sp-canvas.cpp revision 95a7a222debe11414fb889a8929dfa89372a7174
#define __SP_CANVAS_C__
/** \file
* Port of GnomeCanvas for Inkscape needs
*
* Authors:
* Federico Mena <federico@nuclecu.unam.mx>
* Raph Levien <raph@gimp.org>
* Lauris Kaplinski <lauris@kaplinski.com>
* fred
* bbyak
*
* Copyright (C) 1998 The Free Software Foundation
* Copyright (C) 2002-2006 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <libnr/nr-pixblock.h>
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
#include <gtkmm.h>
#include <helper/sp-marshal.h>
#include <display/sp-canvas.h>
#include "display-forward.h"
#include <libnr/nr-matrix-fns.h>
#include <libnr/nr-matrix-ops.h>
#include <libnr/nr-convex-hull.h>
#include "prefs-utils.h"
enum {
RENDERMODE_NORMAL,
RENDERMODE_NOAA,
RENDERMODE_OUTLINE
};
const gint sp_canvas_update_priority = G_PRIORITY_HIGH_IDLE;
#define SP_CANVAS_WINDOW(c) (((GtkWidget *) (c))->window)
enum {
SP_CANVAS_ITEM_VISIBLE = 1 << 7,
SP_CANVAS_ITEM_NEED_UPDATE = 1 << 8,
SP_CANVAS_ITEM_NEED_AFFINE = 1 << 9
};
/**
* A group of Items.
*/
struct SPCanvasGroup {
SPCanvasItem item;
GList *items, *last;
};
/**
* The SPCanvasGroup vtable.
*/
struct SPCanvasGroupClass {
SPCanvasItemClass parent_class;
};
/**
* The SPCanvas vtable.
*/
struct SPCanvasClass {
GtkWidgetClass parent_class;
};
static void group_add (SPCanvasGroup *group, SPCanvasItem *item);
static void group_remove (SPCanvasGroup *group, SPCanvasItem *item);
/* SPCanvasItem */
enum {ITEM_EVENT, ITEM_LAST_SIGNAL};
static void sp_canvas_request_update (SPCanvas *canvas);
static void sp_canvas_item_class_init (SPCanvasItemClass *klass);
static void sp_canvas_item_init (SPCanvasItem *item);
static void sp_canvas_item_dispose (GObject *object);
static void sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar *first_arg_name, va_list args);
static int emit_event (SPCanvas *canvas, GdkEvent *event);
static guint item_signals[ITEM_LAST_SIGNAL] = { 0 };
static GtkObjectClass *item_parent_class;
/**
* Registers the SPCanvasItem class with Glib and returns its type number.
*/
GType
sp_canvas_item_get_type (void)
{
static GType type = 0;
if (!type) {
static const GTypeInfo info = {
sizeof (SPCanvasItemClass),
NULL, NULL,
(GClassInitFunc) sp_canvas_item_class_init,
NULL, NULL,
sizeof (SPCanvasItem),
0,
(GInstanceInitFunc) sp_canvas_item_init,
NULL
};
type = g_type_register_static (GTK_TYPE_OBJECT, "SPCanvasItem", &info, (GTypeFlags)0);
}
return type;
}
/**
* Initializes the SPCanvasItem vtable and the "event" signal.
*/
static void
sp_canvas_item_class_init (SPCanvasItemClass *klass)
{
GObjectClass *object_class = (GObjectClass *) klass;
/* fixme: Derive from GObject */
item_parent_class = (GtkObjectClass*)gtk_type_class (GTK_TYPE_OBJECT);
item_signals[ITEM_EVENT] = g_signal_new ("event",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (SPCanvasItemClass, event),
NULL, NULL,
sp_marshal_BOOLEAN__POINTER,
G_TYPE_BOOLEAN, 1,
GDK_TYPE_EVENT);
object_class->dispose = sp_canvas_item_dispose;
}
/**
* Callback for initialization of SPCanvasItem.
*/
static void
sp_canvas_item_init (SPCanvasItem *item)
{
item->flags |= SP_CANVAS_ITEM_VISIBLE;
item->xform = NR::Matrix(NR::identity());
}
/**
* Constructs new SPCanvasItem on SPCanvasGroup.
*/
SPCanvasItem *
sp_canvas_item_new (SPCanvasGroup *parent, GtkType type, const gchar *first_arg_name, ...)
{
va_list args;
g_return_val_if_fail (parent != NULL, NULL);
g_return_val_if_fail (SP_IS_CANVAS_GROUP (parent), NULL);
g_return_val_if_fail (gtk_type_is_a (type, sp_canvas_item_get_type ()), NULL);
SPCanvasItem *item = SP_CANVAS_ITEM (gtk_type_new (type));
va_start (args, first_arg_name);
sp_canvas_item_construct (item, parent, first_arg_name, args);
va_end (args);
return item;
}
/**
* Sets up the newly created SPCanvasItem.
*
* We make it static for encapsulation reasons since it was nowhere used.
*/
static void
sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar *first_arg_name, va_list args)
{
g_return_if_fail (SP_IS_CANVAS_GROUP (parent));
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
item->parent = SP_CANVAS_ITEM (parent);
item->canvas = item->parent->canvas;
g_object_set_valist (G_OBJECT (item), first_arg_name, args);
group_add (SP_CANVAS_GROUP (item->parent), item);
sp_canvas_item_request_update (item);
sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
item->canvas->need_repick = TRUE;
}
/**
* Helper function that requests redraw only if item's visible flag is set.
*/
static void
redraw_if_visible (SPCanvasItem *item)
{
if (item->flags & SP_CANVAS_ITEM_VISIBLE) {
sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
}
}
/**
* Callback that removes item from all referers and destroys it.
*/
static void
sp_canvas_item_dispose (GObject *object)
{
SPCanvasItem *item = SP_CANVAS_ITEM (object);
redraw_if_visible (item);
item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
if (item == item->canvas->current_item) {
item->canvas->current_item = NULL;
item->canvas->need_repick = TRUE;
}
if (item == item->canvas->new_current_item) {
item->canvas->new_current_item = NULL;
item->canvas->need_repick = TRUE;
}
if (item == item->canvas->grabbed_item) {
item->canvas->grabbed_item = NULL;
gdk_pointer_ungrab (GDK_CURRENT_TIME);
}
if (item == item->canvas->focused_item)
item->canvas->focused_item = NULL;
if (item->parent) {
group_remove (SP_CANVAS_GROUP (item->parent), item);
}
G_OBJECT_CLASS (item_parent_class)->dispose (object);
}
/**
* Helper function to update item and its children.
*
* NB! affine is parent2canvas.
*/
static void
sp_canvas_item_invoke_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags)
{
/* Apply the child item's transform */
NR::Matrix child_affine = item->xform * affine;
/* apply object flags to child flags */
int child_flags = flags & ~SP_CANVAS_UPDATE_REQUESTED;
if (item->flags & SP_CANVAS_ITEM_NEED_UPDATE)
child_flags |= SP_CANVAS_UPDATE_REQUESTED;
if (item->flags & SP_CANVAS_ITEM_NEED_AFFINE)
child_flags |= SP_CANVAS_UPDATE_AFFINE;
if (child_flags & (SP_CANVAS_UPDATE_REQUESTED | SP_CANVAS_UPDATE_AFFINE)) {
if (SP_CANVAS_ITEM_GET_CLASS (item)->update)
SP_CANVAS_ITEM_GET_CLASS (item)->update (item, child_affine, child_flags);
}
GTK_OBJECT_UNSET_FLAGS (item, SP_CANVAS_ITEM_NEED_UPDATE);
GTK_OBJECT_UNSET_FLAGS (item, SP_CANVAS_ITEM_NEED_AFFINE);
}
/**
* Helper function to invoke the point method of the item.
*
* The argument x, y should be in the parent's item-relative coordinate
* system. This routine applies the inverse of the item's transform,
* maintaining the affine invariant.
*/
static double
sp_canvas_item_invoke_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item)
{
if (SP_CANVAS_ITEM_GET_CLASS (item)->point)
return SP_CANVAS_ITEM_GET_CLASS (item)->point (item, p, actual_item);
return NR_HUGE;
}
/**
* Makes the item's affine transformation matrix be equal to the specified
* matrix.
*
* @item: A canvas item.
* @affine: An affine transformation matrix.
*/
void
sp_canvas_item_affine_absolute (SPCanvasItem *item, NR::Matrix const& affine)
{
item->xform = affine;
if (!(item->flags & SP_CANVAS_ITEM_NEED_AFFINE)) {
item->flags |= SP_CANVAS_ITEM_NEED_AFFINE;
if (item->parent != NULL) {
sp_canvas_item_request_update (item->parent);
} else {
sp_canvas_request_update (item->canvas);
}
}
item->canvas->need_repick = TRUE;
}
/**
* Convenience function to reorder items in a group's child list.
*
* This puts the specified link after the "before" link.
*/
static void
put_item_after (GList *link, GList *before)
{
if (link == before)
return;
SPCanvasGroup *parent = SP_CANVAS_GROUP (SP_CANVAS_ITEM (link->data)->parent);
if (before == NULL) {
if (link == parent->items) return;
link->prev->next = link->next;
if (link->next) {
link->next->prev = link->prev;
} else {
parent->last = link->prev;
}
link->prev = before;
link->next = parent->items;
link->next->prev = link;
parent->items = link;
} else {
if ((link == parent->last) && (before == parent->last->prev))
return;
if (link->next)
link->next->prev = link->prev;
if (link->prev)
link->prev->next = link->next;
else {
parent->items = link->next;
parent->items->prev = NULL;
}
link->prev = before;
link->next = before->next;
link->prev->next = link;
if (link->next)
link->next->prev = link;
else
parent->last = link;
}
}
/**
* Raises the item in its parent's stack by the specified number of positions.
*
* \param item A canvas item.
* \param positions Number of steps to raise the item.
*
* If the number of positions is greater than the distance to the top of the
* stack, then the item is put at the top.
*/
void
sp_canvas_item_raise (SPCanvasItem *item, int positions)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
g_return_if_fail (positions >= 0);
if (!item->parent || positions == 0)
return;
SPCanvasGroup *parent = SP_CANVAS_GROUP (item->parent);
GList *link = g_list_find (parent->items, item);
g_assert (link != NULL);
GList *before;
for (before = link; positions && before; positions--)
before = before->next;
if (!before)
before = parent->last;
put_item_after (link, before);
redraw_if_visible (item);
item->canvas->need_repick = TRUE;
}
/**
* Lowers the item in its parent's stack by the specified number of positions.
*
* \param item A canvas item.
* \param positions Number of steps to lower the item.
*
* If the number of positions is greater than the distance to the bottom of the
* stack, then the item is put at the bottom.
**/
void
sp_canvas_item_lower (SPCanvasItem *item, int positions)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
g_return_if_fail (positions >= 1);
if (!item->parent || positions == 0)
return;
SPCanvasGroup *parent = SP_CANVAS_GROUP (item->parent);
GList *link = g_list_find (parent->items, item);
g_assert (link != NULL);
GList *before;
if (link->prev)
for (before = link->prev; positions && before; positions--)
before = before->prev;
else
before = NULL;
put_item_after (link, before);
redraw_if_visible (item);
item->canvas->need_repick = TRUE;
}
/**
* Sets visible flag on item and requests a redraw.
*/
void
sp_canvas_item_show (SPCanvasItem *item)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
if (item->flags & SP_CANVAS_ITEM_VISIBLE)
return;
item->flags |= SP_CANVAS_ITEM_VISIBLE;
sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
item->canvas->need_repick = TRUE;
}
/**
* Clears visible flag on item and requests a redraw.
*/
void
sp_canvas_item_hide (SPCanvasItem *item)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
if (!(item->flags & SP_CANVAS_ITEM_VISIBLE))
return;
item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
sp_canvas_request_redraw (item->canvas, (int)item->x1, (int)item->y1, (int)(item->x2 + 1), (int)(item->y2 + 1));
item->canvas->need_repick = TRUE;
}
/**
* Grab item under cursor.
*
* \pre !canvas->grabbed_item && item->flags & SP_CANVAS_ITEM_VISIBLE
*/
int
sp_canvas_item_grab (SPCanvasItem *item, guint event_mask, GdkCursor *cursor, guint32 etime)
{
g_return_val_if_fail (item != NULL, -1);
g_return_val_if_fail (SP_IS_CANVAS_ITEM (item), -1);
g_return_val_if_fail (GTK_WIDGET_MAPPED (item->canvas), -1);
if (item->canvas->grabbed_item)
return -1;
if (!(item->flags & SP_CANVAS_ITEM_VISIBLE))
return -1;
/* fixme: Top hack (Lauris) */
/* fixme: If we add key masks to event mask, Gdk will abort (Lauris) */
/* fixme: But Canvas actualle does get key events, so all we need is routing these here */
gdk_pointer_grab (SP_CANVAS_WINDOW (item->canvas), FALSE,
(GdkEventMask)(event_mask & (~(GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK))),
NULL, cursor, etime);
item->canvas->grabbed_item = item;
item->canvas->grabbed_event_mask = event_mask;
item->canvas->current_item = item; /* So that events go to the grabbed item */
return 0;
}
/**
* Ungrabs the item, which must have been grabbed in the canvas, and ungrabs the
* mouse.
*
* \param item A canvas item that holds a grab.
* \param etime The timestamp for ungrabbing the mouse.
*/
void
sp_canvas_item_ungrab (SPCanvasItem *item, guint32 etime)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
if (item->canvas->grabbed_item != item)
return;
item->canvas->grabbed_item = NULL;
gdk_pointer_ungrab (etime);
}
/**
* Returns the product of all transformation matrices from the root item down
* to the item.
*/
NR::Matrix sp_canvas_item_i2w_affine(SPCanvasItem const *item)
{
g_assert (SP_IS_CANVAS_ITEM (item)); // should we get this?
NR::Matrix affine = NR::identity();
while (item) {
affine *= item->xform;
item = item->parent;
}
return affine;
}
/**
* Helper that returns true iff item is descendant of parent.
*/
static bool is_descendant(SPCanvasItem const *item, SPCanvasItem const *parent)
{
while (item) {
if (item == parent)
return true;
item = item->parent;
}
return false;
}
/**
* Focus canvas, and item under cursor if it is not already focussed.
*/
void
sp_canvas_item_grab_focus (SPCanvasItem *item)
{
g_return_if_fail (item != NULL);
g_return_if_fail (SP_IS_CANVAS_ITEM (item));
g_return_if_fail (GTK_WIDGET_CAN_FOCUS (GTK_WIDGET (item->canvas)));
SPCanvasItem *focused_item = item->canvas->focused_item;
if (focused_item) {
GdkEvent ev;
ev.focus_change.type = GDK_FOCUS_CHANGE;
ev.focus_change.window = SP_CANVAS_WINDOW (item->canvas);
ev.focus_change.send_event = FALSE;
ev.focus_change.in = FALSE;
emit_event (item->canvas, &ev);
}
item->canvas->focused_item = item;
gtk_widget_grab_focus (GTK_WIDGET (item->canvas));
if (focused_item) {
GdkEvent ev;
ev.focus_change.type = GDK_FOCUS_CHANGE;
ev.focus_change.window = SP_CANVAS_WINDOW (item->canvas);
ev.focus_change.send_event = FALSE;
ev.focus_change.in = TRUE;
emit_event (item->canvas, &ev);
}
}
/**
* Requests that the canvas queue an update for the specified item.
*
* To be used only by item implementations.
*/
void
sp_canvas_item_request_update (SPCanvasItem *item)
{
if (item->flags & SP_CANVAS_ITEM_NEED_UPDATE)
return;
item->flags |= SP_CANVAS_ITEM_NEED_UPDATE;
if (item->parent != NULL) {
/* Recurse up the tree */
sp_canvas_item_request_update (item->parent);
} else {
/* Have reached the top of the tree, make sure the update call gets scheduled. */
sp_canvas_request_update (item->canvas);
}
}
/**
* Returns position of item in group.
*/
gint sp_canvas_item_order (SPCanvasItem * item)
{
return g_list_index (SP_CANVAS_GROUP (item->parent)->items, item);
}
/* SPCanvasGroup */
static void sp_canvas_group_class_init (SPCanvasGroupClass *klass);
static void sp_canvas_group_init (SPCanvasGroup *group);
static void sp_canvas_group_destroy (GtkObject *object);
static void sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags);
static double sp_canvas_group_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item);
static void sp_canvas_group_render (SPCanvasItem *item, SPCanvasBuf *buf);
static SPCanvasItemClass *group_parent_class;
/**
* Registers SPCanvasGroup class with Gtk and returns its type number.
*/
GtkType
sp_canvas_group_get_type (void)
{
static GtkType group_type = 0;
if (!group_type) {
static const GtkTypeInfo group_info = {
"SPCanvasGroup",
sizeof (SPCanvasGroup),
sizeof (SPCanvasGroupClass),
(GtkClassInitFunc) sp_canvas_group_class_init,
(GtkObjectInitFunc) sp_canvas_group_init,
NULL, NULL, NULL
};
group_type = gtk_type_unique (sp_canvas_item_get_type (), &group_info);
}
return group_type;
}
/**
* Class initialization function for SPCanvasGroupClass
*/
static void
sp_canvas_group_class_init (SPCanvasGroupClass *klass)
{
GtkObjectClass *object_class = (GtkObjectClass *) klass;
SPCanvasItemClass *item_class = (SPCanvasItemClass *) klass;
group_parent_class = (SPCanvasItemClass*)gtk_type_class (sp_canvas_item_get_type ());
object_class->destroy = sp_canvas_group_destroy;
item_class->update = sp_canvas_group_update;
item_class->render = sp_canvas_group_render;
item_class->point = sp_canvas_group_point;
}
/**
* Callback. Empty.
*/
static void
sp_canvas_group_init (SPCanvasGroup */*group*/)
{
/* Nothing here */
}
/**
* Callback that destroys all items in group and calls group's virtual
* destroy() function.
*/
static void
sp_canvas_group_destroy (GtkObject *object)
{
g_return_if_fail (object != NULL);
g_return_if_fail (SP_IS_CANVAS_GROUP (object));
const SPCanvasGroup *group = SP_CANVAS_GROUP (object);
GList *list = group->items;
while (list) {
SPCanvasItem *child = (SPCanvasItem *)list->data;
list = list->next;
gtk_object_destroy (GTK_OBJECT (child));
}
if (GTK_OBJECT_CLASS (group_parent_class)->destroy)
(* GTK_OBJECT_CLASS (group_parent_class)->destroy) (object);
}
/**
* Update handler for canvas groups
*/
static void
sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags)
{
const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
NR::ConvexHull corners(NR::Point(0, 0));
bool empty=true;
for (GList *list = group->items; list; list = list->next) {
SPCanvasItem *i = (SPCanvasItem *)list->data;
sp_canvas_item_invoke_update (i, affine, flags);
if ( i->x2 > i->x1 && i->y2 > i->y1 ) {
if (empty) {
corners = NR::ConvexHull(NR::Point(i->x1, i->y1));
empty = false;
} else {
corners.add(NR::Point(i->x1, i->y1));
}
corners.add(NR::Point(i->x2, i->y2));
}
}
NR::Rect const &bounds = corners.bounds();
item->x1 = bounds.min()[NR::X];
item->y1 = bounds.min()[NR::Y];
item->x2 = bounds.max()[NR::X];
item->y2 = bounds.max()[NR::Y];
}
/**
* Point handler for canvas groups.
*/
static double
sp_canvas_group_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item)
{
const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
const double x = p[NR::X];
const double y = p[NR::Y];
int x1 = (int)(x - item->canvas->close_enough);
int y1 = (int)(y - item->canvas->close_enough);
int x2 = (int)(x + item->canvas->close_enough);
int y2 = (int)(y + item->canvas->close_enough);
double best = 0.0;
*actual_item = NULL;
double dist = 0.0;
for (GList *list = group->items; list; list = list->next) {
SPCanvasItem *child = (SPCanvasItem *)list->data;
if ((child->x1 <= x2) && (child->y1 <= y2) && (child->x2 >= x1) && (child->y2 >= y1)) {
SPCanvasItem *point_item = NULL; /* cater for incomplete item implementations */
int has_point;
if ((child->flags & SP_CANVAS_ITEM_VISIBLE) && SP_CANVAS_ITEM_GET_CLASS (child)->point) {
dist = sp_canvas_item_invoke_point (child, p, &point_item);
has_point = TRUE;
} else
has_point = FALSE;
if (has_point && point_item && ((int) (dist + 0.5) <= item->canvas->close_enough)) {
best = dist;
*actual_item = point_item;
}
}
}
return best;
}
/**
* Renders all visible canvas group items in buf rectangle.
*/
static void
sp_canvas_group_render (SPCanvasItem *item, SPCanvasBuf *buf)
{
const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
for (GList *list = group->items; list; list = list->next) {
SPCanvasItem *child = (SPCanvasItem *)list->data;
if (child->flags & SP_CANVAS_ITEM_VISIBLE) {
if ((child->x1 < buf->rect.x1) &&
(child->y1 < buf->rect.y1) &&
(child->x2 > buf->rect.x0) &&
(child->y2 > buf->rect.y0)) {
if (SP_CANVAS_ITEM_GET_CLASS (child)->render)
SP_CANVAS_ITEM_GET_CLASS (child)->render (child, buf);
}
}
}
}
/**
* Adds an item to a canvas group.
*/
static void
group_add (SPCanvasGroup *group, SPCanvasItem *item)
{
gtk_object_ref (GTK_OBJECT (item));
gtk_object_sink (GTK_OBJECT (item));
if (!group->items) {
group->items = g_list_append (group->items, item);
group->last = group->items;
} else {
group->last = g_list_append (group->last, item)->next;
}
sp_canvas_item_request_update (item);
}
/**
* Removes an item from a canvas group
*/
static void
group_remove (SPCanvasGroup *group, SPCanvasItem *item)
{
g_return_if_fail (group != NULL);
g_return_if_fail (SP_IS_CANVAS_GROUP (group));
g_return_if_fail (item != NULL);
for (GList *children = group->items; children; children = children->next) {
if (children->data == item) {
/* Unparent the child */
item->parent = NULL;
gtk_object_unref (GTK_OBJECT (item));
/* Remove it from the list */
if (children == group->last) group->last = children->prev;
group->items = g_list_remove_link (group->items, children);
g_list_free (children);
break;
}
}
}
/* SPCanvas */
static void sp_canvas_class_init (SPCanvasClass *klass);
static void sp_canvas_init (SPCanvas *canvas);
static void sp_canvas_destroy (GtkObject *object);
static void sp_canvas_realize (GtkWidget *widget);
static void sp_canvas_unrealize (GtkWidget *widget);
static void sp_canvas_size_request (GtkWidget *widget, GtkRequisition *req);
static void sp_canvas_size_allocate (GtkWidget *widget, GtkAllocation *allocation);
static gint sp_canvas_button (GtkWidget *widget, GdkEventButton *event);
static gint sp_canvas_scroll (GtkWidget *widget, GdkEventScroll *event);
static gint sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event);
static gint sp_canvas_expose (GtkWidget *widget, GdkEventExpose *event);
static gint sp_canvas_key (GtkWidget *widget, GdkEventKey *event);
static gint sp_canvas_crossing (GtkWidget *widget, GdkEventCrossing *event);
static gint sp_canvas_focus_in (GtkWidget *widget, GdkEventFocus *event);
static gint sp_canvas_focus_out (GtkWidget *widget, GdkEventFocus *event);
static GtkWidgetClass *canvas_parent_class;
void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb);
void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb);
static int do_update (SPCanvas *canvas);
/**
* Registers the SPCanvas class if necessary, and returns the type ID
* associated to it.
*
* \return The type ID of the SPCanvas class.
**/
GtkType
sp_canvas_get_type (void)
{
static GtkType canvas_type = 0;
if (!canvas_type) {
static const GtkTypeInfo canvas_info = {
"SPCanvas",
sizeof (SPCanvas),
sizeof (SPCanvasClass),
(GtkClassInitFunc) sp_canvas_class_init,
(GtkObjectInitFunc) sp_canvas_init,
NULL, NULL, NULL
};
canvas_type = gtk_type_unique (GTK_TYPE_WIDGET, &canvas_info);
}
return canvas_type;
}
/**
* Class initialization function for SPCanvasClass.
*/
static void
sp_canvas_class_init (SPCanvasClass *klass)
{
GtkObjectClass *object_class = (GtkObjectClass *) klass;
GtkWidgetClass *widget_class = (GtkWidgetClass *) klass;
canvas_parent_class = (GtkWidgetClass *)gtk_type_class (GTK_TYPE_WIDGET);
object_class->destroy = sp_canvas_destroy;
widget_class->realize = sp_canvas_realize;
widget_class->unrealize = sp_canvas_unrealize;
widget_class->size_request = sp_canvas_size_request;
widget_class->size_allocate = sp_canvas_size_allocate;
widget_class->button_press_event = sp_canvas_button;
widget_class->button_release_event = sp_canvas_button;
widget_class->motion_notify_event = sp_canvas_motion;
widget_class->scroll_event = sp_canvas_scroll;
widget_class->expose_event = sp_canvas_expose;
widget_class->key_press_event = sp_canvas_key;
widget_class->key_release_event = sp_canvas_key;
widget_class->enter_notify_event = sp_canvas_crossing;
widget_class->leave_notify_event = sp_canvas_crossing;
widget_class->focus_in_event = sp_canvas_focus_in;
widget_class->focus_out_event = sp_canvas_focus_out;
}
/**
* Callback: object initialization for SPCanvas.
*/
static void
sp_canvas_init (SPCanvas *canvas)
{
GTK_WIDGET_UNSET_FLAGS (canvas, GTK_NO_WINDOW);
GTK_WIDGET_UNSET_FLAGS (canvas, GTK_DOUBLE_BUFFERED);
GTK_WIDGET_SET_FLAGS (canvas, GTK_CAN_FOCUS);
canvas->pick_event.type = GDK_LEAVE_NOTIFY;
canvas->pick_event.crossing.x = 0;
canvas->pick_event.crossing.y = 0;
/* Create the root item as a special case */
canvas->root = SP_CANVAS_ITEM (gtk_type_new (sp_canvas_group_get_type ()));
canvas->root->canvas = canvas;
gtk_object_ref (GTK_OBJECT (canvas->root));
gtk_object_sink (GTK_OBJECT (canvas->root));
canvas->need_repick = TRUE;
// See comment at in sp-canvas.h.
canvas->gen_all_enter_events = false;
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->redraw_aborted.x0 = NR_HUGE_L;
canvas->redraw_aborted.x1 = -NR_HUGE_L;
canvas->redraw_aborted.y0 = NR_HUGE_L;
canvas->redraw_aborted.y1 = -NR_HUGE_L;
canvas->redraw_count = 0;
canvas->forced_redraw_count = 0;
canvas->forced_redraw_limit = -1;
canvas->slowest_buffer = 0;
}
/**
* Convenience function to remove the idle handler of a canvas.
*/
static void
remove_idle (SPCanvas *canvas)
{
if (canvas->idle_id) {
gtk_idle_remove (canvas->idle_id);
canvas->idle_id = 0;
}
}
/*
* Removes the transient state of the canvas (idle handler, grabs).
*/
static void
shutdown_transients (SPCanvas *canvas)
{
/* We turn off the need_redraw flag, since if the canvas is mapped again
* it will request a redraw anyways. We do not turn off the need_update
* flag, though, because updates are not queued when the canvas remaps
* itself.
*/
if (canvas->need_redraw) {
canvas->need_redraw = FALSE;
}
if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
if (canvas->grabbed_item) {
canvas->grabbed_item = NULL;
gdk_pointer_ungrab (GDK_CURRENT_TIME);
}
remove_idle (canvas);
}
/**
* Destroy handler for SPCanvas.
*/
static void
sp_canvas_destroy (GtkObject *object)
{
SPCanvas *canvas = SP_CANVAS (object);
if (canvas->root) {
gtk_object_unref (GTK_OBJECT (canvas->root));
canvas->root = NULL;
}
shutdown_transients (canvas);
if (GTK_OBJECT_CLASS (canvas_parent_class)->destroy)
(* GTK_OBJECT_CLASS (canvas_parent_class)->destroy) (object);
}
/**
* Returns new canvas as widget.
*/
GtkWidget *
sp_canvas_new_aa (void)
{
SPCanvas *canvas = (SPCanvas *)gtk_type_new (sp_canvas_get_type ());
return (GtkWidget *) canvas;
}
/**
* The canvas widget's realize callback.
*/
static void
sp_canvas_realize (GtkWidget *widget)
{
SPCanvas *canvas = SP_CANVAS (widget);
GdkWindowAttr attributes;
attributes.window_type = GDK_WINDOW_CHILD;
attributes.x = widget->allocation.x;
attributes.y = widget->allocation.y;
attributes.width = widget->allocation.width;
attributes.height = widget->allocation.height;
attributes.wclass = GDK_INPUT_OUTPUT;
attributes.visual = gdk_rgb_get_visual ();
attributes.colormap = gdk_rgb_get_cmap ();
attributes.event_mask = (gtk_widget_get_events (widget) |
GDK_EXPOSURE_MASK |
GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
GDK_POINTER_MOTION_MASK |
GDK_PROXIMITY_IN_MASK |
GDK_PROXIMITY_OUT_MASK |
GDK_KEY_PRESS_MASK |
GDK_KEY_RELEASE_MASK |
GDK_ENTER_NOTIFY_MASK |
GDK_LEAVE_NOTIFY_MASK |
GDK_FOCUS_CHANGE_MASK);
gint attributes_mask = GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL | GDK_WA_COLORMAP;
widget->window = gdk_window_new (gtk_widget_get_parent_window (widget), &attributes, attributes_mask);
gdk_window_set_user_data (widget->window, widget);
if ( prefs_get_int_attribute ("options.useextinput", "value", 1) )
gtk_widget_set_events(widget, attributes.event_mask);
GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
canvas->pixmap_gc = gdk_gc_new (SP_CANVAS_WINDOW (canvas));
}
/**
* The canvas widget's unrealize callback.
*/
static void
sp_canvas_unrealize (GtkWidget *widget)
{
SPCanvas *canvas = SP_CANVAS (widget);
shutdown_transients (canvas);
gdk_gc_destroy (canvas->pixmap_gc);
canvas->pixmap_gc = NULL;
if (GTK_WIDGET_CLASS (canvas_parent_class)->unrealize)
(* GTK_WIDGET_CLASS (canvas_parent_class)->unrealize) (widget);
}
/**
* The canvas widget's size_request callback.
*/
static void
sp_canvas_size_request (GtkWidget *widget, GtkRequisition *req)
{
static_cast<void>(SP_CANVAS (widget));
req->width = 256;
req->height = 256;
}
/**
* The canvas widget's size_allocate callback.
*/
static void
sp_canvas_size_allocate (GtkWidget *widget, GtkAllocation *allocation)
{
SPCanvas *canvas = SP_CANVAS (widget);
/* Schedule redraw of new region */
sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+allocation->width,canvas->y0+allocation->height);
if (allocation->width > widget->allocation.width) {
sp_canvas_request_redraw (canvas,
canvas->x0 + widget->allocation.width,
0,
canvas->x0 + allocation->width,
canvas->y0 + allocation->height);
}
if (allocation->height > widget->allocation.height) {
sp_canvas_request_redraw (canvas,
0,
canvas->y0 + widget->allocation.height,
canvas->x0 + allocation->width,
canvas->y0 + allocation->height);
}
widget->allocation = *allocation;
if (GTK_WIDGET_REALIZED (widget)) {
gdk_window_move_resize (widget->window,
widget->allocation.x, widget->allocation.y,
widget->allocation.width, widget->allocation.height);
}
}
/**
* Helper that emits an event for an item in the canvas, be it the current
* item, grabbed item, or focused item, as appropriate.
*/
static int
emit_event (SPCanvas *canvas, GdkEvent *event)
{
guint mask;
if (canvas->grabbed_item) {
switch (event->type) {
case GDK_ENTER_NOTIFY:
mask = GDK_ENTER_NOTIFY_MASK;
break;
case GDK_LEAVE_NOTIFY:
mask = GDK_LEAVE_NOTIFY_MASK;
break;
case GDK_MOTION_NOTIFY:
mask = GDK_POINTER_MOTION_MASK;
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
mask = GDK_BUTTON_PRESS_MASK;
break;
case GDK_BUTTON_RELEASE:
mask = GDK_BUTTON_RELEASE_MASK;
break;
case GDK_KEY_PRESS:
mask = GDK_KEY_PRESS_MASK;
break;
case GDK_KEY_RELEASE:
mask = GDK_KEY_RELEASE_MASK;
break;
case GDK_SCROLL:
mask = GDK_SCROLL;
break;
default:
mask = 0;
break;
}
if (!(mask & canvas->grabbed_event_mask)) return FALSE;
}
/* Convert to world coordinates -- we have two cases because of diferent
* offsets of the fields in the event structures.
*/
GdkEvent ev = *event;
switch (ev.type) {
case GDK_ENTER_NOTIFY:
case GDK_LEAVE_NOTIFY:
ev.crossing.x += canvas->x0;
ev.crossing.y += canvas->y0;
break;
case GDK_MOTION_NOTIFY:
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
ev.motion.x += canvas->x0;
ev.motion.y += canvas->y0;
break;
default:
break;
}
/* Choose where we send the event */
/* canvas->current_item becomes NULL in some cases under Win32
** (e.g. if the pointer leaves the window). So this is a hack that
** Lauris applied to SP to get around the problem.
*/
SPCanvasItem* item = NULL;
if (canvas->grabbed_item && !is_descendant (canvas->current_item, canvas->grabbed_item)) {
item = canvas->grabbed_item;
} else {
item = canvas->current_item;
}
if (canvas->focused_item &&
((event->type == GDK_KEY_PRESS) ||
(event->type == GDK_KEY_RELEASE) ||
(event->type == GDK_FOCUS_CHANGE))) {
item = canvas->focused_item;
}
/* The event is propagated up the hierarchy (for if someone connected to
* a group instead of a leaf event), and emission is stopped if a
* handler returns TRUE, just like for GtkWidget events.
*/
gint finished = FALSE;
while (item && !finished) {
gtk_object_ref (GTK_OBJECT (item));
gtk_signal_emit (GTK_OBJECT (item), item_signals[ITEM_EVENT], &ev, &finished);
SPCanvasItem *parent = item->parent;
gtk_object_unref (GTK_OBJECT (item));
item = parent;
}
return finished;
}
/**
* Helper that re-picks the current item in the canvas, based on the event's
* coordinates and emits enter/leave events for items as appropriate.
*/
static int
pick_current_item (SPCanvas *canvas, GdkEvent *event)
{
int button_down = 0;
double x, y;
int retval = FALSE;
if (canvas->gen_all_enter_events == false) {
// If a button is down, we'll perform enter and leave events on the
// current item, but not enter on any other item. This is more or
// less like X pointer grabbing for canvas items.
//
button_down = canvas->state & (GDK_BUTTON1_MASK | GDK_BUTTON2_MASK |
GDK_BUTTON3_MASK | GDK_BUTTON4_MASK | GDK_BUTTON5_MASK);
if (!button_down) canvas->left_grabbed_item = FALSE;
}
/* Save the event in the canvas. This is used to synthesize enter and
* leave events in case the current item changes. It is also used to
* re-pick the current item if the current one gets deleted. Also,
* synthesize an enter event.
*/
if (event != &canvas->pick_event) {
if ((event->type == GDK_MOTION_NOTIFY) || (event->type == GDK_BUTTON_RELEASE)) {
/* these fields have the same offsets in both types of events */
canvas->pick_event.crossing.type = GDK_ENTER_NOTIFY;
canvas->pick_event.crossing.window = event->motion.window;
canvas->pick_event.crossing.send_event = event->motion.send_event;
canvas->pick_event.crossing.subwindow = NULL;
canvas->pick_event.crossing.x = event->motion.x;
canvas->pick_event.crossing.y = event->motion.y;
canvas->pick_event.crossing.mode = GDK_CROSSING_NORMAL;
canvas->pick_event.crossing.detail = GDK_NOTIFY_NONLINEAR;
canvas->pick_event.crossing.focus = FALSE;
canvas->pick_event.crossing.state = event->motion.state;
/* these fields don't have the same offsets in both types of events */
if (event->type == GDK_MOTION_NOTIFY) {
canvas->pick_event.crossing.x_root = event->motion.x_root;
canvas->pick_event.crossing.y_root = event->motion.y_root;
} else {
canvas->pick_event.crossing.x_root = event->button.x_root;
canvas->pick_event.crossing.y_root = event->button.y_root;
}
} else {
canvas->pick_event = *event;
}
}
/* Don't do anything else if this is a recursive call */
if (canvas->in_repick) return retval;
/* LeaveNotify means that there is no current item, so we don't look for one */
if (canvas->pick_event.type != GDK_LEAVE_NOTIFY) {
/* these fields don't have the same offsets in both types of events */
if (canvas->pick_event.type == GDK_ENTER_NOTIFY) {
x = canvas->pick_event.crossing.x;
y = canvas->pick_event.crossing.y;
} else {
x = canvas->pick_event.motion.x;
y = canvas->pick_event.motion.y;
}
/* world coords */
x += canvas->x0;
y += canvas->y0;
/* find the closest item */
if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
sp_canvas_item_invoke_point (canvas->root, NR::Point(x, y), &canvas->new_current_item);
} else {
canvas->new_current_item = NULL;
}
} else {
canvas->new_current_item = NULL;
}
if ((canvas->new_current_item == canvas->current_item) && !canvas->left_grabbed_item) {
return retval; /* current item did not change */
}
/* Synthesize events for old and new current items */
if ((canvas->new_current_item != canvas->current_item)
&& (canvas->current_item != NULL)
&& !canvas->left_grabbed_item) {
GdkEvent new_event;
SPCanvasItem *item;
item = canvas->current_item;
new_event = canvas->pick_event;
new_event.type = GDK_LEAVE_NOTIFY;
new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
new_event.crossing.subwindow = NULL;
canvas->in_repick = TRUE;
retval = emit_event (canvas, &new_event);
canvas->in_repick = FALSE;
}
if (canvas->gen_all_enter_events == false) {
// new_current_item may have been set to NULL during the call to
// emit_event() above
if ((canvas->new_current_item != canvas->current_item) && button_down) {
canvas->left_grabbed_item = TRUE;
return retval;
}
}
/* Handle the rest of cases */
canvas->left_grabbed_item = FALSE;
canvas->current_item = canvas->new_current_item;
if (canvas->current_item != NULL) {
GdkEvent new_event;
new_event = canvas->pick_event;
new_event.type = GDK_ENTER_NOTIFY;
new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
new_event.crossing.subwindow = NULL;
retval = emit_event (canvas, &new_event);
}
return retval;
}
/**
* Button event handler for the canvas.
*/
static gint
sp_canvas_button (GtkWidget *widget, GdkEventButton *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
int retval = FALSE;
/* dispatch normally regardless of the event's window if an item has
has a pointer grab in effect */
if (!canvas->grabbed_item &&
event->window != SP_CANVAS_WINDOW (canvas))
return retval;
int mask;
switch (event->button) {
case 1:
mask = GDK_BUTTON1_MASK;
break;
case 2:
mask = GDK_BUTTON2_MASK;
break;
case 3:
mask = GDK_BUTTON3_MASK;
break;
case 4:
mask = GDK_BUTTON4_MASK;
break;
case 5:
mask = GDK_BUTTON5_MASK;
break;
default:
mask = 0;
}
switch (event->type) {
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
/* Pick the current item as if the button were not pressed, and
* then process the event.
*/
canvas->state = event->state;
pick_current_item (canvas, (GdkEvent *) event);
canvas->state ^= mask;
retval = emit_event (canvas, (GdkEvent *) event);
break;
case GDK_BUTTON_RELEASE:
/* Process the event as if the button were pressed, then repick
* after the button has been released
*/
canvas->state = event->state;
retval = emit_event (canvas, (GdkEvent *) event);
event->state ^= mask;
canvas->state = event->state;
pick_current_item (canvas, (GdkEvent *) event);
event->state ^= mask;
break;
default:
g_assert_not_reached ();
}
return retval;
}
/**
* Scroll event handler for the canvas.
*
* \todo FIXME: generate motion events to re-select items.
*/
static gint
sp_canvas_scroll (GtkWidget *widget, GdkEventScroll *event)
{
return emit_event (SP_CANVAS (widget), (GdkEvent *) event);
}
/**
* Motion event handler for the canvas.
*/
static int
sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
if (event->window != SP_CANVAS_WINDOW (canvas))
return FALSE;
if (canvas->grabbed_event_mask & GDK_POINTER_MOTION_HINT_MASK) {
gint x, y;
gdk_window_get_pointer (widget->window, &x, &y, NULL);
event->x = x;
event->y = y;
}
canvas->state = event->state;
pick_current_item (canvas, (GdkEvent *) event);
return emit_event (canvas, (GdkEvent *) event);
}
static void
sp_canvas_paint_single_buffer (SPCanvas *canvas, int x0, int y0, int x1, int y1, int draw_x1, int draw_y1, int draw_x2, int draw_y2, int sw)
{
GtkWidget *widget = GTK_WIDGET (canvas);
SPCanvasBuf buf;
if (canvas->rendermode != RENDERMODE_OUTLINE) {
buf.buf = nr_pixelstore_256K_new (FALSE, 0);
} else {
buf.buf = nr_pixelstore_1M_new (FALSE, 0);
}
buf.buf_rowstride = sw * 3;
buf.rect.x0 = x0;
buf.rect.y0 = y0;
buf.rect.x1 = x1;
buf.rect.y1 = y1;
buf.visible_rect.x0 = draw_x1;
buf.visible_rect.y0 = draw_y1;
buf.visible_rect.x1 = draw_x2;
buf.visible_rect.y1 = draw_y2;
GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
buf.bg_color = (((color->red & 0xff00) << 8)
| (color->green & 0xff00)
| (color->blue >> 8));
buf.is_empty = true;
if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
}
if (buf.is_empty) {
gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
canvas->pixmap_gc,
TRUE,
x0 - canvas->x0, y0 - canvas->y0,
x1 - x0, y1 - y0);
} else {
gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
canvas->pixmap_gc,
x0 - canvas->x0, y0 - canvas->y0,
x1 - x0, y1 - y0,
GDK_RGB_DITHER_MAX,
buf.buf,
sw * 3,
x0 - canvas->x0, y0 - canvas->y0);
}
if (canvas->rendermode != RENDERMODE_OUTLINE) {
nr_pixelstore_256K_free (buf.buf);
} else {
nr_pixelstore_1M_free (buf.buf);
}
}
/* Paint the given rect, while updating canvas->redraw_aborted and running iterations after each
* buffer; make sure canvas->redraw_aborted never goes past aborted_limit (used for 2-rect
* optimized repaint)
*/
static int
sp_canvas_paint_rect_internal (SPCanvas *canvas, NRRectL *rect, NR::ICoord *x_aborted_limit, NR::ICoord *y_aborted_limit)
{
int draw_x1 = rect->x0;
int draw_x2 = rect->x1;
int draw_y1 = rect->y0;
int draw_y2 = rect->y1;
// Here we'll store the time it took to draw the slowest buffer of this paint.
glong slowest_buffer = 0;
// Find the optimal buffer dimensions
int bw = draw_x2 - draw_x1;
int bh = draw_y2 - draw_y1;
if ((bw < 1) || (bh < 1))
return 0;
int sw, sh;
if (canvas->rendermode != RENDERMODE_OUTLINE) { // use 256K as a compromise to not slow down gradients
/* 256K is the cached buffer and we need 3 channels */
if (bw * bh < 87381) { // 256K/3
// We can go with single buffer
sw = bw;
sh = bh;
} else if (bw <= (16 * 341)) {
// Go with row buffer
sw = bw;
sh = 87381 / bw;
} else if (bh <= (16 * 256)) {
// Go with column buffer
sw = 87381 / bh;
sh = bh;
} else {
sw = 341;
sh = 256;
}
} else { // paths only, so 1M works faster
/* 1M is the cached buffer and we need 3 channels */
if (bw * bh < 349525) { // 1M/3
// We can go with single buffer
sw = bw;
sh = bh;
} else if (bw <= (16 * 682)) {
// Go with row buffer
sw = bw;
sh = 349525 / bw;
} else if (bh <= (16 * 512)) {
// Go with column buffer
sw = 349525 / bh;
sh = bh;
} else {
sw = 682;
sh = 512;
}
}
// Will this paint require more than one buffer?
bool multiple_buffers = (((draw_y2 - draw_y1) > sh) || ((draw_x2 - draw_x1) > sw)); // or two_rects
// remember the counter during this paint
long this_count = canvas->redraw_count;
// Time values to measure each buffer's paint time
GTimeVal tstart, tfinish;
// This is the main loop which corresponds to the visible left-to-right, top-to-bottom drawing
// of screen blocks (buffers).
for (int y0 = draw_y1; y0 < draw_y2; y0 += sh) {
int y1 = MIN (y0 + sh, draw_y2);
for (int x0 = draw_x1; x0 < draw_x2; x0 += sw) {
int x1 = MIN (x0 + sw, draw_x2);
// OPTIMIZATION IDEA: if drawing is really slow (as measured by canvas->slowest
// buffer), process some events even BEFORE we do any buffers?
// Paint one buffer; measure how long it takes.
g_get_current_time (&tstart);
sp_canvas_paint_single_buffer (canvas, x0, y0, x1, y1, draw_x1, draw_y1, draw_x2, draw_y2, sw);
g_get_current_time (&tfinish);
// Remember the slowest_buffer of this paint.
glong this_buffer = (tfinish.tv_sec - tstart.tv_sec) * 1000000 + (tfinish.tv_usec - tstart.tv_usec);
if (this_buffer > slowest_buffer)
slowest_buffer = this_buffer;
// After each successful buffer, reduce the rect remaining to redraw by what is already redrawn
if (x1 >= draw_x2 && canvas->redraw_aborted.y0 < y1)
canvas->redraw_aborted.y0 = y1;
if (y_aborted_limit != NULL && canvas->redraw_aborted.y0 > *y_aborted_limit)
canvas->redraw_aborted.y0 = *y_aborted_limit;
if (y1 >= draw_y2 && canvas->redraw_aborted.x0 < x1)
canvas->redraw_aborted.x0 = x1;
if (x_aborted_limit != NULL && canvas->redraw_aborted.x0 > *x_aborted_limit)
canvas->redraw_aborted.x0 = *x_aborted_limit;
// INTERRUPTIBLE DISPLAY:
// Process events that may have arrived while we were busy drawing;
// only if we're drawing multiple buffers, and only if this one was not very fast,
// and only if we're allowed to interrupt this redraw
bool ok_to_interrupt = (multiple_buffers && this_buffer > 25000);
if (ok_to_interrupt && (canvas->forced_redraw_limit != -1)) {
ok_to_interrupt = (canvas->forced_redraw_count < canvas->forced_redraw_limit);
}
if (ok_to_interrupt) {
// Run at most max_iterations of the main loop; we cannot process ALL events
// here because some things (e.g. rubberband) flood with dirtying events but will
// not redraw themselves
int max_iterations = 10;
int iterations = 0;
while (Gtk::Main::events_pending() && iterations++ < max_iterations) {
Gtk::Main::iteration(false);
// If one of the iterations has redrawn by itself, abort
if (this_count != canvas->redraw_count) {
canvas->slowest_buffer = slowest_buffer;
if (canvas->forced_redraw_limit != -1) {
canvas->forced_redraw_count++;
}
return 1; // interrupted
}
}
// If not aborted so far, check if the events set redraw or update flags;
// if so, force update and abort
if (canvas->need_redraw || canvas->need_update) {
canvas->slowest_buffer = slowest_buffer;
if (canvas->forced_redraw_limit != -1) {
canvas->forced_redraw_count++;
}
do_update (canvas);
return 1; // interrupted
}
}
}
}
// Remember the slowest buffer of this paint in canvas
canvas->slowest_buffer = slowest_buffer;
return 0; // finished
}
/**
* Helper that draws a specific rectangular part of the canvas.
*/
static void
sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
{
g_return_if_fail (!canvas->need_update);
// Monotonously increment the canvas-global counter on each paint. This will let us find out
// when a new paint happened in event processing during this paint, so we can abort it.
canvas->redraw_count++;
NRRectL rect;
rect.x0 = xx0;
rect.x1 = xx1;
rect.y0 = yy0;
rect.y1 = yy1;
// Clip rect-to-draw by the current visible area
rect.x0 = MAX (rect.x0, canvas->x0);
rect.y0 = MAX (rect.y0, canvas->y0);
rect.x1 = MIN (rect.x1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
rect.y1 = MIN (rect.y1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
// Clip rect-aborted-last-time by the current visible area
canvas->redraw_aborted.x0 = MAX (canvas->redraw_aborted.x0, canvas->x0);
canvas->redraw_aborted.y0 = MAX (canvas->redraw_aborted.y0, canvas->y0);
canvas->redraw_aborted.x1 = MIN (canvas->redraw_aborted.x1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
canvas->redraw_aborted.y1 = MIN (canvas->redraw_aborted.y1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
if (canvas->redraw_aborted.x0 < canvas->redraw_aborted.x1 && canvas->redraw_aborted.y0 < canvas->redraw_aborted.y1) {
// There was an aborted redraw last time, now we need to redraw BOTH it and the new rect.
// save the old aborted rect in case we decide to paint it separately (see below)
NRRectL aborted = canvas->redraw_aborted;
// calculate the rectangle union of the both rects (the smallest rectangle which covers both)
NRRectL nion;
nr_rect_l_union (&nion, &rect, &aborted);
// subtract one of the rects-to-draw from the other (the smallest rectangle which covers
// all of the first not covered by the second)
NRRectL rect_minus_aborted;
nr_rect_l_subtract (&rect_minus_aborted, &rect, &aborted);
// Initially, the rect to redraw later (in case we're aborted) is the same as the union of both rects
canvas->redraw_aborted = nion;
// calculate areas of the three rects
if ((nr_rect_l_area(&rect_minus_aborted) + nr_rect_l_area(&aborted)) * 1.2 < nr_rect_l_area(&nion)) {
// If the summary area of the two rects is significantly (at least by 20%) less than
// the area of their rectangular union, it makes sense to paint the two rects
// separately instead of painting their union. This gives a significant speedup when,
// for example, your current canvas is almost painted, with only a strip at bottom
// left, and at that moment you abort it by scrolling down which reveals a new strip at
// the top. Straightforward painting of the union of the aborted rect and the new rect
// will have to repaint the entire canvas! By contrast, the optimized approach below
// paints the two narrow strips in order which is much faster.
// find out which rect to draw first - compare them first by y then by x of the top left corners
NRRectL *first;
NRRectL *second;
if (rect.y0 == aborted.y0) {
if (rect.x0 < aborted.x0) {
first = &rect;
second = &aborted;
} else {
second = &rect;
first = &aborted;
}
} else if (rect.y0 < aborted.y0) {
first = &rect;
second = &aborted;
} else {
second = &rect;
first = &aborted;
}
NRRectL second_minus_first;
nr_rect_l_subtract (&second_minus_first, second, first);
// paint the first rect;
if (sp_canvas_paint_rect_internal (canvas, first, &(second_minus_first.x0), &(second_minus_first.y0))) {
// aborted!
return;
}
// if not aborted, assign (second rect minus first) as the new redraw_aborted and paint the same
canvas->redraw_aborted = second_minus_first;
if (sp_canvas_paint_rect_internal (canvas, &second_minus_first, NULL, NULL)) {
return; // aborted
}
} else {
// no need for separate drawing, just draw the union as one rect
if (sp_canvas_paint_rect_internal (canvas, &nion, NULL, NULL)) {
return; // aborted
}
}
} else {
// Nothing was aborted last time, just draw the rect we're given
// Initially, the rect to redraw later (in case we're aborted) is the same as the one we're going to draw now.
canvas->redraw_aborted = rect;
if (sp_canvas_paint_rect_internal (canvas, &rect, NULL, NULL)) {
return; // aborted
}
}
// we've had a full unaborted redraw, reset the full redraw counter
if (canvas->forced_redraw_limit != -1) {
canvas->forced_redraw_count = 0;
}
}
/**
* Force a full redraw after a specified number of interrupted redraws
*/
void
sp_canvas_force_full_redraw_after_interruptions(SPCanvas *canvas, unsigned int count) {
g_return_if_fail(canvas != NULL);
canvas->forced_redraw_limit = count;
canvas->forced_redraw_count = 0;
}
/**
* End forced full redraw requests
*/
void
sp_canvas_end_forced_full_redraws(SPCanvas *canvas) {
g_return_if_fail(canvas != NULL);
canvas->forced_redraw_limit = -1;
}
/**
* The canvas widget's expose callback.
*/
static gint
sp_canvas_expose (GtkWidget *widget, GdkEventExpose *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
if (!GTK_WIDGET_DRAWABLE (widget) ||
(event->window != SP_CANVAS_WINDOW (canvas)))
return FALSE;
int n_rects;
GdkRectangle *rects;
gdk_region_get_rectangles (event->region, &rects, &n_rects);
for (int i = 0; i < n_rects; i++) {
NRRectL rect;
rect.x0 = rects[i].x + canvas->x0;
rect.y0 = rects[i].y + canvas->y0;
rect.x1 = rect.x0 + rects[i].width;
rect.y1 = rect.y0 + rects[i].height;
sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
}
if (n_rects > 0)
g_free (rects);
return FALSE;
}
/**
* The canvas widget's keypress callback.
*/
static gint
sp_canvas_key (GtkWidget *widget, GdkEventKey *event)
{
return emit_event (SP_CANVAS (widget), (GdkEvent *) event);
}
/**
* Crossing event handler for the canvas.
*/
static gint
sp_canvas_crossing (GtkWidget *widget, GdkEventCrossing *event)
{
SPCanvas *canvas = SP_CANVAS (widget);
if (event->window != SP_CANVAS_WINDOW (canvas))
return FALSE;
canvas->state = event->state;
return pick_current_item (canvas, (GdkEvent *) event);
}
/**
* Focus in handler for the canvas.
*/
static gint
sp_canvas_focus_in (GtkWidget *widget, GdkEventFocus *event)
{
GTK_WIDGET_SET_FLAGS (widget, GTK_HAS_FOCUS);
SPCanvas *canvas = SP_CANVAS (widget);
if (canvas->focused_item) {
return emit_event (canvas, (GdkEvent *) event);
} else {
return FALSE;
}
}
/**
* Focus out handler for the canvas.
*/
static gint
sp_canvas_focus_out (GtkWidget *widget, GdkEventFocus *event)
{
GTK_WIDGET_UNSET_FLAGS (widget, GTK_HAS_FOCUS);
SPCanvas *canvas = SP_CANVAS (widget);
if (canvas->focused_item)
return emit_event (canvas, (GdkEvent *) event);
else
return FALSE;
}
/**
* Helper that repaints the areas in the canvas that need it.
*/
static int
paint (SPCanvas *canvas)
{
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
canvas->need_update = FALSE;
}
if (!canvas->need_redraw)
return TRUE;
GtkWidget const *widget = GTK_WIDGET(canvas);
int const canvas_x1 = canvas->x0 + widget->allocation.width;
int const canvas_y1 = canvas->y0 + widget->allocation.height;
NRRectL topaint;
topaint.x0 = topaint.y0 = topaint.x1 = topaint.y1 = 0;
for (int j=canvas->tTop&(~3);j<canvas->tBottom;j+=4) {
for (int i=canvas->tLeft&(~3);i<canvas->tRight;i+=4) {
int mode=0;
int pl=i+1,pr=i,pt=j+4,pb=j;
for (int l=MAX(j,canvas->tTop);l<MIN(j+4,canvas->tBottom);l++) {
for (int k=MAX(i,canvas->tLeft);k<MIN(i+4,canvas->tRight);k++) {
if ( canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH] ) {
mode|=1<<((k-i)+(l-j)*4);
if ( k < pl ) pl=k;
if ( k+1 > pr ) pr=k+1;
if ( l < pt ) pt=l;
if ( l+1 > pb ) pb=l+1;
}
canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH]=0;
}
}
if ( mode ) {
NRRectL tile;
tile.x0 = MAX (pl*32, canvas->x0);
tile.y0 = MAX (pt*32, canvas->y0);
tile.x1 = MIN (pr*32, canvas_x1);
tile.y1 = MIN (pb*32, canvas_y1);
if ((tile.x0 < tile.x1) && (tile.y0 < tile.y1)) {
nr_rect_l_union (&topaint, &topaint, &tile);
}
}
}
}
canvas->need_redraw = FALSE;
sp_canvas_paint_rect (canvas, topaint.x0, topaint.y0, topaint.x1, topaint.y1);
return TRUE;
}
/**
* Helper that invokes update, paint, and repick on canvas.
*/
static int
do_update (SPCanvas *canvas)
{
if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
return TRUE;
/* Cause the update if necessary */
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
canvas->need_update = FALSE;
}
/* Paint if able to */
if (GTK_WIDGET_DRAWABLE (canvas)) {
return paint (canvas);
}
/* Pick new current item */
while (canvas->need_repick) {
canvas->need_repick = FALSE;
pick_current_item (canvas, &canvas->pick_event);
}
return TRUE;
}
/**
* Idle handler for the canvas that deals with pending updates and redraws.
*/
static gint
idle_handler (gpointer data)
{
GDK_THREADS_ENTER ();
SPCanvas *canvas = SP_CANVAS (data);
const int ret = do_update (canvas);
if (ret) {
/* Reset idle id */
canvas->idle_id = 0;
}
GDK_THREADS_LEAVE ();
return !ret;
}
/**
* Convenience function to add an idle handler to a canvas.
*/
static void
add_idle (SPCanvas *canvas)
{
if (canvas->idle_id != 0)
return;
canvas->idle_id = gtk_idle_add_priority (sp_canvas_update_priority, idle_handler, canvas);
}
/**
* Returns the root group of the specified canvas.
*/
SPCanvasGroup *
sp_canvas_root (SPCanvas *canvas)
{
g_return_val_if_fail (canvas != NULL, NULL);
g_return_val_if_fail (SP_IS_CANVAS (canvas), NULL);
return SP_CANVAS_GROUP (canvas->root);
}
/**
* Scrolls canvas to specific position.
*/
void
sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
int ix = (int) (cx + 0.5);
int iy = (int) (cy + 0.5);
int dx = ix - canvas->x0;
int dy = iy - canvas->y0;
canvas->dx0 = cx;
canvas->dy0 = cy;
canvas->x0 = ix;
canvas->y0 = iy;
sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+canvas->widget.allocation.width,canvas->y0+canvas->widget.allocation.height);
if (!clear) {
// scrolling without zoom; redraw only the newly exposed areas
if ((dx != 0) || (dy != 0)) {
int width, height;
width = canvas->widget.allocation.width;
height = canvas->widget.allocation.height;
if (GTK_WIDGET_REALIZED (canvas)) {
gdk_window_scroll (SP_CANVAS_WINDOW (canvas), -dx, -dy);
gdk_window_process_updates (SP_CANVAS_WINDOW (canvas), TRUE);
}
if (dx < 0) {
sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix - dx, iy + height);
} else if (dx > 0) {
sp_canvas_request_redraw (canvas, ix + width - dx, iy + 0, ix + width, iy + height);
}
if (dy < 0) {
sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix + width, iy - dy);
} else if (dy > 0) {
sp_canvas_request_redraw (canvas, ix + 0, iy + height - dy, ix + width, iy + height);
}
}
} else {
// scrolling as part of zoom; do nothing here - the next do_update will perform full redraw
}
}
/**
* Updates canvas if necessary.
*/
void
sp_canvas_update_now (SPCanvas *canvas)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (!(canvas->need_update ||
canvas->need_redraw))
return;
remove_idle (canvas);
do_update (canvas);
}
/**
* Update callback for canvas widget.
*/
static void
sp_canvas_request_update (SPCanvas *canvas)
{
canvas->need_update = TRUE;
add_idle (canvas);
}
/**
* Forces redraw of rectangular canvas area.
*/
void
sp_canvas_request_redraw (SPCanvas *canvas, int x0, int y0, int x1, int y1)
{
NRRectL bbox;
NRRectL visible;
NRRectL clip;
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (!GTK_WIDGET_DRAWABLE (canvas)) return;
if ((x0 >= x1) || (y0 >= y1)) return;
bbox.x0 = x0;
bbox.y0 = y0;
bbox.x1 = x1;
bbox.y1 = y1;
visible.x0 = canvas->x0;
visible.y0 = canvas->y0;
visible.x1 = visible.x0 + GTK_WIDGET (canvas)->allocation.width;
visible.y1 = visible.y0 + GTK_WIDGET (canvas)->allocation.height;
nr_rect_l_intersect (&clip, &bbox, &visible);
sp_canvas_dirty_rect(canvas, clip.x0, clip.y0, clip.x1, clip.y1);
add_idle (canvas);
}
/**
* Sets world coordinates from win and canvas.
*/
void sp_canvas_window_to_world(SPCanvas const *canvas, double winx, double winy, double *worldx, double *worldy)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (worldx) *worldx = canvas->x0 + winx;
if (worldy) *worldy = canvas->y0 + winy;
}
/**
* Sets win coordinates from world and canvas.
*/
void sp_canvas_world_to_window(SPCanvas const *canvas, double worldx, double worldy, double *winx, double *winy)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
if (winx) *winx = worldx - canvas->x0;
if (winy) *winy = worldy - canvas->y0;
}
/**
* Converts point from win to world coordinates.
*/
NR::Point sp_canvas_window_to_world(SPCanvas const *canvas, NR::Point const win)
{
g_assert (canvas != NULL);
g_assert (SP_IS_CANVAS (canvas));
return NR::Point(canvas->x0 + win[0], canvas->y0 + win[1]);
}
/**
* Converts point from world to win coordinates.
*/
NR::Point sp_canvas_world_to_window(SPCanvas const *canvas, NR::Point const world)
{
g_assert (canvas != NULL);
g_assert (SP_IS_CANVAS (canvas));
return NR::Point(world[0] - canvas->x0, world[1] - canvas->y0);
}
/**
* Returns true if point given in world coordinates is inside window.
*/
bool sp_canvas_world_pt_inside_window(SPCanvas const *canvas, NR::Point const &world)
{
g_assert( canvas != NULL );
g_assert(SP_IS_CANVAS(canvas));
using NR::X;
using NR::Y;
GtkWidget const &w = *GTK_WIDGET(canvas);
return ( ( canvas->x0 <= world[X] ) &&
( canvas->y0 <= world[Y] ) &&
( world[X] < canvas->x0 + w.allocation.width ) &&
( world[Y] < canvas->y0 + w.allocation.height ) );
}
/**
* Return canvas window coordinates as NRRect.
*/
NR::Rect SPCanvas::getViewbox() const
{
GtkWidget const *w = GTK_WIDGET(this);
return NR::Rect(NR::Point(dx0, dy0),
NR::Point(dx0 + w->allocation.width, dy0 + w->allocation.height));
}
inline int sp_canvas_tile_floor(int x)
{
return (x&(~31))/32;
}
inline int sp_canvas_tile_ceil(int x)
{
return ((x+31)&(~31))/32;
}
/**
* Helper that changes tile size for canvas redraw.
*/
void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb)
{
if ( nl >= nr || nt >= nb ) {
if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
return;
}
int tl=sp_canvas_tile_floor(nl);
int tt=sp_canvas_tile_floor(nt);
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
int nh=tr-tl,nv=tb-tt;
uint8_t* ntiles=(uint8_t*)g_malloc(nh*nv*sizeof(uint8_t));
for (int i=tl;i<tr;i++) {
for (int j=tt;j<tb;j++) {
int ind=(i-tl)+(j-tt)*nh;
if ( i >= canvas->tLeft && i < canvas->tRight && j >= canvas->tTop && j < canvas->tBottom ) {
ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH];
} else {
ntiles[ind]=0;
}
}
}
if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=ntiles;
canvas->tLeft=tl;
canvas->tTop=tt;
canvas->tRight=tr;
canvas->tBottom=tb;
canvas->tileH=nh;
canvas->tileV=nv;
}
/**
* Helper that marks specific canvas rectangle for redraw.
*/
void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb)
{
if ( nl >= nr || nt >= nb ) {
return;
}
int tl=sp_canvas_tile_floor(nl);
int tt=sp_canvas_tile_floor(nt);
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
if ( tl >= canvas->tRight || tr <= canvas->tLeft || tt >= canvas->tBottom || tb <= canvas->tTop ) return;
if ( tl < canvas->tLeft ) tl=canvas->tLeft;
if ( tr > canvas->tRight ) tr=canvas->tRight;
if ( tt < canvas->tTop ) tt=canvas->tTop;
if ( tb > canvas->tBottom ) tb=canvas->tBottom;
canvas->need_redraw = TRUE;
for (int i=tl;i<tr;i++) {
for (int j=tt;j<tb;j++) {
canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]=1;
}
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :