouse release point,
// even if few intermediate steps were visible)
Geom::Point const motion_w(event->button.x, event->button.y);
Geom::Point const moved_w(motion_w - button_w);
event_context->desktop->scroll_world(moved_w);
desktop->updateNow();
ret = TRUE;
} else if (zoom_rb == event->button.button) {
zoom_rb = 0;
Geom::OptRect const b =
Inkscape::Rubberband::get(desktop)->getRectangle();
Inkscape::Rubberband::get(desktop)->stop();
if (b && !within_tolerance) {
desktop->set_display_area(*b, 10);
}
ret = TRUE;
}
break;
case GDK_KEY_PRESS: {
double const acceleration = prefs->getDoubleLimited(
"/options/scrollingacceleration/value", 0, 0, 6);
int const key_scroll = prefs->getIntLimited("/options/keyscroll/value",
10, 0, 1000);
switch (get_group0_keyval(&event->key)) {
// GDK insists on stealing these keys (F1 for no idea what, tab for cycling widgets
// in the editing window). So we resteal them back and run our regular shortcut
// invoker on them.
unsigned int shortcut;
case GDK_KEY_Tab:
case GDK_KEY_ISO_Left_Tab:
case GDK_KEY_F1:
shortcut = get_group0_keyval(&event->key);
if (event->key.state & GDK_SHIFT_MASK)
shortcut |= SP_SHORTCUT_SHIFT_MASK;
if (event->key.state & GDK_CONTROL_MASK)
shortcut |= SP_SHORTCUT_CONTROL_MASK;
if (event->key.state & GDK_MOD1_MASK)
shortcut |= SP_SHORTCUT_ALT_MASK;
ret = sp_shortcut_invoke(shortcut, desktop);
break;
case GDK_KEY_D:
case GDK_KEY_d:
if (!MOD__SHIFT && !MOD__CTRL && !MOD__ALT) {
sp_toggle_dropper(desktop);
ret = TRUE;
}
break;
case GDK_KEY_Q:
case GDK_KEY_q:
if (desktop->quick_zoomed()) {
ret = TRUE;
}
if (!MOD__SHIFT && !MOD__CTRL && !MOD__ALT) {
desktop->zoom_quick(true);
ret = TRUE;
}
break;
case GDK_KEY_W:
case GDK_KEY_w:
case GDK_KEY_F4:
/* Close view */
if (MOD__CTRL_ONLY) {
sp_ui_close_view(NULL);
ret = TRUE;
}
break;
case GDK_KEY_Left: // Ctrl Left
case GDK_KEY_KP_Left:
case GDK_KEY_KP_4:
if (MOD__CTRL_ONLY) {
int i = (int) floor(key_scroll * accelerate_scroll(event,
acceleration, sp_desktop_canvas(desktop)));
gobble_key_events(get_group0_keyval(&event->key), GDK_CONTROL_MASK);
event_context->desktop->scroll_world(i, 0);
ret = TRUE;
}
break;
case GDK_KEY_Up: // Ctrl Up
case GDK_KEY_KP_Up:
case GDK_KEY_KP_8:
if (MOD__CTRL_ONLY) {
int i = (int) floor(key_scroll * accelerate_scroll(event,
acceleration, sp_desktop_canvas(desktop)));
gobble_key_events(get_group0_keyval(&event->key), GDK_CONTROL_MASK);
event_context->desktop->scroll_world(0, i);
ret = TRUE;
}
break;
case GDK_KEY_Right: // Ctrl Right
case GDK_KEY_KP_Right:
case GDK_KEY_KP_6:
if (MOD__CTRL_ONLY) {
int i = (int) floor(key_scroll * accelerate_scroll(event,
acceleration, sp_desktop_canvas(desktop)));
gobble_key_events(get_group0_keyval(&event->key), GDK_CONTROL_MASK);
event_context->desktop->scroll_world(-i, 0);
ret = TRUE;
}
break;
case GDK_KEY_Down: // Ctrl Down
case GDK_KEY_KP_Down:
case GDK_KEY_KP_2:
if (MOD__CTRL_ONLY) {
int i = (int) floor(key_scroll * accelerate_scroll(event,
acceleration, sp_desktop_canvas(desktop)));
gobble_key_events(get_group0_keyval(&event->key), GDK_CONTROL_MASK);
event_context->desktop->scroll_world(0, -i);
ret = TRUE;
}
break;
case GDK_KEY_F10:
if (MOD__SHIFT_ONLY) {
sp_event_root_menu_popup(desktop, NULL, event);
ret = TRUE;
}
break;
case GDK_KEY_space:
xp = yp = 0;
within_tolerance = true;
panning = 4;
event_context->space_panning = true;
event_context->_message_context->set(Inkscape::INFORMATION_MESSAGE,
_("<b>Space+mouse move</b> to pan canvas"));
ret = TRUE;
break;
case GDK_KEY_z:
case GDK_KEY_Z:
if (MOD__ALT_ONLY) {
desktop->zoom_grab_focus();
ret = TRUE;
}
break;
default:
break;
}
}
break;
case GDK_KEY_RELEASE:
// Stop panning on any key release
if (event_context->space_panning) {
event_context->space_panning = false;
event_context->_message_context->clear();
}
if (panning) {
panning = 0;
xp = yp = 0;
sp_canvas_item_ungrab(SP_CANVAS_ITEM(desktop->acetate),
event->key.time);
desktop->updateNow();
}
if (panning_cursor == 1) {
panning_cursor = 0;
GtkWidget *w = GTK_WIDGET(sp_desktop_canvas(event_context->desktop));
gdk_window_set_cursor(gtk_widget_get_window (w), event_context->cursor);
}
switch (get_group0_keyval(&event->key)) {
case GDK_KEY_space:
if (within_tolerance == true) {
// Space was pressed, but not panned
sp_toggle_selector(desktop);
ret = TRUE;
}
break;
case GDK_KEY_Q:
case GDK_KEY_q:
if (desktop->quick_zoomed()) {
desktop->zoom_quick(false);
ret = TRUE;
}
break;
default:
break;
}
break;
case GDK_SCROLL: {
bool ctrl = (event->scroll.state & GDK_CONTROL_MASK);
bool wheelzooms = prefs->getBool("/options/wheelzooms/value");
int const wheel_scroll = prefs->getIntLimited(
"/options/wheelscroll/value", 40, 0, 1000);
#if GTK_CHECK_VERSION(3,0,0)
// Size of smooth-scrolls (only used in GTK+ 3)
gdouble delta_x = 0;
gdouble delta_y = 0;
#endif
/* shift + wheel, pan left--right */
if (event->scroll.state & GDK_SHIFT_MASK) {
switch (event->scroll.direction) {
case GDK_SCROLL_UP:
desktop->scroll_world(wheel_scroll, 0);
break;
case GDK_SCROLL_DOWN:
desktop->scroll_world(-wheel_scroll, 0);
break;
default:
break;
}
/* ctrl + wheel, zoom in--out */
} else if ((ctrl && !wheelzooms) || (!ctrl && wheelzooms)) {
double rel_zoom;
double const zoom_inc = prefs->getDoubleLimited(
"/options/zoomincrement/value", M_SQRT2, 1.01, 10);
switch (event->scroll.direction) {
case GDK_SCROLL_UP:
rel_zoom = zoom_inc;
break;
case GDK_SCROLL_DOWN:
rel_zoom = 1 / zoom_inc;
break;
default:
rel_zoom = 0.0;
break;
}
if (rel_zoom != 0.0) {
Geom::Point const scroll_dt = desktop->point();
desktop->zoom_relative_keep_point(scroll_dt, rel_zoom);
}
/* no modifier, pan up--down (left--right on multiwheel mice?) */
} else {
switch (event->scroll.direction) {
case GDK_SCROLL_UP:
desktop->scroll_world(0, wheel_scroll);
break;
case GDK_SCROLL_DOWN:
desktop->scroll_world(0, -wheel_scroll);
break;
case GDK_SCROLL_LEFT:
desktop->scroll_world(wheel_scroll, 0);
break;
case GDK_SCROLL_RIGHT:
desktop->scroll_world(-wheel_scroll, 0);
break;
#if GTK_CHECK_VERSION(3,0,0)
case GDK_SCROLL_SMOOTH:
gdk_event_get_scroll_deltas(event, &delta_x, &delta_y);
desktop->scroll_world(delta_x, delta_y);
break;
#endif
}
}
break;
}
default:
break;
}
return ret;
}
/**
* Handles item specific events. Gets called from Gdk.
*
* Only reacts to right mouse button at the moment.
* \todo Fixme: do context sensitive popup menu on items.
*/
gint sp_event_context_private_item_handler(SPEventContext *ec, SPItem *item,
GdkEvent *event) {
int ret = FALSE;
switch (event->type) {
case GDK_BUTTON_PRESS:
if ((event->button.button == 3) && !(event->button.state
& GDK_SHIFT_MASK || event->button.state & GDK_CONTROL_MASK)) {
sp_event_root_menu_popup(ec->desktop, item, event);
ret = TRUE;
}
break;
default:
break;
}
return ret;
}
/**
* Returns true if we're hovering above a knot (needed because we don't want to pre-snap in that case).
*/
bool sp_event_context_knot_mouseover(SPEventContext *ec)
{
if (ec->shape_editor) {
return ec->shape_editor->knot_mouseover();
}
return false;
}
/**
* An observer that relays pref changes to the derived classes.
*/
class ToolPrefObserver: public Inkscape::Preferences::Observer {
public:
ToolPrefObserver(Glib::ustring const &path, SPEventContext *ec) :
Inkscape::Preferences::Observer(path), _ec(ec) {
}
virtual void notify(Inkscape::Preferences::Entry const &val) {
if ((SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(_ec)))->set) {
(SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(_ec)))->set(_ec,
const_cast<Inkscape::Preferences::Entry*> (&val));
}
}
private:
SPEventContext * const _ec;
};
/**
* Creates new SPEventContext object and calls its virtual setup() function.
* @todo This is bogus. pref_path should be a private property of the inheriting objects.
*/
SPEventContext *
sp_event_context_new(GType type, SPDesktop *desktop, gchar const *pref_path,
unsigned int key) {
g_return_val_if_fail(g_type_is_a(type, SP_TYPE_EVENT_CONTEXT), NULL);
g_return_val_if_fail(desktop != NULL, NULL);
SPEventContext * const ec = static_cast<SPEventContext*>(g_object_new(type, NULL));
ec->desktop = desktop;
ec->_message_context
= new Inkscape::MessageContext(desktop->messageStack());
ec->key = key;
ec->pref_observer = NULL;
if (pref_path) {
ec->pref_observer = new ToolPrefObserver(pref_path, ec);
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
prefs->addObserver(*(ec->pref_observer));
}
if ((SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->setup)
(SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->setup(ec);
return ec;
}
/**
* Finishes SPEventContext.
*/
void sp_event_context_finish(SPEventContext *ec) {
g_return_if_fail(ec != NULL);
g_return_if_fail(SP_IS_EVENT_CONTEXT(ec));
ec->enableSelectionCue(false);
if (ec->next) {
g_warning("Finishing event context with active link\n");
}
if ((SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->finish)
(SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->finish(ec);
}
//-------------------------------member functions
/**
* Enables/disables the SPEventContext's SelCue.
*/
void SPEventContext::enableSelectionCue(bool enable) {
if (enable) {
if (!_selcue) {
_selcue = new Inkscape::SelCue(desktop);
}
} else {
delete _selcue;
_selcue = NULL;
}
}
/**
* Enables/disables the SPEventContext's GrDrag.
*/
void SPEventContext::enableGrDrag(bool enable) {
if (enable) {
if (!_grdrag) {
_grdrag = new GrDrag(desktop);
}
} else {
if (_grdrag) {
delete _grdrag;
_grdrag = NULL;
}
}
}
/**
* Delete a selected GrDrag point
*/
bool SPEventContext::deleteSelectedDrag(bool just_one) {
if (_grdrag && _grdrag->selected) {
_grdrag->deleteSelected(just_one);
return TRUE;
}
return FALSE;
}
/**
* Calls virtual set() function of SPEventContext.
*/
void sp_event_context_read(SPEventContext *ec, gchar const *key) {
g_return_if_fail(ec != NULL);
g_return_if_fail(SP_IS_EVENT_CONTEXT(ec));
g_return_if_fail(key != NULL);
if ((SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->set) {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
Inkscape::Preferences::Entry val = prefs->getEntry(
ec->pref_observer->observed_path + '/' + key);
(SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->set(ec, &val);
}
}
/**
* Calls virtual activate() function of SPEventContext.
*/
void sp_event_context_activate(SPEventContext *ec) {
g_return_if_fail(ec != NULL);
g_return_if_fail(SP_IS_EVENT_CONTEXT(ec));
// Make sure no delayed snapping events are carried over after switching contexts
// (this is only an additional safety measure against sloppy coding, because each
// context should take care of this by itself.
sp_event_context_discard_delayed_snap_event(ec);
if ((SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->activate)
(SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->activate(ec);
}
/**
* Calls virtual deactivate() function of SPEventContext.
*/
void sp_event_context_deactivate(SPEventContext *ec) {
g_return_if_fail(ec != NULL);
g_return_if_fail(SP_IS_EVENT_CONTEXT(ec));
if ((SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->deactivate)
(SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(ec)))->deactivate(ec);
}
/**
* Calls virtual root_handler(), the main event handling function.
*/
gint sp_event_context_root_handler(SPEventContext * event_context,
GdkEvent * event)
{
switch (event->type) {
case GDK_MOTION_NOTIFY:
sp_event_context_snap_delay_handler(event_context, NULL, NULL,
(GdkEventMotion *) event,
DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER);
break;
case GDK_BUTTON_RELEASE:
if (event_context && event_context->_delayed_snap_event) {
// If we have any pending snapping action, then invoke it now
sp_event_context_snap_watchdog_callback(
event_context->_delayed_snap_event);
}
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
// Snapping will be on hold if we're moving the mouse at high speeds. When starting
// drawing a new shape we really should snap though.
event_context->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(
false);
break;
default:
break;
}
return sp_event_context_virtual_root_handler(event_context, event);
}
gint sp_event_context_virtual_root_handler(SPEventContext * event_context, GdkEvent * event) {
gint ret = false;
if (event_context) { // If no event-context is available then do nothing, otherwise Inkscape would crash
// (see the comment in SPDesktop::set_event_context, and bug LP #622350)
ret = (SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(event_context)))->root_handler(event_context, event);
set_event_location(event_context->desktop, event);
}
return ret;
}
/**
* Calls virtual item_handler(), the item event handling function.
*/
gint sp_event_context_item_handler(SPEventContext * event_context,
SPItem * item, GdkEvent * event) {
switch (event->type) {
case GDK_MOTION_NOTIFY:
sp_event_context_snap_delay_handler(event_context, (gpointer) item, NULL, (GdkEventMotion *) event, DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER);
break;
case GDK_BUTTON_RELEASE:
if (event_context && event_context->_delayed_snap_event) {
// If we have any pending snapping action, then invoke it now
sp_event_context_snap_watchdog_callback(event_context->_delayed_snap_event);
}
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
// Snapping will be on hold if we're moving the mouse at high speeds. When starting
// drawing a new shape we really should snap though.
event_context->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
break;
default:
break;
}
return sp_event_context_virtual_item_handler(event_context, item, event);
}
gint sp_event_context_virtual_item_handler(SPEventContext * event_context, SPItem * item, GdkEvent * event) {
gint ret = false;
if (event_context) { // If no event-context is available then do nothing, otherwise Inkscape would crash
// (see the comment in SPDesktop::set_event_context, and bug LP #622350)
ret = (SP_EVENT_CONTEXT_CLASS(G_OBJECT_GET_CLASS(event_context)))->item_handler(event_context, item, event);
if (!ret) {
ret = sp_event_context_virtual_root_handler(event_context, event);
} else {
set_event_location(event_context->desktop, event);
}
}
return ret;
}
/**
* Shows coordinates on status bar.
*/
static void set_event_location(SPDesktop *desktop, GdkEvent *event) {
if (event->type != GDK_MOTION_NOTIFY) {
return;
}
Geom::Point const button_w(event->button.x, event->button.y);
Geom::Point const button_dt(desktop->w2d(button_w));
desktop->set_coordinate_status(button_dt);
}
//-------------------------------------------------------------------
/**
* Create popup menu and tell Gtk to show it.
*/
void sp_event_root_menu_popup(SPDesktop *desktop, SPItem *item, GdkEvent *event) {
// It seems the param item is the SPItem at the bottom of the z-order
// Using the same function call used on left click in sp_select_context_item_handler() to get top of z-order
// fixme: sp_canvas_arena should set the top z-order object as arena->active
item = sp_event_context_find_item (desktop,
Geom::Point(event->button.x, event->button.y), FALSE, FALSE);
/* fixme: This is not what I want but works for now (Lauris) */
if (event->type == GDK_KEY_PRESS) {
item = sp_desktop_selection(desktop)->singleItem();
}
ContextMenu* CM = new ContextMenu(desktop, item);
CM->show();
switch (event->type) {
case GDK_BUTTON_PRESS:
CM->popup(event->button.button, event->button.time);
break;
case GDK_KEY_PRESS:
CM->popup(0, event->key.time);
break;
default:
break;
}
}
/**
* Show tool context specific modifier tip.
*/
void sp_event_show_modifier_tip(Inkscape::MessageContext *message_context,
GdkEvent *event, gchar const *ctrl_tip, gchar const *shift_tip,
gchar const *alt_tip) {
guint keyval = get_group0_keyval(&event->key);
bool ctrl = ctrl_tip && (MOD__CTRL || (keyval == GDK_KEY_Control_L) || (keyval
== GDK_KEY_Control_R));
bool shift = shift_tip && (MOD__SHIFT || (keyval == GDK_KEY_Shift_L) || (keyval
== GDK_KEY_Shift_R));
bool alt = alt_tip && (MOD__ALT || (keyval == GDK_KEY_Alt_L) || (keyval
== GDK_KEY_Alt_R) || (keyval == GDK_KEY_Meta_L) || (keyval == GDK_KEY_Meta_R));
gchar *tip = g_strdup_printf("%s%s%s%s%s", (ctrl ? ctrl_tip : ""), (ctrl
&& (shift || alt) ? "; " : ""), (shift ? shift_tip : ""), ((ctrl
|| shift) && alt ? "; " : ""), (alt ? alt_tip : ""));
if (strlen(tip) > 0) {
message_context->flash(Inkscape::INFORMATION_MESSAGE, tip);
}
g_free(tip);
}
/**
* Return the keyval corresponding to the key event in group 0, i.e.,
* in the main (English) layout.
*
* Use this instead of simply event->keyval, so that your keyboard shortcuts
* work regardless of layouts (e.g., in Cyrillic).
*/
guint get_group0_keyval(GdkEventKey *event) {
guint keyval = 0;
gdk_keymap_translate_keyboard_state(gdk_keymap_get_for_display(
gdk_display_get_default()), event->hardware_keycode,
(GdkModifierType) event->state, 0 /*event->key.group*/, &keyval,
NULL, NULL, NULL);
return keyval;
}
/**
* Returns item at point p in desktop.
*
* If state includes alt key mask, cyclically selects under; honors
* into_groups.
*/
SPItem *sp_event_context_find_item(SPDesktop *desktop, Geom::Point const &p,
bool select_under, bool into_groups)
{
SPItem *item = 0;
if (select_under) {
SPItem *selected_at_point = desktop->getItemFromListAtPointBottom(
desktop->selection->itemList(), p);
item = desktop->getItemAtPoint(p, into_groups, selected_at_point);
if (item == NULL) { // we may have reached bottom, flip over to the top
item = desktop->getItemAtPoint(p, into_groups, NULL);
}
} else {
item = desktop->getItemAtPoint(p, into_groups, NULL);
}
return item;
}
/**
* Returns item if it is under point p in desktop, at any depth; otherwise returns NULL.
*
* Honors into_groups.
*/
SPItem *
sp_event_context_over_item(SPDesktop *desktop, SPItem *item,
Geom::Point const &p) {
GSList *temp = NULL;
temp = g_slist_prepend(temp, item);
SPItem *item_at_point = desktop->getItemFromListAtPointBottom(temp, p);
g_slist_free(temp);
return item_at_point;
}
ShapeEditor *
sp_event_context_get_shape_editor(SPEventContext *ec) {
return ec->shape_editor;
}
void event_context_print_event_info(GdkEvent *event, bool print_return) {
switch (event->type) {
case GDK_BUTTON_PRESS:
g_print("GDK_BUTTON_PRESS");
break;
case GDK_2BUTTON_PRESS:
g_print("GDK_2BUTTON_PRESS");
break;
case GDK_3BUTTON_PRESS:
g_print("GDK_3BUTTON_PRESS");
break;
case GDK_MOTION_NOTIFY:
g_print("GDK_MOTION_NOTIFY");
break;
case GDK_ENTER_NOTIFY:
g_print("GDK_ENTER_NOTIFY");
break;
case GDK_LEAVE_NOTIFY:
g_print("GDK_LEAVE_NOTIFY");
break;
case GDK_BUTTON_RELEASE:
g_print("GDK_BUTTON_RELEASE");
break;
case GDK_KEY_PRESS:
g_print("GDK_KEY_PRESS: %d", get_group0_keyval(&event->key));
break;
case GDK_KEY_RELEASE:
g_print("GDK_KEY_RELEASE: %d", get_group0_keyval(&event->key));
break;
default:
//g_print ("even type not recognized");
break;
}
if (print_return) {
g_print("\n");
}
}
/**
* Analyses the current event, calculates the mouse speed, turns snapping off (temporarily) if the
* mouse speed is above a threshold, and stores the current event such that it can be re-triggered when needed
* (re-triggering is controlled by a watchdog timer).
*
* @param ec Pointer to the event context.
* @param dse_item Pointer that store a reference to a canvas or to an item.
* @param dse_item2 Another pointer, storing a reference to a knot or controlpoint.
* @param event Pointer to the motion event.
* @param origin Identifier (enum) specifying where the delay (and the call to this method) were initiated.
*/
void sp_event_context_snap_delay_handler(SPEventContext *ec,
gpointer const dse_item, gpointer const dse_item2, GdkEventMotion *event,
DelayedSnapEvent::DelayedSnapEventOrigin origin)
{
static guint32 prev_time;
static boost::optional<Geom::Point> prev_pos;
if (ec->_dse_callback_in_process) {
return;
}
// Snapping occurs when dragging with the left mouse button down, or when hovering e.g. in the pen tool with left mouse button up
bool const c1 = event->state & GDK_BUTTON2_MASK; // We shouldn't hold back any events when other mouse buttons have been
bool const c2 = event->state & GDK_BUTTON3_MASK; // pressed, e.g. when scrolling with the middle mouse button; if we do then
// Inkscape will get stuck in an unresponsive state
bool const c3 = tools_isactive(ec->desktop, TOOLS_CALLIGRAPHIC);
// The snap delay will repeat the last motion event, which will lead to
// erroneous points in the calligraphy context. And because we don't snap
// in this context, we might just as well disable the snap delay all together
if (c1 || c2 || c3) {
// Make sure that we don't send any pending snap events to a context if we know in advance
// that we're not going to snap any way (e.g. while scrolling with middle mouse button)
// Any motion event might affect the state of the context, leading to unexpected behavior
sp_event_context_discard_delayed_snap_event(ec);
} else if (ec->desktop
&& ec->desktop->namedview->snap_manager.snapprefs.getSnapEnabledGlobally()) {
// Snap when speed drops below e.g. 0.02 px/msec, or when no motion events have occurred for some period.
// i.e. snap when we're at stand still. A speed threshold enforces snapping for tablets, which might never
// be fully at stand still and might keep spitting out motion events.
ec->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(true); // put snapping on hold
Geom::Point event_pos(event->x, event->y);
guint32 event_t = gdk_event_get_time((GdkEvent *) event);
if (prev_pos) {
Geom::Coord dist = Geom::L2(event_pos - *prev_pos);
guint32 delta_t = event_t - prev_time;
gdouble speed = delta_t > 0 ? dist / delta_t : 1000;
//std::cout << "Mouse speed = " << speed << " px/msec " << std::endl;
if (speed > 0.02) { // Jitter threshold, might be needed for tablets
// We're moving fast, so postpone any snapping until the next GDK_MOTION_NOTIFY event. We
// will keep on postponing the snapping as long as the speed is high.
// We must snap at some point in time though, so set a watchdog timer at some time from
// now, just in case there's no future motion event that drops under the speed limit (when
// stopping abruptly)
delete ec->_delayed_snap_event;
ec->_delayed_snap_event = new DelayedSnapEvent(ec, dse_item, dse_item2,
event, origin); // watchdog is reset, i.e. pushed forward in time
// If the watchdog expires before a new motion event is received, we will snap (as explained
// above). This means however that when the timer is too short, we will always snap and that the
// speed threshold is ineffective. In the extreme case the delay is set to zero, and snapping will
// be immediate, as it used to be in the old days ;-).
} else { // Speed is very low, so we're virtually at stand still
// But if we're really standing still, then we should snap now. We could use some low-pass filtering,
// otherwise snapping occurs for each jitter movement. For this filtering we'll leave the watchdog to expire,
// snap, and set a new watchdog again.
if (ec->_delayed_snap_event == NULL) { // no watchdog has been set
// it might have already expired, so we'll set a new one; the snapping frequency will be limited this way
ec->_delayed_snap_event = new DelayedSnapEvent(ec, dse_item,
dse_item2, event, origin);
} // else: watchdog has been set before and we'll wait for it to expire
}
} else {
// This is the first GDK_MOTION_NOTIFY event, so postpone snapping and set the watchdog
g_assert(ec->_delayed_snap_event == NULL);
ec->_delayed_snap_event = new DelayedSnapEvent(ec, dse_item, dse_item2,
event, origin);
}
prev_pos = event_pos;
prev_time = event_t;
}
}
/**
* When the snap delay watchdog timer barks, this method will be called and will re-inject the last motion
* event in an appropriate place, with snapping being turned on again.
*/
gboolean sp_event_context_snap_watchdog_callback(gpointer data) {
// Snap NOW! For this the "postponed" flag will be reset and the last motion event will be repeated
DelayedSnapEvent *dse = reinterpret_cast<DelayedSnapEvent*> (data);
if (dse == NULL) {
// This might occur when this method is called directly, i.e. not through the timer
// E.g. on GDK_BUTTON_RELEASE in sp_event_context_root_handler()
return FALSE;
}
SPEventContext *ec = dse->getEventContext();
if (ec == NULL) {
delete dse;
return false;
}
if (ec->desktop == NULL) {
ec->_delayed_snap_event = NULL;
delete dse;
return false;
}
ec->_dse_callback_in_process = true;
SPDesktop *dt = ec->desktop;
dt->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
// Depending on where the delayed snap event originated from, we will inject it back at it's origin
// The switch below takes care of that and prepares the relevant parameters
switch (dse->getOrigin()) {
case DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER:
sp_event_context_virtual_root_handler(ec, dse->getEvent());
break;
case DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER: {
gpointer item = dse->getItem();
if (item && SP_IS_ITEM(item)) {
sp_event_context_virtual_item_handler(ec, SP_ITEM(item), dse->getEvent());
}
}
break;
case DelayedSnapEvent::KNOT_HANDLER: {
gpointer knot = dse->getItem2();
if (knot && SP_IS_KNOT(knot)) {
sp_knot_handler_request_position(dse->getEvent(), SP_KNOT(knot));
}
}
break;
case DelayedSnapEvent::CONTROL_POINT_HANDLER: {
using Inkscape::UI::ControlPoint;
gpointer pitem2 = dse->getItem2();
if (!pitem2)
{
ec->_delayed_snap_event = NULL;
delete dse;
return false;
}
ControlPoint *point = reinterpret_cast<ControlPoint*> (pitem2);
if (point) {
if (point->position().isFinite() && (dt == point->_desktop)) {
point->_eventHandler(ec, dse->getEvent());
}
else {
//workaround:
//[Bug 781893] Crash after moving a Bezier node after Knot path effect?
// --> at some time, some point with X = 0 and Y = nan (not a number) is created ...
// even so, the desktop pointer is invalid and equal to 0xff
g_warning ("encountered non finite point when evaluating snapping callback");
}
}
}
break;
case DelayedSnapEvent::GUIDE_HANDLER: {
gpointer item = dse->getItem();
gpointer item2 = dse->getItem2();
if (item && item2) {
g_assert(SP_IS_CANVAS_ITEM(item));
g_assert(SP_IS_GUIDE(item2));
sp_dt_guide_event(SP_CANVAS_ITEM(item), dse->getEvent(), item2);
}
}
break;
case DelayedSnapEvent::GUIDE_HRULER:
case DelayedSnapEvent::GUIDE_VRULER: {
gpointer item = dse->getItem();
gpointer item2 = dse->getItem2();
if (item && item2) {
g_assert(GTK_IS_WIDGET(item));
g_assert(SP_IS_DESKTOP_WIDGET(item2));
if (dse->getOrigin() == DelayedSnapEvent::GUIDE_HRULER) {
sp_dt_hruler_event(GTK_WIDGET(item), dse->getEvent(), SP_DESKTOP_WIDGET(item2));
} else {
sp_dt_vruler_event(GTK_WIDGET(item), dse->getEvent(), SP_DESKTOP_WIDGET(item2));
}
}
}
break;
default:
g_warning("Origin of snap-delay event has not been defined!;");
break;
}
ec->_delayed_snap_event = NULL;
delete dse;
ec->_dse_callback_in_process = false;
return FALSE; //Kills the timer and stops it from executing this callback over and over again.
}
void sp_event_context_discard_delayed_snap_event(SPEventContext *ec) {
delete ec->_delayed_snap_event;
ec->_delayed_snap_event = NULL;
ec->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :